1 /**************************************************************************
3 * Copyright 2009 VMware, Inc. All Rights Reserved.
4 * Copyright 2010 LunarG, Inc. All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
31 #include "VG/openvg.h"
37 struct st_framebuffer
;
39 struct pipe_sampler_state
;
40 struct pipe_sampler_view
;
42 struct pipe_vertex_element
;
43 struct pipe_vertex_buffer
;
45 struct renderer
*renderer_create(struct vg_context
*owner
);
46 void renderer_destroy(struct renderer
*);
48 void renderer_validate(struct renderer
*renderer
,
50 const struct st_framebuffer
*stfb
,
51 const struct vg_state
*state
);
53 void renderer_validate_for_shader(struct renderer
*renderer
,
54 const struct pipe_sampler_state
**samplers
,
55 struct pipe_sampler_view
**views
,
58 const void *const_buffer
,
59 VGint const_buffer_len
);
61 VGboolean
renderer_copy_begin(struct renderer
*renderer
,
62 struct pipe_surface
*dst
,
64 struct pipe_sampler_view
*src
);
66 void renderer_copy(struct renderer
*renderer
,
67 VGint x
, VGint y
, VGint w
, VGint h
,
68 VGint sx
, VGint sy
, VGint sw
, VGint sh
);
70 void renderer_copy_end(struct renderer
*renderer
);
72 VGboolean
renderer_drawtex_begin(struct renderer
*renderer
,
73 struct pipe_sampler_view
*src
);
75 void renderer_drawtex(struct renderer
*renderer
,
76 VGint x
, VGint y
, VGint w
, VGint h
,
77 VGint sx
, VGint sy
, VGint sw
, VGint sh
);
79 void renderer_drawtex_end(struct renderer
*renderer
);
81 VGboolean
renderer_scissor_begin(struct renderer
*renderer
,
82 VGboolean restore_dsa
);
84 void renderer_scissor(struct renderer
*renderer
,
85 VGint x
, VGint y
, VGint width
, VGint height
);
87 void renderer_scissor_end(struct renderer
*renderer
);
89 VGboolean
renderer_clear_begin(struct renderer
*renderer
);
91 void renderer_clear(struct renderer
*renderer
,
92 VGint x
, VGint y
, VGint width
, VGint height
,
93 const VGfloat color
[4]);
95 void renderer_clear_end(struct renderer
*renderer
);
97 VGboolean
renderer_filter_begin(struct renderer
*renderer
,
98 struct pipe_resource
*dst
,
100 VGbitfield channel_mask
,
101 const struct pipe_sampler_state
**samplers
,
102 struct pipe_sampler_view
**views
,
105 const void *const_buffer
,
106 VGint const_buffer_len
);
108 void renderer_filter(struct renderer
*renderer
,
109 VGint x
, VGint y
, VGint w
, VGint h
,
110 VGint sx
, VGint sy
, VGint sw
, VGint sh
);
112 void renderer_filter_end(struct renderer
*renderer
);
114 VGboolean
renderer_polygon_stencil_begin(struct renderer
*renderer
,
115 struct pipe_vertex_element
*velem
,
117 VGboolean restore_dsa
);
119 void renderer_polygon_stencil(struct renderer
*renderer
,
120 struct pipe_vertex_buffer
*vbuf
,
121 VGuint mode
, VGuint start
, VGuint count
);
123 void renderer_polygon_stencil_end(struct renderer
*renderer
);
125 VGboolean
renderer_polygon_fill_begin(struct renderer
*renderer
,
128 void renderer_polygon_fill(struct renderer
*renderer
,
129 VGfloat min_x
, VGfloat min_y
,
130 VGfloat max_x
, VGfloat max_y
);
132 void renderer_polygon_fill_end(struct renderer
*renderer
);
134 void renderer_texture_quad(struct renderer
*,
135 struct pipe_resource
*texture
,
136 VGfloat x1offset
, VGfloat y1offset
,
137 VGfloat x2offset
, VGfloat y2offset
,
138 VGfloat x1
, VGfloat y1
,
139 VGfloat x2
, VGfloat y2
,
140 VGfloat x3
, VGfloat y3
,
141 VGfloat x4
, VGfloat y4
);
142 void renderer_copy_texture(struct renderer
*r
,
143 struct pipe_sampler_view
*src
,
144 VGfloat sx1
, VGfloat sy1
,
145 VGfloat sx2
, VGfloat sy2
,
146 struct pipe_resource
*dst
,
147 VGfloat dx1
, VGfloat dy1
,
148 VGfloat dx2
, VGfloat dy2
);
149 void renderer_copy_surface(struct renderer
*r
,
150 struct pipe_surface
*src
,
153 struct pipe_surface
*dst
,
156 float z
, unsigned filter
);