b41171a9195b12da38201cb2f663b31a05bae443
[mesa.git] / src / gallium / state_trackers / wgl / stw_st.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 LunarG Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Chia-I Wu <olv@lunarg.com>
26 */
27
28 #include "util/u_memory.h"
29 #include "util/u_inlines.h"
30 #include "util/u_atomic.h"
31 #include "state_tracker/st_gl_api.h" /* for st_gl_api_create */
32
33 #include "stw_st.h"
34 #include "stw_device.h"
35 #include "stw_framebuffer.h"
36 #include "stw_pixelformat.h"
37
38 struct stw_st_framebuffer {
39 struct st_framebuffer_iface base;
40
41 struct stw_framebuffer *fb;
42 struct st_visual stvis;
43
44 struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
45 unsigned texture_width, texture_height;
46 unsigned texture_mask;
47 };
48
49 static inline struct stw_st_framebuffer *
50 stw_st_framebuffer(struct st_framebuffer_iface *stfb)
51 {
52 return (struct stw_st_framebuffer *) stfb;
53 }
54
55 /**
56 * Remove outdated textures and create the requested ones.
57 */
58 static void
59 stw_st_framebuffer_validate_locked(struct st_framebuffer_iface *stfb,
60 unsigned width, unsigned height,
61 unsigned mask)
62 {
63 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
64 struct pipe_resource templ;
65 unsigned i;
66
67 /* remove outdated textures */
68 if (stwfb->texture_width != width || stwfb->texture_height != height) {
69 for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
70 pipe_resource_reference(&stwfb->textures[i], NULL);
71 }
72
73 memset(&templ, 0, sizeof(templ));
74 templ.target = PIPE_TEXTURE_2D;
75 templ.width0 = width;
76 templ.height0 = height;
77 templ.depth0 = 1;
78 templ.array_size = 1;
79 templ.last_level = 0;
80 templ.nr_samples = stwfb->stvis.samples;
81
82 for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
83 enum pipe_format format;
84 unsigned bind;
85
86 /* the texture already exists or not requested */
87 if (stwfb->textures[i] || !(mask & (1 << i))) {
88 /* remember the texture */
89 if (stwfb->textures[i])
90 mask |= (1 << i);
91 continue;
92 }
93
94 switch (i) {
95 case ST_ATTACHMENT_FRONT_LEFT:
96 case ST_ATTACHMENT_BACK_LEFT:
97 format = stwfb->stvis.color_format;
98 bind = PIPE_BIND_DISPLAY_TARGET |
99 PIPE_BIND_SAMPLER_VIEW |
100 PIPE_BIND_RENDER_TARGET;
101 break;
102 case ST_ATTACHMENT_DEPTH_STENCIL:
103 format = stwfb->stvis.depth_stencil_format;
104 bind = PIPE_BIND_DEPTH_STENCIL;
105 break;
106 default:
107 format = PIPE_FORMAT_NONE;
108 break;
109 }
110
111 if (format != PIPE_FORMAT_NONE) {
112 templ.format = format;
113 templ.bind = bind;
114
115 stwfb->textures[i] =
116 stw_dev->screen->resource_create(stw_dev->screen, &templ);
117 }
118 }
119
120 stwfb->texture_width = width;
121 stwfb->texture_height = height;
122 stwfb->texture_mask = mask;
123 }
124
125 static boolean
126 stw_st_framebuffer_validate(struct st_context_iface *stctx,
127 struct st_framebuffer_iface *stfb,
128 const enum st_attachment_type *statts,
129 unsigned count,
130 struct pipe_resource **out)
131 {
132 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
133 unsigned statt_mask, i;
134
135 statt_mask = 0x0;
136 for (i = 0; i < count; i++)
137 statt_mask |= 1 << statts[i];
138
139 pipe_mutex_lock(stwfb->fb->mutex);
140
141 if (stwfb->fb->must_resize || (statt_mask & ~stwfb->texture_mask)) {
142 stw_st_framebuffer_validate_locked(&stwfb->base,
143 stwfb->fb->width, stwfb->fb->height, statt_mask);
144 stwfb->fb->must_resize = FALSE;
145 }
146
147 for (i = 0; i < count; i++) {
148 out[i] = NULL;
149 pipe_resource_reference(&out[i], stwfb->textures[statts[i]]);
150 }
151
152 stw_framebuffer_release(stwfb->fb);
153
154 return TRUE;
155 }
156
157 /**
158 * Present an attachment of the framebuffer.
159 */
160 static boolean
161 stw_st_framebuffer_present_locked(HDC hdc,
162 struct st_framebuffer_iface *stfb,
163 enum st_attachment_type statt)
164 {
165 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
166 struct pipe_resource *resource;
167
168 resource = stwfb->textures[statt];
169 if (resource) {
170 stw_framebuffer_present_locked(hdc, stwfb->fb, resource);
171 }
172
173 return TRUE;
174 }
175
176 static boolean
177 stw_st_framebuffer_flush_front(struct st_context_iface *stctx,
178 struct st_framebuffer_iface *stfb,
179 enum st_attachment_type statt)
180 {
181 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
182 boolean ret;
183 HDC hDC;
184
185 pipe_mutex_lock(stwfb->fb->mutex);
186
187 /* We must not cache HDCs anywhere, as they can be invalidated by the
188 * application, or screen resolution changes. */
189
190 hDC = GetDC(stwfb->fb->hWnd);
191
192 ret = stw_st_framebuffer_present_locked(hDC, &stwfb->base, statt);
193
194 ReleaseDC(stwfb->fb->hWnd, hDC);
195
196 return ret;
197 }
198
199 /**
200 * Create a framebuffer interface.
201 */
202 struct st_framebuffer_iface *
203 stw_st_create_framebuffer(struct stw_framebuffer *fb)
204 {
205 struct stw_st_framebuffer *stwfb;
206
207 stwfb = CALLOC_STRUCT(stw_st_framebuffer);
208 if (!stwfb)
209 return NULL;
210
211 stwfb->fb = fb;
212 stwfb->stvis = fb->pfi->stvis;
213
214 stwfb->base.visual = &stwfb->stvis;
215 p_atomic_set(&stwfb->base.stamp, 1);
216 stwfb->base.flush_front = stw_st_framebuffer_flush_front;
217 stwfb->base.validate = stw_st_framebuffer_validate;
218
219 return &stwfb->base;
220 }
221
222 /**
223 * Destroy a framebuffer interface.
224 */
225 void
226 stw_st_destroy_framebuffer_locked(struct st_framebuffer_iface *stfb)
227 {
228 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
229 int i;
230
231 for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
232 pipe_resource_reference(&stwfb->textures[i], NULL);
233
234 FREE(stwfb);
235 }
236
237 /**
238 * Swap the buffers of the given framebuffer.
239 */
240 boolean
241 stw_st_swap_framebuffer_locked(HDC hdc, struct st_framebuffer_iface *stfb)
242 {
243 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
244 unsigned front = ST_ATTACHMENT_FRONT_LEFT, back = ST_ATTACHMENT_BACK_LEFT;
245 struct pipe_resource *ptex;
246 unsigned mask;
247
248 /* swap the textures */
249 ptex = stwfb->textures[front];
250 stwfb->textures[front] = stwfb->textures[back];
251 stwfb->textures[back] = ptex;
252
253 /* convert to mask */
254 front = 1 << front;
255 back = 1 << back;
256
257 /* swap the bits in mask */
258 mask = stwfb->texture_mask & ~(front | back);
259 if (stwfb->texture_mask & front)
260 mask |= back;
261 if (stwfb->texture_mask & back)
262 mask |= front;
263 stwfb->texture_mask = mask;
264
265 front = ST_ATTACHMENT_FRONT_LEFT;
266 return stw_st_framebuffer_present_locked(hdc, &stwfb->base, front);
267 }
268
269
270 /**
271 * Return the pipe_resource that correspond to given buffer.
272 */
273 struct pipe_resource *
274 stw_get_framebuffer_resource(struct st_framebuffer_iface *stfb,
275 enum st_attachment_type att)
276 {
277 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
278 return stwfb->textures[att];
279 }
280
281
282 /**
283 * Create an st_api of the state tracker.
284 */
285 struct st_api *
286 stw_st_create_api(void)
287 {
288 return st_gl_api_create();
289 }