st/wgl: refactor framebuffer locking code
[mesa.git] / src / gallium / state_trackers / wgl / stw_framebuffer.h
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3 * Copyright 2008 VMware, Inc.
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27
28 #ifndef STW_FRAMEBUFFER_H
29 #define STW_FRAMEBUFFER_H
30
31 #include <windows.h>
32
33 #include <GL/gl.h>
34 #include <GL/wglext.h>
35
36 #include "util/u_debug.h"
37 #include "stw_st.h"
38
39
40 struct pipe_resource;
41 struct st_framebuffer_iface;
42 struct stw_pixelformat_info;
43
44 /**
45 * Windows framebuffer.
46 */
47 struct stw_framebuffer
48 {
49 /**
50 * This mutex has two purposes:
51 * - protect the access to the mutable data members below
52 * - prevent the framebuffer from being deleted while being accessed.
53 *
54 * Note: if both this mutex and the stw_device::fb_mutex need to be locked,
55 * the stw_device::fb_mutex needs to be locked first.
56 */
57 CRITICAL_SECTION mutex;
58
59 /*
60 * Immutable members.
61 *
62 * Note that even access to immutable members implies acquiring the mutex
63 * above, to prevent the framebuffer from being destroyed.
64 */
65
66 HWND hWnd;
67
68 int iPixelFormat;
69 const struct stw_pixelformat_info *pfi;
70
71 /* A pixel format that can be used by GDI */
72 int iDisplayablePixelFormat;
73 boolean bPbuffer;
74
75 struct st_framebuffer_iface *stfb;
76
77 /*
78 * Mutable members.
79 */
80
81 unsigned refcnt;
82
83
84 /* FIXME: Make this work for multiple contexts bound to the same framebuffer */
85 boolean must_resize;
86
87 boolean minimized; /**< Is the window currently minimized? */
88
89 unsigned width;
90 unsigned height;
91
92 /** WGL_ARB_render_texture - set at Pbuffer creation time */
93 unsigned textureFormat; /**< WGL_NO_TEXTURE or WGL_TEXTURE_RGB[A]_ARB */
94 unsigned textureTarget; /**< WGL_NO_TEXTURE or WGL_TEXTURE_1D/2D/
95 CUBE_MAP_ARB */
96 boolean textureMipmap; /**< TRUE/FALSE */
97 /** WGL_ARB_render_texture - set with wglSetPbufferAttribARB() */
98 unsigned textureLevel;
99 unsigned textureFace; /**< [0..6] */
100
101 /**
102 * Client area rectangle, relative to the window upper-left corner.
103 *
104 * @sa GLCBPRESENTBUFFERSDATA::rect.
105 */
106 RECT client_rect;
107
108 HANDLE hSharedSurface;
109 struct stw_shared_surface *shared_surface;
110
111 /**
112 * This is protected by stw_device::fb_mutex, not the mutex above.
113 *
114 * Deletions must be done by first acquiring stw_device::fb_mutex, and then
115 * acquiring the stw_framebuffer::mutex of the framebuffer to be deleted.
116 * This ensures that nobody else is reading/writing to the.
117 *
118 * It is not necessary to acquire the mutex above to navigate the linked list
119 * given that deletions are done with stw_device::fb_mutex held, so no other
120 * thread can delete.
121 */
122 struct stw_framebuffer *next;
123 };
124
125
126 /**
127 * Create a new framebuffer object which will correspond to the given HDC.
128 *
129 * This function will acquire stw_framebuffer::mutex. stw_framebuffer_unlock
130 * must be called when done
131 */
132 struct stw_framebuffer *
133 stw_framebuffer_create(HDC hdc, int iPixelFormat);
134
135
136 /**
137 * Increase fb reference count. The referenced framebuffer should be locked.
138 *
139 * It's not necessary to hold stw_dev::fb_mutex global lock.
140 */
141 static inline void
142 stw_framebuffer_reference_locked(struct stw_framebuffer *fb)
143 {
144 if (fb) {
145 assert(stw_own_mutex(&fb->mutex));
146 fb->refcnt++;
147 }
148 }
149
150
151 void
152 stw_framebuffer_release_locked(struct stw_framebuffer *fb);
153
154 /**
155 * Search a framebuffer with a matching HWND.
156 *
157 * This function will acquire stw_framebuffer::mutex. stw_framebuffer_unlock
158 * must be called when done
159 */
160 struct stw_framebuffer *
161 stw_framebuffer_from_hwnd(HWND hwnd);
162
163 /**
164 * Search a framebuffer with a matching HDC.
165 *
166 * This function will acquire stw_framebuffer::mutex. stw_framebuffer_unlock
167 * must be called when done
168 */
169 struct stw_framebuffer *
170 stw_framebuffer_from_hdc(HDC hdc);
171
172 BOOL
173 stw_framebuffer_present_locked(HDC hdc,
174 struct stw_framebuffer *fb,
175 struct pipe_resource *res);
176
177 void
178 stw_framebuffer_update(struct stw_framebuffer *fb);
179
180
181 static inline void
182 stw_framebuffer_lock(struct stw_framebuffer *fb)
183 {
184 assert(fb);
185 EnterCriticalSection(&fb->mutex);
186 }
187
188
189 /**
190 * Release stw_framebuffer::mutex lock. This framebuffer must not be accessed
191 * after calling this function, as it may have been deleted by another thread
192 * in the meanwhile.
193 */
194 static inline void
195 stw_framebuffer_unlock(struct stw_framebuffer *fb)
196 {
197 assert(fb);
198 assert(stw_own_mutex(&fb->mutex));
199 LeaveCriticalSection(&fb->mutex);
200 }
201
202
203 /**
204 * Cleanup any existing framebuffers when exiting application.
205 */
206 void
207 stw_framebuffer_cleanup(void);
208
209
210 static inline struct stw_st_framebuffer *
211 stw_st_framebuffer(struct st_framebuffer_iface *stfb)
212 {
213 return (struct stw_st_framebuffer *) stfb;
214 }
215
216
217 static inline struct stw_framebuffer *
218 stw_framebuffer_from_HPBUFFERARB(HPBUFFERARB hPbuffer)
219 {
220 return (struct stw_framebuffer *) hPbuffer;
221 }
222
223
224 #endif /* STW_FRAMEBUFFER_H */