2 * Mesa 3-D graphics library
4 * Copyright (C) 2012-2014 LunarG, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
25 * Chia-I Wu <olv@lunarg.com>
28 #ifndef INTEL_WINSYS_H
29 #define INTEL_WINSYS_H
31 #include "pipe/p_compiler.h"
33 /* this is compatible with i915_drm.h's definitions */
34 enum intel_ring_type
{
35 INTEL_RING_RENDER
= 1,
41 /* this is compatible with i915_drm.h's definitions */
42 enum intel_exec_flag
{
43 INTEL_EXEC_GEN7_SOL_RESET
= 1 << 8,
46 /* this is compatible with i915_drm.h's definitions */
47 enum intel_domain_flag
{
48 INTEL_DOMAIN_CPU
= 0x00000001,
49 INTEL_DOMAIN_RENDER
= 0x00000002,
50 INTEL_DOMAIN_SAMPLER
= 0x00000004,
51 INTEL_DOMAIN_COMMAND
= 0x00000008,
52 INTEL_DOMAIN_INSTRUCTION
= 0x00000010,
53 INTEL_DOMAIN_VERTEX
= 0x00000020,
54 INTEL_DOMAIN_GTT
= 0x00000040,
57 /* this is compatible with i915_drm.h's definitions */
58 enum intel_tiling_mode
{
59 INTEL_TILING_NONE
= 0,
69 struct intel_winsys_info
{
72 /* the sizes of the aperture in bytes */
73 size_t aperture_total
;
74 size_t aperture_mappable
;
78 bool has_address_swizzling
;
79 bool has_logical_context
;
82 /* valid registers for intel_winsys_read_reg() */
85 /* valid flags for intel_winsys_submit_bo() */
86 bool has_gen7_sol_reset
;
90 intel_winsys_create_for_fd(int fd
);
93 intel_winsys_destroy(struct intel_winsys
*winsys
);
95 const struct intel_winsys_info
*
96 intel_winsys_get_info(const struct intel_winsys
*winsys
);
99 * Create a logical context for use with the render ring.
101 struct intel_context
*
102 intel_winsys_create_context(struct intel_winsys
*winsys
);
105 * Destroy a logical context.
108 intel_winsys_destroy_context(struct intel_winsys
*winsys
,
109 struct intel_context
*ctx
);
112 * Read a register. Only registers that are considered safe, such as
119 intel_winsys_read_reg(struct intel_winsys
*winsys
,
120 uint32_t reg
, uint64_t *val
);
123 * Allocate a buffer object.
125 * \param name Informative description of the bo.
126 * \param tiling Tiling mode.
127 * \param pitch Pitch of the bo.
128 * \param height Height of the bo.
129 * \param initial_domain Initial (write) domain.
132 intel_winsys_alloc_bo(struct intel_winsys
*winsys
,
134 enum intel_tiling_mode tiling
,
136 unsigned long height
,
137 uint32_t initial_domain
);
140 * Allocate a linear buffer object.
142 static inline struct intel_bo
*
143 intel_winsys_alloc_buffer(struct intel_winsys
*winsys
,
146 uint32_t initial_domain
)
148 return intel_winsys_alloc_bo(winsys
, name
,
149 INTEL_TILING_NONE
, size
, 1, initial_domain
);
153 * Create a bo from a winsys handle.
156 intel_winsys_import_handle(struct intel_winsys
*winsys
,
158 const struct winsys_handle
*handle
,
159 unsigned long height
,
160 enum intel_tiling_mode
*tiling
,
161 unsigned long *pitch
);
164 * Export \p bo as a winsys handle for inter-process sharing.
167 intel_winsys_export_handle(struct intel_winsys
*winsys
,
169 enum intel_tiling_mode tiling
,
171 unsigned long height
,
172 struct winsys_handle
*handle
);
175 * Return true when buffer objects directly specified in \p bo_array, and
176 * those indirectly referenced by them, can fit in the aperture space.
179 intel_winsys_can_submit_bo(struct intel_winsys
*winsys
,
180 struct intel_bo
**bo_array
,
184 * Submit \p bo for execution.
186 * \p bo and all bos referenced by \p bo will be considered busy until all
187 * commands are parsed and executed. \p ctx is ignored when the bo is not
188 * submitted to the render ring.
191 intel_winsys_submit_bo(struct intel_winsys
*winsys
,
192 enum intel_ring_type ring
,
193 struct intel_bo
*bo
, int used
,
194 struct intel_context
*ctx
,
195 unsigned long flags
);
198 * Decode the commands contained in \p bo. For debugging.
200 * \param bo Batch buffer to decode.
201 * \param used Size of the commands in bytes.
204 intel_winsys_decode_bo(struct intel_winsys
*winsys
,
205 struct intel_bo
*bo
, int used
);
208 * Increase the reference count of \p bo.
211 intel_bo_reference(struct intel_bo
*bo
);
214 * Decrease the reference count of \p bo. When the reference count reaches
215 * zero, \p bo is destroyed.
218 intel_bo_unreference(struct intel_bo
*bo
);
221 * Map \p bo for CPU access. Recursive mapping is allowed.
223 * map() maps the backing store into CPU address space, cached. It will block
224 * if the bo is busy. This variant allows fastest random reads and writes,
225 * but the caller needs to handle tiling or swizzling manually if the bo is
226 * tiled or swizzled. If write is enabled and there is no shared last-level
227 * cache (LLC), the CPU cache will be flushed, which is expensive.
229 * map_gtt() maps the bo for MMIO access, uncached but write-combined. It
230 * will block if the bo is busy. This variant promises a reasonable speed for
231 * sequential writes, but reads would be very slow. Callers always have a
232 * linear view of the bo.
234 * map_unsynchronized() is similar to map_gtt(), except that it does not
238 intel_bo_map(struct intel_bo
*bo
, bool write_enable
);
241 intel_bo_map_gtt(struct intel_bo
*bo
);
244 intel_bo_map_unsynchronized(struct intel_bo
*bo
);
250 intel_bo_unmap(struct intel_bo
*bo
);
253 * Write data to \p bo.
256 intel_bo_pwrite(struct intel_bo
*bo
, unsigned long offset
,
257 unsigned long size
, const void *data
);
260 * Read data from the bo.
263 intel_bo_pread(struct intel_bo
*bo
, unsigned long offset
,
264 unsigned long size
, void *data
);
267 * Add \p target_bo to the relocation list.
269 * When \p bo is submitted for execution, and if \p target_bo has moved,
270 * the kernel will patch \p bo at \p offset to \p target_bo->offset plus
273 * \p presumed_offset should be written to \p bo at \p offset.
276 intel_bo_add_reloc(struct intel_bo
*bo
, uint32_t offset
,
277 struct intel_bo
*target_bo
, uint32_t target_offset
,
278 uint32_t read_domains
, uint32_t write_domain
,
279 uint64_t *presumed_offset
);
282 * Return the current number of relocations.
285 intel_bo_get_reloc_count(struct intel_bo
*bo
);
288 * Truncate all relocations except the first \p start ones.
290 * Combined with \p intel_bo_get_reloc_count(), they can be used to undo the
291 * \p intel_bo_add_reloc() calls that were just made.
294 intel_bo_truncate_relocs(struct intel_bo
*bo
, int start
);
297 * Return true if \p target_bo is on the relocation list of \p bo, or on
298 * the relocation list of some bo that is referenced by \p bo.
301 intel_bo_has_reloc(struct intel_bo
*bo
, struct intel_bo
*target_bo
);
304 * Wait until \bo is idle, or \p timeout nanoseconds have passed. A
305 * negative timeout means to wait indefinitely.
307 * \return 0 only when \p bo is idle
310 intel_bo_wait(struct intel_bo
*bo
, int64_t timeout
);
313 * Return true if \p bo is busy.
316 intel_bo_is_busy(struct intel_bo
*bo
)
318 return (intel_bo_wait(bo
, 0) != 0);
321 #endif /* INTEL_WINSYS_H */