pipe-loader: remove config from pipe_loader_create_screen
[mesa.git] / src / gallium / state_trackers / xa / xa_composite.c
1 /**********************************************************
2 * Copyright 2009-2011 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 *********************************************************
25 * Authors:
26 * Zack Rusin <zackr-at-vmware-dot-com>
27 * Thomas Hellstrom <thellstrom-at-vmware-dot-com>
28 */
29
30 #include "xa_composite.h"
31 #include "xa_context.h"
32 #include "xa_priv.h"
33 #include "cso_cache/cso_context.h"
34 #include "util/u_sampler.h"
35 #include "util/u_inlines.h"
36
37
38 /*XXX also in Xrender.h but the including it here breaks compilition */
39 #define XFixedToDouble(f) (((double) (f)) / 65536.)
40
41 struct xa_composite_blend {
42 unsigned op : 8;
43
44 unsigned alpha_dst : 4;
45 unsigned alpha_src : 4;
46
47 unsigned rgb_src : 8; /**< PIPE_BLENDFACTOR_x */
48 unsigned rgb_dst : 8; /**< PIPE_BLENDFACTOR_x */
49 };
50
51 #define XA_BLEND_OP_OVER 3
52 static const struct xa_composite_blend xa_blends[] = {
53 { xa_op_clear,
54 0, 0, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ZERO},
55 { xa_op_src,
56 0, 0, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ZERO},
57 { xa_op_dst,
58 0, 0, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ONE},
59 { xa_op_over,
60 0, 1, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
61 { xa_op_over_reverse,
62 1, 0, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_ONE},
63 { xa_op_in,
64 1, 0, PIPE_BLENDFACTOR_DST_ALPHA, PIPE_BLENDFACTOR_ZERO},
65 { xa_op_in_reverse,
66 0, 1, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_SRC_ALPHA},
67 { xa_op_out,
68 1, 0, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_ZERO},
69 { xa_op_out_reverse,
70 0, 1, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
71 { xa_op_atop,
72 1, 1, PIPE_BLENDFACTOR_DST_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
73 { xa_op_atop_reverse,
74 1, 1, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_SRC_ALPHA},
75 { xa_op_xor,
76 1, 1, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
77 { xa_op_add,
78 0, 0, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ONE},
79 };
80
81 /*
82 * The alpha value stored in a L8 texture is read by the
83 * hardware as color, and R8 is read as red. The source alpha value
84 * at the end of the fragment shader is stored in all color channels,
85 * so the correct approach is to blend using DST_COLOR instead of
86 * DST_ALPHA and then output any color channel (L8) or the red channel (R8).
87 */
88 static unsigned
89 xa_convert_blend_for_luminance(unsigned factor)
90 {
91 switch(factor) {
92 case PIPE_BLENDFACTOR_DST_ALPHA:
93 return PIPE_BLENDFACTOR_DST_COLOR;
94 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
95 return PIPE_BLENDFACTOR_INV_DST_COLOR;
96 default:
97 break;
98 }
99 return factor;
100 }
101
102 static boolean
103 blend_for_op(struct xa_composite_blend *blend,
104 enum xa_composite_op op,
105 struct xa_picture *src_pic,
106 struct xa_picture *mask_pic,
107 struct xa_picture *dst_pic)
108 {
109 const int num_blends =
110 sizeof(xa_blends)/sizeof(struct xa_composite_blend);
111 int i;
112 boolean supported = FALSE;
113
114 /*
115 * Temporarily disable component alpha since it appears buggy.
116 */
117 if (mask_pic && mask_pic->component_alpha)
118 return FALSE;
119
120 /*
121 * our default in case something goes wrong
122 */
123 *blend = xa_blends[XA_BLEND_OP_OVER];
124
125 for (i = 0; i < num_blends; ++i) {
126 if (xa_blends[i].op == op) {
127 *blend = xa_blends[i];
128 supported = TRUE;
129 }
130 }
131
132 if (!dst_pic->srf)
133 return supported;
134
135 if ((dst_pic->srf->tex->format == PIPE_FORMAT_L8_UNORM ||
136 dst_pic->srf->tex->format == PIPE_FORMAT_R8_UNORM)) {
137 blend->rgb_src = xa_convert_blend_for_luminance(blend->rgb_src);
138 blend->rgb_dst = xa_convert_blend_for_luminance(blend->rgb_dst);
139 }
140
141 /*
142 * If there's no dst alpha channel, adjust the blend op so that we'll treat
143 * it as always 1.
144 */
145
146 if (xa_format_a(dst_pic->pict_format) == 0 && blend->alpha_dst) {
147 if (blend->rgb_src == PIPE_BLENDFACTOR_DST_ALPHA)
148 blend->rgb_src = PIPE_BLENDFACTOR_ONE;
149 else if (blend->rgb_src == PIPE_BLENDFACTOR_INV_DST_ALPHA)
150 blend->rgb_src = PIPE_BLENDFACTOR_ZERO;
151 }
152
153 /*
154 * If the source alpha is being used, then we should only be in a case where
155 * the source blend factor is 0, and the source blend value is the mask
156 * channels multiplied by the source picture's alpha.
157 */
158 if (mask_pic && mask_pic->component_alpha &&
159 xa_format_rgb(mask_pic->pict_format) &&
160 blend->alpha_src) {
161 if (blend->rgb_dst == PIPE_BLENDFACTOR_SRC_ALPHA) {
162 blend->rgb_dst = PIPE_BLENDFACTOR_SRC_COLOR;
163 } else if (blend->rgb_dst == PIPE_BLENDFACTOR_INV_SRC_ALPHA) {
164 blend->rgb_dst = PIPE_BLENDFACTOR_INV_SRC_COLOR;
165 }
166 }
167
168 return supported;
169 }
170
171
172 static inline int
173 xa_repeat_to_gallium(int mode)
174 {
175 switch(mode) {
176 case xa_wrap_clamp_to_border:
177 return PIPE_TEX_WRAP_CLAMP_TO_BORDER;
178 case xa_wrap_repeat:
179 return PIPE_TEX_WRAP_REPEAT;
180 case xa_wrap_mirror_repeat:
181 return PIPE_TEX_WRAP_MIRROR_REPEAT;
182 case xa_wrap_clamp_to_edge:
183 return PIPE_TEX_WRAP_CLAMP_TO_EDGE;
184 default:
185 break;
186 }
187 return PIPE_TEX_WRAP_REPEAT;
188 }
189
190 static inline boolean
191 xa_filter_to_gallium(int xrender_filter, int *out_filter)
192 {
193
194 switch (xrender_filter) {
195 case xa_filter_nearest:
196 *out_filter = PIPE_TEX_FILTER_NEAREST;
197 break;
198 case xa_filter_linear:
199 *out_filter = PIPE_TEX_FILTER_LINEAR;
200 break;
201 default:
202 *out_filter = PIPE_TEX_FILTER_NEAREST;
203 return FALSE;
204 }
205 return TRUE;
206 }
207
208 static int
209 xa_is_filter_accelerated(struct xa_picture *pic)
210 {
211 int filter;
212 if (pic && !xa_filter_to_gallium(pic->filter, &filter))
213 return 0;
214 return 1;
215 }
216
217 XA_EXPORT int
218 xa_composite_check_accelerated(const struct xa_composite *comp)
219 {
220 struct xa_composite_blend blend;
221 struct xa_picture *src_pic = comp->src;
222
223 if (!xa_is_filter_accelerated(src_pic) ||
224 !xa_is_filter_accelerated(comp->mask)) {
225 return -XA_ERR_INVAL;
226 }
227
228
229 if (src_pic->src_pict) {
230 if (src_pic->src_pict->type != xa_src_pict_solid_fill)
231 return -XA_ERR_INVAL;
232
233 /*
234 * Currently we don't support solid fill with a mask.
235 * We can easily do that, but that would require shader,
236 * sampler view setup and vertex setup modification.
237 */
238 if (comp->mask)
239 return -XA_ERR_INVAL;
240 }
241
242 if (blend_for_op(&blend, comp->op, comp->src, comp->mask, comp->dst)) {
243 struct xa_picture *mask = comp->mask;
244 if (mask && mask->component_alpha &&
245 xa_format_rgb(mask->pict_format)) {
246 if (blend.alpha_src && blend.rgb_src != PIPE_BLENDFACTOR_ZERO) {
247 return -XA_ERR_INVAL;
248 }
249 }
250
251 return XA_ERR_NONE;
252 }
253 return -XA_ERR_INVAL;
254 }
255
256 static int
257 bind_composite_blend_state(struct xa_context *ctx,
258 const struct xa_composite *comp)
259 {
260 struct xa_composite_blend blend_opt;
261 struct pipe_blend_state blend;
262
263 if (!blend_for_op(&blend_opt, comp->op, comp->src, comp->mask, comp->dst))
264 return -XA_ERR_INVAL;
265
266 memset(&blend, 0, sizeof(struct pipe_blend_state));
267 blend.rt[0].blend_enable = 1;
268 blend.rt[0].colormask = PIPE_MASK_RGBA;
269
270 blend.rt[0].rgb_src_factor = blend_opt.rgb_src;
271 blend.rt[0].alpha_src_factor = blend_opt.rgb_src;
272 blend.rt[0].rgb_dst_factor = blend_opt.rgb_dst;
273 blend.rt[0].alpha_dst_factor = blend_opt.rgb_dst;
274
275 cso_set_blend(ctx->cso, &blend);
276 return XA_ERR_NONE;
277 }
278
279 static unsigned int
280 picture_format_fixups(struct xa_picture *src_pic,
281 int mask)
282 {
283 boolean set_alpha = FALSE;
284 boolean swizzle = FALSE;
285 unsigned ret = 0;
286 struct xa_surface *src = src_pic->srf;
287 enum xa_formats src_hw_format, src_pic_format;
288 enum xa_surface_type src_hw_type, src_pic_type;
289
290 if (!src)
291 return 0;
292
293 src_hw_format = xa_surface_format(src);
294 src_pic_format = src_pic->pict_format;
295
296 set_alpha = (xa_format_type_is_color(src_pic_format) &&
297 xa_format_a(src_pic_format) == 0);
298
299 if (set_alpha)
300 ret |= mask ? FS_MASK_SET_ALPHA : FS_SRC_SET_ALPHA;
301
302 if (src_hw_format == src_pic_format) {
303 if (src->tex->format == PIPE_FORMAT_L8_UNORM ||
304 src->tex->format == PIPE_FORMAT_R8_UNORM)
305 return ((mask) ? FS_MASK_LUMINANCE : FS_SRC_LUMINANCE);
306
307 return ret;
308 }
309
310 src_hw_type = xa_format_type(src_hw_format);
311 src_pic_type = xa_format_type(src_pic_format);
312
313 swizzle = ((src_hw_type == xa_type_argb &&
314 src_pic_type == xa_type_abgr) ||
315 ((src_hw_type == xa_type_abgr &&
316 src_pic_type == xa_type_argb)));
317
318 if (!swizzle && (src_hw_type != src_pic_type))
319 return ret;
320
321 if (swizzle)
322 ret |= mask ? FS_MASK_SWIZZLE_RGB : FS_SRC_SWIZZLE_RGB;
323
324 return ret;
325 }
326
327 static int
328 bind_shaders(struct xa_context *ctx, const struct xa_composite *comp)
329 {
330 unsigned vs_traits = 0, fs_traits = 0;
331 struct xa_shader shader;
332 struct xa_picture *src_pic = comp->src;
333 struct xa_picture *mask_pic = comp->mask;
334
335 ctx->has_solid_color = FALSE;
336
337 if (src_pic) {
338 if (src_pic->wrap == xa_wrap_clamp_to_border && src_pic->has_transform)
339 fs_traits |= FS_SRC_REPEAT_NONE;
340
341 if (src_pic->src_pict) {
342 if (src_pic->src_pict->type == xa_src_pict_solid_fill) {
343 fs_traits |= FS_SOLID_FILL | FS_FILL;
344 vs_traits |= VS_SOLID_FILL;
345 xa_pixel_to_float4(src_pic->src_pict->solid_fill.color,
346 ctx->solid_color);
347 ctx->has_solid_color = TRUE;
348 }
349 } else {
350 fs_traits |= FS_COMPOSITE;
351 vs_traits |= VS_COMPOSITE;
352 }
353
354 fs_traits |= picture_format_fixups(src_pic, 0);
355 }
356
357 if (mask_pic) {
358 vs_traits |= VS_MASK;
359 fs_traits |= FS_MASK;
360 if (mask_pic->wrap == xa_wrap_clamp_to_border &&
361 mask_pic->has_transform)
362 fs_traits |= FS_MASK_REPEAT_NONE;
363
364 if (mask_pic->component_alpha) {
365 struct xa_composite_blend blend;
366 if (!blend_for_op(&blend, comp->op, src_pic, mask_pic, NULL))
367 return -XA_ERR_INVAL;
368
369 if (blend.alpha_src) {
370 fs_traits |= FS_CA_SRCALPHA;
371 } else
372 fs_traits |= FS_CA_FULL;
373 }
374
375 fs_traits |= picture_format_fixups(mask_pic, 1);
376 }
377
378 if (ctx->srf->format == PIPE_FORMAT_L8_UNORM ||
379 ctx->srf->format == PIPE_FORMAT_R8_UNORM)
380 fs_traits |= FS_DST_LUMINANCE;
381
382 shader = xa_shaders_get(ctx->shaders, vs_traits, fs_traits);
383 cso_set_vertex_shader_handle(ctx->cso, shader.vs);
384 cso_set_fragment_shader_handle(ctx->cso, shader.fs);
385 return XA_ERR_NONE;
386 }
387
388 static void
389 bind_samplers(struct xa_context *ctx,
390 const struct xa_composite *comp)
391 {
392 struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
393 struct pipe_sampler_state src_sampler, mask_sampler;
394 struct pipe_sampler_view view_templ;
395 struct pipe_sampler_view *src_view;
396 struct pipe_context *pipe = ctx->pipe;
397 struct xa_picture *src_pic = comp->src;
398 struct xa_picture *mask_pic = comp->mask;
399
400 ctx->num_bound_samplers = 0;
401
402 memset(&src_sampler, 0, sizeof(struct pipe_sampler_state));
403 memset(&mask_sampler, 0, sizeof(struct pipe_sampler_state));
404
405 if (src_pic) {
406 if (ctx->has_solid_color) {
407 samplers[0] = NULL;
408 pipe_sampler_view_reference(&ctx->bound_sampler_views[0], NULL);
409 } else {
410 unsigned src_wrap = xa_repeat_to_gallium(src_pic->wrap);
411 int filter;
412
413 (void) xa_filter_to_gallium(src_pic->filter, &filter);
414
415 src_sampler.wrap_s = src_wrap;
416 src_sampler.wrap_t = src_wrap;
417 src_sampler.min_img_filter = filter;
418 src_sampler.mag_img_filter = filter;
419 src_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST;
420 src_sampler.normalized_coords = 1;
421 samplers[0] = &src_sampler;
422 ctx->num_bound_samplers = 1;
423 u_sampler_view_default_template(&view_templ,
424 src_pic->srf->tex,
425 src_pic->srf->tex->format);
426 src_view = pipe->create_sampler_view(pipe, src_pic->srf->tex,
427 &view_templ);
428 pipe_sampler_view_reference(&ctx->bound_sampler_views[0], NULL);
429 ctx->bound_sampler_views[0] = src_view;
430 }
431 }
432
433 if (mask_pic) {
434 unsigned mask_wrap = xa_repeat_to_gallium(mask_pic->wrap);
435 int filter;
436
437 (void) xa_filter_to_gallium(mask_pic->filter, &filter);
438
439 mask_sampler.wrap_s = mask_wrap;
440 mask_sampler.wrap_t = mask_wrap;
441 mask_sampler.min_img_filter = filter;
442 mask_sampler.mag_img_filter = filter;
443 src_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST;
444 mask_sampler.normalized_coords = 1;
445 samplers[1] = &mask_sampler;
446 ctx->num_bound_samplers = 2;
447 u_sampler_view_default_template(&view_templ,
448 mask_pic->srf->tex,
449 mask_pic->srf->tex->format);
450 src_view = pipe->create_sampler_view(pipe, mask_pic->srf->tex,
451 &view_templ);
452 pipe_sampler_view_reference(&ctx->bound_sampler_views[1], NULL);
453 ctx->bound_sampler_views[1] = src_view;
454
455
456 /*
457 * If src is a solid color, we have no src view, so set up a
458 * dummy one that will not be used anyway.
459 */
460 if (ctx->bound_sampler_views[0] == NULL)
461 pipe_sampler_view_reference(&ctx->bound_sampler_views[0],
462 src_view);
463
464 }
465
466 cso_set_samplers(ctx->cso, PIPE_SHADER_FRAGMENT, ctx->num_bound_samplers,
467 (const struct pipe_sampler_state **)samplers);
468 cso_set_sampler_views(ctx->cso, PIPE_SHADER_FRAGMENT, ctx->num_bound_samplers,
469 ctx->bound_sampler_views);
470 }
471
472 XA_EXPORT int
473 xa_composite_prepare(struct xa_context *ctx,
474 const struct xa_composite *comp)
475 {
476 struct xa_surface *dst_srf = comp->dst->srf;
477 int ret;
478
479 if (comp->mask && !comp->mask->srf)
480 return -XA_ERR_INVAL;
481
482 ret = xa_ctx_srf_create(ctx, dst_srf);
483 if (ret != XA_ERR_NONE)
484 return ret;
485
486 ctx->dst = dst_srf;
487 renderer_bind_destination(ctx, ctx->srf);
488
489 ret = bind_composite_blend_state(ctx, comp);
490 if (ret != XA_ERR_NONE)
491 return ret;
492 ret = bind_shaders(ctx, comp);
493 if (ret != XA_ERR_NONE)
494 return ret;
495 bind_samplers(ctx, comp);
496
497 if (ctx->num_bound_samplers == 0 ) { /* solid fill */
498 renderer_begin_solid(ctx);
499 } else {
500 renderer_begin_textures(ctx);
501 ctx->comp = comp;
502 }
503
504 xa_ctx_srf_destroy(ctx);
505 return XA_ERR_NONE;
506 }
507
508 XA_EXPORT void
509 xa_composite_rect(struct xa_context *ctx,
510 int srcX, int srcY, int maskX, int maskY,
511 int dstX, int dstY, int width, int height)
512 {
513 if (ctx->num_bound_samplers == 0 ) { /* solid fill */
514 renderer_solid(ctx, dstX, dstY, dstX + width, dstY + height,
515 ctx->solid_color);
516 } else {
517 const struct xa_composite *comp = ctx->comp;
518 int pos[6] = {srcX, srcY, maskX, maskY, dstX, dstY};
519 const float *src_matrix = NULL;
520 const float *mask_matrix = NULL;
521
522 xa_scissor_update(ctx, dstX, dstY, dstX + width, dstY + height);
523
524 if (comp->src->has_transform)
525 src_matrix = comp->src->transform;
526 if (comp->mask && comp->mask->has_transform)
527 mask_matrix = comp->mask->transform;
528
529 renderer_texture(ctx, pos, width, height,
530 src_matrix, mask_matrix);
531 }
532 }
533
534 XA_EXPORT void
535 xa_composite_done(struct xa_context *ctx)
536 {
537 renderer_draw_flush(ctx);
538
539 ctx->comp = NULL;
540 ctx->has_solid_color = FALSE;
541 xa_ctx_sampler_views_destroy(ctx);
542 }
543
544 static const struct xa_composite_allocation a = {
545 .xa_composite_size = sizeof(struct xa_composite),
546 .xa_picture_size = sizeof(struct xa_picture),
547 .xa_source_pict_size = sizeof(union xa_source_pict),
548 };
549
550 XA_EXPORT const struct xa_composite_allocation *
551 xa_composite_allocation(void)
552 {
553 return &a;
554 }