python: Set the surface GPU access flags.
[mesa.git] / src / gallium / state_trackers / python / p_state.i
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2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
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27
28 /**
29 * @file
30 * SWIG interface definion for Gallium types.
31 *
32 * @author Jose Fonseca <jrfonseca@tungstengraphics.com>
33 */
34
35 %module gallium;
36
37 %ignore winsys;
38 %ignore pipe_vertex_buffer::buffer;
39
40 %include "pipe/p_compiler.h";
41 %include "pipe/p_state.h";
42
43
44 %array_class(struct pipe_stencil_state, StencilArray);
45
46
47 %extend pipe_framebuffer_state {
48
49 pipe_framebuffer_state(void) {
50 return CALLOC_STRUCT(pipe_framebuffer_state);
51 }
52
53 ~pipe_framebuffer_state() {
54 unsigned index;
55 for(index = 0; index < PIPE_MAX_COLOR_BUFS; ++index)
56 pipe_surface_reference(&$self->cbufs[index], NULL);
57 pipe_surface_reference(&$self->zsbuf, NULL);
58 FREE($self);
59 }
60
61 void
62 set_cbuf(unsigned index, struct st_surface *surface)
63 {
64 struct pipe_surface *_surface = NULL;
65
66 if(index >= PIPE_MAX_COLOR_BUFS)
67 SWIG_exception(SWIG_ValueError, "index out of bounds");
68
69 _surface = st_pipe_surface(surface, PIPE_BUFFER_USAGE_GPU_WRITE);
70 if(!_surface)
71 SWIG_exception(SWIG_ValueError, "couldn't acquire surface for writing");
72
73 pipe_surface_reference(&$self->cbufs[index], _surface);
74
75 fail:
76 return;
77 }
78
79 void
80 set_zsbuf(struct st_surface *surface)
81 {
82 struct pipe_surface *_surface = NULL;
83
84 _surface = st_pipe_surface(surface, PIPE_BUFFER_USAGE_GPU_WRITE);
85 if(!_surface)
86 SWIG_exception(SWIG_ValueError, "couldn't acquire surface for writing");
87
88 pipe_surface_reference(&$self->zsbuf, _surface);
89
90 fail:
91 return;
92 }
93
94 };
95
96
97 %extend pipe_shader_state {
98
99 pipe_shader_state(const char *text, unsigned num_tokens = 1024) {
100 struct tgsi_token *tokens;
101 struct pipe_shader_state *shader;
102
103 tokens = MALLOC(num_tokens * sizeof(struct tgsi_token));
104 if(!tokens)
105 goto error1;
106
107 if(tgsi_text_translate(text, tokens, num_tokens ) != TRUE)
108 goto error2;
109
110 shader = CALLOC_STRUCT(pipe_shader_state);
111 if(!shader)
112 goto error3;
113
114 shader->tokens = tokens;
115
116 return shader;
117
118 error3:
119 error2:
120 FREE(tokens);
121 error1:
122 return NULL;
123 }
124
125 ~pipe_shader_state() {
126 FREE((void*)$self->tokens);
127 FREE($self);
128 }
129
130 void dump(unsigned flags = 0) {
131 tgsi_dump($self->tokens, flags);
132 }
133 }