Merge remote branch 'origin/master' into nvc0-new
[mesa.git] / src / gallium / state_trackers / wgl / stw_st.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.9
4 *
5 * Copyright (C) 2010 LunarG Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Chia-I Wu <olv@lunarg.com>
26 */
27
28 #include "util/u_memory.h"
29 #include "util/u_inlines.h"
30 #include "state_tracker/st_gl_api.h" /* for st_gl_api_create */
31
32 #include "stw_st.h"
33 #include "stw_device.h"
34 #include "stw_framebuffer.h"
35 #include "stw_pixelformat.h"
36
37 struct stw_st_framebuffer {
38 struct st_framebuffer_iface base;
39
40 struct stw_framebuffer *fb;
41 struct st_visual stvis;
42
43 struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
44 unsigned texture_width, texture_height;
45 unsigned texture_mask;
46 };
47
48 static INLINE struct stw_st_framebuffer *
49 stw_st_framebuffer(struct st_framebuffer_iface *stfb)
50 {
51 return (struct stw_st_framebuffer *) stfb;
52 }
53
54 /**
55 * Remove outdated textures and create the requested ones.
56 */
57 static void
58 stw_st_framebuffer_validate_locked(struct st_framebuffer_iface *stfb,
59 unsigned width, unsigned height,
60 unsigned mask)
61 {
62 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
63 struct pipe_resource templ;
64 unsigned i;
65
66 /* remove outdated textures */
67 if (stwfb->texture_width != width || stwfb->texture_height != height) {
68 for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
69 pipe_resource_reference(&stwfb->textures[i], NULL);
70 }
71
72 memset(&templ, 0, sizeof(templ));
73 templ.target = PIPE_TEXTURE_2D;
74 templ.width0 = width;
75 templ.height0 = height;
76 templ.depth0 = 1;
77 templ.array_size = 1;
78 templ.last_level = 0;
79
80 for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
81 enum pipe_format format;
82 unsigned bind;
83
84 /* the texture already exists or not requested */
85 if (stwfb->textures[i] || !(mask & (1 << i))) {
86 /* remember the texture */
87 if (stwfb->textures[i])
88 mask |= (1 << i);
89 continue;
90 }
91
92 switch (i) {
93 case ST_ATTACHMENT_FRONT_LEFT:
94 case ST_ATTACHMENT_BACK_LEFT:
95 format = stwfb->stvis.color_format;
96 bind = PIPE_BIND_DISPLAY_TARGET |
97 PIPE_BIND_RENDER_TARGET;
98 break;
99 case ST_ATTACHMENT_DEPTH_STENCIL:
100 format = stwfb->stvis.depth_stencil_format;
101 bind = PIPE_BIND_DEPTH_STENCIL;
102 break;
103 default:
104 format = PIPE_FORMAT_NONE;
105 break;
106 }
107
108 if (format != PIPE_FORMAT_NONE) {
109 templ.format = format;
110 templ.bind = bind;
111
112 stwfb->textures[i] =
113 stw_dev->screen->resource_create(stw_dev->screen, &templ);
114 }
115 }
116
117 stwfb->texture_width = width;
118 stwfb->texture_height = height;
119 stwfb->texture_mask = mask;
120 }
121
122 static boolean
123 stw_st_framebuffer_validate(struct st_framebuffer_iface *stfb,
124 const enum st_attachment_type *statts,
125 unsigned count,
126 struct pipe_resource **out)
127 {
128 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
129 unsigned statt_mask, i;
130
131 statt_mask = 0x0;
132 for (i = 0; i < count; i++)
133 statt_mask |= 1 << statts[i];
134
135 pipe_mutex_lock(stwfb->fb->mutex);
136
137 if (stwfb->fb->must_resize || (statt_mask & ~stwfb->texture_mask)) {
138 stw_st_framebuffer_validate_locked(&stwfb->base,
139 stwfb->fb->width, stwfb->fb->height, statt_mask);
140 stwfb->fb->must_resize = FALSE;
141 }
142
143 for (i = 0; i < count; i++) {
144 out[i] = NULL;
145 pipe_resource_reference(&out[i], stwfb->textures[statts[i]]);
146 }
147
148 stw_framebuffer_release(stwfb->fb);
149
150 return TRUE;
151 }
152
153 /**
154 * Present an attachment of the framebuffer.
155 */
156 static boolean
157 stw_st_framebuffer_present_locked(struct st_framebuffer_iface *stfb,
158 enum st_attachment_type statt)
159 {
160 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
161 struct pipe_resource *resource;
162
163 resource = stwfb->textures[statt];
164 if (resource) {
165 stw_framebuffer_present_locked(stwfb->fb->hDC, stwfb->fb, resource);
166 }
167
168 return TRUE;
169 }
170
171 static boolean
172 stw_st_framebuffer_flush_front(struct st_framebuffer_iface *stfb,
173 enum st_attachment_type statt)
174 {
175 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
176
177 pipe_mutex_lock(stwfb->fb->mutex);
178
179 return stw_st_framebuffer_present_locked(&stwfb->base, statt);
180 }
181
182 /**
183 * Create a framebuffer interface.
184 */
185 struct st_framebuffer_iface *
186 stw_st_create_framebuffer(struct stw_framebuffer *fb)
187 {
188 struct stw_st_framebuffer *stwfb;
189
190 stwfb = CALLOC_STRUCT(stw_st_framebuffer);
191 if (!stwfb)
192 return NULL;
193
194 stwfb->fb = fb;
195 stwfb->stvis = fb->pfi->stvis;
196
197 stwfb->base.visual = &stwfb->stvis;
198 stwfb->base.flush_front = stw_st_framebuffer_flush_front;
199 stwfb->base.validate = stw_st_framebuffer_validate;
200
201 return &stwfb->base;
202 }
203
204 /**
205 * Destroy a framebuffer interface.
206 */
207 void
208 stw_st_destroy_framebuffer_locked(struct st_framebuffer_iface *stfb)
209 {
210 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
211 int i;
212
213 for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
214 pipe_resource_reference(&stwfb->textures[i], NULL);
215
216 FREE(stwfb);
217 }
218
219 /**
220 * Swap the buffers of the given framebuffer.
221 */
222 boolean
223 stw_st_swap_framebuffer_locked(struct st_framebuffer_iface *stfb)
224 {
225 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
226 unsigned front = ST_ATTACHMENT_FRONT_LEFT, back = ST_ATTACHMENT_BACK_LEFT;
227 struct pipe_resource *ptex;
228 unsigned mask;
229
230 /* swap the textures */
231 ptex = stwfb->textures[front];
232 stwfb->textures[front] = stwfb->textures[back];
233 stwfb->textures[back] = ptex;
234
235 /* convert to mask */
236 front = 1 << front;
237 back = 1 << back;
238
239 /* swap the bits in mask */
240 mask = stwfb->texture_mask & ~(front | back);
241 if (stwfb->texture_mask & front)
242 mask |= back;
243 if (stwfb->texture_mask & back)
244 mask |= front;
245 stwfb->texture_mask = mask;
246
247 front = ST_ATTACHMENT_FRONT_LEFT;
248 return stw_st_framebuffer_present_locked(&stwfb->base, front);
249 }
250
251 /**
252 * Create an st_api of the state tracker.
253 */
254 struct st_api *
255 stw_st_create_api(void)
256 {
257 return st_gl_api_create();
258 }