st/nine: Move draw calls to nine_state
[mesa.git] / src / gallium / state_trackers / nine / vertexshader9.h
1 /*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef _NINE_VERTEXSHADER9_H_
24 #define _NINE_VERTEXSHADER9_H_
25
26 #include "util/u_half.h"
27
28 #include "iunknown.h"
29 #include "device9.h"
30 #include "nine_helpers.h"
31 #include "nine_shader.h"
32 #include "nine_state.h"
33
34 struct NineVertexDeclaration9;
35
36 struct NineVertexShader9
37 {
38 struct NineUnknown base;
39 struct nine_shader_variant variant;
40
41 struct {
42 uint16_t ndecl; /* NINE_DECLUSAGE_x */
43 } input_map[PIPE_MAX_ATTRIBS];
44 unsigned num_inputs;
45
46 struct {
47 const DWORD *tokens;
48 DWORD size;
49 uint8_t version; /* (major << 4) | minor */
50 } byte_code;
51
52 uint8_t sampler_mask;
53
54 boolean position_t; /* if true, disable vport transform */
55 boolean point_size; /* if true, set rasterizer.point_size_per_vertex to 1 */
56 boolean swvp_only;
57
58 unsigned const_used_size; /* in bytes */
59
60 struct nine_lconstf lconstf;
61
62 uint64_t ff_key[3];
63 void *ff_cso;
64
65 uint64_t last_key;
66 void *last_cso;
67
68 uint64_t next_key;
69
70 /* so */
71 struct nine_shader_variant_so variant_so;
72 };
73 static inline struct NineVertexShader9 *
74 NineVertexShader9( void *data )
75 {
76 return (struct NineVertexShader9 *)data;
77 }
78
79 static inline BOOL
80 NineVertexShader9_UpdateKey( struct NineVertexShader9 *vs,
81 struct NineDevice9 *device )
82 {
83 struct nine_state *state = &(device->state);
84 struct nine_context *context = &(device->context);
85 uint8_t samplers_shadow;
86 uint64_t key;
87 BOOL res;
88
89 samplers_shadow = (uint8_t)((state->samplers_shadow & NINE_VS_SAMPLERS_MASK) >> NINE_SAMPLER_VS(0));
90 samplers_shadow &= vs->sampler_mask;
91 key = samplers_shadow;
92
93 if (vs->byte_code.version < 0x30)
94 key |= (uint32_t) ((!!context->rs[D3DRS_FOGENABLE]) << 8);
95 key |= (uint32_t) (device->swvp << 9);
96
97 /* We want to use a 64 bits key for performance.
98 * Use compressed float16 values for the pointsize min/max in the key.
99 * Shaders do not usually output psize.*/
100 if (vs->point_size) {
101 key |= ((uint64_t)util_float_to_half(asfloat(context->rs[D3DRS_POINTSIZE_MIN]))) << 32;
102 key |= ((uint64_t)util_float_to_half(asfloat(context->rs[D3DRS_POINTSIZE_MAX]))) << 48;
103 }
104
105 res = vs->last_key != key;
106 if (res)
107 vs->next_key = key;
108 return res;
109 }
110
111 void *
112 NineVertexShader9_GetVariant( struct NineVertexShader9 *vs );
113
114 void *
115 NineVertexShader9_GetVariantProcessVertices( struct NineVertexShader9 *vs,
116 struct NineVertexDeclaration9 *vdecl_out,
117 struct pipe_stream_output_info *so );
118
119 /*** public ***/
120
121 HRESULT
122 NineVertexShader9_new( struct NineDevice9 *pDevice,
123 struct NineVertexShader9 **ppOut,
124 const DWORD *pFunction, void *cso );
125
126 HRESULT
127 NineVertexShader9_ctor( struct NineVertexShader9 *,
128 struct NineUnknownParams *pParams,
129 const DWORD *pFunction, void *cso );
130
131 void
132 NineVertexShader9_dtor( struct NineVertexShader9 * );
133
134 HRESULT NINE_WINAPI
135 NineVertexShader9_GetFunction( struct NineVertexShader9 *This,
136 void *pData,
137 UINT *pSizeOfData );
138
139 #endif /* _NINE_VERTEXSHADER9_H_ */