Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / gallium / targets / d3dadapter9 / getproc.c
1 /*
2 * Copyright 2013 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #include <string.h>
24
25 #include "util/u_memory.h"
26
27 #include "d3dadapter/drm.h"
28 extern const struct D3DAdapter9DRM drm9_desc;
29
30 struct {
31 const char *name;
32 const void *desc;
33 } drivers[] = {
34 { D3DADAPTER9DRM_NAME, &drm9_desc },
35 };
36
37 PUBLIC const void * WINAPI
38 D3DAdapter9GetProc( const char *name )
39 {
40 int i;
41 for (i = 0; i < ARRAY_SIZE(drivers); ++i) {
42 if (strcmp(name, drivers[i].name) == 0) {
43 return drivers[i].desc;
44 }
45 }
46 return NULL;
47 }