1 /**************************************************************************
3 * Copyright 2008 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "pipe/p_format.h"
29 #include "pipe/p_defines.h"
30 #include "pipe/p_screen.h"
32 #include "util/u_format.h"
33 #include "util/u_debug.h"
34 #include "util/u_memory.h"
37 #include "stw_device.h"
38 #include "stw_pixelformat.h"
42 struct stw_pf_color_info
44 enum pipe_format format
;
59 struct stw_pf_depth_info
61 enum pipe_format format
;
64 unsigned char stencil
;
69 /* NOTE: order matters, since in otherwise equal circumstances the first
70 * format listed will get chosen */
72 static const struct stw_pf_color_info
75 { PIPE_FORMAT_B8G8R8X8_UNORM
, { 8, 8, 8, 0}, {16, 8, 0, 0} },
76 { PIPE_FORMAT_X8R8G8B8_UNORM
, { 8, 8, 8, 0}, { 8, 16, 24, 0} },
78 { PIPE_FORMAT_B8G8R8A8_UNORM
, { 8, 8, 8, 8}, {16, 8, 0, 24} },
79 { PIPE_FORMAT_A8R8G8B8_UNORM
, { 8, 8, 8, 8}, { 8, 16, 24, 0} },
80 /* shallow bit depths */
81 { PIPE_FORMAT_B5G6R5_UNORM
, { 5, 6, 5, 0}, {11, 5, 0, 0} },
83 { PIPE_FORMAT_R10G10B10A2_UNORM
, {10, 10, 10, 2}, { 0, 10, 20, 30} },
85 { PIPE_FORMAT_B5G5R5A1_UNORM
, { 5, 5, 5, 1}, {10, 5, 0, 15} },
86 { PIPE_FORMAT_B4G4R4A4_UNORM
, { 4, 4, 4, 4}, {16, 4, 0, 12} }
89 static const struct stw_pf_color_info
90 stw_pf_color_extended
[] = {
91 { PIPE_FORMAT_R32G32B32A32_FLOAT
, {32, 32, 32, 32}, {0, 32, 64, 96} }
94 static const struct stw_pf_depth_info
95 stw_pf_depth_stencil
[] = {
97 { PIPE_FORMAT_Z32_UNORM
, {32, 0} },
98 { PIPE_FORMAT_X8Z24_UNORM
, {24, 0} },
99 { PIPE_FORMAT_Z24X8_UNORM
, {24, 0} },
100 { PIPE_FORMAT_Z16_UNORM
, {16, 0} },
101 /* combined depth-stencil */
102 { PIPE_FORMAT_Z24_UNORM_S8_UINT
, {24, 8} },
103 { PIPE_FORMAT_S8_UINT_Z24_UNORM
, {24, 8} }
108 stw_pf_doublebuffer
[] = {
115 stw_pf_multisample
[] = {
124 stw_pixelformat_add(struct stw_device
*stw_dev
,
126 const struct stw_pf_color_info
*color
,
127 const struct stw_pf_depth_info
*depth
,
129 boolean doublebuffer
,
132 struct stw_pixelformat_info
*pfi
;
134 assert(stw_dev
->pixelformat_extended_count
< STW_MAX_PIXELFORMATS
);
135 if (stw_dev
->pixelformat_extended_count
>= STW_MAX_PIXELFORMATS
)
138 assert(util_format_get_component_bits(color
->format
, UTIL_FORMAT_COLORSPACE_RGB
, 0) == color
->bits
.red
);
139 assert(util_format_get_component_bits(color
->format
, UTIL_FORMAT_COLORSPACE_RGB
, 1) == color
->bits
.green
);
140 assert(util_format_get_component_bits(color
->format
, UTIL_FORMAT_COLORSPACE_RGB
, 2) == color
->bits
.blue
);
141 assert(util_format_get_component_bits(color
->format
, UTIL_FORMAT_COLORSPACE_RGB
, 3) == color
->bits
.alpha
);
142 assert(util_format_get_component_bits(depth
->format
, UTIL_FORMAT_COLORSPACE_ZS
, 0) == depth
->bits
.depth
);
143 assert(util_format_get_component_bits(depth
->format
, UTIL_FORMAT_COLORSPACE_ZS
, 1) == depth
->bits
.stencil
);
145 pfi
= &stw_dev
->pixelformats
[stw_dev
->pixelformat_extended_count
];
147 memset(pfi
, 0, sizeof *pfi
);
149 pfi
->pfd
.nSize
= sizeof pfi
->pfd
;
150 pfi
->pfd
.nVersion
= 1;
152 pfi
->pfd
.dwFlags
= PFD_SUPPORT_OPENGL
;
154 /* TODO: also support non-native pixel formats */
156 pfi
->pfd
.dwFlags
|= PFD_DRAW_TO_WINDOW
;
159 /* See http://www.opengl.org/pipeline/article/vol003_7/ */
160 pfi
->pfd
.dwFlags
|= PFD_SUPPORT_COMPOSITION
;
163 pfi
->pfd
.dwFlags
|= PFD_DOUBLEBUFFER
| PFD_SWAP_EXCHANGE
;
165 pfi
->pfd
.iPixelType
= PFD_TYPE_RGBA
;
167 pfi
->pfd
.cColorBits
=
168 color
->bits
.red
+ color
->bits
.green
+ color
->bits
.blue
+ color
->bits
.alpha
;
169 pfi
->pfd
.cRedBits
= color
->bits
.red
;
170 pfi
->pfd
.cRedShift
= color
->shift
.red
;
171 pfi
->pfd
.cGreenBits
= color
->bits
.green
;
172 pfi
->pfd
.cGreenShift
= color
->shift
.green
;
173 pfi
->pfd
.cBlueBits
= color
->bits
.blue
;
174 pfi
->pfd
.cBlueShift
= color
->shift
.blue
;
175 pfi
->pfd
.cAlphaBits
= color
->bits
.alpha
;
176 pfi
->pfd
.cAlphaShift
= color
->shift
.alpha
;
177 pfi
->pfd
.cAccumBits
= 4*accum
;
178 pfi
->pfd
.cAccumRedBits
= accum
;
179 pfi
->pfd
.cAccumGreenBits
= accum
;
180 pfi
->pfd
.cAccumBlueBits
= accum
;
181 pfi
->pfd
.cAccumAlphaBits
= accum
;
182 pfi
->pfd
.cDepthBits
= depth
->bits
.depth
;
183 pfi
->pfd
.cStencilBits
= depth
->bits
.stencil
;
184 pfi
->pfd
.cAuxBuffers
= 0;
185 pfi
->pfd
.iLayerType
= 0;
186 pfi
->pfd
.bReserved
= 0;
187 pfi
->pfd
.dwLayerMask
= 0;
188 pfi
->pfd
.dwVisibleMask
= 0;
189 pfi
->pfd
.dwDamageMask
= 0;
192 * since state trackers can allocate depth/stencil/accum buffers, we provide
193 * only color buffers here
195 pfi
->stvis
.buffer_mask
= ST_ATTACHMENT_FRONT_LEFT_MASK
;
197 pfi
->stvis
.buffer_mask
|= ST_ATTACHMENT_BACK_LEFT_MASK
;
199 pfi
->stvis
.color_format
= color
->format
;
200 pfi
->stvis
.depth_stencil_format
= depth
->format
;
202 pfi
->stvis
.accum_format
= (accum
) ?
203 PIPE_FORMAT_R16G16B16A16_SNORM
: PIPE_FORMAT_NONE
;
205 pfi
->stvis
.samples
= samples
;
206 pfi
->stvis
.render_buffer
= ST_ATTACHMENT_INVALID
;
208 /* WGL_ARB_render_texture */
209 if (color
->bits
.alpha
)
210 pfi
->bindToTextureRGBA
= TRUE
;
212 pfi
->bindToTextureRGB
= TRUE
;
214 ++stw_dev
->pixelformat_extended_count
;
217 ++stw_dev
->pixelformat_count
;
218 assert(stw_dev
->pixelformat_count
== stw_dev
->pixelformat_extended_count
);
224 * Add the depth/stencil/accum/ms variants for a list of color formats.
227 add_color_format_variants(const struct stw_pf_color_info
*color_formats
,
228 unsigned num_color_formats
, boolean extended
)
230 struct pipe_screen
*screen
= stw_dev
->screen
;
231 unsigned cfmt
, ms
, db
, ds
, acc
;
232 unsigned bind_flags
= PIPE_BIND_RENDER_TARGET
;
233 unsigned num_added
= 0;
234 int force_samples
= 0;
236 /* Since GLUT for Windows doesn't support MSAA we have an env var
237 * to force all pixel formats to have a particular number of samples.
240 const char *samples
= getenv("SVGA_FORCE_MSAA");
242 force_samples
= atoi(samples
);
246 bind_flags
|= PIPE_BIND_DISPLAY_TARGET
;
249 for (ms
= 0; ms
< ARRAY_SIZE(stw_pf_multisample
); ms
++) {
250 unsigned samples
= stw_pf_multisample
[ms
];
252 if (force_samples
&& samples
!= force_samples
)
255 for (cfmt
= 0; cfmt
< num_color_formats
; cfmt
++) {
256 if (!screen
->is_format_supported(screen
, color_formats
[cfmt
].format
,
257 PIPE_TEXTURE_2D
, samples
, samples
,
262 for (db
= 0; db
< ARRAY_SIZE(stw_pf_doublebuffer
); db
++) {
263 unsigned doublebuffer
= stw_pf_doublebuffer
[db
];
265 for (ds
= 0; ds
< ARRAY_SIZE(stw_pf_depth_stencil
); ds
++) {
266 const struct stw_pf_depth_info
*depth
= &stw_pf_depth_stencil
[ds
];
268 if (!screen
->is_format_supported(screen
, depth
->format
,
269 PIPE_TEXTURE_2D
, samples
,
271 PIPE_BIND_DEPTH_STENCIL
)) {
275 for (acc
= 0; acc
< 2; acc
++) {
276 stw_pixelformat_add(stw_dev
, extended
, &color_formats
[cfmt
],
278 acc
* 16, doublebuffer
, samples
);
291 stw_pixelformat_init(void)
293 unsigned num_formats
;
295 assert(!stw_dev
->pixelformat_count
);
296 assert(!stw_dev
->pixelformat_extended_count
);
298 /* normal, displayable formats */
299 num_formats
= add_color_format_variants(stw_pf_color
,
300 ARRAY_SIZE(stw_pf_color
), FALSE
);
301 assert(num_formats
> 0);
303 /* extended, pbuffer-only formats */
304 add_color_format_variants(stw_pf_color_extended
,
305 ARRAY_SIZE(stw_pf_color_extended
), TRUE
);
307 assert(stw_dev
->pixelformat_count
<= stw_dev
->pixelformat_extended_count
);
308 assert(stw_dev
->pixelformat_extended_count
<= STW_MAX_PIXELFORMATS
);
313 stw_pixelformat_get_count(void)
315 return stw_dev
->pixelformat_count
;
320 stw_pixelformat_get_extended_count(void)
322 return stw_dev
->pixelformat_extended_count
;
326 const struct stw_pixelformat_info
*
327 stw_pixelformat_get_info(int iPixelFormat
)
331 if (iPixelFormat
<= 0) {
335 index
= iPixelFormat
- 1;
336 if (index
>= stw_dev
->pixelformat_extended_count
) {
340 return &stw_dev
->pixelformats
[index
];
345 DrvDescribePixelFormat(HDC hdc
, INT iPixelFormat
, ULONG cjpfd
,
346 PIXELFORMATDESCRIPTOR
*ppfd
)
349 const struct stw_pixelformat_info
*pfi
;
356 count
= stw_pixelformat_get_count();
361 if (cjpfd
!= sizeof(PIXELFORMATDESCRIPTOR
))
364 pfi
= stw_pixelformat_get_info(iPixelFormat
);
369 memcpy(ppfd
, &pfi
->pfd
, sizeof(PIXELFORMATDESCRIPTOR
));
376 DrvDescribeLayerPlane(HDC hdc
, INT iPixelFormat
, INT iLayerPlane
,
377 UINT nBytes
, LPLAYERPLANEDESCRIPTOR plpd
)
385 DrvGetLayerPaletteEntries(HDC hdc
, INT iLayerPlane
, INT iStart
,
386 INT cEntries
, COLORREF
*pcr
)
394 DrvSetLayerPaletteEntries(HDC hdc
, INT iLayerPlane
, INT iStart
,
395 INT cEntries
, CONST COLORREF
*pcr
)
403 DrvRealizeLayerPalette(HDC hdc
, INT iLayerPlane
, BOOL bRealize
)
410 /* Only used by the wgl code, but have it here to avoid exporting the
411 * pixelformat.h functionality.
414 stw_pixelformat_choose(HDC hdc
, CONST PIXELFORMATDESCRIPTOR
*ppfd
)
423 count
= stw_pixelformat_get_extended_count();
427 for (index
= 1; index
<= count
; index
++) {
429 const struct stw_pixelformat_info
*pfi
= stw_pixelformat_get_info(index
);
431 if (!(ppfd
->dwFlags
& PFD_DOUBLEBUFFER_DONTCARE
) &&
432 !!(ppfd
->dwFlags
& PFD_DOUBLEBUFFER
) !=
433 !!(pfi
->pfd
.dwFlags
& PFD_DOUBLEBUFFER
))
437 * - Enabling a feature (depth, stencil...) is given highest priority.
438 * - Giving as many bits as requested is given medium priority.
439 * - Giving no more bits than requested is given lowest priority.
442 /* FIXME: Take in account individual channel bits */
443 if (ppfd
->cColorBits
&& !pfi
->pfd
.cColorBits
)
445 else if (ppfd
->cColorBits
> pfi
->pfd
.cColorBits
)
447 else if (ppfd
->cColorBits
< pfi
->pfd
.cColorBits
)
450 if (ppfd
->cDepthBits
&& !pfi
->pfd
.cDepthBits
)
452 else if (ppfd
->cDepthBits
> pfi
->pfd
.cDepthBits
)
454 else if (ppfd
->cDepthBits
< pfi
->pfd
.cDepthBits
)
457 if (ppfd
->cStencilBits
&& !pfi
->pfd
.cStencilBits
)
459 else if (ppfd
->cStencilBits
> pfi
->pfd
.cStencilBits
)
461 else if (ppfd
->cStencilBits
< pfi
->pfd
.cStencilBits
)
464 if (ppfd
->cAlphaBits
&& !pfi
->pfd
.cAlphaBits
)
466 else if (ppfd
->cAlphaBits
> pfi
->pfd
.cAlphaBits
)
468 else if (ppfd
->cAlphaBits
< pfi
->pfd
.cAlphaBits
)
471 if (delta
< bestdelta
) {