Merge remote branch 'main/master' into radeon-rewrite
[mesa.git] / src / gallium / state_trackers / wgl / shared / stw_framebuffer.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include <windows.h>
29
30 #include "main/context.h"
31 #include "pipe/p_format.h"
32 #include "pipe/p_screen.h"
33 #include "state_tracker/st_context.h"
34 #include "state_tracker/st_public.h"
35 #include "stw_framebuffer.h"
36 #include "stw_device.h"
37 #include "stw_public.h"
38 #include "stw_winsys.h"
39
40
41 void
42 framebuffer_resize(
43 struct stw_framebuffer *fb,
44 GLuint width,
45 GLuint height )
46 {
47 if (fb->hbmDIB == NULL || fb->stfb->Base.Width != width || fb->stfb->Base.Height != height) {
48 if (fb->hbmDIB)
49 DeleteObject( fb->hbmDIB );
50
51 fb->hbmDIB = CreateCompatibleBitmap(
52 fb->hDC,
53 width,
54 height );
55 }
56
57 st_resize_framebuffer( fb->stfb, width, height );
58 }
59
60 static struct stw_framebuffer *fb_head = NULL;
61
62 static LRESULT CALLBACK
63 window_proc(
64 HWND hWnd,
65 UINT uMsg,
66 WPARAM wParam,
67 LPARAM lParam )
68 {
69 struct stw_framebuffer *fb;
70
71 for (fb = fb_head; fb != NULL; fb = fb->next)
72 if (fb->hWnd == hWnd)
73 break;
74 assert( fb != NULL );
75
76 if (uMsg == WM_SIZE && wParam != SIZE_MINIMIZED)
77 framebuffer_resize( fb, LOWORD( lParam ), HIWORD( lParam ) );
78
79 return CallWindowProc( fb->WndProc, hWnd, uMsg, wParam, lParam );
80 }
81
82 static INLINE boolean
83 stw_is_supported_depth_stencil(enum pipe_format format)
84 {
85 struct pipe_screen *screen = stw_dev->screen;
86 return screen->is_format_supported(screen, format, PIPE_TEXTURE_2D,
87 PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
88 }
89
90 /* Create a new framebuffer object which will correspond to the given HDC.
91 */
92 struct stw_framebuffer *
93 framebuffer_create(
94 HDC hdc,
95 GLvisual *visual,
96 GLuint width,
97 GLuint height )
98 {
99 struct stw_framebuffer *fb;
100 enum pipe_format colorFormat, depthFormat, stencilFormat;
101
102 fb = CALLOC_STRUCT( stw_framebuffer );
103 if (fb == NULL)
104 return NULL;
105
106 /* Determine PIPE_FORMATs for buffers.
107 */
108 colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM;
109
110 if (visual->depthBits == 0)
111 depthFormat = PIPE_FORMAT_NONE;
112 else if (visual->depthBits <= 16 &&
113 stw_is_supported_depth_stencil(PIPE_FORMAT_Z16_UNORM))
114 depthFormat = PIPE_FORMAT_Z16_UNORM;
115 else if (visual->depthBits <= 24 && visual->stencilBits != 8 &&
116 stw_is_supported_depth_stencil(PIPE_FORMAT_X8Z24_UNORM)) {
117 depthFormat = PIPE_FORMAT_X8Z24_UNORM;
118 }
119 else if (visual->depthBits <= 24 && visual->stencilBits != 8 &&
120 stw_is_supported_depth_stencil(PIPE_FORMAT_Z24X8_UNORM)) {
121 depthFormat = PIPE_FORMAT_Z24X8_UNORM;
122 }
123 else if (visual->depthBits <= 24 && visual->stencilBits == 8 &&
124 stw_is_supported_depth_stencil(PIPE_FORMAT_S8Z24_UNORM)) {
125 depthFormat = PIPE_FORMAT_S8Z24_UNORM;
126 }
127 else if (visual->depthBits <= 24 && visual->stencilBits == 8 &&
128 stw_is_supported_depth_stencil(PIPE_FORMAT_Z24S8_UNORM)) {
129 depthFormat = PIPE_FORMAT_Z24S8_UNORM;
130 }
131 else if(stw_is_supported_depth_stencil(PIPE_FORMAT_Z32_UNORM)) {
132 depthFormat = PIPE_FORMAT_Z32_UNORM;
133 }
134 else if(stw_is_supported_depth_stencil(PIPE_FORMAT_Z32_FLOAT)) {
135 depthFormat = PIPE_FORMAT_Z32_FLOAT;
136 }
137 else {
138 assert(0);
139 depthFormat = PIPE_FORMAT_NONE;
140 }
141
142 if (depthFormat == PIPE_FORMAT_S8Z24_UNORM ||
143 depthFormat == PIPE_FORMAT_Z24S8_UNORM) {
144 stencilFormat = depthFormat;
145 }
146 else if (visual->stencilBits == 8 &&
147 stw_is_supported_depth_stencil(PIPE_FORMAT_S8_UNORM)) {
148 stencilFormat = PIPE_FORMAT_S8_UNORM;
149 }
150 else {
151 stencilFormat = PIPE_FORMAT_NONE;
152 }
153
154 fb->stfb = st_create_framebuffer(
155 visual,
156 colorFormat,
157 depthFormat,
158 stencilFormat,
159 width,
160 height,
161 (void *) fb );
162
163 fb->cColorBits = GetDeviceCaps( hdc, BITSPIXEL );
164 fb->hDC = hdc;
165
166 /* Subclass a window associated with the device context.
167 */
168 fb->hWnd = WindowFromDC( hdc );
169 if (fb->hWnd != NULL) {
170 fb->WndProc = (WNDPROC) SetWindowLong(
171 fb->hWnd,
172 GWL_WNDPROC,
173 (LONG) window_proc );
174 }
175
176 fb->next = fb_head;
177 fb_head = fb;
178 return fb;
179 }
180
181 void
182 framebuffer_destroy(
183 struct stw_framebuffer *fb )
184 {
185 struct stw_framebuffer **link = &fb_head;
186 struct stw_framebuffer *pfb = fb_head;
187
188 while (pfb != NULL) {
189 if (pfb == fb) {
190 if (fb->hWnd != NULL) {
191 SetWindowLong(
192 fb->hWnd,
193 GWL_WNDPROC,
194 (LONG) fb->WndProc );
195 }
196
197 *link = fb->next;
198 FREE( fb );
199 return;
200 }
201
202 link = &pfb->next;
203 pfb = pfb->next;
204 }
205 }
206
207 /* Given an hdc, return the corresponding stw_framebuffer.
208 */
209 struct stw_framebuffer *
210 framebuffer_from_hdc(
211 HDC hdc )
212 {
213 struct stw_framebuffer *fb;
214
215 for (fb = fb_head; fb != NULL; fb = fb->next)
216 if (fb->hDC == hdc)
217 return fb;
218 return NULL;
219 }
220
221
222 BOOL
223 stw_swap_buffers(
224 HDC hdc )
225 {
226 struct stw_framebuffer *fb;
227 struct pipe_surface *surf;
228
229 fb = framebuffer_from_hdc( hdc );
230 if (fb == NULL)
231 return FALSE;
232
233 /* If we're swapping the buffer associated with the current context
234 * we have to flush any pending rendering commands first.
235 */
236 st_notify_swapbuffers( fb->stfb );
237
238 st_get_framebuffer_surface( fb->stfb, ST_SURFACE_BACK_LEFT, &surf );
239
240 stw_dev->stw_winsys->flush_frontbuffer(stw_dev->screen,
241 surf,
242 hdc );
243
244 return TRUE;
245 }