st/vega: Add color transformation support.
[mesa.git] / src / gallium / state_trackers / vega / api_masks.c
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
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7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
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10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25 **************************************************************************/
26
27 #include "VG/openvg.h"
28
29 #include "mask.h"
30 #include "api.h"
31 #include "renderer.h"
32
33 #include "vg_context.h"
34 #include "pipe/p_context.h"
35 #include "util/u_inlines.h"
36
37 #include "util/u_pack_color.h"
38 #include "util/u_draw_quad.h"
39
40 void vegaMask(VGHandle mask, VGMaskOperation operation,
41 VGint x, VGint y,
42 VGint width, VGint height)
43 {
44 struct vg_context *ctx = vg_current_context();
45
46 if (width <=0 || height <= 0) {
47 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
48 return;
49 }
50
51 if (operation < VG_CLEAR_MASK || operation > VG_SUBTRACT_MASK) {
52 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
53 return;
54 }
55
56
57 vg_validate_state(ctx);
58
59 if (operation == VG_CLEAR_MASK) {
60 mask_fill(x, y, width, height, 0.f);
61 } else if (operation == VG_FILL_MASK) {
62 mask_fill(x, y, width, height, 1.f);
63 } else if (vg_object_is_valid((void*)mask, VG_OBJECT_IMAGE)) {
64 struct vg_image *image = (struct vg_image *)mask;
65 mask_using_image(image, operation, x, y, width, height);
66 } else if (vg_object_is_valid((void*)mask, VG_OBJECT_MASK)) {
67 struct vg_mask_layer *layer = (struct vg_mask_layer *)mask;
68 mask_using_layer(layer, operation, x, y, width, height);
69 } else {
70 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
71 }
72 }
73
74 void vegaClear(VGint x, VGint y,
75 VGint width, VGint height)
76 {
77 struct vg_context *ctx = vg_current_context();
78 struct st_framebuffer *stfb = ctx->draw_buffer;
79
80 if (width <= 0 || height <= 0) {
81 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
82 return;
83 }
84
85 vg_validate_state(ctx);
86 #if 0
87 debug_printf("Clear [%d, %d, %d, %d] with [%f, %f, %f, %f]\n",
88 x, y, width, height,
89 ctx->state.vg.clear_color[0],
90 ctx->state.vg.clear_color[1],
91 ctx->state.vg.clear_color[2],
92 ctx->state.vg.clear_color[3]);
93 #endif
94
95 /* check for a whole surface clear */
96 if (!ctx->state.vg.scissoring &&
97 (x == 0 && y == 0 && width == stfb->width && height == stfb->height)) {
98 ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL,
99 ctx->state.vg.clear_color, 1., 0);
100 } else if (renderer_clear_begin(ctx->renderer)) {
101 /* XXX verify coord round-off */
102 renderer_clear(ctx->renderer, x, y, width, height, ctx->state.vg.clear_color);
103 renderer_clear_end(ctx->renderer);
104 }
105 }
106
107
108 #ifdef OPENVG_VERSION_1_1
109
110
111 void vegaRenderToMask(VGPath path,
112 VGbitfield paintModes,
113 VGMaskOperation operation)
114 {
115 struct vg_context *ctx = vg_current_context();
116
117 if (path == VG_INVALID_HANDLE) {
118 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
119 return;
120 }
121 if (!paintModes || (paintModes&(~(VG_STROKE_PATH|VG_FILL_PATH)))) {
122 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
123 return;
124 }
125 if (operation < VG_CLEAR_MASK ||
126 operation > VG_SUBTRACT_MASK) {
127 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
128 return;
129 }
130 if (!vg_object_is_valid((void*)path, VG_OBJECT_PATH)) {
131 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
132 return;
133 }
134
135 vg_validate_state(ctx);
136
137 mask_render_to((struct path *)path, paintModes, operation);
138 }
139
140 VGMaskLayer vegaCreateMaskLayer(VGint width, VGint height)
141 {
142 struct vg_context *ctx = vg_current_context();
143
144 if (width <= 0 || height <= 0 ||
145 width > vgGeti(VG_MAX_IMAGE_WIDTH) ||
146 height > vgGeti(VG_MAX_IMAGE_HEIGHT)) {
147 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
148 return VG_INVALID_HANDLE;
149 }
150
151 return (VGMaskLayer)mask_layer_create(width, height);
152 }
153
154 void vegaDestroyMaskLayer(VGMaskLayer maskLayer)
155 {
156 struct vg_mask_layer *mask = 0;
157 struct vg_context *ctx = vg_current_context();
158
159 if (maskLayer == VG_INVALID_HANDLE) {
160 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
161 return;
162 }
163 if (!vg_object_is_valid((void*)maskLayer, VG_OBJECT_MASK)) {
164 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
165 return;
166 }
167
168 mask = (struct vg_mask_layer *)maskLayer;
169 mask_layer_destroy(mask);
170 }
171
172 void vegaFillMaskLayer(VGMaskLayer maskLayer,
173 VGint x, VGint y,
174 VGint width, VGint height,
175 VGfloat value)
176 {
177 struct vg_mask_layer *mask = 0;
178 struct vg_context *ctx = vg_current_context();
179
180 if (maskLayer == VG_INVALID_HANDLE) {
181 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
182 return;
183 }
184
185 if (value < 0 || value > 1) {
186 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
187 return;
188 }
189
190 if (width <= 0 || height <= 0) {
191 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
192 return;
193 }
194 if (x < 0 || y < 0 || (x + width) < 0 || (y + height) < 0) {
195 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
196 return;
197 }
198
199 if (!vg_object_is_valid((void*)maskLayer, VG_OBJECT_MASK)) {
200 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
201 return;
202 }
203
204 mask = (struct vg_mask_layer*)maskLayer;
205
206 if (x + width > mask_layer_width(mask) ||
207 y + height > mask_layer_height(mask)) {
208 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
209 return;
210 }
211
212 vg_validate_state(ctx);
213
214 mask_layer_fill(mask, x, y, width, height, value);
215 }
216
217 void vegaCopyMask(VGMaskLayer maskLayer,
218 VGint sx, VGint sy,
219 VGint dx, VGint dy,
220 VGint width, VGint height)
221 {
222 struct vg_context *ctx = vg_current_context();
223 struct vg_mask_layer *mask = 0;
224
225 if (maskLayer == VG_INVALID_HANDLE) {
226 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
227 return;
228 }
229 if (width <= 0 || height <= 0) {
230 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
231 return;
232 }
233 if (!vg_object_is_valid((void*)maskLayer, VG_OBJECT_MASK)) {
234 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
235 return;
236 }
237
238 vg_validate_state(ctx);
239
240 mask = (struct vg_mask_layer*)maskLayer;
241 mask_copy(mask, sx, sy, dx, dy, width, height);
242 }
243
244 #endif