9afea0caa0bf86d3e0d13396bf16ecf615ce185c
[mesa.git] / src / gallium / tests / graw / fs-fragcoord.c
1 /* Test the TGSI_SEMANTIC_POSITION fragment shader input.
2 * Plus properties for upper-left vs. lower-left origin and
3 * center integer vs. half-integer;
4 */
5
6 #include <stdio.h>
7
8 #include "graw_util.h"
9
10 #include "util/macros.h"
11
12
13 static int width = 300;
14 static int height = 300;
15
16 static struct graw_info info;
17
18 struct vertex {
19 float position[4];
20 float color[4];
21 };
22
23 /* Note: the upper-left vertex is pushed to the left a bit to
24 * make sure we can spot upside-down rendering.
25 */
26 static struct vertex vertices[] =
27 {
28 {
29 {-0.95, -0.95, 0.5, 1.0 },
30 { 0, 0, 0, 1 }
31 },
32
33 {
34 { 0.85, -0.95, 0.5, 1.0 },
35 { 0, 0, 0, 1 }
36 },
37
38 {
39 { 0.95, 0.95, 0.5, 1.0 },
40 { 0, 0, 0, 1 }
41 },
42
43 {
44 {-0.95, 0.95, 0.5, 1.0 },
45 { 0, 0, 0, 1 }
46 }
47 };
48
49 #define NUM_VERTS ARRAY_SIZE(vertices)
50
51
52 static void
53 set_vertices(void)
54 {
55 struct pipe_vertex_element ve[2];
56 struct pipe_vertex_buffer vbuf;
57 void *handle;
58
59 memset(ve, 0, sizeof ve);
60
61 ve[0].src_offset = Offset(struct vertex, position);
62 ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
63 ve[1].src_offset = Offset(struct vertex, color);
64 ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
65
66 handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
67 info.ctx->bind_vertex_elements_state(info.ctx, handle);
68
69 memset(&vbuf, 0, sizeof vbuf);
70
71 vbuf.stride = sizeof(struct vertex);
72 vbuf.buffer_offset = 0;
73 vbuf.buffer.resource = pipe_buffer_create_with_data(info.ctx,
74 PIPE_BIND_VERTEX_BUFFER,
75 PIPE_USAGE_DEFAULT,
76 sizeof(vertices),
77 vertices);
78
79 info.ctx->set_vertex_buffers(info.ctx, 0, 1, &vbuf);
80 }
81
82
83 static void
84 set_vertex_shader(void)
85 {
86 void *handle;
87 const char *text =
88 "VERT\n"
89 "DCL IN[0]\n"
90 "DCL IN[1]\n"
91 "DCL OUT[0], POSITION\n"
92 "DCL OUT[1], GENERIC[0]\n"
93 " 0: MOV OUT[0], IN[0]\n"
94 " 1: MOV OUT[1], IN[1]\n"
95 " 2: END\n";
96
97 handle = graw_parse_vertex_shader(info.ctx, text);
98 info.ctx->bind_vs_state(info.ctx, handle);
99 }
100
101
102 static void
103 set_fragment_shader(int mode)
104 {
105 void *handle;
106
107 const char *origin_upper_left_text =
108 "FRAG\n"
109 "PROPERTY FS_COORD_ORIGIN UPPER_LEFT\n" /* upper-left = black corner */
110 "DCL IN[0], POSITION, LINEAR\n"
111 "DCL OUT[0], COLOR\n"
112 "DCL TEMP[0]\n"
113 "IMM FLT32 { 0.003333, 0.003333, 1.0, 1.0 }\n"
114 "IMM FLT32 { 0.0, 300.0, 0.0, 0.0 }\n"
115 " 0: MOV TEMP[0], IN[0] \n"
116 " 1: MOV TEMP[0].zw, IMM[1].xxxx \n"
117 " 2: MUL OUT[0], TEMP[0], IMM[0] \n"
118 " 3: END\n";
119
120 const char *origin_lower_left_text =
121 "FRAG\n"
122 "PROPERTY FS_COORD_ORIGIN LOWER_LEFT\n" /* lower-left = black corner */
123 "DCL IN[0], POSITION, LINEAR\n"
124 "DCL OUT[0], COLOR\n"
125 "DCL TEMP[0]\n"
126 "IMM FLT32 { 0.003333, 0.003333, 1.0, 1.0 }\n"
127 "IMM FLT32 { 0.0, 300.0, 0.0, 0.0 }\n"
128 " 0: MOV TEMP[0], IN[0] \n"
129 " 1: MOV TEMP[0].zw, IMM[1].xxxx \n"
130 " 2: MUL OUT[0], TEMP[0], IMM[0] \n"
131 " 3: END\n";
132
133 /* Test fragcoord center integer vs. half integer */
134 const char *center_integer_text =
135 "FRAG\n"
136 "PROPERTY FS_COORD_PIXEL_CENTER INTEGER \n" /* pixels are black */
137 "DCL IN[0], POSITION, LINEAR \n"
138 "DCL OUT[0], COLOR \n"
139 "DCL TEMP[0] \n"
140 "IMM FLT32 { 0.003333, 0.003333, 1.0, 1.0 } \n"
141 "IMM FLT32 { 0.0, 300.0, 0.0, 0.0 } \n"
142 "0: FRC TEMP[0], IN[0] \n"
143 "1: MOV TEMP[0].zw, IMM[1].xxxx \n"
144 "2: MOV OUT[0], TEMP[0] \n"
145 "3: END \n";
146
147 const char *center_half_integer_text =
148 "FRAG\n"
149 "PROPERTY FS_COORD_PIXEL_CENTER HALF_INTEGER \n" /* pixels are olive colored */
150 "DCL IN[0], POSITION, LINEAR \n"
151 "DCL OUT[0], COLOR \n"
152 "DCL TEMP[0] \n"
153 "IMM FLT32 { 0.003333, 0.003333, 1.0, 1.0 } \n"
154 "IMM FLT32 { 0.0, 300.0, 0.0, 0.0 } \n"
155 "0: FRC TEMP[0], IN[0] \n"
156 "1: MOV TEMP[0].zw, IMM[1].xxxx \n"
157 "2: MOV OUT[0], TEMP[0] \n"
158 "3: END \n";
159
160 const char *text;
161
162 if (mode == 0)
163 text = origin_upper_left_text;
164 else if (mode == 1)
165 text = origin_lower_left_text;
166 else if (mode == 2)
167 text = center_integer_text;
168 else
169 text = center_half_integer_text;
170
171 handle = graw_parse_fragment_shader(info.ctx, text);
172 info.ctx->bind_fs_state(info.ctx, handle);
173 }
174
175
176 static void
177 draw(void)
178 {
179 union pipe_color_union clear_color;
180
181 clear_color.f[0] = 0.25;
182 clear_color.f[1] = 0.25;
183 clear_color.f[2] = 0.25;
184 clear_color.f[3] = 1.0;
185
186 info.ctx->clear(info.ctx,
187 PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL,
188 &clear_color, 1.0, 0);
189 util_draw_arrays(info.ctx, PIPE_PRIM_QUADS, 0, NUM_VERTS);
190 info.ctx->flush(info.ctx, NULL, 0);
191
192 #if 0
193 /* At the moment, libgraw leaks out/makes available some of the
194 * symbols from gallium/auxiliary, including these debug helpers.
195 * Will eventually want to bless some of these paths, and lock the
196 * others down so they aren't accessible from test programs.
197 *
198 * This currently just happens to work on debug builds - a release
199 * build will probably fail to link here:
200 */
201 debug_dump_surface_bmp(info.ctx, "result.bmp", surf);
202 #endif
203
204 graw_util_flush_front(&info);
205 }
206
207
208 #if 0
209 static void
210 resize(int w, int h)
211 {
212 width = w;
213 height = h;
214
215 set_viewport(0, 0, width, height, 30, 1000);
216 }
217 #endif
218
219
220 static void
221 init(int mode)
222 {
223 if (!graw_util_create_window(&info, width, height, 1, TRUE))
224 exit(1);
225
226 graw_util_default_state(&info, TRUE);
227
228 graw_util_viewport(&info, 0, 0, width, height, -1.0, 1.0);
229
230 set_vertices();
231 set_vertex_shader();
232 set_fragment_shader(mode);
233 }
234
235
236 int
237 main(int argc, char *argv[])
238 {
239 int mode = argc > 1 ? atoi(argv[1]) : 0;
240
241 switch (mode) {
242 default:
243 case 0:
244 printf("frag coord origin upper-left (lower-left = black)\n");
245 break;
246 case 1:
247 printf("frag coord origin lower-left (upper-left = black)\n");
248 break;
249 case 2:
250 printf("frag coord center integer (all pixels black)\n");
251 break;
252 case 3:
253 printf("frag coord center half-integer (all pixels olive color)\n");
254 break;
255 }
256
257 init(mode);
258
259 graw_set_display_func(draw);
260 /*graw_set_reshape_func(resize);*/
261 graw_main_loop();
262 return 0;
263 }