ilo: remove intel_bo_get_virtual()
[mesa.git] / src / gallium / winsys / intel / intel_winsys.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2012-2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Chia-I Wu <olv@lunarg.com>
26 */
27
28 #ifndef INTEL_WINSYS_H
29 #define INTEL_WINSYS_H
30
31 #include "pipe/p_compiler.h"
32
33 /* this is compatible with i915_drm.h's definitions */
34 enum intel_exec_flag {
35 /* bits[2:0]: ring type */
36 INTEL_EXEC_DEFAULT = 0 << 0,
37 INTEL_EXEC_RENDER = 1 << 0,
38 INTEL_EXEC_BSD = 2 << 0,
39 INTEL_EXEC_BLT = 3 << 0,
40
41 /* bits[7:6]: constant buffer addressing mode */
42
43 /* bits[8]: reset SO write offset register on GEN7+ */
44 INTEL_EXEC_GEN7_SOL_RESET = 1 << 8,
45 };
46
47 /* this is compatible with i915_drm.h's definitions */
48 enum intel_domain_flag {
49 INTEL_DOMAIN_CPU = 0x00000001,
50 INTEL_DOMAIN_RENDER = 0x00000002,
51 INTEL_DOMAIN_SAMPLER = 0x00000004,
52 INTEL_DOMAIN_COMMAND = 0x00000008,
53 INTEL_DOMAIN_INSTRUCTION = 0x00000010,
54 INTEL_DOMAIN_VERTEX = 0x00000020,
55 INTEL_DOMAIN_GTT = 0x00000040,
56 };
57
58 /* this is compatible with i915_drm.h's definitions */
59 enum intel_tiling_mode {
60 INTEL_TILING_NONE = 0,
61 INTEL_TILING_X = 1,
62 INTEL_TILING_Y = 2,
63 };
64
65 /* this is compatible with intel_bufmgr.h's definitions */
66 enum intel_alloc_flag {
67 INTEL_ALLOC_FOR_RENDER = 1 << 0,
68 };
69
70 struct winsys_handle;
71 struct intel_winsys;
72 struct intel_context;
73 struct intel_bo;
74
75 struct intel_winsys_info {
76 int devid;
77 bool has_llc;
78 bool has_gen7_sol_reset;
79 bool has_address_swizzling;
80 };
81
82 struct intel_winsys *
83 intel_winsys_create_for_fd(int fd);
84
85 void
86 intel_winsys_destroy(struct intel_winsys *winsys);
87
88 const struct intel_winsys_info *
89 intel_winsys_get_info(const struct intel_winsys *winsys);
90
91 /**
92 * Create a logical context for use with the render ring.
93 */
94 struct intel_context *
95 intel_winsys_create_context(struct intel_winsys *winsys);
96
97 /**
98 * Destroy a logical context.
99 */
100 void
101 intel_winsys_destroy_context(struct intel_winsys *winsys,
102 struct intel_context *ctx);
103
104 /**
105 * Read a register. Only registers that are considered safe, such as
106 *
107 * TIMESTAMP (0x2358)
108 *
109 * can be read.
110 */
111 int
112 intel_winsys_read_reg(struct intel_winsys *winsys,
113 uint32_t reg, uint64_t *val);
114
115 /**
116 * Allocate a linear buffer object.
117 *
118 * \param name Informative description of the bo.
119 * \param size Size of the bo.
120 * \param flags bitmask of enum intel_alloc_flag.
121 */
122 struct intel_bo *
123 intel_winsys_alloc_buffer(struct intel_winsys *winsys,
124 const char *name,
125 unsigned long size,
126 unsigned long flags);
127
128 /**
129 * Allocate a 2-dimentional buffer object.
130 *
131 * \param name Informative description of the bo.
132 * \param width Width of the bo.
133 * \param height Height of the bo.
134 * \param cpp Bytes per texel.
135 * \param tiling Tiling mode.
136 * \param flags bitmask of enum intel_alloc_flag.
137 * \param pitch Pitch of the bo.
138 */
139 struct intel_bo *
140 intel_winsys_alloc_texture(struct intel_winsys *winsys,
141 const char *name,
142 int width, int height, int cpp,
143 enum intel_tiling_mode tiling,
144 unsigned long flags,
145 unsigned long *pitch);
146
147 /**
148 * Create a bo from a winsys handle.
149 */
150 struct intel_bo *
151 intel_winsys_import_handle(struct intel_winsys *winsys,
152 const char *name,
153 const struct winsys_handle *handle,
154 int width, int height, int cpp,
155 enum intel_tiling_mode *tiling,
156 unsigned long *pitch);
157
158 /**
159 * Export \p bo as a winsys handle for inter-process sharing.
160 */
161 int
162 intel_winsys_export_handle(struct intel_winsys *winsys,
163 struct intel_bo *bo,
164 enum intel_tiling_mode tiling,
165 unsigned long pitch,
166 struct winsys_handle *handle);
167
168 /**
169 * Check that buffer objects directly specified in \p bo_array, and those
170 * indirectly referenced by them, can fit in the aperture space.
171 */
172 int
173 intel_winsys_check_aperture_space(struct intel_winsys *winsys,
174 struct intel_bo **bo_array,
175 int count);
176
177 /**
178 * Decode the commands contained in \p bo. For debugging.
179 *
180 * \param bo Batch buffer to decode.
181 * \param used Size of the commands in bytes.
182 */
183 void
184 intel_winsys_decode_commands(struct intel_winsys *winsys,
185 struct intel_bo *bo, int used);
186
187 /**
188 * Increase the reference count of \p bo.
189 */
190 void
191 intel_bo_reference(struct intel_bo *bo);
192
193 /**
194 * Decrease the reference count of \p bo. When the reference count reaches
195 * zero, \p bo is destroyed.
196 */
197 void
198 intel_bo_unreference(struct intel_bo *bo);
199
200 /**
201 * Return the real size of \p bo. It may be larger than the size specified
202 * in allocation due to alignment and padding requirements.
203 */
204 unsigned long
205 intel_bo_get_size(const struct intel_bo *bo);
206
207 /**
208 * Map \p bo for CPU access. Recursive mapping is allowed.
209 *
210 * map() maps the backing store into CPU address space, cached. It will block
211 * if the bo is busy. This variant allows fastest random reads and writes,
212 * but the caller needs to handle tiling or swizzling manually if the bo is
213 * tiled or swizzled. If write is enabled and there is no shared last-level
214 * cache (LLC), the CPU cache will be flushed, which is expensive.
215 *
216 * map_gtt() maps the bo for MMIO access, uncached but write-combined. It
217 * will block if the bo is busy. This variant promises a reasonable speed for
218 * sequential writes, but reads would be very slow. Callers always have a
219 * linear view of the bo.
220 *
221 * map_unsynchronized() is similar to map_gtt(), except that it does not
222 * block.
223 */
224 void *
225 intel_bo_map(struct intel_bo *bo, bool write_enable);
226
227 void *
228 intel_bo_map_gtt(struct intel_bo *bo);
229
230 void *
231 intel_bo_map_unsynchronized(struct intel_bo *bo);
232
233 /**
234 * Unmap \p bo.
235 */
236 void
237 intel_bo_unmap(struct intel_bo *bo);
238
239 /**
240 * Write data to \p bo.
241 */
242 int
243 intel_bo_pwrite(struct intel_bo *bo, unsigned long offset,
244 unsigned long size, const void *data);
245
246 /**
247 * Read data from the bo.
248 */
249 int
250 intel_bo_pread(struct intel_bo *bo, unsigned long offset,
251 unsigned long size, void *data);
252
253 /**
254 * Add \p target_bo to the relocation list.
255 *
256 * When \p bo is submitted for execution, and if \p target_bo has moved,
257 * the kernel will patch \p bo at \p offset to \p target_bo->offset plus
258 * \p target_offset.
259 */
260 int
261 intel_bo_add_reloc(struct intel_bo *bo, uint32_t offset,
262 struct intel_bo *target_bo, uint32_t target_offset,
263 uint32_t read_domains, uint32_t write_domain,
264 uint64_t *presumed_offset);
265
266 /**
267 * Return the current number of relocations.
268 */
269 int
270 intel_bo_get_reloc_count(struct intel_bo *bo);
271
272 /**
273 * Truncate all relocations except the first \p start ones.
274 *
275 * Combined with \p intel_bo_get_reloc_count(), they can be used to undo the
276 * \p intel_bo_add_reloc() calls that were just made.
277 */
278 void
279 intel_bo_truncate_relocs(struct intel_bo *bo, int start);
280
281 /**
282 * Return true if \p target_bo is on the relocation list of \p bo, or on
283 * the relocation list of some bo that is referenced by \p bo.
284 */
285 bool
286 intel_bo_has_reloc(struct intel_bo *bo, struct intel_bo *target_bo);
287
288 /**
289 * Submit \p bo for execution.
290 *
291 * \p bo and all bos referenced by \p bo will be considered busy until all
292 * commands are parsed and executed.
293 */
294 int
295 intel_bo_exec(struct intel_bo *bo, int used,
296 struct intel_context *ctx, unsigned long flags);
297
298 /**
299 * Wait until \bo is idle, or \p timeout nanoseconds have passed. A
300 * negative timeout means to wait indefinitely.
301 *
302 * \return 0 only when \p bo is idle
303 */
304 int
305 intel_bo_wait(struct intel_bo *bo, int64_t timeout);
306
307 /**
308 * Return true if \p bo is busy.
309 */
310 static inline bool
311 intel_bo_is_busy(struct intel_bo *bo)
312 {
313 return (intel_bo_wait(bo, 0) != 0);
314 }
315
316 #endif /* INTEL_WINSYS_H */