5f3ae8e66610d876e1b1f08492ba4d828e1698be
2 * Copyright © 2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
25 #include "glsl_types.h"
29 _mesa_ast_array_index_to_hir(void *mem_ctx
,
30 struct _mesa_glsl_parse_state
*state
,
31 ir_rvalue
*array
, ir_rvalue
*idx
,
32 YYLTYPE
&loc
, YYLTYPE
&idx_loc
,
35 ir_rvalue
*result
= new(mem_ctx
) ir_dereference_array(array
, idx
);
40 if (!array
->type
->is_array()
41 && !array
->type
->is_matrix()
42 && !array
->type
->is_vector()) {
43 _mesa_glsl_error(& idx_loc
, state
,
44 "cannot dereference non-array / non-matrix / "
46 result
->type
= glsl_type::error_type
;
49 if (!idx
->type
->is_integer()) {
50 _mesa_glsl_error(& idx_loc
, state
, "array index must be integer type");
51 } else if (!idx
->type
->is_scalar()) {
52 _mesa_glsl_error(& idx_loc
, state
, "array index must be scalar");
55 /* If the array index is a constant expression and the array has a
56 * declared size, ensure that the access is in-bounds. If the array
57 * index is not a constant expression, ensure that the array has a
60 ir_constant
*const const_index
= idx
->constant_expression_value();
61 if (const_index
!= NULL
) {
62 const int idx
= const_index
->value
.i
[0];
63 const char *type_name
= "error";
66 /* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec:
68 * "It is illegal to declare an array with a size, and then
69 * later (in the same shader) index the same array with an
70 * integral constant expression greater than or equal to the
71 * declared size. It is also illegal to index an array with a
72 * negative constant expression."
74 if (array
->type
->is_matrix()) {
75 if (array
->type
->row_type()->vector_elements
<= idx
) {
77 bound
= array
->type
->row_type()->vector_elements
;
79 } else if (array
->type
->is_vector()) {
80 if (array
->type
->vector_elements
<= idx
) {
82 bound
= array
->type
->vector_elements
;
85 /* glsl_type::array_size() returns 0 for non-array types. This means
86 * that we don't need to verify that the type is an array before
87 * doing the bounds checking.
89 if ((array
->type
->array_size() > 0)
90 && (array
->type
->array_size() <= idx
)) {
92 bound
= array
->type
->array_size();
97 _mesa_glsl_error(& loc
, state
, "%s index must be < %u",
100 _mesa_glsl_error(& loc
, state
, "%s index must be >= 0",
104 if (array
->type
->is_array()) {
105 /* If the array is a variable dereference, it dereferences the
106 * whole array, by definition. Use this to get the variable.
108 * FINISHME: Should some methods for getting / setting / testing
109 * FINISHME: array access limits be added to ir_dereference?
111 ir_variable
*const v
= array
->whole_variable_referenced();
112 if ((v
!= NULL
) && (unsigned(idx
) > v
->max_array_access
)) {
113 v
->max_array_access
= idx
;
115 /* Check whether this access will, as a side effect, implicitly
116 * cause the size of a built-in array to be too large.
118 check_builtin_array_max_size(v
->name
, idx
+1, loc
, state
);
121 } else if (array
->type
->array_size() == 0) {
122 _mesa_glsl_error(&loc
, state
, "unsized array index must be constant");
123 } else if (array
->type
->is_array()
124 && array
->type
->fields
.array
->is_interface()) {
125 /* Page 46 in section 4.3.7 of the OpenGL ES 3.00 spec says:
127 * "All indexes used to index a uniform block array must be
128 * constant integral expressions."
130 _mesa_glsl_error(&loc
, state
,
131 "uniform block array index must be constant");
133 if (array
->type
->is_array()) {
134 /* whole_variable_referenced can return NULL if the array is a
135 * member of a structure. In this case it is safe to not update
136 * the max_array_access field because it is never used for fields
139 ir_variable
*v
= array
->whole_variable_referenced();
141 v
->max_array_access
= array
->type
->array_size() - 1;
145 /* From page 23 (29 of the PDF) of the GLSL 1.30 spec:
147 * "Samplers aggregated into arrays within a shader (using square
148 * brackets [ ]) can only be indexed with integral constant
149 * expressions [...]."
151 * This restriction was added in GLSL 1.30. Shaders using earlier version
152 * of the language should not be rejected by the compiler front-end for
153 * using this construct. This allows useful things such as using a loop
154 * counter as the index to an array of samplers. If the loop in unrolled,
155 * the code should compile correctly. Instead, emit a warning.
157 if (array
->type
->is_array() &&
158 array
->type
->element_type()->is_sampler() &&
159 const_index
== NULL
) {
161 if (!state
->is_version(130, 100)) {
162 if (state
->es_shader
) {
163 _mesa_glsl_warning(&loc
, state
,
164 "sampler arrays indexed with non-constant "
165 "expressions is optional in %s",
166 state
->get_version_string());
168 _mesa_glsl_warning(&loc
, state
,
169 "sampler arrays indexed with non-constant "
170 "expressions will be forbidden in GLSL 1.30 and "
174 _mesa_glsl_error(&loc
, state
,
175 "sampler arrays indexed with non-constant "
176 "expressions is forbidden in GLSL 1.30 and "