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28 * Shaders for VMware SVGA winsys.
30 * @author Jose Fonseca <jfonseca@vmware.com>
31 * @author Thomas Hellstrom <thellstrom@vmware.com>
36 #include "pipe/p_compiler.h"
37 #include "util/u_atomic.h"
38 #include "util/u_inlines.h"
40 struct vmw_svga_winsys_shader
43 struct pipe_reference refcnt
;
45 struct vmw_winsys_screen
*screen
;
46 struct svga_winsys_buffer
*buf
;
50 static inline struct svga_winsys_gb_shader
*
51 svga_winsys_shader(struct vmw_svga_winsys_shader
*shader
)
53 assert(!shader
|| shader
->shid
!= SVGA3D_INVALID_ID
);
54 return (struct svga_winsys_gb_shader
*)shader
;
57 static inline struct vmw_svga_winsys_shader
*
58 vmw_svga_winsys_shader(struct svga_winsys_gb_shader
*shader
)
60 return (struct vmw_svga_winsys_shader
*)shader
;
64 vmw_svga_winsys_shader_reference(struct vmw_svga_winsys_shader
**pdst
,
65 struct vmw_svga_winsys_shader
*src
);
67 #endif /* VMW_SHADER_H_ */