gallium: remove boolean from state tracker APIs
[mesa.git] / src / gallium / state_trackers / wgl / stw_st.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 LunarG Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Chia-I Wu <olv@lunarg.com>
26 */
27
28 #include "util/u_memory.h"
29 #include "util/u_inlines.h"
30 #include "util/u_atomic.h"
31 #include "state_tracker/st_gl_api.h" /* for st_gl_api_create */
32
33 #include "stw_st.h"
34 #include "stw_device.h"
35 #include "stw_framebuffer.h"
36 #include "stw_pixelformat.h"
37
38 struct stw_st_framebuffer {
39 struct st_framebuffer_iface base;
40
41 struct stw_framebuffer *fb;
42 struct st_visual stvis;
43
44 struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
45 unsigned texture_width, texture_height;
46 unsigned texture_mask;
47 };
48
49 static uint32_t stwfb_ID = 0;
50
51 /**
52 * Is the given mutex held by the calling thread?
53 */
54 bool
55 stw_own_mutex(const CRITICAL_SECTION *cs)
56 {
57 // We can't compare OwningThread with our thread handle/id (see
58 // http://stackoverflow.com/a/12675635 ) but we can compare with the
59 // OwningThread member of a critical section we know we own.
60 CRITICAL_SECTION dummy;
61 InitializeCriticalSection(&dummy);
62 EnterCriticalSection(&dummy);
63 if (0)
64 _debug_printf("%p %p\n", cs->OwningThread, dummy.OwningThread);
65 bool ret = cs->OwningThread == dummy.OwningThread;
66 LeaveCriticalSection(&dummy);
67 DeleteCriticalSection(&dummy);
68 return ret;
69 }
70
71
72 /**
73 * Remove outdated textures and create the requested ones.
74 */
75 static void
76 stw_st_framebuffer_validate_locked(struct st_framebuffer_iface *stfb,
77 unsigned width, unsigned height,
78 unsigned mask)
79 {
80 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
81 struct pipe_resource templ;
82 unsigned i;
83
84 /* remove outdated textures */
85 if (stwfb->texture_width != width || stwfb->texture_height != height) {
86 for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
87 pipe_resource_reference(&stwfb->textures[i], NULL);
88 }
89
90 memset(&templ, 0, sizeof(templ));
91 templ.target = PIPE_TEXTURE_2D;
92 templ.width0 = width;
93 templ.height0 = height;
94 templ.depth0 = 1;
95 templ.array_size = 1;
96 templ.last_level = 0;
97 templ.nr_samples = stwfb->stvis.samples;
98 templ.nr_storage_samples = stwfb->stvis.samples;;
99
100 for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
101 enum pipe_format format;
102 unsigned bind;
103
104 /* the texture already exists or not requested */
105 if (stwfb->textures[i] || !(mask & (1 << i))) {
106 /* remember the texture */
107 if (stwfb->textures[i])
108 mask |= (1 << i);
109 continue;
110 }
111
112 switch (i) {
113 case ST_ATTACHMENT_FRONT_LEFT:
114 case ST_ATTACHMENT_BACK_LEFT:
115 format = stwfb->stvis.color_format;
116 bind = PIPE_BIND_DISPLAY_TARGET |
117 PIPE_BIND_SAMPLER_VIEW |
118 PIPE_BIND_RENDER_TARGET;
119 break;
120 case ST_ATTACHMENT_DEPTH_STENCIL:
121 format = stwfb->stvis.depth_stencil_format;
122 bind = PIPE_BIND_DEPTH_STENCIL;
123 break;
124 default:
125 format = PIPE_FORMAT_NONE;
126 break;
127 }
128
129 if (format != PIPE_FORMAT_NONE) {
130 templ.format = format;
131 templ.bind = bind;
132
133 stwfb->textures[i] =
134 stw_dev->screen->resource_create(stw_dev->screen, &templ);
135 }
136 }
137
138 stwfb->texture_width = width;
139 stwfb->texture_height = height;
140 stwfb->texture_mask = mask;
141 }
142
143 static bool
144 stw_st_framebuffer_validate(struct st_context_iface *stctx,
145 struct st_framebuffer_iface *stfb,
146 const enum st_attachment_type *statts,
147 unsigned count,
148 struct pipe_resource **out)
149 {
150 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
151 unsigned statt_mask, i;
152
153 statt_mask = 0x0;
154 for (i = 0; i < count; i++)
155 statt_mask |= 1 << statts[i];
156
157 stw_framebuffer_lock(stwfb->fb);
158
159 if (stwfb->fb->must_resize || (statt_mask & ~stwfb->texture_mask)) {
160 stw_st_framebuffer_validate_locked(&stwfb->base,
161 stwfb->fb->width, stwfb->fb->height, statt_mask);
162 stwfb->fb->must_resize = FALSE;
163 }
164
165 for (i = 0; i < count; i++)
166 pipe_resource_reference(&out[i], stwfb->textures[statts[i]]);
167
168 stw_framebuffer_unlock(stwfb->fb);
169
170 return true;
171 }
172
173 /**
174 * Present an attachment of the framebuffer.
175 */
176 static bool
177 stw_st_framebuffer_present_locked(HDC hdc,
178 struct st_framebuffer_iface *stfb,
179 enum st_attachment_type statt)
180 {
181 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
182 struct pipe_resource *resource;
183
184 assert(stw_own_mutex(&stwfb->fb->mutex));
185
186 resource = stwfb->textures[statt];
187 if (resource) {
188 stw_framebuffer_present_locked(hdc, stwfb->fb, resource);
189 }
190 else {
191 stw_framebuffer_unlock(stwfb->fb);
192 }
193
194 assert(!stw_own_mutex(&stwfb->fb->mutex));
195
196 return true;
197 }
198
199 static bool
200 stw_st_framebuffer_flush_front(struct st_context_iface *stctx,
201 struct st_framebuffer_iface *stfb,
202 enum st_attachment_type statt)
203 {
204 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
205 bool ret;
206 HDC hDC;
207
208 stw_framebuffer_lock(stwfb->fb);
209
210 /* We must not cache HDCs anywhere, as they can be invalidated by the
211 * application, or screen resolution changes. */
212
213 hDC = GetDC(stwfb->fb->hWnd);
214
215 ret = stw_st_framebuffer_present_locked(hDC, &stwfb->base, statt);
216
217 ReleaseDC(stwfb->fb->hWnd, hDC);
218
219 return ret;
220 }
221
222 /**
223 * Create a framebuffer interface.
224 */
225 struct st_framebuffer_iface *
226 stw_st_create_framebuffer(struct stw_framebuffer *fb)
227 {
228 struct stw_st_framebuffer *stwfb;
229
230 stwfb = CALLOC_STRUCT(stw_st_framebuffer);
231 if (!stwfb)
232 return NULL;
233
234 stwfb->fb = fb;
235 stwfb->stvis = fb->pfi->stvis;
236 stwfb->base.ID = p_atomic_inc_return(&stwfb_ID);
237 stwfb->base.state_manager = stw_dev->smapi;
238
239 stwfb->base.visual = &stwfb->stvis;
240 p_atomic_set(&stwfb->base.stamp, 1);
241 stwfb->base.flush_front = stw_st_framebuffer_flush_front;
242 stwfb->base.validate = stw_st_framebuffer_validate;
243
244 return &stwfb->base;
245 }
246
247 /**
248 * Destroy a framebuffer interface.
249 */
250 void
251 stw_st_destroy_framebuffer_locked(struct st_framebuffer_iface *stfb)
252 {
253 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
254 int i;
255
256 for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
257 pipe_resource_reference(&stwfb->textures[i], NULL);
258
259 /* Notify the st manager that the framebuffer interface is no
260 * longer valid.
261 */
262 stw_dev->stapi->destroy_drawable(stw_dev->stapi, &stwfb->base);
263
264 FREE(stwfb);
265 }
266
267 /**
268 * Swap the buffers of the given framebuffer.
269 */
270 bool
271 stw_st_swap_framebuffer_locked(HDC hdc, struct st_framebuffer_iface *stfb)
272 {
273 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
274 unsigned front = ST_ATTACHMENT_FRONT_LEFT, back = ST_ATTACHMENT_BACK_LEFT;
275 struct pipe_resource *ptex;
276 unsigned mask;
277
278 /* swap the textures */
279 ptex = stwfb->textures[front];
280 stwfb->textures[front] = stwfb->textures[back];
281 stwfb->textures[back] = ptex;
282
283 /* convert to mask */
284 front = 1 << front;
285 back = 1 << back;
286
287 /* swap the bits in mask */
288 mask = stwfb->texture_mask & ~(front | back);
289 if (stwfb->texture_mask & front)
290 mask |= back;
291 if (stwfb->texture_mask & back)
292 mask |= front;
293 stwfb->texture_mask = mask;
294
295 front = ST_ATTACHMENT_FRONT_LEFT;
296 return stw_st_framebuffer_present_locked(hdc, &stwfb->base, front);
297 }
298
299
300 /**
301 * Return the pipe_resource that correspond to given buffer.
302 */
303 struct pipe_resource *
304 stw_get_framebuffer_resource(struct st_framebuffer_iface *stfb,
305 enum st_attachment_type att)
306 {
307 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
308 return stwfb->textures[att];
309 }
310
311
312 /**
313 * Create an st_api of the state tracker.
314 */
315 struct st_api *
316 stw_st_create_api(void)
317 {
318 return st_gl_api_create();
319 }