1 /**********************************************************
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5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
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12 * The above copyright notice and this permission notice shall be
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24 **********************************************************/
28 * Common definitions for the VMware SVGA winsys.
30 * @author Jose Fonseca <jfonseca@vmware.com>
38 #include "pipe/p_compiler.h"
39 #include "pipe/p_state.h"
41 #include "svga_winsys.h"
42 #include "pipebuffer/pb_buffer_fenced.h"
45 #define VMW_GMR_POOL_SIZE (16*1024*1024)
46 #define VMW_QUERY_POOL_SIZE (8192)
47 #define VMW_DEBUG_FLUSH_STACK 10
50 * Something big, but arbitrary. The kernel reports an error if it can't
51 * handle this, and the svga driver will resort to multiple partial
54 #define VMW_MAX_BUFFER_SIZE (512*1024*1024)
61 SVGA3dDevCapResult result
;
64 struct vmw_winsys_screen
66 struct svga_winsys_screen base
;
72 struct vmw_cap_3d
*cap_3d
;
73 uint64_t max_mob_memory
;
74 uint64_t max_surface_memory
;
75 uint64_t max_texture_size
;
78 uint32_t drm_execbuf_version
;
82 struct pb_manager
*gmr
;
83 struct pb_manager
*gmr_mm
;
84 struct pb_manager
*gmr_fenced
;
85 struct pb_manager
*gmr_slab
;
86 struct pb_manager
*gmr_slab_fenced
;
87 struct pb_manager
*query_mm
;
88 struct pb_manager
*query_fenced
;
89 struct pb_manager
*mob_fenced
;
90 struct pb_manager
*mob_cache
;
91 struct pb_manager
*mob_shader_slab
;
92 struct pb_manager
*mob_shader_slab_fenced
;
95 struct pb_fence_ops
*fence_ops
;
105 static inline struct vmw_winsys_screen
*
106 vmw_winsys_screen(struct svga_winsys_screen
*base
)
108 return (struct vmw_winsys_screen
*)base
;
113 vmw_region_size(struct vmw_region
*region
);
116 vmw_ioctl_context_create(struct vmw_winsys_screen
*vws
);
119 vmw_ioctl_extended_context_create(struct vmw_winsys_screen
*vws
,
123 vmw_ioctl_context_destroy(struct vmw_winsys_screen
*vws
,
127 vmw_ioctl_surface_create(struct vmw_winsys_screen
*vws
,
128 SVGA3dSurfaceFlags flags
,
129 SVGA3dSurfaceFormat format
,
134 unsigned sampleCount
);
136 vmw_ioctl_gb_surface_create(struct vmw_winsys_screen
*vws
,
137 SVGA3dSurfaceFlags flags
,
138 SVGA3dSurfaceFormat format
,
143 unsigned sampleCount
,
144 uint32 buffer_handle
,
145 struct vmw_region
**p_region
);
148 vmw_ioctl_gb_surface_ref(struct vmw_winsys_screen
*vws
,
149 const struct winsys_handle
*whandle
,
150 SVGA3dSurfaceFlags
*flags
,
151 SVGA3dSurfaceFormat
*format
,
152 uint32_t *numMipLevels
,
154 struct vmw_region
**p_region
);
157 vmw_ioctl_surface_destroy(struct vmw_winsys_screen
*vws
,
161 vmw_ioctl_command(struct vmw_winsys_screen
*vws
,
163 uint32_t throttle_us
,
166 struct pipe_fence_handle
**fence
);
169 vmw_ioctl_region_create(struct vmw_winsys_screen
*vws
, uint32_t size
);
172 vmw_ioctl_region_destroy(struct vmw_region
*region
);
175 vmw_ioctl_region_ptr(struct vmw_region
*region
);
178 vmw_ioctl_region_map(struct vmw_region
*region
);
180 vmw_ioctl_region_unmap(struct vmw_region
*region
);
184 vmw_ioctl_fence_finish(struct vmw_winsys_screen
*vws
,
185 uint32_t handle
, uint32_t flags
);
188 vmw_ioctl_fence_signalled(struct vmw_winsys_screen
*vws
,
189 uint32_t handle
, uint32_t flags
);
192 vmw_ioctl_fence_unref(struct vmw_winsys_screen
*vws
,
196 vmw_ioctl_shader_create(struct vmw_winsys_screen
*vws
,
197 SVGA3dShaderType type
,
200 vmw_ioctl_shader_destroy(struct vmw_winsys_screen
*vws
, uint32 shid
);
203 vmw_ioctl_syncforcpu(struct vmw_region
*region
,
208 vmw_ioctl_releasefromcpu(struct vmw_region
*region
,
211 /* Initialize parts of vmw_winsys_screen at startup:
213 boolean
vmw_ioctl_init(struct vmw_winsys_screen
*vws
);
214 boolean
vmw_pools_init(struct vmw_winsys_screen
*vws
);
215 boolean
vmw_query_pools_init(struct vmw_winsys_screen
*vws
);
216 boolean
vmw_mob_pools_init(struct vmw_winsys_screen
*vws
);
217 boolean
vmw_winsys_screen_init_svga(struct vmw_winsys_screen
*vws
);
219 void vmw_ioctl_cleanup(struct vmw_winsys_screen
*vws
);
220 void vmw_pools_cleanup(struct vmw_winsys_screen
*vws
);
222 struct vmw_winsys_screen
*vmw_winsys_create(int fd
);
223 void vmw_winsys_destroy(struct vmw_winsys_screen
*sws
);
224 void vmw_winsys_screen_set_throttling(struct pipe_screen
*screen
,
225 uint32_t throttle_us
);
228 simple_fenced_bufmgr_create(struct pb_manager
*provider
,
229 struct pb_fence_ops
*ops
);
231 vmw_fences_signal(struct pb_fence_ops
*fence_ops
,
234 boolean has_emitted
);
236 struct svga_winsys_gb_shader
*
237 vmw_svga_winsys_shader_create(struct svga_winsys_screen
*sws
,
238 SVGA3dShaderType type
,
239 const uint32
*bytecode
,
242 vmw_svga_winsys_shader_destroy(struct svga_winsys_screen
*sws
,
243 struct svga_winsys_gb_shader
*shader
);
245 #endif /* VMW_SCREEN_H_ */