[g3dvl] remove some unneeded Makefiles
[mesa.git] / src / glsl / SConscript
1 import common
2
3 Import('*')
4
5 from sys import executable as python_cmd
6
7 env = env.Clone()
8
9 env.Prepend(CPPPATH = [
10 '#include',
11 '#src/mapi',
12 '#src/mesa',
13 '#src/glsl',
14 '#src/glsl/glcpp',
15 ])
16
17 # Make glcpp/glcpp-parse.h and glsl_parser.h reacheable from the include path
18 env.Append(CPPPATH = [Dir('.').abspath])
19
20 env.Append(YACCFLAGS = '-d')
21
22 parser_env = env.Clone()
23 parser_env.Append(YACCFLAGS = [
24 '--defines=%s' % File('glsl_parser.h').abspath,
25 '-p', '_mesa_glsl_',
26 ])
27
28 glcpp_lexer = env.CFile('glcpp/glcpp-lex.c', 'glcpp/glcpp-lex.l')
29 glcpp_parser = env.CFile('glcpp/glcpp-parse.c', 'glcpp/glcpp-parse.y')
30 glsl_lexer = parser_env.CXXFile('glsl_lexer.cpp', 'glsl_lexer.ll')
31 glsl_parser = parser_env.CXXFile('glsl_parser.cpp', 'glsl_parser.yy')
32
33 glsl_sources = [
34 glcpp_lexer,
35 glcpp_parser[0],
36 'glcpp/pp.c',
37 'ast_expr.cpp',
38 'ast_function.cpp',
39 'ast_to_hir.cpp',
40 'ast_type.cpp',
41 glsl_lexer,
42 glsl_parser[0],
43 'glsl_parser_extras.cpp',
44 'glsl_types.cpp',
45 'glsl_symbol_table.cpp',
46 'hir_field_selection.cpp',
47 'ir_basic_block.cpp',
48 'ir_clone.cpp',
49 'ir_constant_expression.cpp',
50 'ir.cpp',
51 'ir_expression_flattening.cpp',
52 'ir_function_can_inline.cpp',
53 'ir_function.cpp',
54 'ir_hierarchical_visitor.cpp',
55 'ir_hv_accept.cpp',
56 'ir_import_prototypes.cpp',
57 'ir_print_visitor.cpp',
58 'ir_reader.cpp',
59 'ir_rvalue_visitor.cpp',
60 'ir_set_program_inouts.cpp',
61 'ir_validate.cpp',
62 'ir_variable.cpp',
63 'ir_variable_refcount.cpp',
64 'linker.cpp',
65 'link_functions.cpp',
66 'loop_analysis.cpp',
67 'loop_controls.cpp',
68 'loop_unroll.cpp',
69 'lower_discard.cpp',
70 'lower_if_to_cond_assign.cpp',
71 'lower_instructions.cpp',
72 'lower_jumps.cpp',
73 'lower_mat_op_to_vec.cpp',
74 'lower_noise.cpp',
75 'lower_variable_index_to_cond_assign.cpp',
76 'lower_vec_index_to_cond_assign.cpp',
77 'lower_vec_index_to_swizzle.cpp',
78 'lower_vector.cpp',
79 'opt_algebraic.cpp',
80 'opt_constant_folding.cpp',
81 'opt_constant_propagation.cpp',
82 'opt_constant_variable.cpp',
83 'opt_copy_propagation.cpp',
84 'opt_copy_propagation_elements.cpp',
85 'opt_dead_code.cpp',
86 'opt_dead_code_local.cpp',
87 'opt_dead_functions.cpp',
88 'opt_discard_simplification.cpp',
89 'opt_function_inlining.cpp',
90 'opt_if_simplification.cpp',
91 'opt_noop_swizzle.cpp',
92 'opt_redundant_jumps.cpp',
93 'opt_structure_splitting.cpp',
94 'opt_swizzle_swizzle.cpp',
95 'opt_tree_grafting.cpp',
96 'ralloc.c',
97 's_expression.cpp',
98 'strtod.c',
99 ]
100
101 if env['msvc']:
102 env.Prepend(CPPPATH = ['#/src/getopt'])
103 env.PrependUnique(LIBS = [getopt])
104
105 if env['crosscompile'] and not env['embedded']:
106 Import('builtin_glsl_function')
107 else:
108 # Copy these files to avoid generation object files into src/mesa/program
109 env.Prepend(CPPPATH = ['#src/mesa/program'])
110 env.Command('hash_table.c', '#src/mesa/program/hash_table.c', Copy('$TARGET', '$SOURCE'))
111 env.Command('symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE'))
112
113 main_obj = env.StaticObject('main.cpp')
114
115 mesa_objs = env.StaticObject([
116 'hash_table.c',
117 'symbol_table.c',
118 ])
119
120 builtin_compiler = env.Program(
121 target = 'builtin_compiler',
122 source = main_obj + glsl_sources + ['builtin_stubs.cpp'] + mesa_objs,
123 )
124
125 # SCons builtin dependency scanner doesn't detect that glsl_lexer.ll
126 # depends on glsl_parser.h
127 env.Depends(builtin_compiler, glsl_parser)
128
129 builtin_glsl_function = env.CodeGenerate(
130 target = 'builtin_function.cpp',
131 script = 'builtins/tools/generate_builtins.py',
132 source = builtin_compiler,
133 command = python_cmd + ' $SCRIPT $SOURCE > $TARGET'
134 )
135
136 env.Depends(builtin_glsl_function, ['builtins/tools/generate_builtins.py', 'builtins/tools/texture_builtins.py'] + Glob('builtins/ir/*'))
137
138 Export('builtin_glsl_function')
139
140 if env['hostonly']:
141 Return()
142
143
144 glsl_sources += builtin_glsl_function
145
146 glsl = env.ConvenienceLibrary(
147 target = 'glsl',
148 source = glsl_sources,
149 )
150
151 # SCons builtin dependency scanner doesn't detect that glsl_lexer.ll depends on
152 # glsl_parser.h
153 env.Depends(glsl, glsl_parser)
154
155 Export('glsl')
156
157 # Skip building these programs as they will cause SCons error "Two environments
158 # with different actions were specified for the same target"
159 if env['crosscompile'] or env['embedded']:
160 Return()
161
162 env = env.Clone()
163
164 if env['platform'] == 'windows':
165 env.PrependUnique(LIBS = [
166 'user32',
167 ])
168
169 env.Prepend(LIBS = [glsl])
170
171 glsl2 = env.Program(
172 target = 'glsl2',
173 source = main_obj + mesa_objs,
174 )
175 env.Alias('glsl2', glsl2)
176
177 glcpp = env.Program(
178 target = 'glcpp/glcpp',
179 source = ['glcpp/glcpp.c'] + mesa_objs,
180 )
181 env.Alias('glcpp', glcpp)