1 # shared source lists for Makefile, SConscript, and Android.mk
3 GLSL_SRCDIR = $(top_srcdir)/src/glsl
4 GLSL_BUILDDIR = $(top_builddir)/src/glsl
9 $(GLSL_SRCDIR)/glcpp/pp.c
11 LIBGLCPP_GENERATED_FILES = \
12 $(GLSL_BUILDDIR)/glcpp/glcpp-lex.c \
13 $(GLSL_BUILDDIR)/glcpp/glcpp-parse.c
18 $(GLSL_SRCDIR)/strtod.c \
19 $(GLSL_SRCDIR)/ralloc.c
22 $(GLSL_SRCDIR)/ast_expr.cpp \
23 $(GLSL_SRCDIR)/ast_function.cpp \
24 $(GLSL_SRCDIR)/ast_to_hir.cpp \
25 $(GLSL_SRCDIR)/ast_type.cpp \
26 $(GLSL_SRCDIR)/builtin_variables.cpp \
27 $(GLSL_SRCDIR)/glsl_parser_extras.cpp \
28 $(GLSL_SRCDIR)/glsl_types.cpp \
29 $(GLSL_SRCDIR)/glsl_symbol_table.cpp \
30 $(GLSL_SRCDIR)/hir_field_selection.cpp \
31 $(GLSL_SRCDIR)/ir_basic_block.cpp \
32 $(GLSL_SRCDIR)/ir_builder.cpp \
33 $(GLSL_SRCDIR)/ir_clone.cpp \
34 $(GLSL_SRCDIR)/ir_constant_expression.cpp \
35 $(GLSL_SRCDIR)/ir.cpp \
36 $(GLSL_SRCDIR)/ir_expression_flattening.cpp \
37 $(GLSL_SRCDIR)/ir_function_can_inline.cpp \
38 $(GLSL_SRCDIR)/ir_function_detect_recursion.cpp \
39 $(GLSL_SRCDIR)/ir_function.cpp \
40 $(GLSL_SRCDIR)/ir_hierarchical_visitor.cpp \
41 $(GLSL_SRCDIR)/ir_hv_accept.cpp \
42 $(GLSL_SRCDIR)/ir_import_prototypes.cpp \
43 $(GLSL_SRCDIR)/ir_print_visitor.cpp \
44 $(GLSL_SRCDIR)/ir_reader.cpp \
45 $(GLSL_SRCDIR)/ir_rvalue_visitor.cpp \
46 $(GLSL_SRCDIR)/ir_set_program_inouts.cpp \
47 $(GLSL_SRCDIR)/ir_validate.cpp \
48 $(GLSL_SRCDIR)/ir_variable_refcount.cpp \
49 $(GLSL_SRCDIR)/linker.cpp \
50 $(GLSL_SRCDIR)/link_functions.cpp \
51 $(GLSL_SRCDIR)/link_uniforms.cpp \
52 $(GLSL_SRCDIR)/link_uniform_initializers.cpp \
53 $(GLSL_SRCDIR)/loop_analysis.cpp \
54 $(GLSL_SRCDIR)/loop_controls.cpp \
55 $(GLSL_SRCDIR)/loop_unroll.cpp \
56 $(GLSL_SRCDIR)/lower_clip_distance.cpp \
57 $(GLSL_SRCDIR)/lower_discard.cpp \
58 $(GLSL_SRCDIR)/lower_discard_flow.cpp \
59 $(GLSL_SRCDIR)/lower_if_to_cond_assign.cpp \
60 $(GLSL_SRCDIR)/lower_instructions.cpp \
61 $(GLSL_SRCDIR)/lower_jumps.cpp \
62 $(GLSL_SRCDIR)/lower_mat_op_to_vec.cpp \
63 $(GLSL_SRCDIR)/lower_noise.cpp \
64 $(GLSL_SRCDIR)/lower_texture_projection.cpp \
65 $(GLSL_SRCDIR)/lower_variable_index_to_cond_assign.cpp \
66 $(GLSL_SRCDIR)/lower_vec_index_to_cond_assign.cpp \
67 $(GLSL_SRCDIR)/lower_vec_index_to_swizzle.cpp \
68 $(GLSL_SRCDIR)/lower_vector.cpp \
69 $(GLSL_SRCDIR)/lower_output_reads.cpp \
70 $(GLSL_SRCDIR)/lower_ubo_reference.cpp \
71 $(GLSL_SRCDIR)/opt_algebraic.cpp \
72 $(GLSL_SRCDIR)/opt_array_splitting.cpp \
73 $(GLSL_SRCDIR)/opt_constant_folding.cpp \
74 $(GLSL_SRCDIR)/opt_constant_propagation.cpp \
75 $(GLSL_SRCDIR)/opt_constant_variable.cpp \
76 $(GLSL_SRCDIR)/opt_copy_propagation.cpp \
77 $(GLSL_SRCDIR)/opt_copy_propagation_elements.cpp \
78 $(GLSL_SRCDIR)/opt_dead_code.cpp \
79 $(GLSL_SRCDIR)/opt_dead_code_local.cpp \
80 $(GLSL_SRCDIR)/opt_dead_functions.cpp \
81 $(GLSL_SRCDIR)/opt_function_inlining.cpp \
82 $(GLSL_SRCDIR)/opt_if_simplification.cpp \
83 $(GLSL_SRCDIR)/opt_noop_swizzle.cpp \
84 $(GLSL_SRCDIR)/opt_redundant_jumps.cpp \
85 $(GLSL_SRCDIR)/opt_structure_splitting.cpp \
86 $(GLSL_SRCDIR)/opt_swizzle_swizzle.cpp \
87 $(GLSL_SRCDIR)/opt_tree_grafting.cpp \
88 $(GLSL_SRCDIR)/s_expression.cpp
92 GLSL_COMPILER_CXX_FILES = \
93 $(GLSL_SRCDIR)/standalone_scaffolding.cpp \
94 $(GLSL_SRCDIR)/main.cpp
98 # This is built before libglsl to generate builtin_funciton.cpp for libglsl.
99 # For this to work, a dummy version of builtin_function.cpp,
100 # builtin_stubs.cpp, is used.
102 BUILTIN_COMPILER_CXX_FILES = \
103 $(GLSL_SRCDIR)/builtin_stubs.cpp
105 BUILTIN_COMPILER_GENERATED_CXX_FILES = \
106 $(GLSL_BUILDDIR)/glsl_lexer.cc \
107 $(GLSL_BUILDDIR)/glsl_parser.cc
109 # libglsl generated sources
110 LIBGLSL_GENERATED_CXX_FILES = \
111 $(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
112 $(GLSL_BUILDDIR)/builtin_function.cpp