radeonsi: add 2d tiling support for texture v3
[mesa.git] / src / gallium / state_trackers / osmesa / osmesa.c
1 /*
2 * Copyright (c) 2013 Brian Paul All Rights Reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 */
21
22
23 /*
24 * Off-Screen rendering into client memory.
25 * State tracker for gallium (for softpipe and llvmpipe)
26 *
27 * Notes:
28 *
29 * If Gallium is built with LLVM support we use the llvmpipe driver.
30 * Otherwise we use softpipe. The GALLIUM_DRIVER environment variable
31 * may be set to "softpipe" or "llvmpipe" to override.
32 *
33 * With softpipe we could render directly into the user's buffer by using a
34 * display target resource. However, softpipe doesn't suport "upside-down"
35 * rendering which would be needed for the OSMESA_Y_UP=TRUE case.
36 *
37 * With llvmpipe we could only render directly into the user's buffer when its
38 * width and height is a multiple of the tile size (64 pixels).
39 *
40 * Because of these constraints we always render into ordinary resources then
41 * copy the results to the user's buffer in the flush_front() function which
42 * is called when the app calls glFlush/Finish.
43 *
44 * In general, the OSMesa interface is pretty ugly and not a good match
45 * for Gallium. But we're interested in doing the best we can to preserve
46 * application portability. With a little work we could come up with a
47 * much nicer, new off-screen Gallium interface...
48 */
49
50
51 #include "GL/osmesa.h"
52
53 #include "glapi/glapi.h" /* for OSMesaGetProcAddress below */
54
55 #include "pipe/p_context.h"
56 #include "pipe/p_screen.h"
57 #include "pipe/p_state.h"
58
59 #include "util/u_atomic.h"
60 #include "util/u_box.h"
61 #include "util/u_format.h"
62 #include "util/u_memory.h"
63
64 #include "state_tracker/st_api.h"
65 #include "state_tracker/st_gl_api.h"
66
67
68
69 extern struct pipe_screen *
70 osmesa_create_screen(void);
71
72
73
74 struct osmesa_buffer
75 {
76 struct st_framebuffer_iface *stfb;
77 struct st_visual visual;
78 unsigned width, height;
79
80 struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
81
82 void *map;
83
84 struct osmesa_buffer *next; /**< next in linked list */
85 };
86
87
88 struct osmesa_context
89 {
90 struct st_context_iface *stctx;
91
92 struct osmesa_buffer *current_buffer;
93
94 enum pipe_format depth_stencil_format, accum_format;
95
96 GLenum format; /*< User-specified context format */
97 GLenum type; /*< Buffer's data type */
98 GLint user_row_length; /*< user-specified number of pixels per row */
99 GLboolean y_up; /*< TRUE -> Y increases upward */
100 /*< FALSE -> Y increases downward */
101 };
102
103
104 /**
105 * Linked list of all osmesa_buffers.
106 * We can re-use an osmesa_buffer from one OSMesaMakeCurrent() call to
107 * the next unless the color/depth/stencil/accum formats change.
108 * We have to do this to be compatible with the original OSMesa implementation
109 * because some apps call OSMesaMakeCurrent() several times during rendering
110 * a frame.
111 */
112 static struct osmesa_buffer *BufferList = NULL;
113
114
115 /**
116 * Called from the ST manager.
117 */
118 static int
119 osmesa_st_get_param(struct st_manager *smapi, enum st_manager_param param)
120 {
121 /* no-op */
122 return 0;
123 }
124
125
126 /**
127 * Create/return singleton st_api object.
128 */
129 static struct st_api *
130 get_st_api(void)
131 {
132 static struct st_api *stapi = NULL;
133 if (!stapi) {
134 stapi = st_gl_api_create();
135 }
136 return stapi;
137 }
138
139
140 /**
141 * Create/return a singleton st_manager object.
142 */
143 static struct st_manager *
144 get_st_manager(void)
145 {
146 static struct st_manager *stmgr = NULL;
147 if (!stmgr) {
148 stmgr = CALLOC_STRUCT(st_manager);
149 if (stmgr) {
150 stmgr->screen = osmesa_create_screen();
151 stmgr->get_param = osmesa_st_get_param;
152 stmgr->get_egl_image = NULL;
153 }
154 }
155 return stmgr;
156 }
157
158
159 static INLINE boolean
160 little_endian(void)
161 {
162 const unsigned ui = 1;
163 return *((const char *) &ui);
164 }
165
166
167 /**
168 * Given an OSMESA_x format and a GL_y type, return the best
169 * matching PIPE_FORMAT_z.
170 * Note that we can't exactly match all user format/type combinations
171 * with gallium formats. If we find this to be a problem, we can
172 * implement more elaborate format/type conversion in the flush_front()
173 * function.
174 */
175 static enum pipe_format
176 osmesa_choose_format(GLenum format, GLenum type)
177 {
178 switch (format) {
179 case OSMESA_RGBA:
180 if (type == GL_UNSIGNED_BYTE) {
181 if (little_endian())
182 return PIPE_FORMAT_R8G8B8A8_UNORM;
183 else
184 return PIPE_FORMAT_A8B8G8R8_UNORM;
185 }
186 else if (type == GL_UNSIGNED_SHORT) {
187 return PIPE_FORMAT_R16G16B16A16_UNORM;
188 }
189 else if (type == GL_FLOAT) {
190 return PIPE_FORMAT_R32G32B32A32_FLOAT;
191 }
192 else {
193 return PIPE_FORMAT_NONE;
194 }
195 break;
196 case OSMESA_BGRA:
197 if (type == GL_UNSIGNED_BYTE) {
198 if (little_endian())
199 return PIPE_FORMAT_B8G8R8A8_UNORM;
200 else
201 return PIPE_FORMAT_A8R8G8B8_UNORM;
202 }
203 else if (type == GL_UNSIGNED_SHORT) {
204 return PIPE_FORMAT_R16G16B16A16_UNORM;
205 }
206 else if (type == GL_FLOAT) {
207 return PIPE_FORMAT_R32G32B32A32_FLOAT;
208 }
209 else {
210 return PIPE_FORMAT_NONE;
211 }
212 break;
213 case OSMESA_ARGB:
214 if (type == GL_UNSIGNED_BYTE) {
215 if (little_endian())
216 return PIPE_FORMAT_A8R8G8B8_UNORM;
217 else
218 return PIPE_FORMAT_B8G8R8A8_UNORM;
219 }
220 else if (type == GL_UNSIGNED_SHORT) {
221 return PIPE_FORMAT_R16G16B16A16_UNORM;
222 }
223 else if (type == GL_FLOAT) {
224 return PIPE_FORMAT_R32G32B32A32_FLOAT;
225 }
226 else {
227 return PIPE_FORMAT_NONE;
228 }
229 break;
230 case OSMESA_RGB:
231 if (type == GL_UNSIGNED_BYTE) {
232 return PIPE_FORMAT_R8G8B8_UNORM;
233 }
234 else if (type == GL_UNSIGNED_SHORT) {
235 return PIPE_FORMAT_R16G16B16_UNORM;
236 }
237 else if (type == GL_FLOAT) {
238 return PIPE_FORMAT_R32G32B32_FLOAT;
239 }
240 else {
241 return PIPE_FORMAT_NONE;
242 }
243 break;
244 case OSMESA_BGR:
245 /* No gallium format for this one */
246 return PIPE_FORMAT_NONE;
247 case OSMESA_RGB_565:
248 return PIPE_FORMAT_B5G6R5_UNORM;
249 default:
250 ; /* fall-through */
251 }
252 return PIPE_FORMAT_NONE;
253 }
254
255
256 /**
257 * Initialize an st_visual object.
258 */
259 static void
260 osmesa_init_st_visual(struct st_visual *vis,
261 enum pipe_format color_format,
262 enum pipe_format ds_format,
263 enum pipe_format accum_format)
264 {
265 vis->buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK;
266 vis->color_format = color_format;
267 vis->depth_stencil_format = ds_format;
268 vis->accum_format = accum_format;
269 vis->samples = 1;
270 vis->render_buffer = ST_ATTACHMENT_FRONT_LEFT;
271 }
272
273
274 /**
275 * Return the osmesa_buffer that corresponds to an st_framebuffer_iface.
276 */
277 static INLINE struct osmesa_buffer *
278 stfbi_to_osbuffer(struct st_framebuffer_iface *stfbi)
279 {
280 return (struct osmesa_buffer *) stfbi->st_manager_private;
281 }
282
283
284 /**
285 * Called via glFlush/glFinish. This is where we copy the contents
286 * of the driver's color buffer into the user-specified buffer.
287 */
288 static boolean
289 osmesa_st_framebuffer_flush_front(struct st_context_iface *stctx,
290 struct st_framebuffer_iface *stfbi,
291 enum st_attachment_type statt)
292 {
293 OSMesaContext osmesa = OSMesaGetCurrentContext();
294 struct osmesa_buffer *osbuffer = stfbi_to_osbuffer(stfbi);
295 struct pipe_context *pipe = stctx->pipe;
296 struct pipe_resource *res = osbuffer->textures[statt];
297 struct pipe_transfer *transfer = NULL;
298 struct pipe_box box;
299 void *map;
300 ubyte *src, *dst;
301 unsigned y, bytes, bpp;
302 int dst_stride;
303
304 u_box_2d(0, 0, res->width0, res->height0, &box);
305
306 map = pipe->transfer_map(pipe, res, 0, PIPE_TRANSFER_READ, &box,
307 &transfer);
308
309 /*
310 * Copy the color buffer from the resource to the user's buffer.
311 */
312 bpp = util_format_get_blocksize(osbuffer->visual.color_format);
313 src = map;
314 dst = osbuffer->map;
315 if (osmesa->user_row_length)
316 dst_stride = bpp * osmesa->user_row_length;
317 else
318 dst_stride = bpp * osbuffer->width;
319 bytes = bpp * res->width0;
320
321 if (osmesa->y_up) {
322 /* need to flip image upside down */
323 dst = dst + (res->height0 - 1) * dst_stride;
324 dst_stride = -dst_stride;
325 }
326
327 for (y = 0; y < res->height0; y++) {
328 memcpy(dst, src, bytes);
329 dst += dst_stride;
330 src += transfer->stride;
331 }
332
333 pipe->transfer_unmap(pipe, transfer);
334
335 return TRUE;
336 }
337
338
339 /**
340 * Called by the st manager to validate the framebuffer (allocate
341 * its resources).
342 */
343 static boolean
344 osmesa_st_framebuffer_validate(struct st_framebuffer_iface *stfbi,
345 const enum st_attachment_type *statts,
346 unsigned count,
347 struct pipe_resource **out)
348 {
349 struct pipe_screen *screen = get_st_manager()->screen;
350 enum st_attachment_type i;
351 struct osmesa_buffer *osbuffer = stfbi_to_osbuffer(stfbi);
352 struct pipe_resource templat;
353
354 memset(&templat, 0, sizeof(templat));
355 templat.target = PIPE_TEXTURE_RECT;
356 templat.format = 0; /* setup below */
357 templat.last_level = 0;
358 templat.width0 = osbuffer->width;
359 templat.height0 = osbuffer->height;
360 templat.depth0 = 1;
361 templat.array_size = 1;
362 templat.usage = PIPE_USAGE_DEFAULT;
363 templat.bind = 0; /* setup below */
364 templat.flags = 0;
365
366 for (i = 0; i < count; i++) {
367 enum pipe_format format = PIPE_FORMAT_NONE;
368 unsigned bind = 0;
369
370 /*
371 * At this time, we really only need to handle the front-left color
372 * attachment, since that's all we specified for the visual in
373 * osmesa_init_st_visual().
374 */
375 if (statts[i] == ST_ATTACHMENT_FRONT_LEFT) {
376 format = osbuffer->visual.color_format;
377 bind = PIPE_BIND_RENDER_TARGET;
378 }
379 else if (statts[i] == ST_ATTACHMENT_DEPTH_STENCIL) {
380 format = osbuffer->visual.depth_stencil_format;
381 bind = PIPE_BIND_DEPTH_STENCIL;
382 }
383 else if (statts[i] == ST_ATTACHMENT_ACCUM) {
384 format = osbuffer->visual.accum_format;
385 bind = PIPE_BIND_RENDER_TARGET;
386 }
387 else {
388 debug_warning("Unexpected attachment type in "
389 "osmesa_st_framebuffer_validate()");
390 }
391
392 templat.format = format;
393 templat.bind = bind;
394 out[i] = osbuffer->textures[i] =
395 screen->resource_create(screen, &templat);
396 }
397
398 return TRUE;
399 }
400
401
402 static struct st_framebuffer_iface *
403 osmesa_create_st_framebuffer(void)
404 {
405 struct st_framebuffer_iface *stfbi = CALLOC_STRUCT(st_framebuffer_iface);
406 if (stfbi) {
407 stfbi->flush_front = osmesa_st_framebuffer_flush_front;
408 stfbi->validate = osmesa_st_framebuffer_validate;
409 p_atomic_set(&stfbi->stamp, 1);
410 }
411 return stfbi;
412 }
413
414
415 /**
416 * Create new buffer and add to linked list.
417 */
418 static struct osmesa_buffer *
419 osmesa_create_buffer(enum pipe_format color_format,
420 enum pipe_format ds_format,
421 enum pipe_format accum_format)
422 {
423 struct osmesa_buffer *osbuffer = CALLOC_STRUCT(osmesa_buffer);
424 if (osbuffer) {
425 osbuffer->stfb = osmesa_create_st_framebuffer();
426
427 osbuffer->stfb->st_manager_private = osbuffer;
428 osbuffer->stfb->visual = &osbuffer->visual;
429
430 osmesa_init_st_visual(&osbuffer->visual, color_format,
431 ds_format, accum_format);
432
433 /* insert into linked list */
434 osbuffer->next = BufferList;
435 BufferList = osbuffer;
436 }
437
438 return osbuffer;
439 }
440
441
442 /**
443 * Search linked list for a buffer with matching pixel formats.
444 */
445 static struct osmesa_buffer *
446 osmesa_find_buffer(enum pipe_format color_format,
447 enum pipe_format ds_format,
448 enum pipe_format accum_format)
449 {
450 struct osmesa_buffer *b;
451
452 /* Check if we already have a suitable buffer for the given formats */
453 for (b = BufferList; b; b = b->next) {
454 if (b->visual.color_format == color_format &&
455 b->visual.depth_stencil_format == ds_format &&
456 b->visual.accum_format == accum_format) {
457 return b;
458 }
459 }
460 return NULL;
461 }
462
463
464 static void
465 osmesa_destroy_buffer(struct osmesa_buffer *osbuffer)
466 {
467 FREE(osbuffer->stfb);
468 FREE(osbuffer);
469 }
470
471
472
473 /**********************************************************************/
474 /***** Public Functions *****/
475 /**********************************************************************/
476
477
478 /**
479 * Create an Off-Screen Mesa rendering context. The only attribute needed is
480 * an RGBA vs Color-Index mode flag.
481 *
482 * Input: format - Must be GL_RGBA
483 * sharelist - specifies another OSMesaContext with which to share
484 * display lists. NULL indicates no sharing.
485 * Return: an OSMesaContext or 0 if error
486 */
487 GLAPI OSMesaContext GLAPIENTRY
488 OSMesaCreateContext(GLenum format, OSMesaContext sharelist)
489 {
490 return OSMesaCreateContextExt(format, 24, 8, 0, sharelist);
491 }
492
493
494 /**
495 * New in Mesa 3.5
496 *
497 * Create context and specify size of ancillary buffers.
498 */
499 GLAPI OSMesaContext GLAPIENTRY
500 OSMesaCreateContextExt(GLenum format, GLint depthBits, GLint stencilBits,
501 GLint accumBits, OSMesaContext sharelist)
502 {
503 OSMesaContext osmesa;
504 struct st_context_iface *st_shared;
505 enum st_context_error st_error = 0;
506 struct st_context_attribs attribs;
507 struct st_api *stapi = get_st_api();
508
509 if (sharelist) {
510 st_shared = sharelist->stctx;
511 }
512 else {
513 st_shared = NULL;
514 }
515
516 osmesa = (OSMesaContext) CALLOC_STRUCT(osmesa_context);
517 if (!osmesa)
518 return NULL;
519
520 /* Choose depth/stencil/accum buffer formats */
521 if (accumBits > 0) {
522 osmesa->accum_format = PIPE_FORMAT_R16G16B16A16_SNORM;
523 }
524 if (depthBits > 0 && stencilBits > 0) {
525 osmesa->depth_stencil_format = PIPE_FORMAT_Z24_UNORM_S8_UINT;
526 }
527 else if (stencilBits > 0) {
528 osmesa->depth_stencil_format = PIPE_FORMAT_S8_UINT;
529 }
530 else if (depthBits >= 24) {
531 osmesa->depth_stencil_format = PIPE_FORMAT_Z24X8_UNORM;
532 }
533 else if (depthBits >= 16) {
534 osmesa->depth_stencil_format = PIPE_FORMAT_Z16_UNORM;
535 }
536
537 /*
538 * Create the rendering context
539 */
540 attribs.profile = ST_PROFILE_DEFAULT;
541 attribs.major = 2;
542 attribs.minor = 1;
543 attribs.flags = 0; /* ST_CONTEXT_FLAG_x */
544 attribs.options.force_glsl_extensions_warn = FALSE;
545
546 osmesa_init_st_visual(&attribs.visual,
547 PIPE_FORMAT_R8G8B8A8_UNORM,
548 osmesa->depth_stencil_format,
549 osmesa->accum_format);
550
551 osmesa->stctx = stapi->create_context(stapi, get_st_manager(),
552 &attribs, &st_error, st_shared);
553 if (!osmesa->stctx) {
554 FREE(osmesa);
555 return NULL;
556 }
557
558 osmesa->stctx->st_manager_private = osmesa;
559
560 osmesa->format = format;
561 osmesa->user_row_length = 0;
562 osmesa->y_up = GL_TRUE;
563
564 return osmesa;
565 }
566
567
568 /**
569 * Destroy an Off-Screen Mesa rendering context.
570 *
571 * \param osmesa the context to destroy
572 */
573 GLAPI void GLAPIENTRY
574 OSMesaDestroyContext(OSMesaContext osmesa)
575 {
576 if (osmesa) {
577 osmesa->stctx->destroy(osmesa->stctx);
578 FREE(osmesa);
579 }
580 }
581
582
583 /**
584 * Bind an OSMesaContext to an image buffer. The image buffer is just a
585 * block of memory which the client provides. Its size must be at least
586 * as large as width*height*pixelSize. Its address should be a multiple
587 * of 4 if using RGBA mode.
588 *
589 * By default, image data is stored in the order of glDrawPixels: row-major
590 * order with the lower-left image pixel stored in the first array position
591 * (ie. bottom-to-top).
592 *
593 * If the context's viewport hasn't been initialized yet, it will now be
594 * initialized to (0,0,width,height).
595 *
596 * Input: osmesa - the rendering context
597 * buffer - the image buffer memory
598 * type - data type for pixel components
599 * GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT
600 * or GL_FLOAT.
601 * width, height - size of image buffer in pixels, at least 1
602 * Return: GL_TRUE if success, GL_FALSE if error because of invalid osmesa,
603 * invalid type, invalid size, etc.
604 */
605 GLAPI GLboolean GLAPIENTRY
606 OSMesaMakeCurrent(OSMesaContext osmesa, void *buffer, GLenum type,
607 GLsizei width, GLsizei height)
608 {
609 struct st_api *stapi = get_st_api();
610 struct osmesa_buffer *osbuffer;
611 enum pipe_format color_format;
612
613 if (osmesa->format == OSMESA_RGB_565 && type != GL_UNSIGNED_SHORT_5_6_5) {
614 return GL_FALSE;
615 }
616 if (width < 1 || height < 1) {
617 return GL_FALSE;
618 }
619
620 color_format = osmesa_choose_format(osmesa->format, type);
621 if (color_format == PIPE_FORMAT_NONE) {
622 fprintf(stderr, "OSMesaMakeCurrent(unsupported format/type)\n");
623 return GL_FALSE;
624 }
625
626 /* See if we already have a buffer that uses these pixel formats */
627 osbuffer = osmesa_find_buffer(color_format,
628 osmesa->depth_stencil_format,
629 osmesa->accum_format);
630 if (!osbuffer) {
631 /* Existing buffer found, create new buffer */
632 osbuffer = osmesa_create_buffer(color_format,
633 osmesa->depth_stencil_format,
634 osmesa->accum_format);
635 }
636
637 osbuffer->width = width;
638 osbuffer->height = height;
639 osbuffer->map = buffer;
640
641 /* XXX unused for now */
642 (void) osmesa_destroy_buffer;
643
644 osmesa->current_buffer = osbuffer;
645 osmesa->type = type;
646
647 stapi->make_current(stapi, osmesa->stctx, osbuffer->stfb, osbuffer->stfb);
648
649 return GL_TRUE;
650 }
651
652
653
654 GLAPI OSMesaContext GLAPIENTRY
655 OSMesaGetCurrentContext(void)
656 {
657 struct st_api *stapi = get_st_api();
658 struct st_context_iface *st = stapi->get_current(stapi);
659 return st ? (OSMesaContext) st->st_manager_private : NULL;
660 }
661
662
663
664 GLAPI void GLAPIENTRY
665 OSMesaPixelStore(GLint pname, GLint value)
666 {
667 OSMesaContext osmesa = OSMesaGetCurrentContext();
668
669 switch (pname) {
670 case OSMESA_ROW_LENGTH:
671 osmesa->user_row_length = value;
672 break;
673 case OSMESA_Y_UP:
674 osmesa->y_up = value ? GL_TRUE : GL_FALSE;
675 break;
676 default:
677 fprintf(stderr, "Invalid pname in OSMesaPixelStore()\n");
678 return;
679 }
680 }
681
682
683 GLAPI void GLAPIENTRY
684 OSMesaGetIntegerv(GLint pname, GLint *value)
685 {
686 OSMesaContext osmesa = OSMesaGetCurrentContext();
687 struct osmesa_buffer *osbuffer = osmesa ? osmesa->current_buffer : NULL;
688
689 switch (pname) {
690 case OSMESA_WIDTH:
691 *value = osbuffer ? osbuffer->width : 0;
692 return;
693 case OSMESA_HEIGHT:
694 *value = osbuffer ? osbuffer->height : 0;
695 return;
696 case OSMESA_FORMAT:
697 *value = osmesa->format;
698 return;
699 case OSMESA_TYPE:
700 /* current color buffer's data type */
701 *value = osmesa->type;
702 return;
703 case OSMESA_ROW_LENGTH:
704 *value = osmesa->user_row_length;
705 return;
706 case OSMESA_Y_UP:
707 *value = osmesa->y_up;
708 return;
709 case OSMESA_MAX_WIDTH:
710 /* fall-through */
711 case OSMESA_MAX_HEIGHT:
712 {
713 struct pipe_screen *screen = get_st_manager()->screen;
714 int maxLevels = screen->get_param(screen,
715 PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
716 *value = 1 << (maxLevels - 1);
717 *value = 8 * 1024;
718 }
719 return;
720 default:
721 fprintf(stderr, "Invalid pname in OSMesaGetIntegerv()\n");
722 return;
723 }
724 }
725
726
727 /**
728 * Return information about the depth buffer associated with an OSMesa context.
729 * Input: c - the OSMesa context
730 * Output: width, height - size of buffer in pixels
731 * bytesPerValue - bytes per depth value (2 or 4)
732 * buffer - pointer to depth buffer values
733 * Return: GL_TRUE or GL_FALSE to indicate success or failure.
734 */
735 GLAPI GLboolean GLAPIENTRY
736 OSMesaGetDepthBuffer(OSMesaContext c, GLint *width, GLint *height,
737 GLint *bytesPerValue, void **buffer)
738 {
739 struct osmesa_buffer *osbuffer = c->current_buffer;
740 struct pipe_context *pipe = c->stctx->pipe;
741 struct pipe_resource *res = osbuffer->textures[ST_ATTACHMENT_DEPTH_STENCIL];
742 struct pipe_transfer *transfer = NULL;
743 struct pipe_box box;
744
745 /*
746 * Note: we can't really implement this function with gallium as
747 * we did for swrast. We can't just map the resource and leave it
748 * mapped (and there's no OSMesaUnmapDepthBuffer() function) so
749 * we unmap the buffer here and return a 'stale' pointer. This should
750 * actually be OK in most cases where the caller of this function
751 * immediately uses the pointer.
752 */
753
754 u_box_2d(0, 0, res->width0, res->height0, &box);
755
756 *buffer = pipe->transfer_map(pipe, res, 0, PIPE_TRANSFER_READ, &box,
757 &transfer);
758 if (!*buffer) {
759 return GL_FALSE;
760 }
761
762 *width = res->width0;
763 *height = res->height0;
764 *bytesPerValue = util_format_get_blocksize(res->format);
765
766 pipe->transfer_unmap(pipe, transfer);
767
768 return GL_TRUE;
769 }
770
771
772 /**
773 * Return the color buffer associated with an OSMesa context.
774 * Input: c - the OSMesa context
775 * Output: width, height - size of buffer in pixels
776 * format - the pixel format (OSMESA_FORMAT)
777 * buffer - pointer to color buffer values
778 * Return: GL_TRUE or GL_FALSE to indicate success or failure.
779 */
780 GLAPI GLboolean GLAPIENTRY
781 OSMesaGetColorBuffer(OSMesaContext osmesa, GLint *width,
782 GLint *height, GLint *format, void **buffer)
783 {
784 struct osmesa_buffer *osbuffer = osmesa->current_buffer;
785
786 if (osbuffer) {
787 *width = osbuffer->width;
788 *height = osbuffer->height;
789 *format = osmesa->format;
790 *buffer = osbuffer->map;
791 return GL_TRUE;
792 }
793 else {
794 *width = 0;
795 *height = 0;
796 *format = 0;
797 *buffer = 0;
798 return GL_FALSE;
799 }
800 }
801
802
803 struct name_function
804 {
805 const char *Name;
806 OSMESAproc Function;
807 };
808
809 static struct name_function functions[] = {
810 { "OSMesaCreateContext", (OSMESAproc) OSMesaCreateContext },
811 { "OSMesaCreateContextExt", (OSMESAproc) OSMesaCreateContextExt },
812 { "OSMesaDestroyContext", (OSMESAproc) OSMesaDestroyContext },
813 { "OSMesaMakeCurrent", (OSMESAproc) OSMesaMakeCurrent },
814 { "OSMesaGetCurrentContext", (OSMESAproc) OSMesaGetCurrentContext },
815 { "OSMesaPixelsStore", (OSMESAproc) OSMesaPixelStore },
816 { "OSMesaGetIntegerv", (OSMESAproc) OSMesaGetIntegerv },
817 { "OSMesaGetDepthBuffer", (OSMESAproc) OSMesaGetDepthBuffer },
818 { "OSMesaGetColorBuffer", (OSMESAproc) OSMesaGetColorBuffer },
819 { "OSMesaGetProcAddress", (OSMESAproc) OSMesaGetProcAddress },
820 { "OSMesaColorClamp", (OSMESAproc) OSMesaColorClamp },
821 { NULL, NULL }
822 };
823
824
825 GLAPI OSMESAproc GLAPIENTRY
826 OSMesaGetProcAddress(const char *funcName)
827 {
828 int i;
829 for (i = 0; functions[i].Name; i++) {
830 if (strcmp(functions[i].Name, funcName) == 0)
831 return functions[i].Function;
832 }
833 return _glapi_get_proc_address(funcName);
834 }
835
836
837 GLAPI void GLAPIENTRY
838 OSMesaColorClamp(GLboolean enable)
839 {
840 extern void GLAPIENTRY _mesa_ClampColor(GLenum target, GLenum clamp);
841
842 _mesa_ClampColor(GL_CLAMP_FRAGMENT_COLOR_ARB,
843 enable ? GL_TRUE : GL_FIXED_ONLY_ARB);
844 }