2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23 #ifndef _NINE_VERTEXSHADER9_H_
24 #define _NINE_VERTEXSHADER9_H_
26 #include "util/u_half.h"
30 #include "nine_helpers.h"
31 #include "nine_shader.h"
32 #include "nine_state.h"
34 struct NineVertexDeclaration9
;
36 struct NineVertexShader9
38 struct NineUnknown base
;
39 struct nine_shader_variant variant
;
42 uint16_t ndecl
; /* NINE_DECLUSAGE_x */
43 } input_map
[PIPE_MAX_ATTRIBS
];
49 uint8_t version
; /* (major << 4) | minor */
54 boolean position_t
; /* if true, disable vport transform */
55 boolean point_size
; /* if true, set rasterizer.point_size_per_vertex to 1 */
58 unsigned const_used_size
; /* in bytes */
60 struct nine_lconstf lconstf
;
71 struct nine_shader_variant_so variant_so
;
73 static inline struct NineVertexShader9
*
74 NineVertexShader9( void *data
)
76 return (struct NineVertexShader9
*)data
;
80 NineVertexShader9_UpdateKey( struct NineVertexShader9
*vs
,
81 struct NineDevice9
*device
)
83 struct nine_state
*state
= &(device
->state
);
84 struct nine_context
*context
= &(device
->context
);
85 uint8_t samplers_shadow
;
89 samplers_shadow
= (uint8_t)((state
->samplers_shadow
& NINE_VS_SAMPLERS_MASK
) >> NINE_SAMPLER_VS(0));
90 samplers_shadow
&= vs
->sampler_mask
;
91 key
= samplers_shadow
;
93 if (vs
->byte_code
.version
< 0x30)
94 key
|= (uint32_t) ((!!context
->rs
[D3DRS_FOGENABLE
]) << 8);
95 key
|= (uint32_t) (device
->swvp
<< 9);
97 /* We want to use a 64 bits key for performance.
98 * Use compressed float16 values for the pointsize min/max in the key.
99 * Shaders do not usually output psize.*/
100 if (vs
->point_size
) {
101 key
|= ((uint64_t)util_float_to_half(asfloat(context
->rs
[D3DRS_POINTSIZE_MIN
]))) << 32;
102 key
|= ((uint64_t)util_float_to_half(asfloat(context
->rs
[D3DRS_POINTSIZE_MAX
]))) << 48;
105 res
= vs
->last_key
!= key
;
112 NineVertexShader9_GetVariant( struct NineVertexShader9
*vs
);
115 NineVertexShader9_GetVariantProcessVertices( struct NineVertexShader9
*vs
,
116 struct NineVertexDeclaration9
*vdecl_out
,
117 struct pipe_stream_output_info
*so
);
122 NineVertexShader9_new( struct NineDevice9
*pDevice
,
123 struct NineVertexShader9
**ppOut
,
124 const DWORD
*pFunction
, void *cso
);
127 NineVertexShader9_ctor( struct NineVertexShader9
*,
128 struct NineUnknownParams
*pParams
,
129 const DWORD
*pFunction
, void *cso
);
132 NineVertexShader9_dtor( struct NineVertexShader9
* );
135 NineVertexShader9_GetFunction( struct NineVertexShader9
*This
,
139 #endif /* _NINE_VERTEXSHADER9_H_ */