gallium: change set_constant_buffer to be UBO-friendly
[mesa.git] / src / gallium / tests / graw / fs-fragcoord.c
1 /* Test the TGSI_SEMANTIC_POSITION fragment shader input.
2 * Plus properties for upper-left vs. lower-left origin and
3 * center integer vs. half-integer;
4 */
5
6 #include <stdio.h>
7
8 #include "graw_util.h"
9
10
11 static int width = 300;
12 static int height = 300;
13
14 static struct graw_info info;
15
16 struct vertex {
17 float position[4];
18 float color[4];
19 };
20
21 /* Note: the upper-left vertex is pushed to the left a bit to
22 * make sure we can spot upside-down rendering.
23 */
24 static struct vertex vertices[] =
25 {
26 {
27 {-0.95, -0.95, 0.5, 1.0 },
28 { 0, 0, 0, 1 }
29 },
30
31 {
32 { 0.85, -0.95, 0.5, 1.0 },
33 { 0, 0, 0, 1 }
34 },
35
36 {
37 { 0.95, 0.95, 0.5, 1.0 },
38 { 0, 0, 0, 1 }
39 },
40
41 {
42 {-0.95, 0.95, 0.5, 1.0 },
43 { 0, 0, 0, 1 }
44 }
45 };
46
47 #define NUM_VERTS (sizeof(vertices) / sizeof(vertices[0]))
48
49
50 static void
51 set_vertices(void)
52 {
53 struct pipe_vertex_element ve[2];
54 struct pipe_vertex_buffer vbuf;
55 void *handle;
56
57 memset(ve, 0, sizeof ve);
58
59 ve[0].src_offset = Offset(struct vertex, position);
60 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
61 ve[1].src_offset = Offset(struct vertex, color);
62 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
63
64 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
65 info.ctx->bind_vertex_elements_state(info.ctx, handle);
66
67
68 vbuf.stride = sizeof(struct vertex);
69 vbuf.buffer_offset = 0;
70 vbuf.buffer = info.screen->user_buffer_create(info.screen,
71 vertices,
72 sizeof(vertices),
73 PIPE_BIND_VERTEX_BUFFER);
74
75 info.ctx->set_vertex_buffers(info.ctx, 1, &vbuf);
76 }
77
78
79 static void
80 set_vertex_shader(void)
81 {
82 void *handle;
83 const char *text =
84 "VERT\n"
85 "DCL IN[0]\n"
86 "DCL IN[1]\n"
87 "DCL OUT[0], POSITION\n"
88 "DCL OUT[1], GENERIC[0]\n"
89 " 0: MOV OUT[0], IN[0]\n"
90 " 1: MOV OUT[1], IN[1]\n"
91 " 2: END\n";
92
93 handle = graw_parse_vertex_shader(info.ctx, text);
94 info.ctx->bind_vs_state(info.ctx, handle);
95 }
96
97
98 static void
99 set_fragment_shader(int mode)
100 {
101 void *handle;
102
103 const char *origin_upper_left_text =
104 "FRAG\n"
105 "PROPERTY FS_COORD_ORIGIN UPPER_LEFT\n" /* upper-left = black corner */
106 "DCL IN[0], POSITION, LINEAR\n"
107 "DCL OUT[0], COLOR\n"
108 "DCL TEMP[0]\n"
109 "IMM FLT32 { 0.003333, 0.003333, 1.0, 1.0 }\n"
110 "IMM FLT32 { 0.0, 300.0, 0.0, 0.0 }\n"
111 " 0: MOV TEMP[0], IN[0] \n"
112 " 1: MOV TEMP[0].zw, IMM[1].xxxx \n"
113 " 2: MUL OUT[0], TEMP[0], IMM[0] \n"
114 " 3: END\n";
115
116 const char *origin_lower_left_text =
117 "FRAG\n"
118 "PROPERTY FS_COORD_ORIGIN LOWER_LEFT\n" /* lower-left = black corner */
119 "DCL IN[0], POSITION, LINEAR\n"
120 "DCL OUT[0], COLOR\n"
121 "DCL TEMP[0]\n"
122 "IMM FLT32 { 0.003333, 0.003333, 1.0, 1.0 }\n"
123 "IMM FLT32 { 0.0, 300.0, 0.0, 0.0 }\n"
124 " 0: MOV TEMP[0], IN[0] \n"
125 " 1: MOV TEMP[0].zw, IMM[1].xxxx \n"
126 " 2: MUL OUT[0], TEMP[0], IMM[0] \n"
127 " 3: END\n";
128
129 /* Test fragcoord center integer vs. half integer */
130 const char *center_integer_text =
131 "FRAG\n"
132 "PROPERTY FS_COORD_PIXEL_CENTER INTEGER \n" /* pixels are black */
133 "DCL IN[0], POSITION, LINEAR \n"
134 "DCL OUT[0], COLOR \n"
135 "DCL TEMP[0] \n"
136 "IMM FLT32 { 0.003333, 0.003333, 1.0, 1.0 } \n"
137 "IMM FLT32 { 0.0, 300.0, 0.0, 0.0 } \n"
138 "0: FRC TEMP[0], IN[0] \n"
139 "1: MOV TEMP[0].zw, IMM[1].xxxx \n"
140 "2: MOV OUT[0], TEMP[0] \n"
141 "3: END \n";
142
143 const char *center_half_integer_text =
144 "FRAG\n"
145 "PROPERTY FS_COORD_PIXEL_CENTER HALF_INTEGER \n" /* pixels are olive colored */
146 "DCL IN[0], POSITION, LINEAR \n"
147 "DCL OUT[0], COLOR \n"
148 "DCL TEMP[0] \n"
149 "IMM FLT32 { 0.003333, 0.003333, 1.0, 1.0 } \n"
150 "IMM FLT32 { 0.0, 300.0, 0.0, 0.0 } \n"
151 "0: FRC TEMP[0], IN[0] \n"
152 "1: MOV TEMP[0].zw, IMM[1].xxxx \n"
153 "2: MOV OUT[0], TEMP[0] \n"
154 "3: END \n";
155
156 const char *text;
157
158 if (mode == 0)
159 text = origin_upper_left_text;
160 else if (mode == 1)
161 text = origin_lower_left_text;
162 else if (mode == 2)
163 text = center_integer_text;
164 else
165 text = center_half_integer_text;
166
167 handle = graw_parse_fragment_shader(info.ctx, text);
168 info.ctx->bind_fs_state(info.ctx, handle);
169 }
170
171
172 static void
173 draw(void)
174 {
175 union pipe_color_union clear_color;
176
177 clear_color.f[0] = 0.25;
178 clear_color.f[1] = 0.25;
179 clear_color.f[2] = 0.25;
180 clear_color.f[3] = 1.0;
181
182 info.ctx->clear(info.ctx,
183 PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL,
184 &clear_color, 1.0, 0);
185 util_draw_arrays(info.ctx, PIPE_PRIM_QUADS, 0, NUM_VERTS);
186 info.ctx->flush(info.ctx, NULL);
187
188 #if 0
189 /* At the moment, libgraw leaks out/makes available some of the
190 * symbols from gallium/auxiliary, including these debug helpers.
191 * Will eventually want to bless some of these paths, and lock the
192 * others down so they aren't accessible from test programs.
193 *
194 * This currently just happens to work on debug builds - a release
195 * build will probably fail to link here:
196 */
197 debug_dump_surface_bmp(info.ctx, "result.bmp", surf);
198 #endif
199
200 graw_util_flush_front(&info);
201 }
202
203
204 #if 0
205 static void
206 resize(int w, int h)
207 {
208 width = w;
209 height = h;
210
211 set_viewport(0, 0, width, height, 30, 1000);
212 }
213 #endif
214
215
216 static void
217 init(int mode)
218 {
219 if (!graw_util_create_window(&info, width, height, 1, TRUE))
220 exit(1);
221
222 graw_util_default_state(&info, TRUE);
223
224 graw_util_viewport(&info, 0, 0, width, height, -1.0, 1.0);
225
226 set_vertices();
227 set_vertex_shader();
228 set_fragment_shader(mode);
229 }
230
231
232 int
233 main(int argc, char *argv[])
234 {
235 int mode = argc > 1 ? atoi(argv[1]) : 0;
236
237 switch (mode) {
238 default:
239 case 0:
240 printf("frag coord origin upper-left (lower-left = black)\n");
241 break;
242 case 1:
243 printf("frag coord origin lower-left (upper-left = black)\n");
244 break;
245 case 2:
246 printf("frag coord center integer (all pixels black)\n");
247 break;
248 case 3:
249 printf("frag coord center half-integer (all pixels olive color)\n");
250 break;
251 }
252
253 init(mode);
254
255 graw_set_display_func(draw);
256 /*graw_set_reshape_func(resize);*/
257 graw_main_loop();
258 return 0;
259 }