scons: Autogenerate GLSL builtin library *_gc.h from *.gc files.
[mesa.git] / src / glsl / apps / SConscript
1 Import('*')
2
3 env = env.Clone()
4
5 if env['platform'] == 'windows':
6 env.PrependUnique(LIBS = [
7 'user32',
8 ])
9
10 env.Prepend(LIBS = [glsl, glslcl])
11
12 env.Program(
13 target = 'purify',
14 source = ['purify.c'],
15 )
16
17 env.Program(
18 target = 'tokenise',
19 source = ['tokenise.c'],
20 )
21
22 env.Program(
23 target = 'version',
24 source = ['version.c'],
25 )
26
27 env.Program(
28 target = 'process',
29 source = ['process.c'],
30 )
31
32 glsl_compile = env.Program(
33 target = 'compile',
34 source = ['compile.c'],
35 )
36 Export('glsl_compile')