1 #ifndef XORG_RENDERER_H
2 #define XORG_RENDERER_H
4 #include "pipe/p_context.h"
5 #include "pipe/p_state.h"
8 struct exa_pixmap_priv
;
10 struct xorg_renderer
{
11 struct pipe_context
*pipe
;
13 struct cso_context
*cso
;
14 struct xorg_shaders
*shaders
;
16 struct pipe_constant_buffer vs_const_buffer
;
17 struct pipe_constant_buffer fs_const_buffer
;
19 /* we should combine these three */
20 float vertices2
[4][2][4];
21 float vertices3
[4][3][4];
24 struct xorg_renderer
*renderer_create(struct pipe_context
*pipe
);
25 void renderer_destroy(struct xorg_renderer
*renderer
);
27 void renderer_bind_framebuffer(struct xorg_renderer
*r
,
28 struct exa_pixmap_priv
*priv
);
29 void renderer_bind_viewport(struct xorg_renderer
*r
,
30 struct exa_pixmap_priv
*dst
);
31 void renderer_bind_rasterizer(struct xorg_renderer
*r
);
32 void renderer_set_constants(struct xorg_renderer
*r
,
36 void renderer_copy_pixmap(struct xorg_renderer
*r
,
37 struct exa_pixmap_priv
*dst_priv
, int dx
, int dy
,
38 struct exa_pixmap_priv
*src_priv
, int sx
, int sy
,
39 int width
, int height
);
41 void renderer_draw_solid_rect(struct xorg_renderer
*r
,
46 void renderer_draw_textures(struct xorg_renderer
*r
,
48 int width
, int height
,
49 struct pipe_texture
**textures
,
54 void renderer_draw_yuv(struct xorg_renderer
*r
,
55 int src_x
, int src_y
, int src_w
, int src_h
,
56 int dst_x
, int dst_y
, int dst_w
, int dst_h
,
57 struct pipe_texture
**textures
);