gallium/ttn: add TXQ support (v2)
[mesa.git] / src / gallium / state_trackers / osmesa / osmesa.c
1 /*
2 * Copyright (c) 2013 Brian Paul All Rights Reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23
24 /*
25 * Off-Screen rendering into client memory.
26 * State tracker for gallium (for softpipe and llvmpipe)
27 *
28 * Notes:
29 *
30 * If Gallium is built with LLVM support we use the llvmpipe driver.
31 * Otherwise we use softpipe. The GALLIUM_DRIVER environment variable
32 * may be set to "softpipe" or "llvmpipe" to override.
33 *
34 * With softpipe we could render directly into the user's buffer by using a
35 * display target resource. However, softpipe doesn't suport "upside-down"
36 * rendering which would be needed for the OSMESA_Y_UP=TRUE case.
37 *
38 * With llvmpipe we could only render directly into the user's buffer when its
39 * width and height is a multiple of the tile size (64 pixels).
40 *
41 * Because of these constraints we always render into ordinary resources then
42 * copy the results to the user's buffer in the flush_front() function which
43 * is called when the app calls glFlush/Finish.
44 *
45 * In general, the OSMesa interface is pretty ugly and not a good match
46 * for Gallium. But we're interested in doing the best we can to preserve
47 * application portability. With a little work we could come up with a
48 * much nicer, new off-screen Gallium interface...
49 */
50
51
52 #include <stdio.h>
53 #include "GL/osmesa.h"
54
55 #include "glapi/glapi.h" /* for OSMesaGetProcAddress below */
56
57 #include "pipe/p_context.h"
58 #include "pipe/p_screen.h"
59 #include "pipe/p_state.h"
60
61 #include "util/u_atomic.h"
62 #include "util/u_box.h"
63 #include "util/u_debug.h"
64 #include "util/u_format.h"
65 #include "util/u_memory.h"
66
67 #include "postprocess/filters.h"
68 #include "postprocess/postprocess.h"
69
70 #include "state_tracker/st_api.h"
71 #include "state_tracker/st_gl_api.h"
72
73
74
75 extern struct pipe_screen *
76 osmesa_create_screen(void);
77
78
79
80 struct osmesa_buffer
81 {
82 struct st_framebuffer_iface *stfb;
83 struct st_visual visual;
84 unsigned width, height;
85
86 struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
87
88 void *map;
89
90 struct osmesa_buffer *next; /**< next in linked list */
91 };
92
93
94 struct osmesa_context
95 {
96 struct st_context_iface *stctx;
97
98 boolean ever_used; /*< Has this context ever been current? */
99
100 struct osmesa_buffer *current_buffer;
101
102 enum pipe_format depth_stencil_format, accum_format;
103
104 GLenum format; /*< User-specified context format */
105 GLenum type; /*< Buffer's data type */
106 GLint user_row_length; /*< user-specified number of pixels per row */
107 GLboolean y_up; /*< TRUE -> Y increases upward */
108 /*< FALSE -> Y increases downward */
109
110 /** Which postprocessing filters are enabled. */
111 unsigned pp_enabled[PP_FILTERS];
112 struct pp_queue_t *pp;
113 };
114
115
116 /**
117 * Linked list of all osmesa_buffers.
118 * We can re-use an osmesa_buffer from one OSMesaMakeCurrent() call to
119 * the next unless the color/depth/stencil/accum formats change.
120 * We have to do this to be compatible with the original OSMesa implementation
121 * because some apps call OSMesaMakeCurrent() several times during rendering
122 * a frame.
123 */
124 static struct osmesa_buffer *BufferList = NULL;
125
126
127 /**
128 * Called from the ST manager.
129 */
130 static int
131 osmesa_st_get_param(struct st_manager *smapi, enum st_manager_param param)
132 {
133 /* no-op */
134 return 0;
135 }
136
137
138 /**
139 * Create/return singleton st_api object.
140 */
141 static struct st_api *
142 get_st_api(void)
143 {
144 static struct st_api *stapi = NULL;
145 if (!stapi) {
146 stapi = st_gl_api_create();
147 }
148 return stapi;
149 }
150
151
152 /**
153 * Create/return a singleton st_manager object.
154 */
155 static struct st_manager *
156 get_st_manager(void)
157 {
158 static struct st_manager *stmgr = NULL;
159 if (!stmgr) {
160 stmgr = CALLOC_STRUCT(st_manager);
161 if (stmgr) {
162 stmgr->screen = osmesa_create_screen();
163 stmgr->get_param = osmesa_st_get_param;
164 stmgr->get_egl_image = NULL;
165 }
166 }
167 return stmgr;
168 }
169
170
171 static INLINE boolean
172 little_endian(void)
173 {
174 const unsigned ui = 1;
175 return *((const char *) &ui);
176 }
177
178
179 /**
180 * Given an OSMESA_x format and a GL_y type, return the best
181 * matching PIPE_FORMAT_z.
182 * Note that we can't exactly match all user format/type combinations
183 * with gallium formats. If we find this to be a problem, we can
184 * implement more elaborate format/type conversion in the flush_front()
185 * function.
186 */
187 static enum pipe_format
188 osmesa_choose_format(GLenum format, GLenum type)
189 {
190 switch (format) {
191 case OSMESA_RGBA:
192 if (type == GL_UNSIGNED_BYTE) {
193 if (little_endian())
194 return PIPE_FORMAT_R8G8B8A8_UNORM;
195 else
196 return PIPE_FORMAT_A8B8G8R8_UNORM;
197 }
198 else if (type == GL_UNSIGNED_SHORT) {
199 return PIPE_FORMAT_R16G16B16A16_UNORM;
200 }
201 else if (type == GL_FLOAT) {
202 return PIPE_FORMAT_R32G32B32A32_FLOAT;
203 }
204 else {
205 return PIPE_FORMAT_NONE;
206 }
207 break;
208 case OSMESA_BGRA:
209 if (type == GL_UNSIGNED_BYTE) {
210 if (little_endian())
211 return PIPE_FORMAT_B8G8R8A8_UNORM;
212 else
213 return PIPE_FORMAT_A8R8G8B8_UNORM;
214 }
215 else if (type == GL_UNSIGNED_SHORT) {
216 return PIPE_FORMAT_R16G16B16A16_UNORM;
217 }
218 else if (type == GL_FLOAT) {
219 return PIPE_FORMAT_R32G32B32A32_FLOAT;
220 }
221 else {
222 return PIPE_FORMAT_NONE;
223 }
224 break;
225 case OSMESA_ARGB:
226 if (type == GL_UNSIGNED_BYTE) {
227 if (little_endian())
228 return PIPE_FORMAT_A8R8G8B8_UNORM;
229 else
230 return PIPE_FORMAT_B8G8R8A8_UNORM;
231 }
232 else if (type == GL_UNSIGNED_SHORT) {
233 return PIPE_FORMAT_R16G16B16A16_UNORM;
234 }
235 else if (type == GL_FLOAT) {
236 return PIPE_FORMAT_R32G32B32A32_FLOAT;
237 }
238 else {
239 return PIPE_FORMAT_NONE;
240 }
241 break;
242 case OSMESA_RGB:
243 if (type == GL_UNSIGNED_BYTE) {
244 return PIPE_FORMAT_R8G8B8_UNORM;
245 }
246 else if (type == GL_UNSIGNED_SHORT) {
247 return PIPE_FORMAT_R16G16B16_UNORM;
248 }
249 else if (type == GL_FLOAT) {
250 return PIPE_FORMAT_R32G32B32_FLOAT;
251 }
252 else {
253 return PIPE_FORMAT_NONE;
254 }
255 break;
256 case OSMESA_BGR:
257 /* No gallium format for this one */
258 return PIPE_FORMAT_NONE;
259 case OSMESA_RGB_565:
260 return PIPE_FORMAT_B5G6R5_UNORM;
261 default:
262 ; /* fall-through */
263 }
264 return PIPE_FORMAT_NONE;
265 }
266
267
268 /**
269 * Initialize an st_visual object.
270 */
271 static void
272 osmesa_init_st_visual(struct st_visual *vis,
273 enum pipe_format color_format,
274 enum pipe_format ds_format,
275 enum pipe_format accum_format)
276 {
277 vis->buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK;
278
279 if (ds_format != PIPE_FORMAT_NONE)
280 vis->buffer_mask |= ST_ATTACHMENT_DEPTH_STENCIL_MASK;
281 if (accum_format != PIPE_FORMAT_NONE)
282 vis->buffer_mask |= ST_ATTACHMENT_ACCUM;
283
284 vis->color_format = color_format;
285 vis->depth_stencil_format = ds_format;
286 vis->accum_format = accum_format;
287 vis->samples = 1;
288 vis->render_buffer = ST_ATTACHMENT_FRONT_LEFT;
289 }
290
291
292 /**
293 * Return the osmesa_buffer that corresponds to an st_framebuffer_iface.
294 */
295 static INLINE struct osmesa_buffer *
296 stfbi_to_osbuffer(struct st_framebuffer_iface *stfbi)
297 {
298 return (struct osmesa_buffer *) stfbi->st_manager_private;
299 }
300
301
302 /**
303 * Called via glFlush/glFinish. This is where we copy the contents
304 * of the driver's color buffer into the user-specified buffer.
305 */
306 static boolean
307 osmesa_st_framebuffer_flush_front(struct st_context_iface *stctx,
308 struct st_framebuffer_iface *stfbi,
309 enum st_attachment_type statt)
310 {
311 OSMesaContext osmesa = OSMesaGetCurrentContext();
312 struct osmesa_buffer *osbuffer = stfbi_to_osbuffer(stfbi);
313 struct pipe_context *pipe = stctx->pipe;
314 struct pipe_resource *res = osbuffer->textures[statt];
315 struct pipe_transfer *transfer = NULL;
316 struct pipe_box box;
317 void *map;
318 ubyte *src, *dst;
319 unsigned y, bytes, bpp;
320 int dst_stride;
321
322 if (osmesa->pp) {
323 struct pipe_resource *zsbuf = NULL;
324 unsigned i;
325
326 /* Find the z/stencil buffer if there is one */
327 for (i = 0; i < Elements(osbuffer->textures); i++) {
328 struct pipe_resource *res = osbuffer->textures[i];
329 if (res) {
330 const struct util_format_description *desc =
331 util_format_description(res->format);
332
333 if (util_format_has_depth(desc)) {
334 zsbuf = res;
335 break;
336 }
337 }
338 }
339
340 /* run the postprocess stage(s) */
341 pp_run(osmesa->pp, res, res, zsbuf);
342 }
343
344 u_box_2d(0, 0, res->width0, res->height0, &box);
345
346 map = pipe->transfer_map(pipe, res, 0, PIPE_TRANSFER_READ, &box,
347 &transfer);
348
349 /*
350 * Copy the color buffer from the resource to the user's buffer.
351 */
352 bpp = util_format_get_blocksize(osbuffer->visual.color_format);
353 src = map;
354 dst = osbuffer->map;
355 if (osmesa->user_row_length)
356 dst_stride = bpp * osmesa->user_row_length;
357 else
358 dst_stride = bpp * osbuffer->width;
359 bytes = bpp * res->width0;
360
361 if (osmesa->y_up) {
362 /* need to flip image upside down */
363 dst = dst + (res->height0 - 1) * dst_stride;
364 dst_stride = -dst_stride;
365 }
366
367 for (y = 0; y < res->height0; y++) {
368 memcpy(dst, src, bytes);
369 dst += dst_stride;
370 src += transfer->stride;
371 }
372
373 pipe->transfer_unmap(pipe, transfer);
374
375 return TRUE;
376 }
377
378
379 /**
380 * Called by the st manager to validate the framebuffer (allocate
381 * its resources).
382 */
383 static boolean
384 osmesa_st_framebuffer_validate(struct st_context_iface *stctx,
385 struct st_framebuffer_iface *stfbi,
386 const enum st_attachment_type *statts,
387 unsigned count,
388 struct pipe_resource **out)
389 {
390 struct pipe_screen *screen = get_st_manager()->screen;
391 enum st_attachment_type i;
392 struct osmesa_buffer *osbuffer = stfbi_to_osbuffer(stfbi);
393 struct pipe_resource templat;
394
395 memset(&templat, 0, sizeof(templat));
396 templat.target = PIPE_TEXTURE_RECT;
397 templat.format = 0; /* setup below */
398 templat.last_level = 0;
399 templat.width0 = osbuffer->width;
400 templat.height0 = osbuffer->height;
401 templat.depth0 = 1;
402 templat.array_size = 1;
403 templat.usage = PIPE_USAGE_DEFAULT;
404 templat.bind = 0; /* setup below */
405 templat.flags = 0;
406
407 for (i = 0; i < count; i++) {
408 enum pipe_format format = PIPE_FORMAT_NONE;
409 unsigned bind = 0;
410
411 /*
412 * At this time, we really only need to handle the front-left color
413 * attachment, since that's all we specified for the visual in
414 * osmesa_init_st_visual().
415 */
416 if (statts[i] == ST_ATTACHMENT_FRONT_LEFT) {
417 format = osbuffer->visual.color_format;
418 bind = PIPE_BIND_RENDER_TARGET;
419 }
420 else if (statts[i] == ST_ATTACHMENT_DEPTH_STENCIL) {
421 format = osbuffer->visual.depth_stencil_format;
422 bind = PIPE_BIND_DEPTH_STENCIL;
423 }
424 else if (statts[i] == ST_ATTACHMENT_ACCUM) {
425 format = osbuffer->visual.accum_format;
426 bind = PIPE_BIND_RENDER_TARGET;
427 }
428 else {
429 debug_warning("Unexpected attachment type in "
430 "osmesa_st_framebuffer_validate()");
431 }
432
433 templat.format = format;
434 templat.bind = bind;
435 out[i] = osbuffer->textures[statts[i]] =
436 screen->resource_create(screen, &templat);
437 }
438
439 return TRUE;
440 }
441
442
443 static struct st_framebuffer_iface *
444 osmesa_create_st_framebuffer(void)
445 {
446 struct st_framebuffer_iface *stfbi = CALLOC_STRUCT(st_framebuffer_iface);
447 if (stfbi) {
448 stfbi->flush_front = osmesa_st_framebuffer_flush_front;
449 stfbi->validate = osmesa_st_framebuffer_validate;
450 p_atomic_set(&stfbi->stamp, 1);
451 }
452 return stfbi;
453 }
454
455
456 /**
457 * Create new buffer and add to linked list.
458 */
459 static struct osmesa_buffer *
460 osmesa_create_buffer(enum pipe_format color_format,
461 enum pipe_format ds_format,
462 enum pipe_format accum_format)
463 {
464 struct osmesa_buffer *osbuffer = CALLOC_STRUCT(osmesa_buffer);
465 if (osbuffer) {
466 osbuffer->stfb = osmesa_create_st_framebuffer();
467
468 osbuffer->stfb->st_manager_private = osbuffer;
469 osbuffer->stfb->visual = &osbuffer->visual;
470
471 osmesa_init_st_visual(&osbuffer->visual, color_format,
472 ds_format, accum_format);
473
474 /* insert into linked list */
475 osbuffer->next = BufferList;
476 BufferList = osbuffer;
477 }
478
479 return osbuffer;
480 }
481
482
483 /**
484 * Search linked list for a buffer with matching pixel formats and size.
485 */
486 static struct osmesa_buffer *
487 osmesa_find_buffer(enum pipe_format color_format,
488 enum pipe_format ds_format,
489 enum pipe_format accum_format,
490 GLsizei width, GLsizei height)
491 {
492 struct osmesa_buffer *b;
493
494 /* Check if we already have a suitable buffer for the given formats */
495 for (b = BufferList; b; b = b->next) {
496 if (b->visual.color_format == color_format &&
497 b->visual.depth_stencil_format == ds_format &&
498 b->visual.accum_format == accum_format &&
499 b->width == width &&
500 b->height == height) {
501 return b;
502 }
503 }
504 return NULL;
505 }
506
507
508 static void
509 osmesa_destroy_buffer(struct osmesa_buffer *osbuffer)
510 {
511 FREE(osbuffer->stfb);
512 FREE(osbuffer);
513 }
514
515
516
517 /**********************************************************************/
518 /***** Public Functions *****/
519 /**********************************************************************/
520
521
522 /**
523 * Create an Off-Screen Mesa rendering context. The only attribute needed is
524 * an RGBA vs Color-Index mode flag.
525 *
526 * Input: format - Must be GL_RGBA
527 * sharelist - specifies another OSMesaContext with which to share
528 * display lists. NULL indicates no sharing.
529 * Return: an OSMesaContext or 0 if error
530 */
531 GLAPI OSMesaContext GLAPIENTRY
532 OSMesaCreateContext(GLenum format, OSMesaContext sharelist)
533 {
534 return OSMesaCreateContextExt(format, 24, 8, 0, sharelist);
535 }
536
537
538 /**
539 * New in Mesa 3.5
540 *
541 * Create context and specify size of ancillary buffers.
542 */
543 GLAPI OSMesaContext GLAPIENTRY
544 OSMesaCreateContextExt(GLenum format, GLint depthBits, GLint stencilBits,
545 GLint accumBits, OSMesaContext sharelist)
546 {
547 OSMesaContext osmesa;
548 struct st_context_iface *st_shared;
549 enum st_context_error st_error = 0;
550 struct st_context_attribs attribs;
551 struct st_api *stapi = get_st_api();
552
553 if (sharelist) {
554 st_shared = sharelist->stctx;
555 }
556 else {
557 st_shared = NULL;
558 }
559
560 osmesa = (OSMesaContext) CALLOC_STRUCT(osmesa_context);
561 if (!osmesa)
562 return NULL;
563
564 /* Choose depth/stencil/accum buffer formats */
565 if (accumBits > 0) {
566 osmesa->accum_format = PIPE_FORMAT_R16G16B16A16_SNORM;
567 }
568 if (depthBits > 0 && stencilBits > 0) {
569 osmesa->depth_stencil_format = PIPE_FORMAT_Z24_UNORM_S8_UINT;
570 }
571 else if (stencilBits > 0) {
572 osmesa->depth_stencil_format = PIPE_FORMAT_S8_UINT;
573 }
574 else if (depthBits >= 24) {
575 osmesa->depth_stencil_format = PIPE_FORMAT_Z24X8_UNORM;
576 }
577 else if (depthBits >= 16) {
578 osmesa->depth_stencil_format = PIPE_FORMAT_Z16_UNORM;
579 }
580
581 /*
582 * Create the rendering context
583 */
584 attribs.profile = ST_PROFILE_DEFAULT;
585 attribs.major = 2;
586 attribs.minor = 1;
587 attribs.flags = 0; /* ST_CONTEXT_FLAG_x */
588 attribs.options.force_glsl_extensions_warn = FALSE;
589 attribs.options.disable_blend_func_extended = FALSE;
590 attribs.options.disable_glsl_line_continuations = FALSE;
591 attribs.options.disable_shader_bit_encoding = FALSE;
592 attribs.options.force_s3tc_enable = FALSE;
593 attribs.options.force_glsl_version = 0;
594
595 osmesa_init_st_visual(&attribs.visual,
596 PIPE_FORMAT_R8G8B8A8_UNORM,
597 osmesa->depth_stencil_format,
598 osmesa->accum_format);
599
600 osmesa->stctx = stapi->create_context(stapi, get_st_manager(),
601 &attribs, &st_error, st_shared);
602 if (!osmesa->stctx) {
603 FREE(osmesa);
604 return NULL;
605 }
606
607 osmesa->stctx->st_manager_private = osmesa;
608
609 osmesa->format = format;
610 osmesa->user_row_length = 0;
611 osmesa->y_up = GL_TRUE;
612
613 return osmesa;
614 }
615
616
617 /**
618 * Destroy an Off-Screen Mesa rendering context.
619 *
620 * \param osmesa the context to destroy
621 */
622 GLAPI void GLAPIENTRY
623 OSMesaDestroyContext(OSMesaContext osmesa)
624 {
625 if (osmesa) {
626 pp_free(osmesa->pp);
627 osmesa->stctx->destroy(osmesa->stctx);
628 FREE(osmesa);
629 }
630 }
631
632
633 /**
634 * Bind an OSMesaContext to an image buffer. The image buffer is just a
635 * block of memory which the client provides. Its size must be at least
636 * as large as width*height*pixelSize. Its address should be a multiple
637 * of 4 if using RGBA mode.
638 *
639 * By default, image data is stored in the order of glDrawPixels: row-major
640 * order with the lower-left image pixel stored in the first array position
641 * (ie. bottom-to-top).
642 *
643 * If the context's viewport hasn't been initialized yet, it will now be
644 * initialized to (0,0,width,height).
645 *
646 * Input: osmesa - the rendering context
647 * buffer - the image buffer memory
648 * type - data type for pixel components
649 * GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT
650 * or GL_FLOAT.
651 * width, height - size of image buffer in pixels, at least 1
652 * Return: GL_TRUE if success, GL_FALSE if error because of invalid osmesa,
653 * invalid type, invalid size, etc.
654 */
655 GLAPI GLboolean GLAPIENTRY
656 OSMesaMakeCurrent(OSMesaContext osmesa, void *buffer, GLenum type,
657 GLsizei width, GLsizei height)
658 {
659 struct st_api *stapi = get_st_api();
660 struct osmesa_buffer *osbuffer;
661 enum pipe_format color_format;
662
663 if (!osmesa || !buffer || width < 1 || height < 1) {
664 return GL_FALSE;
665 }
666
667 if (osmesa->format == OSMESA_RGB_565 && type != GL_UNSIGNED_SHORT_5_6_5) {
668 return GL_FALSE;
669 }
670
671 color_format = osmesa_choose_format(osmesa->format, type);
672 if (color_format == PIPE_FORMAT_NONE) {
673 fprintf(stderr, "OSMesaMakeCurrent(unsupported format/type)\n");
674 return GL_FALSE;
675 }
676
677 /* See if we already have a buffer that uses these pixel formats */
678 osbuffer = osmesa_find_buffer(color_format,
679 osmesa->depth_stencil_format,
680 osmesa->accum_format, width, height);
681 if (!osbuffer) {
682 /* Existing buffer found, create new buffer */
683 osbuffer = osmesa_create_buffer(color_format,
684 osmesa->depth_stencil_format,
685 osmesa->accum_format);
686 }
687
688 osbuffer->width = width;
689 osbuffer->height = height;
690 osbuffer->map = buffer;
691
692 /* XXX unused for now */
693 (void) osmesa_destroy_buffer;
694
695 osmesa->current_buffer = osbuffer;
696 osmesa->type = type;
697
698 stapi->make_current(stapi, osmesa->stctx, osbuffer->stfb, osbuffer->stfb);
699
700 if (!osmesa->ever_used) {
701 /* one-time init, just postprocessing for now */
702 boolean any_pp_enabled = FALSE;
703 unsigned i;
704
705 for (i = 0; i < Elements(osmesa->pp_enabled); i++) {
706 if (osmesa->pp_enabled[i]) {
707 any_pp_enabled = TRUE;
708 break;
709 }
710 }
711
712 if (any_pp_enabled) {
713 osmesa->pp = pp_init(osmesa->stctx->pipe,
714 osmesa->pp_enabled,
715 osmesa->stctx->cso_context);
716
717 pp_init_fbos(osmesa->pp, width, height);
718 }
719
720 osmesa->ever_used = TRUE;
721 }
722
723 return GL_TRUE;
724 }
725
726
727
728 GLAPI OSMesaContext GLAPIENTRY
729 OSMesaGetCurrentContext(void)
730 {
731 struct st_api *stapi = get_st_api();
732 struct st_context_iface *st = stapi->get_current(stapi);
733 return st ? (OSMesaContext) st->st_manager_private : NULL;
734 }
735
736
737
738 GLAPI void GLAPIENTRY
739 OSMesaPixelStore(GLint pname, GLint value)
740 {
741 OSMesaContext osmesa = OSMesaGetCurrentContext();
742
743 switch (pname) {
744 case OSMESA_ROW_LENGTH:
745 osmesa->user_row_length = value;
746 break;
747 case OSMESA_Y_UP:
748 osmesa->y_up = value ? GL_TRUE : GL_FALSE;
749 break;
750 default:
751 fprintf(stderr, "Invalid pname in OSMesaPixelStore()\n");
752 return;
753 }
754 }
755
756
757 GLAPI void GLAPIENTRY
758 OSMesaGetIntegerv(GLint pname, GLint *value)
759 {
760 OSMesaContext osmesa = OSMesaGetCurrentContext();
761 struct osmesa_buffer *osbuffer = osmesa ? osmesa->current_buffer : NULL;
762
763 switch (pname) {
764 case OSMESA_WIDTH:
765 *value = osbuffer ? osbuffer->width : 0;
766 return;
767 case OSMESA_HEIGHT:
768 *value = osbuffer ? osbuffer->height : 0;
769 return;
770 case OSMESA_FORMAT:
771 *value = osmesa->format;
772 return;
773 case OSMESA_TYPE:
774 /* current color buffer's data type */
775 *value = osmesa->type;
776 return;
777 case OSMESA_ROW_LENGTH:
778 *value = osmesa->user_row_length;
779 return;
780 case OSMESA_Y_UP:
781 *value = osmesa->y_up;
782 return;
783 case OSMESA_MAX_WIDTH:
784 /* fall-through */
785 case OSMESA_MAX_HEIGHT:
786 {
787 struct pipe_screen *screen = get_st_manager()->screen;
788 int maxLevels = screen->get_param(screen,
789 PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
790 *value = 1 << (maxLevels - 1);
791 *value = 8 * 1024;
792 }
793 return;
794 default:
795 fprintf(stderr, "Invalid pname in OSMesaGetIntegerv()\n");
796 return;
797 }
798 }
799
800
801 /**
802 * Return information about the depth buffer associated with an OSMesa context.
803 * Input: c - the OSMesa context
804 * Output: width, height - size of buffer in pixels
805 * bytesPerValue - bytes per depth value (2 or 4)
806 * buffer - pointer to depth buffer values
807 * Return: GL_TRUE or GL_FALSE to indicate success or failure.
808 */
809 GLAPI GLboolean GLAPIENTRY
810 OSMesaGetDepthBuffer(OSMesaContext c, GLint *width, GLint *height,
811 GLint *bytesPerValue, void **buffer)
812 {
813 struct osmesa_buffer *osbuffer = c->current_buffer;
814 struct pipe_context *pipe = c->stctx->pipe;
815 struct pipe_resource *res = osbuffer->textures[ST_ATTACHMENT_DEPTH_STENCIL];
816 struct pipe_transfer *transfer = NULL;
817 struct pipe_box box;
818
819 /*
820 * Note: we can't really implement this function with gallium as
821 * we did for swrast. We can't just map the resource and leave it
822 * mapped (and there's no OSMesaUnmapDepthBuffer() function) so
823 * we unmap the buffer here and return a 'stale' pointer. This should
824 * actually be OK in most cases where the caller of this function
825 * immediately uses the pointer.
826 */
827
828 u_box_2d(0, 0, res->width0, res->height0, &box);
829
830 *buffer = pipe->transfer_map(pipe, res, 0, PIPE_TRANSFER_READ, &box,
831 &transfer);
832 if (!*buffer) {
833 return GL_FALSE;
834 }
835
836 *width = res->width0;
837 *height = res->height0;
838 *bytesPerValue = util_format_get_blocksize(res->format);
839
840 pipe->transfer_unmap(pipe, transfer);
841
842 return GL_TRUE;
843 }
844
845
846 /**
847 * Return the color buffer associated with an OSMesa context.
848 * Input: c - the OSMesa context
849 * Output: width, height - size of buffer in pixels
850 * format - the pixel format (OSMESA_FORMAT)
851 * buffer - pointer to color buffer values
852 * Return: GL_TRUE or GL_FALSE to indicate success or failure.
853 */
854 GLAPI GLboolean GLAPIENTRY
855 OSMesaGetColorBuffer(OSMesaContext osmesa, GLint *width,
856 GLint *height, GLint *format, void **buffer)
857 {
858 struct osmesa_buffer *osbuffer = osmesa->current_buffer;
859
860 if (osbuffer) {
861 *width = osbuffer->width;
862 *height = osbuffer->height;
863 *format = osmesa->format;
864 *buffer = osbuffer->map;
865 return GL_TRUE;
866 }
867 else {
868 *width = 0;
869 *height = 0;
870 *format = 0;
871 *buffer = 0;
872 return GL_FALSE;
873 }
874 }
875
876
877 struct name_function
878 {
879 const char *Name;
880 OSMESAproc Function;
881 };
882
883 static struct name_function functions[] = {
884 { "OSMesaCreateContext", (OSMESAproc) OSMesaCreateContext },
885 { "OSMesaCreateContextExt", (OSMESAproc) OSMesaCreateContextExt },
886 { "OSMesaDestroyContext", (OSMESAproc) OSMesaDestroyContext },
887 { "OSMesaMakeCurrent", (OSMESAproc) OSMesaMakeCurrent },
888 { "OSMesaGetCurrentContext", (OSMESAproc) OSMesaGetCurrentContext },
889 { "OSMesaPixelsStore", (OSMESAproc) OSMesaPixelStore },
890 { "OSMesaGetIntegerv", (OSMESAproc) OSMesaGetIntegerv },
891 { "OSMesaGetDepthBuffer", (OSMESAproc) OSMesaGetDepthBuffer },
892 { "OSMesaGetColorBuffer", (OSMESAproc) OSMesaGetColorBuffer },
893 { "OSMesaGetProcAddress", (OSMESAproc) OSMesaGetProcAddress },
894 { "OSMesaColorClamp", (OSMESAproc) OSMesaColorClamp },
895 { "OSMesaPostprocess", (OSMESAproc) OSMesaPostprocess },
896 { NULL, NULL }
897 };
898
899
900 GLAPI OSMESAproc GLAPIENTRY
901 OSMesaGetProcAddress(const char *funcName)
902 {
903 int i;
904 for (i = 0; functions[i].Name; i++) {
905 if (strcmp(functions[i].Name, funcName) == 0)
906 return functions[i].Function;
907 }
908 return _glapi_get_proc_address(funcName);
909 }
910
911
912 GLAPI void GLAPIENTRY
913 OSMesaColorClamp(GLboolean enable)
914 {
915 extern void GLAPIENTRY _mesa_ClampColor(GLenum target, GLenum clamp);
916
917 _mesa_ClampColor(GL_CLAMP_FRAGMENT_COLOR_ARB,
918 enable ? GL_TRUE : GL_FIXED_ONLY_ARB);
919 }
920
921
922 GLAPI void GLAPIENTRY
923 OSMesaPostprocess(OSMesaContext osmesa, const char *filter,
924 unsigned enable_value)
925 {
926 if (!osmesa->ever_used) {
927 /* We can only enable/disable postprocess filters before a context
928 * is made current for the first time.
929 */
930 unsigned i;
931
932 for (i = 0; i < PP_FILTERS; i++) {
933 if (strcmp(pp_filters[i].name, filter) == 0) {
934 osmesa->pp_enabled[i] = enable_value;
935 return;
936 }
937 }
938 debug_warning("OSMesaPostprocess(unknown filter)\n");
939 }
940 else {
941 debug_warning("Calling OSMesaPostprocess() after OSMesaMakeCurrent()\n");
942 }
943 }