5 from sys import executable as python_cmd
11 env.Prepend(CPPPATH = [
16 '#src/gallium/include',
17 '#src/gallium/auxiliary',
22 env.Prepend(LIBS = [mesautil])
24 # Make glcpp-parse.h and glsl_parser.h reachable from the include path.
25 env.Append(CPPPATH = [Dir('.').abspath, Dir('glcpp').abspath])
27 glcpp_env = env.Clone()
28 glcpp_env.Append(YACCFLAGS = [
33 glsl_env = env.Clone()
34 glsl_env.Append(YACCFLAGS = [
35 '--defines=%s' % File('glsl_parser.h').abspath,
39 # without this line scons will expect "glsl_parser.hpp" instead of
40 # "glsl_parser.h", causing glsl_parser.cpp to be regenerated every time
41 glsl_env['YACCHXXFILESUFFIX'] = '.h'
43 glcpp_lexer = glcpp_env.CFile('glcpp/glcpp-lex.c', 'glcpp/glcpp-lex.l')
44 glcpp_parser = glcpp_env.CFile('glcpp/glcpp-parse.c', 'glcpp/glcpp-parse.y')
45 glsl_lexer = glsl_env.CXXFile('glsl_lexer.cpp', 'glsl_lexer.ll')
46 glsl_parser = glsl_env.CXXFile('glsl_parser.cpp', 'glsl_parser.yy')
48 # common generated sources
56 # parse Makefile.sources
57 source_lists = env.ParseSourceList('Makefile.sources')
59 # add non-generated sources
60 for l in ('LIBGLCPP_FILES', 'LIBGLSL_FILES'):
61 glsl_sources += source_lists[l]
64 env.Prepend(CPPPATH = ['#/src/getopt'])
65 env.PrependUnique(LIBS = [getopt])
67 # Copy these files to avoid generation object files into src/mesa/program
68 env.Prepend(CPPPATH = ['#src/mesa/main'])
69 env.Command('imports.c', '#src/mesa/main/imports.c', Copy('$TARGET', '$SOURCE'))
70 # Copy these files to avoid generation object files into src/mesa/program
71 env.Prepend(CPPPATH = ['#src/mesa/program'])
72 env.Command('prog_hash_table.c', '#src/mesa/program/prog_hash_table.c', Copy('$TARGET', '$SOURCE'))
73 env.Command('symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE'))
74 env.Command('dummy_errors.c', '#src/mesa/program/dummy_errors.c', Copy('$TARGET', '$SOURCE'))
76 compiler_objs = env.StaticObject(source_lists['GLSL_COMPILER_CXX_FILES'])
78 mesa_objs = env.StaticObject([
85 compiler_objs += mesa_objs
87 glsl = env.ConvenienceLibrary(
89 source = glsl_sources,
92 # SCons builtin dependency scanner doesn't detect that glsl_lexer.ll depends on
94 env.Depends(glsl, glsl_parser)
98 # Skip building these programs as they will cause SCons error "Two environments
99 # with different actions were specified for the same target"
100 if env['crosscompile'] or env['embedded']:
105 if env['platform'] == 'windows':
106 env.PrependUnique(LIBS = [
110 env.Prepend(LIBS = [glsl])
112 glsl_compiler = env.Program(
113 target = 'glsl_compiler',
114 source = compiler_objs,
116 env.Alias('glsl_compiler', glsl_compiler)
119 target = 'glcpp/glcpp',
120 source = ['glcpp/glcpp.c'] + mesa_objs,
122 env.Alias('glcpp', glcpp)