1 /* Display a cleared blue window. This demo has no dependencies on
2 * any utility code, just the graw interface and gallium.
7 static const int WIDTH
= 300;
8 static const int HEIGHT
= 300;
10 static struct graw_info info
;
13 static struct pipe_resource
*texture
= NULL
;
14 static struct pipe_sampler_view
*sv
= NULL
;
15 static void *sampler
= NULL
;
22 static struct vertex vertices
[] =
24 { { 0.9, -0.9, 0.0, 1.0 },
27 { { 0.9, 0.9, 0.0, 1.0 },
30 { {-0.9, 0.9, 0.0, 1.0 },
33 { {-0.9, -0.9, 0.0, 1.0 },
40 static void set_vertices( void )
42 struct pipe_vertex_element ve
[2];
43 struct pipe_vertex_buffer vbuf
;
46 memset(ve
, 0, sizeof ve
);
48 ve
[0].src_offset
= Offset(struct vertex
, position
);
49 ve
[0].src_format
= PIPE_FORMAT_R32G32B32A32_FLOAT
;
50 ve
[1].src_offset
= Offset(struct vertex
, color
);
51 ve
[1].src_format
= PIPE_FORMAT_R32G32B32A32_FLOAT
;
53 handle
= info
.ctx
->create_vertex_elements_state(info
.ctx
, 2, ve
);
54 info
.ctx
->bind_vertex_elements_state(info
.ctx
, handle
);
57 vbuf
.stride
= sizeof( struct vertex
);
58 vbuf
.buffer_offset
= 0;
59 vbuf
.buffer
= pipe_buffer_create_with_data(info
.ctx
,
60 PIPE_BIND_VERTEX_BUFFER
,
65 info
.ctx
->set_vertex_buffers(info
.ctx
, 1, &vbuf
);
68 static void set_vertex_shader( void )
75 "DCL OUT[0], POSITION\n"
76 "DCL OUT[1], GENERIC[0]\n"
77 " 0: MOV OUT[1], IN[1]\n"
78 " 1: MOV OUT[0], IN[0]\n"
81 handle
= graw_parse_vertex_shader(info
.ctx
, text
);
82 info
.ctx
->bind_vs_state(info
.ctx
, handle
);
85 static void set_fragment_shader( void )
90 "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
94 " 0: TXP TEMP[0], IN[0], SAMP[0], 2D\n"
95 " 1: MOV OUT[0], TEMP[0]\n"
98 handle
= graw_parse_fragment_shader(info
.ctx
, text
);
99 info
.ctx
->bind_fs_state(info
.ctx
, handle
);
103 static void draw( void )
105 union pipe_color_union clear_color
= { {.5,.5,.5,1} };
107 info
.ctx
->clear(info
.ctx
, PIPE_CLEAR_COLOR
, &clear_color
, 0, 0);
108 util_draw_arrays(info
.ctx
, PIPE_PRIM_QUADS
, 0, 4);
109 info
.ctx
->flush(info
.ctx
, NULL
);
111 graw_save_surface_to_file(info
.ctx
, info
.color_surf
[0], NULL
);
113 graw_util_flush_front(&info
);
119 static void init_tex( void )
121 ubyte tex2d
[SIZE
][SIZE
][4];
125 for (s
= 0; s
< SIZE
; s
++) {
126 for (t
= 0; t
< SIZE
; t
++) {
129 tex2d
[t
][s
][0] = (x
) ? 0 : 63;
130 tex2d
[t
][s
][1] = (x
) ? 0 : 128;
132 tex2d
[t
][s
][3] = 0xff;
135 int x
= ((s
^ t
) >> 2) & 1;
136 tex2d
[t
][s
][0] = s
*255/(SIZE
-1);
137 tex2d
[t
][s
][1] = t
*255/(SIZE
-1);
138 tex2d
[t
][s
][2] = (x
) ? 0 : 128;
139 tex2d
[t
][s
][3] = 0xff;
145 tex2d
[0][0][1] = 255;
146 tex2d
[0][0][2] = 255;
151 tex2d
[0][1][2] = 255;
152 tex2d
[0][1][3] = 255;
154 tex2d
[1][0][0] = 255;
155 tex2d
[1][0][1] = 255;
157 tex2d
[1][0][3] = 255;
159 tex2d
[1][1][0] = 255;
162 tex2d
[1][1][3] = 255;
165 texture
= graw_util_create_tex2d(&info
, SIZE
, SIZE
,
166 PIPE_FORMAT_B8G8R8A8_UNORM
, tex2d
);
168 sv
= graw_util_create_simple_sampler_view(&info
, texture
);
169 info
.ctx
->set_fragment_sampler_views(info
.ctx
, 1, &sv
);
171 sampler
= graw_util_create_simple_sampler(&info
,
172 PIPE_TEX_WRAP_REPEAT
,
173 PIPE_TEX_FILTER_NEAREST
);
174 info
.ctx
->bind_fragment_sampler_states(info
.ctx
, 1, &sampler
);
178 static void init( void )
180 if (!graw_util_create_window(&info
, WIDTH
, HEIGHT
, 1, FALSE
))
183 graw_util_default_state(&info
, FALSE
);
186 struct pipe_rasterizer_state rasterizer
;
188 memset(&rasterizer
, 0, sizeof rasterizer
);
189 rasterizer
.cull_face
= PIPE_FACE_NONE
;
190 rasterizer
.gl_rasterization_rules
= 1;
191 rasterizer
.depth_clip
= 1;
192 handle
= info
.ctx
->create_rasterizer_state(info
.ctx
, &rasterizer
);
193 info
.ctx
->bind_rasterizer_state(info
.ctx
, handle
);
196 graw_util_viewport(&info
, 0, 0, WIDTH
, HEIGHT
, 30, 1000);
202 set_fragment_shader();
206 static void args(int argc
, char *argv
[])
210 for (i
= 1; i
< argc
;) {
211 if (graw_parse_args(&i
, argc
, argv
)) {
218 int main( int argc
, char *argv
[] )
223 graw_set_display_func( draw
);