1 /**************************************************************************
3 * Copyright 2008-2009 Vmware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 #include "pipe/p_format.h"
31 #include "pipe/p_screen.h"
32 #include "util/u_format.h"
33 #include "util/u_memory.h"
34 #include "state_tracker/st_api.h"
37 #include "stw_framebuffer.h"
38 #include "stw_device.h"
39 #include "stw_winsys.h"
41 #include "stw_context.h"
46 * Search the framebuffer with the matching HWND while holding the
47 * stw_dev::fb_mutex global lock.
49 static INLINE
struct stw_framebuffer
*
50 stw_framebuffer_from_hwnd_locked(
53 struct stw_framebuffer
*fb
;
55 for (fb
= stw_dev
->fb_head
; fb
!= NULL
; fb
= fb
->next
)
56 if (fb
->hWnd
== hwnd
) {
57 pipe_mutex_lock(fb
->mutex
);
66 * Destroy this framebuffer. Both stw_dev::fb_mutex and stw_framebuffer::mutex
67 * must be held, by this order. If there are still references to the
68 * framebuffer, nothing will happen.
71 stw_framebuffer_destroy_locked(
72 struct stw_framebuffer
*fb
)
74 struct stw_framebuffer
**link
;
76 /* check the reference count */
79 pipe_mutex_unlock( fb
->mutex
);
83 link
= &stw_dev
->fb_head
;
85 link
= &(*link
)->next
;
90 if(fb
->shared_surface
)
91 stw_dev
->stw_winsys
->shared_surface_close(stw_dev
->screen
, fb
->shared_surface
);
93 stw_st_destroy_framebuffer_locked(fb
->stfb
);
95 ReleaseDC(fb
->hWnd
, fb
->hDC
);
97 pipe_mutex_unlock( fb
->mutex
);
99 pipe_mutex_destroy( fb
->mutex
);
106 stw_framebuffer_release(
107 struct stw_framebuffer
*fb
)
110 pipe_mutex_unlock( fb
->mutex
);
115 stw_framebuffer_get_size( struct stw_framebuffer
*fb
)
127 assert(fb
->width
&& fb
->height
);
128 assert(fb
->client_rect
.right
== fb
->client_rect
.left
+ fb
->width
);
129 assert(fb
->client_rect
.bottom
== fb
->client_rect
.top
+ fb
->height
);
132 * Get the client area size.
135 if (!GetClientRect(fb
->hWnd
, &client_rect
)) {
139 assert(client_rect
.left
== 0);
140 assert(client_rect
.top
== 0);
141 width
= client_rect
.right
- client_rect
.left
;
142 height
= client_rect
.bottom
- client_rect
.top
;
144 if (width
<= 0 || height
<= 0) {
146 * When the window is minimized GetClientRect will return zeros. Simply
147 * preserve the current window size, until the window is restored or
154 if (width
!= fb
->width
|| height
!= fb
->height
) {
155 fb
->must_resize
= TRUE
;
162 if (ClientToScreen(fb
->hWnd
, &client_pos
) &&
163 GetWindowRect(fb
->hWnd
, &window_rect
)) {
164 fb
->client_rect
.left
= client_pos
.x
- window_rect
.left
;
165 fb
->client_rect
.top
= client_pos
.y
- window_rect
.top
;
168 fb
->client_rect
.right
= fb
->client_rect
.left
+ fb
->width
;
169 fb
->client_rect
.bottom
= fb
->client_rect
.top
+ fb
->height
;
173 debug_printf("%s: hwnd = %p\n", __FUNCTION__
, fb
->hWnd
);
174 debug_printf("%s: client_position = (%li, %li)\n",
175 __FUNCTION__
, client_pos
.x
, client_pos
.y
);
176 debug_printf("%s: window_rect = (%li, %li) - (%li, %li)\n",
178 window_rect
.left
, window_rect
.top
,
179 window_rect
.right
, window_rect
.bottom
);
180 debug_printf("%s: client_rect = (%li, %li) - (%li, %li)\n",
182 fb
->client_rect
.left
, fb
->client_rect
.top
,
183 fb
->client_rect
.right
, fb
->client_rect
.bottom
);
189 * @sa http://msdn.microsoft.com/en-us/library/ms644975(VS.85).aspx
190 * @sa http://msdn.microsoft.com/en-us/library/ms644960(VS.85).aspx
193 stw_call_window_proc(
198 struct stw_tls_data
*tls_data
;
199 PCWPSTRUCT pParams
= (PCWPSTRUCT
)lParam
;
200 struct stw_framebuffer
*fb
;
202 tls_data
= stw_tls_get_data();
206 if (nCode
< 0 || !stw_dev
)
207 return CallNextHookEx(tls_data
->hCallWndProcHook
, nCode
, wParam
, lParam
);
209 if (pParams
->message
== WM_WINDOWPOSCHANGED
) {
210 /* We handle WM_WINDOWPOSCHANGED instead of WM_SIZE because according to
211 * http://blogs.msdn.com/oldnewthing/archive/2008/01/15/7113860.aspx
212 * WM_SIZE is generated from WM_WINDOWPOSCHANGED by DefWindowProc so it
213 * can be masked out by the application. */
214 LPWINDOWPOS lpWindowPos
= (LPWINDOWPOS
)pParams
->lParam
;
215 if((lpWindowPos
->flags
& SWP_SHOWWINDOW
) ||
216 !(lpWindowPos
->flags
& SWP_NOMOVE
) ||
217 !(lpWindowPos
->flags
& SWP_NOSIZE
)) {
218 fb
= stw_framebuffer_from_hwnd( pParams
->hwnd
);
220 /* Size in WINDOWPOS includes the window frame, so get the size
221 * of the client area via GetClientRect. */
222 stw_framebuffer_get_size(fb
);
223 stw_framebuffer_release(fb
);
227 else if (pParams
->message
== WM_DESTROY
) {
228 pipe_mutex_lock( stw_dev
->fb_mutex
);
229 fb
= stw_framebuffer_from_hwnd_locked( pParams
->hwnd
);
231 stw_framebuffer_destroy_locked(fb
);
232 pipe_mutex_unlock( stw_dev
->fb_mutex
);
235 return CallNextHookEx(tls_data
->hCallWndProcHook
, nCode
, wParam
, lParam
);
239 struct stw_framebuffer
*
240 stw_framebuffer_create(
245 struct stw_framebuffer
*fb
;
246 const struct stw_pixelformat_info
*pfi
;
248 /* We only support drawing to a window. */
249 hWnd
= WindowFromDC( hdc
);
253 fb
= CALLOC_STRUCT( stw_framebuffer
);
257 /* Applications use, create, destroy device contexts, so the hdc passed is. We create our own DC
258 * because we need one for single buffered visuals.
260 fb
->hDC
= GetDC(hWnd
);
263 fb
->iPixelFormat
= iPixelFormat
;
266 * We often need a displayable pixel format to make GDI happy. Set it here (always 1, i.e.,
267 * out first pixel format) where appropriat.
269 fb
->iDisplayablePixelFormat
= iPixelFormat
<= stw_dev
->pixelformat_count
? iPixelFormat
: 1;
271 fb
->pfi
= pfi
= stw_pixelformat_get_info( iPixelFormat
);
272 fb
->stfb
= stw_st_create_framebuffer( fb
);
281 * Windows can be sometimes have zero width and or height, but we ensure
282 * a non-zero framebuffer size at all times.
285 fb
->must_resize
= TRUE
;
288 fb
->client_rect
.left
= 0;
289 fb
->client_rect
.top
= 0;
290 fb
->client_rect
.right
= fb
->client_rect
.left
+ fb
->width
;
291 fb
->client_rect
.bottom
= fb
->client_rect
.top
+ fb
->height
;
293 stw_framebuffer_get_size(fb
);
295 pipe_mutex_init( fb
->mutex
);
297 /* This is the only case where we lock the stw_framebuffer::mutex before
298 * stw_dev::fb_mutex, since no other thread can know about this framebuffer
299 * and we must prevent any other thread from destroying it before we return.
301 pipe_mutex_lock( fb
->mutex
);
303 pipe_mutex_lock( stw_dev
->fb_mutex
);
304 fb
->next
= stw_dev
->fb_head
;
305 stw_dev
->fb_head
= fb
;
306 pipe_mutex_unlock( stw_dev
->fb_mutex
);
312 * Have ptr reference fb. The referenced framebuffer should be locked.
315 stw_framebuffer_reference(
316 struct stw_framebuffer
**ptr
,
317 struct stw_framebuffer
*fb
)
319 struct stw_framebuffer
*old_fb
= *ptr
;
327 pipe_mutex_lock(stw_dev
->fb_mutex
);
329 pipe_mutex_lock(old_fb
->mutex
);
330 stw_framebuffer_destroy_locked(old_fb
);
332 pipe_mutex_unlock(stw_dev
->fb_mutex
);
340 * Update the framebuffer's size if necessary.
343 stw_framebuffer_update(
344 struct stw_framebuffer
*fb
)
350 /* XXX: It would be nice to avoid checking the size again -- in theory
351 * stw_call_window_proc would have cought the resize and stored the right
352 * size already, but unfortunately threads created before the DllMain is
353 * called don't get a DLL_THREAD_ATTACH notification, and there is no way
354 * to know of their existing without using the not very portable PSAPI.
356 stw_framebuffer_get_size(fb
);
361 stw_framebuffer_cleanup( void )
363 struct stw_framebuffer
*fb
;
364 struct stw_framebuffer
*next
;
369 pipe_mutex_lock( stw_dev
->fb_mutex
);
371 fb
= stw_dev
->fb_head
;
375 pipe_mutex_lock(fb
->mutex
);
376 stw_framebuffer_destroy_locked(fb
);
380 stw_dev
->fb_head
= NULL
;
382 pipe_mutex_unlock( stw_dev
->fb_mutex
);
387 * Given an hdc, return the corresponding stw_framebuffer.
389 static INLINE
struct stw_framebuffer
*
390 stw_framebuffer_from_hdc_locked(
395 hwnd
= WindowFromDC(hdc
);
400 return stw_framebuffer_from_hwnd_locked(hwnd
);
405 * Given an hdc, return the corresponding stw_framebuffer.
407 struct stw_framebuffer
*
408 stw_framebuffer_from_hdc(
411 struct stw_framebuffer
*fb
;
416 pipe_mutex_lock( stw_dev
->fb_mutex
);
417 fb
= stw_framebuffer_from_hdc_locked(hdc
);
418 pipe_mutex_unlock( stw_dev
->fb_mutex
);
425 * Given an hdc, return the corresponding stw_framebuffer.
427 struct stw_framebuffer
*
428 stw_framebuffer_from_hwnd(
431 struct stw_framebuffer
*fb
;
433 pipe_mutex_lock( stw_dev
->fb_mutex
);
434 fb
= stw_framebuffer_from_hwnd_locked(hwnd
);
435 pipe_mutex_unlock( stw_dev
->fb_mutex
);
448 struct stw_framebuffer
*fb
;
453 index
= (uint
) iPixelFormat
- 1;
454 count
= stw_pixelformat_get_count();
458 fb
= stw_framebuffer_from_hdc_locked(hdc
);
461 * SetPixelFormat must be called only once. However ignore
462 * pbuffers, for which the framebuffer object is created first.
464 boolean bPbuffer
= fb
->bPbuffer
;
466 stw_framebuffer_release( fb
);
471 fb
= stw_framebuffer_create(hdc
, iPixelFormat
);
476 stw_framebuffer_release( fb
);
478 /* Some applications mistakenly use the undocumented wglSetPixelFormat
479 * function instead of SetPixelFormat, so we call SetPixelFormat here to
480 * avoid opengl32.dll's wglCreateContext to fail */
481 if (GetPixelFormat(hdc
) == 0) {
482 BOOL bRet
= SetPixelFormat(hdc
, iPixelFormat
, NULL
);
494 int iPixelFormat
= 0;
495 struct stw_framebuffer
*fb
;
497 fb
= stw_framebuffer_from_hdc(hdc
);
499 iPixelFormat
= fb
->iPixelFormat
;
500 stw_framebuffer_release(fb
);
508 DrvPresentBuffers(HDC hdc
, PGLPRESENTBUFFERSDATA data
)
510 struct stw_framebuffer
*fb
;
511 struct pipe_screen
*screen
;
512 struct pipe_resource
*res
;
517 fb
= stw_framebuffer_from_hdc( hdc
);
521 screen
= stw_dev
->screen
;
523 res
= (struct pipe_resource
*)data
->pPrivateData
;
525 if(data
->hSharedSurface
!= fb
->hSharedSurface
) {
526 if(fb
->shared_surface
) {
527 stw_dev
->stw_winsys
->shared_surface_close(screen
, fb
->shared_surface
);
528 fb
->shared_surface
= NULL
;
531 fb
->hSharedSurface
= data
->hSharedSurface
;
533 if(data
->hSharedSurface
&&
534 stw_dev
->stw_winsys
->shared_surface_open
) {
535 fb
->shared_surface
= stw_dev
->stw_winsys
->shared_surface_open(screen
, fb
->hSharedSurface
);
539 if(fb
->shared_surface
) {
540 stw_dev
->stw_winsys
->compose(screen
,
544 data
->PresentHistoryToken
);
547 stw_dev
->stw_winsys
->present( screen
, res
, hdc
);
550 stw_framebuffer_update(fb
);
551 stw_notify_current_locked(fb
);
553 stw_framebuffer_release(fb
);
560 * Queue a composition.
562 * It will drop the lock on success.
565 stw_framebuffer_present_locked(HDC hdc
,
566 struct stw_framebuffer
*fb
,
567 struct pipe_resource
*res
)
569 if(stw_dev
->callbacks
.wglCbPresentBuffers
&&
570 stw_dev
->stw_winsys
->compose
) {
571 GLCBPRESENTBUFFERSDATA data
;
573 memset(&data
, 0, sizeof data
);
576 data
.AdapterLuid
= stw_dev
->AdapterLuid
;
577 data
.rect
= fb
->client_rect
;
578 data
.pPrivateData
= (void *)res
;
580 stw_notify_current_locked(fb
);
581 stw_framebuffer_release(fb
);
583 return stw_dev
->callbacks
.wglCbPresentBuffers(hdc
, &data
);
586 struct pipe_screen
*screen
= stw_dev
->screen
;
588 stw_dev
->stw_winsys
->present( screen
, res
, hdc
);
590 stw_framebuffer_update(fb
);
591 stw_notify_current_locked(fb
);
592 stw_framebuffer_release(fb
);
603 struct stw_framebuffer
*fb
;
608 fb
= stw_framebuffer_from_hdc( hdc
);
612 if (!(fb
->pfi
->pfd
.dwFlags
& PFD_DOUBLEBUFFER
)) {
613 stw_framebuffer_release(fb
);
617 stw_flush_current_locked(fb
);
619 return stw_st_swap_framebuffer_locked(hdc
, fb
->stfb
);
628 if(fuPlanes
& WGL_SWAP_MAIN_PLANE
)
629 return DrvSwapBuffers(hdc
);