glsl: Add opt_copy_propagation_elements.cpp to SConscript.
[mesa.git] / src / glsl / SConscript
1 import common
2
3 Import('*')
4
5 from sys import executable as python_cmd
6
7 env = env.Clone()
8
9 env.Prepend(CPPPATH = [
10 '#include',
11 '#src/mapi',
12 '#src/mesa',
13 '#src/glsl',
14 ])
15
16 sources = [
17 'glcpp/glcpp-lex.c',
18 'glcpp/glcpp-parse.c',
19 'glcpp/pp.c',
20 'ast_expr.cpp',
21 'ast_function.cpp',
22 'ast_to_hir.cpp',
23 'ast_type.cpp',
24 'glsl_lexer.cpp',
25 'glsl_parser.cpp',
26 'glsl_parser_extras.cpp',
27 'glsl_types.cpp',
28 'glsl_symbol_table.cpp',
29 'hir_field_selection.cpp',
30 'ir_basic_block.cpp',
31 'ir_clone.cpp',
32 'ir_constant_expression.cpp',
33 'ir.cpp',
34 'ir_expression_flattening.cpp',
35 'ir_function_can_inline.cpp',
36 'ir_function.cpp',
37 'ir_hierarchical_visitor.cpp',
38 'ir_hv_accept.cpp',
39 'ir_import_prototypes.cpp',
40 'ir_print_visitor.cpp',
41 'ir_reader.cpp',
42 'ir_rvalue_visitor.cpp',
43 'ir_set_program_inouts.cpp',
44 'ir_validate.cpp',
45 'ir_variable.cpp',
46 'ir_variable_refcount.cpp',
47 'linker.cpp',
48 'link_functions.cpp',
49 'loop_analysis.cpp',
50 'loop_controls.cpp',
51 'loop_unroll.cpp',
52 'lower_discard.cpp',
53 'lower_if_to_cond_assign.cpp',
54 'lower_instructions.cpp',
55 'lower_jumps.cpp',
56 'lower_mat_op_to_vec.cpp',
57 'lower_noise.cpp',
58 'lower_variable_index_to_cond_assign.cpp',
59 'lower_vec_index_to_cond_assign.cpp',
60 'lower_vec_index_to_swizzle.cpp',
61 'lower_vector.cpp',
62 'opt_algebraic.cpp',
63 'opt_constant_folding.cpp',
64 'opt_constant_propagation.cpp',
65 'opt_constant_variable.cpp',
66 'opt_copy_propagation.cpp',
67 'opt_copy_propagation_elements.cpp',
68 'opt_dead_code.cpp',
69 'opt_dead_code_local.cpp',
70 'opt_dead_functions.cpp',
71 'opt_discard_simplification.cpp',
72 'opt_function_inlining.cpp',
73 'opt_if_simplification.cpp',
74 'opt_noop_swizzle.cpp',
75 'opt_redundant_jumps.cpp',
76 'opt_structure_splitting.cpp',
77 'opt_swizzle_swizzle.cpp',
78 'opt_tree_grafting.cpp',
79 'ralloc.c',
80 's_expression.cpp',
81 'strtod.c',
82 ]
83
84
85 if env['platform'] == common.host_platform:
86 if env['msvc']:
87 env.Prepend(CPPPATH = ['#/src/getopt'])
88 env.PrependUnique(LIBS = [getopt])
89
90 builtin_compiler = env.Program(
91 target = 'builtin_compiler',
92 source = sources + ['main.cpp', 'builtin_stubs.cpp',
93 '#src/mesa/program/hash_table.c',
94 '#src/mesa/program/symbol_table.c'],
95 )
96
97 builtin_glsl_function = env.CodeGenerate(
98 target = 'builtin_function.cpp',
99 script = 'builtins/tools/generate_builtins.py',
100 source = builtin_compiler,
101 command = python_cmd + ' $SCRIPT $SOURCE > $TARGET'
102 )
103
104 env.Depends(builtin_glsl_function, ['builtins/tools/generate_builtins.py', 'builtins/tools/texture_builtins.py'] + Glob('builtins/ir/*'))
105
106 Export('builtin_glsl_function')
107
108 if common.cross_compiling:
109 Return()
110
111 sources += builtin_glsl_function
112
113 glsl = env.ConvenienceLibrary(
114 target = 'glsl',
115 source = sources,
116 )
117
118 Export('glsl')
119
120 # FIXME: We can't build the programs because there's a cyclic dependency between tis directory and src/mesa
121 Return()
122
123 env = env.Clone()
124
125 if env['platform'] == 'windows':
126 env.PrependUnique(LIBS = [
127 'user32',
128 ])
129
130 env.Prepend(LIBS = [glsl])
131
132 env.Program(
133 target = 'glsl2',
134 source = [
135 'main.cpp',
136 ]
137 )
138
139 env.Program(
140 target = 'glcpp',
141 source = ['glcpp/glcpp.c'],
142 )