st/wgl: whitespace, formatting fixes in stw_pixelformat.c
[mesa.git] / src / gallium / state_trackers / wgl / stw_pixelformat.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "pipe/p_format.h"
29 #include "pipe/p_defines.h"
30 #include "pipe/p_screen.h"
31
32 #include "util/u_format.h"
33 #include "util/u_debug.h"
34 #include "util/u_memory.h"
35
36 #include "stw_icd.h"
37 #include "stw_device.h"
38 #include "stw_pixelformat.h"
39 #include "stw_tls.h"
40
41
42 struct stw_pf_color_info
43 {
44 enum pipe_format format;
45 struct {
46 unsigned char red;
47 unsigned char green;
48 unsigned char blue;
49 unsigned char alpha;
50 } bits;
51 struct {
52 unsigned char red;
53 unsigned char green;
54 unsigned char blue;
55 unsigned char alpha;
56 } shift;
57 };
58
59 struct stw_pf_depth_info
60 {
61 enum pipe_format format;
62 struct {
63 unsigned char depth;
64 unsigned char stencil;
65 } bits;
66 };
67
68
69 /* NOTE: order matters, since in otherwise equal circumstances the first
70 * format listed will get chosen */
71
72 static const struct stw_pf_color_info
73 stw_pf_color[] = {
74 /* no-alpha */
75 { PIPE_FORMAT_B8G8R8X8_UNORM, { 8, 8, 8, 0}, {16, 8, 0, 0} },
76 { PIPE_FORMAT_X8R8G8B8_UNORM, { 8, 8, 8, 0}, { 8, 16, 24, 0} },
77 /* alpha */
78 { PIPE_FORMAT_B8G8R8A8_UNORM, { 8, 8, 8, 8}, {16, 8, 0, 24} },
79 { PIPE_FORMAT_A8R8G8B8_UNORM, { 8, 8, 8, 8}, { 8, 16, 24, 0} },
80 /* shallow bit depths */
81 { PIPE_FORMAT_B5G6R5_UNORM, { 5, 6, 5, 0}, {11, 5, 0, 0} },
82 #if 0
83 { PIPE_FORMAT_R10G10B10A2_UNORM, {10, 10, 10, 2}, { 0, 10, 20, 30} },
84 #endif
85 { PIPE_FORMAT_B5G5R5A1_UNORM, { 5, 5, 5, 1}, {10, 5, 0, 15} },
86 { PIPE_FORMAT_B4G4R4A4_UNORM, { 4, 4, 4, 4}, {16, 4, 0, 12} }
87 };
88
89 static const struct stw_pf_color_info
90 stw_pf_color_extended[] = {
91 { PIPE_FORMAT_R32G32B32A32_FLOAT, {32, 32, 32, 32}, {0, 32, 64, 96} }
92 };
93
94 static const struct stw_pf_depth_info
95 stw_pf_depth_stencil[] = {
96 /* pure depth */
97 { PIPE_FORMAT_Z32_UNORM, {32, 0} },
98 { PIPE_FORMAT_X8Z24_UNORM, {24, 0} },
99 { PIPE_FORMAT_Z24X8_UNORM, {24, 0} },
100 { PIPE_FORMAT_Z16_UNORM, {16, 0} },
101 /* combined depth-stencil */
102 { PIPE_FORMAT_Z24_UNORM_S8_UINT, {24, 8} },
103 { PIPE_FORMAT_S8_UINT_Z24_UNORM, {24, 8} }
104 };
105
106
107 static const boolean
108 stw_pf_doublebuffer[] = {
109 FALSE,
110 TRUE,
111 };
112
113
114 const unsigned
115 stw_pf_multisample[] = {
116 0,
117 4,
118 8,
119 16
120 };
121
122
123 static void
124 stw_pixelformat_add(struct stw_device *stw_dev,
125 boolean extended,
126 const struct stw_pf_color_info *color,
127 const struct stw_pf_depth_info *depth,
128 unsigned accum,
129 boolean doublebuffer,
130 unsigned samples)
131 {
132 struct stw_pixelformat_info *pfi;
133
134 assert(stw_dev->pixelformat_extended_count < STW_MAX_PIXELFORMATS);
135 if (stw_dev->pixelformat_extended_count >= STW_MAX_PIXELFORMATS)
136 return;
137
138 assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 0) == color->bits.red);
139 assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 1) == color->bits.green);
140 assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 2) == color->bits.blue);
141 assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 3) == color->bits.alpha);
142 assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 0) == depth->bits.depth);
143 assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 1) == depth->bits.stencil);
144
145 pfi = &stw_dev->pixelformats[stw_dev->pixelformat_extended_count];
146
147 memset(pfi, 0, sizeof *pfi);
148
149 pfi->pfd.nSize = sizeof pfi->pfd;
150 pfi->pfd.nVersion = 1;
151
152 pfi->pfd.dwFlags = PFD_SUPPORT_OPENGL;
153
154 /* TODO: also support non-native pixel formats */
155 if (!extended) {
156 pfi->pfd.dwFlags |= PFD_DRAW_TO_WINDOW;
157 }
158
159 /* See http://www.opengl.org/pipeline/article/vol003_7/ */
160 pfi->pfd.dwFlags |= PFD_SUPPORT_COMPOSITION;
161
162 if (doublebuffer)
163 pfi->pfd.dwFlags |= PFD_DOUBLEBUFFER | PFD_SWAP_EXCHANGE;
164
165 pfi->pfd.iPixelType = PFD_TYPE_RGBA;
166
167 pfi->pfd.cColorBits =
168 color->bits.red + color->bits.green + color->bits.blue + color->bits.alpha;
169 pfi->pfd.cRedBits = color->bits.red;
170 pfi->pfd.cRedShift = color->shift.red;
171 pfi->pfd.cGreenBits = color->bits.green;
172 pfi->pfd.cGreenShift = color->shift.green;
173 pfi->pfd.cBlueBits = color->bits.blue;
174 pfi->pfd.cBlueShift = color->shift.blue;
175 pfi->pfd.cAlphaBits = color->bits.alpha;
176 pfi->pfd.cAlphaShift = color->shift.alpha;
177 pfi->pfd.cAccumBits = 4*accum;
178 pfi->pfd.cAccumRedBits = accum;
179 pfi->pfd.cAccumGreenBits = accum;
180 pfi->pfd.cAccumBlueBits = accum;
181 pfi->pfd.cAccumAlphaBits = accum;
182 pfi->pfd.cDepthBits = depth->bits.depth;
183 pfi->pfd.cStencilBits = depth->bits.stencil;
184 pfi->pfd.cAuxBuffers = 0;
185 pfi->pfd.iLayerType = 0;
186 pfi->pfd.bReserved = 0;
187 pfi->pfd.dwLayerMask = 0;
188 pfi->pfd.dwVisibleMask = 0;
189 pfi->pfd.dwDamageMask = 0;
190
191 /*
192 * since state trackers can allocate depth/stencil/accum buffers, we provide
193 * only color buffers here
194 */
195 pfi->stvis.buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK;
196 if (doublebuffer)
197 pfi->stvis.buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
198
199 pfi->stvis.color_format = color->format;
200 pfi->stvis.depth_stencil_format = depth->format;
201
202 pfi->stvis.accum_format = (accum) ?
203 PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
204
205 pfi->stvis.samples = samples;
206 pfi->stvis.render_buffer = ST_ATTACHMENT_INVALID;
207
208 /* WGL_ARB_render_texture */
209 if (color->bits.alpha)
210 pfi->bindToTextureRGBA = TRUE;
211
212 pfi->bindToTextureRGB = TRUE;
213
214 ++stw_dev->pixelformat_extended_count;
215
216 if (!extended) {
217 ++stw_dev->pixelformat_count;
218 assert(stw_dev->pixelformat_count == stw_dev->pixelformat_extended_count);
219 }
220 }
221
222
223 /**
224 * Add the depth/stencil/accum/ms variants for a list of color formats.
225 */
226 static unsigned
227 add_color_format_variants(const struct stw_pf_color_info *color_formats,
228 unsigned num_color_formats, boolean extended)
229 {
230 struct pipe_screen *screen = stw_dev->screen;
231 unsigned cfmt, ms, db, ds, acc;
232 unsigned bind_flags = PIPE_BIND_RENDER_TARGET;
233 unsigned num_added = 0;
234 int force_samples = 0;
235
236 /* Since GLUT for Windows doesn't support MSAA we have an env var
237 * to force all pixel formats to have a particular number of samples.
238 */
239 {
240 const char *samples= getenv("SVGA_FORCE_MSAA");
241 if (samples)
242 force_samples = atoi(samples);
243 }
244
245 if (!extended) {
246 bind_flags |= PIPE_BIND_DISPLAY_TARGET;
247 }
248
249 for (ms = 0; ms < ARRAY_SIZE(stw_pf_multisample); ms++) {
250 unsigned samples = stw_pf_multisample[ms];
251
252 if (force_samples && samples != force_samples)
253 continue;
254
255 for (cfmt = 0; cfmt < num_color_formats; cfmt++) {
256 if (!screen->is_format_supported(screen, color_formats[cfmt].format,
257 PIPE_TEXTURE_2D, samples,
258 bind_flags)) {
259 continue;
260 }
261
262 for (db = 0; db < ARRAY_SIZE(stw_pf_doublebuffer); db++) {
263 unsigned doublebuffer = stw_pf_doublebuffer[db];
264
265 for (ds = 0; ds < ARRAY_SIZE(stw_pf_depth_stencil); ds++) {
266 const struct stw_pf_depth_info *depth = &stw_pf_depth_stencil[ds];
267
268 if (!screen->is_format_supported(screen, depth->format,
269 PIPE_TEXTURE_2D, samples,
270 PIPE_BIND_DEPTH_STENCIL)) {
271 continue;
272 }
273
274 for (acc = 0; acc < 2; acc++) {
275 stw_pixelformat_add(stw_dev, extended, &color_formats[cfmt],
276 depth,
277 acc * 16, doublebuffer, samples);
278 num_added++;
279 }
280 }
281 }
282 }
283 }
284
285 return num_added;
286 }
287
288
289 void
290 stw_pixelformat_init(void)
291 {
292 unsigned num_formats;
293
294 assert(!stw_dev->pixelformat_count);
295 assert(!stw_dev->pixelformat_extended_count);
296
297 /* normal, displayable formats */
298 num_formats = add_color_format_variants(stw_pf_color,
299 ARRAY_SIZE(stw_pf_color), FALSE);
300 assert(num_formats > 0);
301
302 /* extended, pbuffer-only formats */
303 add_color_format_variants(stw_pf_color_extended,
304 ARRAY_SIZE(stw_pf_color_extended), TRUE);
305
306 assert(stw_dev->pixelformat_count <= stw_dev->pixelformat_extended_count);
307 assert(stw_dev->pixelformat_extended_count <= STW_MAX_PIXELFORMATS);
308 }
309
310
311 uint
312 stw_pixelformat_get_count(void)
313 {
314 return stw_dev->pixelformat_count;
315 }
316
317
318 uint
319 stw_pixelformat_get_extended_count(void)
320 {
321 return stw_dev->pixelformat_extended_count;
322 }
323
324
325 const struct stw_pixelformat_info *
326 stw_pixelformat_get_info(int iPixelFormat)
327 {
328 unsigned index;
329
330 if (iPixelFormat <= 0) {
331 return NULL;
332 }
333
334 index = iPixelFormat - 1;
335 if (index >= stw_dev->pixelformat_extended_count) {
336 return NULL;
337 }
338
339 return &stw_dev->pixelformats[index];
340 }
341
342
343 LONG APIENTRY
344 DrvDescribePixelFormat(HDC hdc, INT iPixelFormat, ULONG cjpfd,
345 PIXELFORMATDESCRIPTOR *ppfd)
346 {
347 uint count;
348 const struct stw_pixelformat_info *pfi;
349
350 (void) hdc;
351
352 if (!stw_dev)
353 return 0;
354
355 count = stw_pixelformat_get_count();
356
357 if (ppfd == NULL)
358 return count;
359
360 if (cjpfd != sizeof(PIXELFORMATDESCRIPTOR))
361 return 0;
362
363 pfi = stw_pixelformat_get_info(iPixelFormat);
364 if (!pfi) {
365 return 0;
366 }
367
368 memcpy(ppfd, &pfi->pfd, sizeof(PIXELFORMATDESCRIPTOR));
369
370 return count;
371 }
372
373
374 BOOL APIENTRY
375 DrvDescribeLayerPlane(HDC hdc, INT iPixelFormat, INT iLayerPlane,
376 UINT nBytes, LPLAYERPLANEDESCRIPTOR plpd)
377 {
378 assert(0);
379 return FALSE;
380 }
381
382
383 int APIENTRY
384 DrvGetLayerPaletteEntries(HDC hdc, INT iLayerPlane, INT iStart,
385 INT cEntries, COLORREF *pcr)
386 {
387 assert(0);
388 return 0;
389 }
390
391
392 int APIENTRY
393 DrvSetLayerPaletteEntries(HDC hdc, INT iLayerPlane, INT iStart,
394 INT cEntries, CONST COLORREF *pcr)
395 {
396 assert(0);
397 return 0;
398 }
399
400
401 BOOL APIENTRY
402 DrvRealizeLayerPalette(HDC hdc, INT iLayerPlane, BOOL bRealize)
403 {
404 assert(0);
405 return FALSE;
406 }
407
408
409 /* Only used by the wgl code, but have it here to avoid exporting the
410 * pixelformat.h functionality.
411 */
412 int
413 stw_pixelformat_choose(HDC hdc, CONST PIXELFORMATDESCRIPTOR *ppfd)
414 {
415 uint count;
416 uint index;
417 uint bestindex;
418 uint bestdelta;
419
420 (void) hdc;
421
422 count = stw_pixelformat_get_extended_count();
423 bestindex = 0;
424 bestdelta = ~0U;
425
426 for (index = 1; index <= count; index++) {
427 uint delta = 0;
428 const struct stw_pixelformat_info *pfi = stw_pixelformat_get_info(index);
429
430 if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) &&
431 !!(ppfd->dwFlags & PFD_DOUBLEBUFFER) !=
432 !!(pfi->pfd.dwFlags & PFD_DOUBLEBUFFER))
433 continue;
434
435 /* FIXME: Take in account individual channel bits */
436 if (ppfd->cColorBits != pfi->pfd.cColorBits)
437 delta += 8;
438
439 if (ppfd->cDepthBits != pfi->pfd.cDepthBits)
440 delta += 4;
441
442 if (ppfd->cStencilBits != pfi->pfd.cStencilBits)
443 delta += 2;
444
445 if (ppfd->cAlphaBits != pfi->pfd.cAlphaBits)
446 delta++;
447
448 if (delta < bestdelta) {
449 bestindex = index;
450 bestdelta = delta;
451 if (bestdelta == 0)
452 break;
453 }
454 }
455
456 return bestindex;
457 }