glsl: Refactor AST-to-HIR code handling variable initializers
[mesa.git] / src / glsl / SConscript
1 import common
2
3 Import('*')
4
5 from sys import executable as python_cmd
6
7 env = env.Clone()
8
9 env.Prepend(CPPPATH = [
10 '#include',
11 '#src/mapi',
12 '#src/mesa',
13 '#src/glsl',
14 '#src/glsl/glcpp',
15 ])
16
17 # Make glcpp/glcpp-parse.h and glsl_parser.h reacheable from the include path
18 env.Append(CPPPATH = [Dir('.').abspath])
19
20 env.Append(YACCFLAGS = '-d')
21
22 parser_env = env.Clone()
23 parser_env.Append(YACCFLAGS = [
24 '--defines=%s' % File('glsl_parser.h').abspath,
25 '-p', '_mesa_glsl_',
26 ])
27
28 glcpp_lexer = env.CFile('glcpp/glcpp-lex.c', 'glcpp/glcpp-lex.l')
29 glcpp_parser = env.CFile('glcpp/glcpp-parse.c', 'glcpp/glcpp-parse.y')
30 glsl_lexer = parser_env.CXXFile('glsl_lexer.cpp', 'glsl_lexer.ll')
31 glsl_parser = parser_env.CXXFile('glsl_parser.cpp', 'glsl_parser.yy')
32
33 glsl_sources = [
34 glcpp_lexer,
35 glcpp_parser[0],
36 'glcpp/pp.c',
37 'ast_expr.cpp',
38 'ast_function.cpp',
39 'ast_to_hir.cpp',
40 'ast_type.cpp',
41 glsl_lexer,
42 glsl_parser[0],
43 'glsl_parser_extras.cpp',
44 'glsl_types.cpp',
45 'glsl_symbol_table.cpp',
46 'hir_field_selection.cpp',
47 'ir_basic_block.cpp',
48 'ir_clone.cpp',
49 'ir_constant_expression.cpp',
50 'ir.cpp',
51 'ir_expression_flattening.cpp',
52 'ir_function_can_inline.cpp',
53 'ir_function.cpp',
54 'ir_hierarchical_visitor.cpp',
55 'ir_hv_accept.cpp',
56 'ir_import_prototypes.cpp',
57 'ir_print_visitor.cpp',
58 'ir_reader.cpp',
59 'ir_rvalue_visitor.cpp',
60 'ir_set_program_inouts.cpp',
61 'ir_validate.cpp',
62 'ir_variable.cpp',
63 'ir_variable_refcount.cpp',
64 'linker.cpp',
65 'link_functions.cpp',
66 'loop_analysis.cpp',
67 'loop_controls.cpp',
68 'loop_unroll.cpp',
69 'lower_discard.cpp',
70 'lower_if_to_cond_assign.cpp',
71 'lower_instructions.cpp',
72 'lower_jumps.cpp',
73 'lower_mat_op_to_vec.cpp',
74 'lower_noise.cpp',
75 'lower_variable_index_to_cond_assign.cpp',
76 'lower_vec_index_to_cond_assign.cpp',
77 'lower_vec_index_to_swizzle.cpp',
78 'lower_vector.cpp',
79 'opt_algebraic.cpp',
80 'opt_constant_folding.cpp',
81 'opt_constant_propagation.cpp',
82 'opt_constant_variable.cpp',
83 'opt_copy_propagation.cpp',
84 'opt_copy_propagation_elements.cpp',
85 'opt_dead_code.cpp',
86 'opt_dead_code_local.cpp',
87 'opt_dead_functions.cpp',
88 'opt_discard_simplification.cpp',
89 'opt_function_inlining.cpp',
90 'opt_if_simplification.cpp',
91 'opt_noop_swizzle.cpp',
92 'opt_redundant_jumps.cpp',
93 'opt_structure_splitting.cpp',
94 'opt_swizzle_swizzle.cpp',
95 'opt_tree_grafting.cpp',
96 'ralloc.c',
97 's_expression.cpp',
98 'strtod.c',
99 ]
100
101 if env['msvc']:
102 env.Prepend(CPPPATH = ['#/src/getopt'])
103 env.PrependUnique(LIBS = [getopt])
104
105 if env['crosscompile'] and env['platform'] != 'embedded':
106 Import('builtin_glsl_function')
107 else:
108 main_obj = env.StaticObject('main.cpp')
109
110 mesa_objs = env.StaticObject([
111 '#src/mesa/program/hash_table.c',
112 '#src/mesa/program/symbol_table.c',
113 ])
114
115 builtin_compiler = env.Program(
116 target = 'builtin_compiler',
117 source = main_obj + glsl_sources + ['builtin_stubs.cpp'] + mesa_objs,
118 )
119
120 # SCons builtin dependency scanner doesn't detect that glsl_lexer.ll
121 # depends on glsl_parser.h
122 env.Depends(builtin_compiler, glsl_parser)
123
124 builtin_glsl_function = env.CodeGenerate(
125 target = 'builtin_function.cpp',
126 script = 'builtins/tools/generate_builtins.py',
127 source = builtin_compiler,
128 command = python_cmd + ' $SCRIPT $SOURCE > $TARGET'
129 )
130
131 env.Depends(builtin_glsl_function, ['builtins/tools/generate_builtins.py', 'builtins/tools/texture_builtins.py'] + Glob('builtins/ir/*'))
132
133 Export('builtin_glsl_function')
134
135 if env['hostonly']:
136 Return()
137
138
139 glsl_sources += builtin_glsl_function
140
141 glsl = env.ConvenienceLibrary(
142 target = 'glsl',
143 source = glsl_sources,
144 )
145
146 # SCons builtin dependency scanner doesn't detect that glsl_lexer.ll depends on
147 # glsl_parser.h
148 env.Depends(glsl, glsl_parser)
149
150 Export('glsl')
151
152 # Skip building these programs as they will cause SCons error "Two environments
153 # with different actions were specified for the same target"
154 if env['crosscompile'] or env['platform'] == 'embedded':
155 Return()
156
157 env = env.Clone()
158
159 if env['platform'] == 'windows':
160 env.PrependUnique(LIBS = [
161 'user32',
162 ])
163
164 env.Prepend(LIBS = [glsl])
165
166 glsl2 = env.Program(
167 target = 'glsl2',
168 source = main_obj + mesa_objs,
169 )
170 env.Alias('glsl2', glsl2)
171
172 glcpp = env.Program(
173 target = 'glcpp/glcpp',
174 source = ['glcpp/glcpp.c'] + mesa_objs,
175 )
176 env.Alias('glcpp', glcpp)