st/nine: Fix volumetexture dtor on ctor failure
[mesa.git] / src / gallium / state_trackers / nine / volumetexture9.c
1 /*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #include "device9.h"
24 #include "volumetexture9.h"
25 #include "nine_helpers.h"
26 #include "nine_pipe.h"
27
28 #define DBG_CHANNEL DBG_VOLUMETEXTURE
29
30 static HRESULT
31 NineVolumeTexture9_ctor( struct NineVolumeTexture9 *This,
32 struct NineUnknownParams *pParams,
33 UINT Width, UINT Height, UINT Depth, UINT Levels,
34 DWORD Usage,
35 D3DFORMAT Format,
36 D3DPOOL Pool,
37 HANDLE *pSharedHandle )
38 {
39 struct pipe_resource *info = &This->base.base.info;
40 struct pipe_screen *screen = pParams->device->screen;
41 enum pipe_format pf;
42 unsigned l;
43 D3DVOLUME_DESC voldesc;
44 HRESULT hr;
45
46 DBG("This=%p pParams=%p Width=%u Height=%u Depth=%u Levels=%u "
47 "Usage=%d Format=%d Pool=%d pSharedHandle=%p\n",
48 This, pParams, Width, Height, Depth, Levels,
49 Usage, Format, Pool, pSharedHandle);
50
51 user_assert(Width && Height && Depth, D3DERR_INVALIDCALL);
52
53 /* user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); */
54 user_assert(!pSharedHandle, D3DERR_INVALIDCALL); /* TODO */
55
56 /* An IDirect3DVolume9 cannot be bound as a render target can it ? */
57 user_assert(!(Usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL)),
58 D3DERR_INVALIDCALL);
59 user_assert(!(Usage & D3DUSAGE_AUTOGENMIPMAP), D3DERR_INVALIDCALL);
60
61 pf = d3d9_to_pipe_format_checked(screen, Format, PIPE_TEXTURE_3D, 0,
62 PIPE_BIND_SAMPLER_VIEW, FALSE,
63 Pool == D3DPOOL_SCRATCH);
64
65 if (pf == PIPE_FORMAT_NONE)
66 return D3DERR_INVALIDCALL;
67
68 /* We support ATI1 and ATI2 hacks only for 2D and Cube textures */
69 if (Format == D3DFMT_ATI1 || Format == D3DFMT_ATI2)
70 return D3DERR_INVALIDCALL;
71
72 if (compressed_format(Format)) {
73 const unsigned w = util_format_get_blockwidth(pf);
74 const unsigned h = util_format_get_blockheight(pf);
75 /* Compressed formats are not compressed on depth component */
76 user_assert(!(Width % w) && !(Height % h), D3DERR_INVALIDCALL);
77 }
78
79 info->screen = pParams->device->screen;
80 info->target = PIPE_TEXTURE_3D;
81 info->format = pf;
82 info->width0 = Width;
83 info->height0 = Height;
84 info->depth0 = Depth;
85 if (Levels)
86 info->last_level = Levels - 1;
87 else
88 info->last_level = util_logbase2(MAX2(MAX2(Width, Height), Depth));
89 info->array_size = 1;
90 info->nr_samples = 0;
91 info->nr_storage_samples = 0;
92 info->bind = PIPE_BIND_SAMPLER_VIEW;
93 info->usage = PIPE_USAGE_DEFAULT;
94 info->flags = 0;
95
96 if (Usage & D3DUSAGE_DYNAMIC) {
97 info->usage = PIPE_USAGE_DYNAMIC;
98 }
99 if (Usage & D3DUSAGE_SOFTWAREPROCESSING)
100 DBG("Application asked for Software Vertex Processing, "
101 "but this is unimplemented\n");
102
103 This->volumes = CALLOC(info->last_level + 1, sizeof(*This->volumes));
104 if (!This->volumes)
105 return E_OUTOFMEMORY;
106 This->base.pstype = 3;
107
108 hr = NineBaseTexture9_ctor(&This->base, pParams, NULL,
109 D3DRTYPE_VOLUMETEXTURE, Format, Pool, Usage);
110 if (FAILED(hr))
111 return hr;
112
113 voldesc.Format = Format;
114 voldesc.Type = D3DRTYPE_VOLUME;
115 voldesc.Usage = Usage;
116 voldesc.Pool = Pool;
117 for (l = 0; l <= info->last_level; ++l) {
118 voldesc.Width = u_minify(Width, l);
119 voldesc.Height = u_minify(Height, l);
120 voldesc.Depth = u_minify(Depth, l);
121
122 hr = NineVolume9_new(This->base.base.base.device, NineUnknown(This),
123 This->base.base.resource, l,
124 &voldesc, &This->volumes[l]);
125 if (FAILED(hr))
126 return hr;
127 }
128
129 /* Textures start initially dirty */
130 NineVolumeTexture9_AddDirtyBox(This, NULL);
131
132 return D3D_OK;
133 }
134
135 static void
136 NineVolumeTexture9_dtor( struct NineVolumeTexture9 *This )
137 {
138 unsigned l;
139
140 DBG("This=%p\n", This);
141
142 if (This->volumes) {
143 for (l = 0; l <= This->base.base.info.last_level; ++l)
144 if (This->volumes[l])
145 NineUnknown_Destroy(&This->volumes[l]->base);
146 FREE(This->volumes);
147 }
148
149 NineBaseTexture9_dtor(&This->base);
150 }
151
152 HRESULT NINE_WINAPI
153 NineVolumeTexture9_GetLevelDesc( struct NineVolumeTexture9 *This,
154 UINT Level,
155 D3DVOLUME_DESC *pDesc )
156 {
157 user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
158
159 *pDesc = This->volumes[Level]->desc;
160
161 return D3D_OK;
162 }
163
164 HRESULT NINE_WINAPI
165 NineVolumeTexture9_GetVolumeLevel( struct NineVolumeTexture9 *This,
166 UINT Level,
167 IDirect3DVolume9 **ppVolumeLevel )
168 {
169 user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
170
171 NineUnknown_AddRef(NineUnknown(This->volumes[Level]));
172 *ppVolumeLevel = (IDirect3DVolume9 *)This->volumes[Level];
173
174 return D3D_OK;
175 }
176
177 HRESULT NINE_WINAPI
178 NineVolumeTexture9_LockBox( struct NineVolumeTexture9 *This,
179 UINT Level,
180 D3DLOCKED_BOX *pLockedVolume,
181 const D3DBOX *pBox,
182 DWORD Flags )
183 {
184 DBG("This=%p Level=%u pLockedVolume=%p pBox=%p Flags=%d\n",
185 This, Level, pLockedVolume, pBox, Flags);
186
187 user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
188
189 return NineVolume9_LockBox(This->volumes[Level], pLockedVolume, pBox,
190 Flags);
191 }
192
193 HRESULT NINE_WINAPI
194 NineVolumeTexture9_UnlockBox( struct NineVolumeTexture9 *This,
195 UINT Level )
196 {
197 DBG("This=%p Level=%u\n", This, Level);
198
199 user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
200
201 return NineVolume9_UnlockBox(This->volumes[Level]);
202 }
203
204 HRESULT NINE_WINAPI
205 NineVolumeTexture9_AddDirtyBox( struct NineVolumeTexture9 *This,
206 const D3DBOX *pDirtyBox )
207 {
208 DBG("This=%p pDirtybox=%p\n", This, pDirtyBox);
209
210 if (This->base.base.pool == D3DPOOL_DEFAULT) {
211 return D3D_OK;
212 }
213
214 if (This->base.base.pool == D3DPOOL_MANAGED) {
215 This->base.managed.dirty = TRUE;
216 BASETEX_REGISTER_UPDATE(&This->base);
217 }
218
219 if (!pDirtyBox) {
220 This->dirty_box.x = 0;
221 This->dirty_box.y = 0;
222 This->dirty_box.z = 0;
223 This->dirty_box.width = This->base.base.info.width0;
224 This->dirty_box.height = This->base.base.info.height0;
225 This->dirty_box.depth = This->base.base.info.depth0;
226 } else {
227 if (This->dirty_box.width == 0) {
228 d3dbox_to_pipe_box(&This->dirty_box, pDirtyBox);
229 } else {
230 struct pipe_box box;
231 d3dbox_to_pipe_box(&box, pDirtyBox);
232 u_box_union_3d(&This->dirty_box, &This->dirty_box, &box);
233 }
234 This->dirty_box.x = MAX2(This->dirty_box.x, 0);
235 This->dirty_box.y = MAX2(This->dirty_box.y, 0);
236 This->dirty_box.z = MAX2(This->dirty_box.z, 0);
237 This->dirty_box.width = MIN2(This->dirty_box.width,
238 This->base.base.info.width0 - This->dirty_box.x);
239 This->dirty_box.height = MIN2(This->dirty_box.height,
240 This->base.base.info.height0 - This->dirty_box.y);
241 This->dirty_box.depth = MIN2(This->dirty_box.depth,
242 This->base.base.info.depth0 - This->dirty_box.z);
243 }
244 return D3D_OK;
245 }
246
247 IDirect3DVolumeTexture9Vtbl NineVolumeTexture9_vtable = {
248 (void *)NineUnknown_QueryInterface,
249 (void *)NineUnknown_AddRef,
250 (void *)NineUnknown_Release,
251 (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
252 (void *)NineUnknown_SetPrivateData,
253 (void *)NineUnknown_GetPrivateData,
254 (void *)NineUnknown_FreePrivateData,
255 (void *)NineResource9_SetPriority,
256 (void *)NineResource9_GetPriority,
257 (void *)NineBaseTexture9_PreLoad,
258 (void *)NineResource9_GetType,
259 (void *)NineBaseTexture9_SetLOD,
260 (void *)NineBaseTexture9_GetLOD,
261 (void *)NineBaseTexture9_GetLevelCount,
262 (void *)NineBaseTexture9_SetAutoGenFilterType,
263 (void *)NineBaseTexture9_GetAutoGenFilterType,
264 (void *)NineBaseTexture9_GenerateMipSubLevels,
265 (void *)NineVolumeTexture9_GetLevelDesc,
266 (void *)NineVolumeTexture9_GetVolumeLevel,
267 (void *)NineVolumeTexture9_LockBox,
268 (void *)NineVolumeTexture9_UnlockBox,
269 (void *)NineVolumeTexture9_AddDirtyBox
270 };
271
272 static const GUID *NineVolumeTexture9_IIDs[] = {
273 &IID_IDirect3DVolumeTexture9,
274 &IID_IDirect3DBaseTexture9,
275 &IID_IDirect3DResource9,
276 &IID_IUnknown,
277 NULL
278 };
279
280 HRESULT
281 NineVolumeTexture9_new( struct NineDevice9 *pDevice,
282 UINT Width, UINT Height, UINT Depth, UINT Levels,
283 DWORD Usage,
284 D3DFORMAT Format,
285 D3DPOOL Pool,
286 struct NineVolumeTexture9 **ppOut,
287 HANDLE *pSharedHandle )
288 {
289 NINE_DEVICE_CHILD_NEW(VolumeTexture9, ppOut, pDevice,
290 Width, Height, Depth, Levels,
291 Usage, Format, Pool, pSharedHandle);
292 }
293