1 /**************************************************************************
3 * Copyright 2009 VMware, Inc. All Rights Reserved.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 **************************************************************************/
30 #include "VG/openvg.h"
38 struct renderer
*renderer_create(struct vg_context
*owner
);
39 void renderer_destroy(struct renderer
*);
41 void renderer_draw_quad(struct renderer
*,
42 VGfloat x1
, VGfloat y1
,
43 VGfloat x2
, VGfloat y2
,
45 void renderer_draw_texture(struct renderer
*,
46 struct pipe_texture
*texture
,
47 VGfloat x1offset
, VGfloat y1offset
,
48 VGfloat x2offset
, VGfloat y2offset
,
49 VGfloat x1
, VGfloat y1
,
50 VGfloat x2
, VGfloat y2
);
51 void renderer_texture_quad(struct renderer
*,
52 struct pipe_texture
*texture
,
53 VGfloat x1offset
, VGfloat y1offset
,
54 VGfloat x2offset
, VGfloat y2offset
,
55 VGfloat x1
, VGfloat y1
,
56 VGfloat x2
, VGfloat y2
,
57 VGfloat x3
, VGfloat y3
,
58 VGfloat x4
, VGfloat y4
);
59 void renderer_copy_texture(struct renderer
*r
,
60 struct pipe_texture
*src
,
61 VGfloat sx1
, VGfloat sy1
,
62 VGfloat sx2
, VGfloat sy2
,
63 struct pipe_texture
*dst
,
64 VGfloat dx1
, VGfloat dy1
,
65 VGfloat dx2
, VGfloat dy2
);
66 void renderer_copy_surface(struct renderer
*r
,
67 struct pipe_surface
*src
,
70 struct pipe_surface
*dst
,
73 float z
, unsigned filter
);