4033365bfbe86d4bc59ff897608cb9de0a0ac09c
[mesa.git] / src / gallium / state_trackers / wgl / stw_framebuffer.c
1 /**************************************************************************
2 *
3 * Copyright 2008-2009 Vmware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include <windows.h>
29
30 #include "pipe/p_format.h"
31 #include "pipe/p_screen.h"
32 #include "util/u_format.h"
33 #include "util/u_memory.h"
34 #include "state_tracker/st_api.h"
35
36 #include "stw_icd.h"
37 #include "stw_framebuffer.h"
38 #include "stw_device.h"
39 #include "stw_winsys.h"
40 #include "stw_tls.h"
41 #include "stw_context.h"
42 #include "stw_st.h"
43
44
45 /**
46 * Search the framebuffer with the matching HWND while holding the
47 * stw_dev::fb_mutex global lock.
48 */
49 static INLINE struct stw_framebuffer *
50 stw_framebuffer_from_hwnd_locked(
51 HWND hwnd )
52 {
53 struct stw_framebuffer *fb;
54
55 for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next)
56 if (fb->hWnd == hwnd) {
57 pipe_mutex_lock(fb->mutex);
58 break;
59 }
60
61 return fb;
62 }
63
64
65 /**
66 * Destroy this framebuffer. Both stw_dev::fb_mutex and stw_framebuffer::mutex
67 * must be held, by this order. If there are still references to the
68 * framebuffer, nothing will happen.
69 */
70 static INLINE void
71 stw_framebuffer_destroy_locked(
72 struct stw_framebuffer *fb )
73 {
74 struct stw_framebuffer **link;
75
76 /* check the reference count */
77 fb->refcnt--;
78 if (fb->refcnt) {
79 pipe_mutex_unlock( fb->mutex );
80 return;
81 }
82
83 link = &stw_dev->fb_head;
84 while (*link != fb)
85 link = &(*link)->next;
86 assert(*link);
87 *link = fb->next;
88 fb->next = NULL;
89
90 if(fb->shared_surface)
91 stw_dev->stw_winsys->shared_surface_close(stw_dev->screen, fb->shared_surface);
92
93 stw_st_destroy_framebuffer_locked(fb->stfb);
94
95 pipe_mutex_unlock( fb->mutex );
96
97 pipe_mutex_destroy( fb->mutex );
98
99 FREE( fb );
100 }
101
102
103 void
104 stw_framebuffer_release(
105 struct stw_framebuffer *fb)
106 {
107 assert(fb);
108 pipe_mutex_unlock( fb->mutex );
109 }
110
111
112 static INLINE void
113 stw_framebuffer_get_size( struct stw_framebuffer *fb )
114 {
115 LONG width, height;
116 RECT client_rect;
117 RECT window_rect;
118 POINT client_pos;
119
120 /*
121 * Sanity checking.
122 */
123
124 assert(fb->hWnd);
125 assert(fb->width && fb->height);
126 assert(fb->client_rect.right == fb->client_rect.left + fb->width);
127 assert(fb->client_rect.bottom == fb->client_rect.top + fb->height);
128
129 /*
130 * Get the client area size.
131 */
132
133 if (!GetClientRect(fb->hWnd, &client_rect)) {
134 return;
135 }
136
137 assert(client_rect.left == 0);
138 assert(client_rect.top == 0);
139 width = client_rect.right - client_rect.left;
140 height = client_rect.bottom - client_rect.top;
141
142 if (width <= 0 || height <= 0) {
143 /*
144 * When the window is minimized GetClientRect will return zeros. Simply
145 * preserve the current window size, until the window is restored or
146 * maximized again.
147 */
148
149 assert(width == 0 && height == 0);
150
151 return;
152 }
153
154 if (width != fb->width || height != fb->height) {
155 fb->must_resize = TRUE;
156 fb->width = width;
157 fb->height = height;
158 }
159
160 client_pos.x = 0;
161 client_pos.y = 0;
162 if (ClientToScreen(fb->hWnd, &client_pos) &&
163 GetWindowRect(fb->hWnd, &window_rect)) {
164 fb->client_rect.left = client_pos.x - window_rect.left;
165 fb->client_rect.top = client_pos.y - window_rect.top;
166 }
167
168 fb->client_rect.right = fb->client_rect.left + fb->width;
169 fb->client_rect.bottom = fb->client_rect.top + fb->height;
170
171 #if 0
172 debug_printf("\n");
173 debug_printf("%s: client_position = (%li, %li)\n",
174 __FUNCTION__, client_pos.x, client_pos.y);
175 debug_printf("%s: window_rect = (%li, %li) - (%li, %li)\n",
176 __FUNCTION__,
177 window_rect.left, window_rect.top,
178 window_rect.right, window_rect.bottom);
179 debug_printf("%s: client_rect = (%li, %li) - (%li, %li)\n",
180 __FUNCTION__,
181 fb->client_rect.left, fb->client_rect.top,
182 fb->client_rect.right, fb->client_rect.bottom);
183 #endif
184 }
185
186
187 /**
188 * @sa http://msdn.microsoft.com/en-us/library/ms644975(VS.85).aspx
189 * @sa http://msdn.microsoft.com/en-us/library/ms644960(VS.85).aspx
190 */
191 LRESULT CALLBACK
192 stw_call_window_proc(
193 int nCode,
194 WPARAM wParam,
195 LPARAM lParam )
196 {
197 struct stw_tls_data *tls_data;
198 PCWPSTRUCT pParams = (PCWPSTRUCT)lParam;
199 struct stw_framebuffer *fb;
200
201 tls_data = stw_tls_get_data();
202 if(!tls_data)
203 return 0;
204
205 if (nCode < 0 || !stw_dev)
206 return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
207
208 if (pParams->message == WM_WINDOWPOSCHANGED) {
209 /* We handle WM_WINDOWPOSCHANGED instead of WM_SIZE because according to
210 * http://blogs.msdn.com/oldnewthing/archive/2008/01/15/7113860.aspx
211 * WM_SIZE is generated from WM_WINDOWPOSCHANGED by DefWindowProc so it
212 * can be masked out by the application. */
213 LPWINDOWPOS lpWindowPos = (LPWINDOWPOS)pParams->lParam;
214 if((lpWindowPos->flags & SWP_SHOWWINDOW) ||
215 !(lpWindowPos->flags & SWP_NOMOVE) ||
216 !(lpWindowPos->flags & SWP_NOSIZE)) {
217 fb = stw_framebuffer_from_hwnd( pParams->hwnd );
218 if(fb) {
219 /* Size in WINDOWPOS includes the window frame, so get the size
220 * of the client area via GetClientRect. */
221 stw_framebuffer_get_size(fb);
222 stw_framebuffer_release(fb);
223 }
224 }
225 }
226 else if (pParams->message == WM_DESTROY) {
227 pipe_mutex_lock( stw_dev->fb_mutex );
228 fb = stw_framebuffer_from_hwnd_locked( pParams->hwnd );
229 if(fb)
230 stw_framebuffer_destroy_locked(fb);
231 pipe_mutex_unlock( stw_dev->fb_mutex );
232 }
233
234 return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
235 }
236
237
238 struct stw_framebuffer *
239 stw_framebuffer_create(
240 HDC hdc,
241 int iPixelFormat )
242 {
243 HWND hWnd;
244 struct stw_framebuffer *fb;
245 const struct stw_pixelformat_info *pfi;
246
247 /* We only support drawing to a window. */
248 hWnd = WindowFromDC( hdc );
249 if(!hWnd)
250 return NULL;
251
252 fb = CALLOC_STRUCT( stw_framebuffer );
253 if (fb == NULL)
254 return NULL;
255
256 fb->hDC = hdc;
257 fb->hWnd = hWnd;
258 fb->iPixelFormat = iPixelFormat;
259
260 fb->pfi = pfi = stw_pixelformat_get_info( iPixelFormat - 1 );
261 fb->stfb = stw_st_create_framebuffer( fb );
262 if (!fb->stfb) {
263 FREE( fb );
264 return NULL;
265 }
266
267 fb->refcnt = 1;
268
269 /*
270 * Windows can be sometimes have zero width and or height, but we ensure
271 * a non-zero framebuffer size at all times.
272 */
273
274 fb->must_resize = TRUE;
275 fb->width = 1;
276 fb->height = 1;
277 fb->client_rect.left = 0;
278 fb->client_rect.top = 0;
279 fb->client_rect.right = fb->client_rect.left + fb->width;
280 fb->client_rect.bottom = fb->client_rect.top + fb->height;
281
282 stw_framebuffer_get_size(fb);
283
284 pipe_mutex_init( fb->mutex );
285
286 /* This is the only case where we lock the stw_framebuffer::mutex before
287 * stw_dev::fb_mutex, since no other thread can know about this framebuffer
288 * and we must prevent any other thread from destroying it before we return.
289 */
290 pipe_mutex_lock( fb->mutex );
291
292 pipe_mutex_lock( stw_dev->fb_mutex );
293 fb->next = stw_dev->fb_head;
294 stw_dev->fb_head = fb;
295 pipe_mutex_unlock( stw_dev->fb_mutex );
296
297 return fb;
298 }
299
300 /**
301 * Have ptr reference fb. The referenced framebuffer should be locked.
302 */
303 void
304 stw_framebuffer_reference(
305 struct stw_framebuffer **ptr,
306 struct stw_framebuffer *fb)
307 {
308 struct stw_framebuffer *old_fb = *ptr;
309
310 if (old_fb == fb)
311 return;
312
313 if (fb)
314 fb->refcnt++;
315 if (old_fb) {
316 pipe_mutex_lock(stw_dev->fb_mutex);
317
318 pipe_mutex_lock(old_fb->mutex);
319 stw_framebuffer_destroy_locked(old_fb);
320
321 pipe_mutex_unlock(stw_dev->fb_mutex);
322 }
323
324 *ptr = fb;
325 }
326
327
328 /**
329 * Update the framebuffer's size if necessary.
330 */
331 void
332 stw_framebuffer_update(
333 struct stw_framebuffer *fb)
334 {
335 assert(fb->stfb);
336 assert(fb->height);
337 assert(fb->width);
338
339 /* XXX: It would be nice to avoid checking the size again -- in theory
340 * stw_call_window_proc would have cought the resize and stored the right
341 * size already, but unfortunately threads created before the DllMain is
342 * called don't get a DLL_THREAD_ATTACH notification, and there is no way
343 * to know of their existing without using the not very portable PSAPI.
344 */
345 stw_framebuffer_get_size(fb);
346 }
347
348
349 void
350 stw_framebuffer_cleanup( void )
351 {
352 struct stw_framebuffer *fb;
353 struct stw_framebuffer *next;
354
355 if (!stw_dev)
356 return;
357
358 pipe_mutex_lock( stw_dev->fb_mutex );
359
360 fb = stw_dev->fb_head;
361 while (fb) {
362 next = fb->next;
363
364 pipe_mutex_lock(fb->mutex);
365 stw_framebuffer_destroy_locked(fb);
366
367 fb = next;
368 }
369 stw_dev->fb_head = NULL;
370
371 pipe_mutex_unlock( stw_dev->fb_mutex );
372 }
373
374
375 /**
376 * Given an hdc, return the corresponding stw_framebuffer.
377 */
378 static INLINE struct stw_framebuffer *
379 stw_framebuffer_from_hdc_locked(
380 HDC hdc )
381 {
382 HWND hwnd;
383 struct stw_framebuffer *fb;
384
385 /*
386 * Some applications create and use several HDCs for the same window, so
387 * looking up the framebuffer by the HDC is not reliable. Use HWND whenever
388 * possible.
389 */
390 hwnd = WindowFromDC(hdc);
391 if(hwnd)
392 return stw_framebuffer_from_hwnd_locked(hwnd);
393
394 for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next)
395 if (fb->hDC == hdc) {
396 pipe_mutex_lock(fb->mutex);
397 break;
398 }
399
400 return fb;
401 }
402
403
404 /**
405 * Given an hdc, return the corresponding stw_framebuffer.
406 */
407 struct stw_framebuffer *
408 stw_framebuffer_from_hdc(
409 HDC hdc )
410 {
411 struct stw_framebuffer *fb;
412
413 if (!stw_dev)
414 return NULL;
415
416 pipe_mutex_lock( stw_dev->fb_mutex );
417 fb = stw_framebuffer_from_hdc_locked(hdc);
418 pipe_mutex_unlock( stw_dev->fb_mutex );
419
420 return fb;
421 }
422
423
424 /**
425 * Given an hdc, return the corresponding stw_framebuffer.
426 */
427 struct stw_framebuffer *
428 stw_framebuffer_from_hwnd(
429 HWND hwnd )
430 {
431 struct stw_framebuffer *fb;
432
433 pipe_mutex_lock( stw_dev->fb_mutex );
434 fb = stw_framebuffer_from_hwnd_locked(hwnd);
435 pipe_mutex_unlock( stw_dev->fb_mutex );
436
437 return fb;
438 }
439
440
441 BOOL APIENTRY
442 DrvSetPixelFormat(
443 HDC hdc,
444 LONG iPixelFormat )
445 {
446 uint count;
447 uint index;
448 struct stw_framebuffer *fb;
449
450 if (!stw_dev)
451 return FALSE;
452
453 index = (uint) iPixelFormat - 1;
454 count = stw_pixelformat_get_extended_count();
455 if (index >= count)
456 return FALSE;
457
458 fb = stw_framebuffer_from_hdc_locked(hdc);
459 if(fb) {
460 /* SetPixelFormat must be called only once */
461 stw_framebuffer_release( fb );
462 return FALSE;
463 }
464
465 fb = stw_framebuffer_create(hdc, iPixelFormat);
466 if(!fb) {
467 return FALSE;
468 }
469
470 stw_framebuffer_release( fb );
471
472 /* Some applications mistakenly use the undocumented wglSetPixelFormat
473 * function instead of SetPixelFormat, so we call SetPixelFormat here to
474 * avoid opengl32.dll's wglCreateContext to fail */
475 if (GetPixelFormat(hdc) == 0) {
476 SetPixelFormat(hdc, iPixelFormat, NULL);
477 }
478
479 return TRUE;
480 }
481
482
483 int
484 stw_pixelformat_get(
485 HDC hdc )
486 {
487 int iPixelFormat = 0;
488 struct stw_framebuffer *fb;
489
490 fb = stw_framebuffer_from_hdc(hdc);
491 if(fb) {
492 iPixelFormat = fb->iPixelFormat;
493 stw_framebuffer_release(fb);
494 }
495
496 return iPixelFormat;
497 }
498
499
500 BOOL APIENTRY
501 DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data)
502 {
503 struct stw_framebuffer *fb;
504 struct pipe_screen *screen;
505 struct pipe_resource *res;
506
507 if (!stw_dev)
508 return FALSE;
509
510 fb = stw_framebuffer_from_hdc( hdc );
511 if (fb == NULL)
512 return FALSE;
513
514 screen = stw_dev->screen;
515
516 res = (struct pipe_resource *)data->pPrivateData;
517
518 if(data->hSharedSurface != fb->hSharedSurface) {
519 if(fb->shared_surface) {
520 stw_dev->stw_winsys->shared_surface_close(screen, fb->shared_surface);
521 fb->shared_surface = NULL;
522 }
523
524 fb->hSharedSurface = data->hSharedSurface;
525
526 if(data->hSharedSurface &&
527 stw_dev->stw_winsys->shared_surface_open) {
528 fb->shared_surface = stw_dev->stw_winsys->shared_surface_open(screen, fb->hSharedSurface);
529 }
530 }
531
532 if(fb->shared_surface) {
533 stw_dev->stw_winsys->compose(screen,
534 res,
535 fb->shared_surface,
536 &fb->client_rect,
537 data->PresentHistoryToken);
538 }
539 else {
540 stw_dev->stw_winsys->present( screen, res, hdc );
541 }
542
543 stw_framebuffer_update(fb);
544 stw_notify_current_locked(fb);
545
546 stw_framebuffer_release(fb);
547
548 return TRUE;
549 }
550
551
552 /**
553 * Queue a composition.
554 *
555 * It will drop the lock on success.
556 */
557 BOOL
558 stw_framebuffer_present_locked(HDC hdc,
559 struct stw_framebuffer *fb,
560 struct pipe_resource *res)
561 {
562 if(stw_dev->callbacks.wglCbPresentBuffers &&
563 stw_dev->stw_winsys->compose) {
564 GLCBPRESENTBUFFERSDATA data;
565
566 memset(&data, 0, sizeof data);
567 data.magic1 = 2;
568 data.magic2 = 0;
569 data.AdapterLuid = stw_dev->AdapterLuid;
570 data.rect = fb->client_rect;
571 data.pPrivateData = (void *)res;
572
573 stw_notify_current_locked(fb);
574 stw_framebuffer_release(fb);
575
576 return stw_dev->callbacks.wglCbPresentBuffers(hdc, &data);
577 }
578 else {
579 struct pipe_screen *screen = stw_dev->screen;
580
581 stw_dev->stw_winsys->present( screen, res, hdc );
582
583 stw_framebuffer_update(fb);
584 stw_notify_current_locked(fb);
585 stw_framebuffer_release(fb);
586
587 return TRUE;
588 }
589 }
590
591
592 BOOL APIENTRY
593 DrvSwapBuffers(
594 HDC hdc )
595 {
596 struct stw_framebuffer *fb;
597
598 if (!stw_dev)
599 return FALSE;
600
601 fb = stw_framebuffer_from_hdc( hdc );
602 if (fb == NULL)
603 return FALSE;
604
605 if (!(fb->pfi->pfd.dwFlags & PFD_DOUBLEBUFFER)) {
606 stw_framebuffer_release(fb);
607 return TRUE;
608 }
609
610 stw_flush_current_locked(fb);
611
612 return stw_st_swap_framebuffer_locked(fb->stfb);
613 }
614
615
616 BOOL APIENTRY
617 DrvSwapLayerBuffers(
618 HDC hdc,
619 UINT fuPlanes )
620 {
621 if(fuPlanes & WGL_SWAP_MAIN_PLANE)
622 return DrvSwapBuffers(hdc);
623
624 return FALSE;
625 }