2 * Copyright © 2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
25 #include "glsl_types.h"
29 _mesa_ast_array_index_to_hir(void *mem_ctx
,
30 struct _mesa_glsl_parse_state
*state
,
31 ir_rvalue
*array
, ir_rvalue
*idx
,
32 YYLTYPE
&loc
, YYLTYPE
&idx_loc
)
34 if (!array
->type
->is_error()
35 && !array
->type
->is_array()
36 && !array
->type
->is_matrix()
37 && !array
->type
->is_vector()) {
38 _mesa_glsl_error(& idx_loc
, state
,
39 "cannot dereference non-array / non-matrix / "
43 if (!idx
->type
->is_error()) {
44 if (!idx
->type
->is_integer()) {
45 _mesa_glsl_error(& idx_loc
, state
, "array index must be integer type");
46 } else if (!idx
->type
->is_scalar()) {
47 _mesa_glsl_error(& idx_loc
, state
, "array index must be scalar");
51 /* If the array index is a constant expression and the array has a
52 * declared size, ensure that the access is in-bounds. If the array
53 * index is not a constant expression, ensure that the array has a
56 ir_constant
*const const_index
= idx
->constant_expression_value();
57 if (const_index
!= NULL
&& idx
->type
->is_integer()) {
58 const int idx
= const_index
->value
.i
[0];
59 const char *type_name
= "error";
62 /* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec:
64 * "It is illegal to declare an array with a size, and then
65 * later (in the same shader) index the same array with an
66 * integral constant expression greater than or equal to the
67 * declared size. It is also illegal to index an array with a
68 * negative constant expression."
70 if (array
->type
->is_matrix()) {
71 if (array
->type
->row_type()->vector_elements
<= idx
) {
73 bound
= array
->type
->row_type()->vector_elements
;
75 } else if (array
->type
->is_vector()) {
76 if (array
->type
->vector_elements
<= idx
) {
78 bound
= array
->type
->vector_elements
;
81 /* glsl_type::array_size() returns 0 for non-array types. This means
82 * that we don't need to verify that the type is an array before
83 * doing the bounds checking.
85 if ((array
->type
->array_size() > 0)
86 && (array
->type
->array_size() <= idx
)) {
88 bound
= array
->type
->array_size();
93 _mesa_glsl_error(& loc
, state
, "%s index must be < %u",
96 _mesa_glsl_error(& loc
, state
, "%s index must be >= 0",
100 if (array
->type
->is_array()) {
101 /* If the array is a variable dereference, it dereferences the
102 * whole array, by definition. Use this to get the variable.
104 * FINISHME: Should some methods for getting / setting / testing
105 * FINISHME: array access limits be added to ir_dereference?
107 ir_variable
*const v
= array
->whole_variable_referenced();
108 if ((v
!= NULL
) && (unsigned(idx
) > v
->max_array_access
)) {
109 v
->max_array_access
= idx
;
111 /* Check whether this access will, as a side effect, implicitly
112 * cause the size of a built-in array to be too large.
114 check_builtin_array_max_size(v
->name
, idx
+1, loc
, state
);
117 } else if (const_index
== NULL
&& array
->type
->is_array()) {
118 if (array
->type
->array_size() == 0) {
119 _mesa_glsl_error(&loc
, state
, "unsized array index must be constant");
120 } else if (array
->type
->fields
.array
->is_interface()) {
121 /* Page 46 in section 4.3.7 of the OpenGL ES 3.00 spec says:
123 * "All indexes used to index a uniform block array must be
124 * constant integral expressions."
126 _mesa_glsl_error(&loc
, state
,
127 "uniform block array index must be constant");
129 /* whole_variable_referenced can return NULL if the array is a
130 * member of a structure. In this case it is safe to not update
131 * the max_array_access field because it is never used for fields
134 ir_variable
*v
= array
->whole_variable_referenced();
136 v
->max_array_access
= array
->type
->array_size() - 1;
139 /* From page 23 (29 of the PDF) of the GLSL 1.30 spec:
141 * "Samplers aggregated into arrays within a shader (using square
142 * brackets [ ]) can only be indexed with integral constant
143 * expressions [...]."
145 * This restriction was added in GLSL 1.30. Shaders using earlier
146 * version of the language should not be rejected by the compiler
147 * front-end for using this construct. This allows useful things such
148 * as using a loop counter as the index to an array of samplers. If the
149 * loop in unrolled, the code should compile correctly. Instead, emit a
152 if (array
->type
->element_type()->is_sampler()) {
153 if (!state
->is_version(130, 100)) {
154 if (state
->es_shader
) {
155 _mesa_glsl_warning(&loc
, state
,
156 "sampler arrays indexed with non-constant "
157 "expressions is optional in %s",
158 state
->get_version_string());
160 _mesa_glsl_warning(&loc
, state
,
161 "sampler arrays indexed with non-constant "
162 "expressions will be forbidden in GLSL 1.30 "
166 _mesa_glsl_error(&loc
, state
,
167 "sampler arrays indexed with non-constant "
168 "expressions is forbidden in GLSL 1.30 and "
174 /* After performing all of the error checking, generate the IR for the
177 if (array
->type
->is_array()
178 || array
->type
->is_matrix()) {
179 return new(mem_ctx
) ir_dereference_array(array
, idx
);
180 } else if (array
->type
->is_vector()) {
181 return new(mem_ctx
) ir_expression(ir_binop_vector_extract
, array
, idx
);
182 } else if (array
->type
->is_error()) {
185 ir_rvalue
*result
= new(mem_ctx
) ir_dereference_array(array
, idx
);
186 result
->type
= glsl_type::error_type
;