2 * Copyright © 2010 Intel Corporation
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9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
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15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 * DEALINGS IN THE SOFTWARE.
25 #include "glsl_types.h"
30 * If \c ir is a reference to an array for which we are tracking the max array
31 * element accessed, track that the given element has been accessed.
32 * Otherwise do nothing.
34 * This function also checks whether the array is a built-in array whose
35 * maximum size is too small to accommodate the given index, and if so uses
36 * loc and state to report the error.
39 update_max_array_access(ir_rvalue
*ir
, unsigned idx
, YYLTYPE
*loc
,
40 struct _mesa_glsl_parse_state
*state
)
42 if (ir_dereference_variable
*deref_var
= ir
->as_dereference_variable()) {
43 ir_variable
*var
= deref_var
->var
;
44 if (idx
> var
->max_array_access
) {
45 var
->max_array_access
= idx
;
47 /* Check whether this access will, as a side effect, implicitly cause
48 * the size of a built-in array to be too large.
50 check_builtin_array_max_size(var
->name
, idx
+1, *loc
, state
);
57 _mesa_ast_array_index_to_hir(void *mem_ctx
,
58 struct _mesa_glsl_parse_state
*state
,
59 ir_rvalue
*array
, ir_rvalue
*idx
,
60 YYLTYPE
&loc
, YYLTYPE
&idx_loc
)
62 if (!array
->type
->is_error()
63 && !array
->type
->is_array()
64 && !array
->type
->is_matrix()
65 && !array
->type
->is_vector()) {
66 _mesa_glsl_error(& idx_loc
, state
,
67 "cannot dereference non-array / non-matrix / "
71 if (!idx
->type
->is_error()) {
72 if (!idx
->type
->is_integer()) {
73 _mesa_glsl_error(& idx_loc
, state
, "array index must be integer type");
74 } else if (!idx
->type
->is_scalar()) {
75 _mesa_glsl_error(& idx_loc
, state
, "array index must be scalar");
79 /* If the array index is a constant expression and the array has a
80 * declared size, ensure that the access is in-bounds. If the array
81 * index is not a constant expression, ensure that the array has a
84 ir_constant
*const const_index
= idx
->constant_expression_value();
85 if (const_index
!= NULL
&& idx
->type
->is_integer()) {
86 const int idx
= const_index
->value
.i
[0];
87 const char *type_name
= "error";
90 /* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec:
92 * "It is illegal to declare an array with a size, and then
93 * later (in the same shader) index the same array with an
94 * integral constant expression greater than or equal to the
95 * declared size. It is also illegal to index an array with a
96 * negative constant expression."
98 if (array
->type
->is_matrix()) {
99 if (array
->type
->row_type()->vector_elements
<= idx
) {
100 type_name
= "matrix";
101 bound
= array
->type
->row_type()->vector_elements
;
103 } else if (array
->type
->is_vector()) {
104 if (array
->type
->vector_elements
<= idx
) {
105 type_name
= "vector";
106 bound
= array
->type
->vector_elements
;
109 /* glsl_type::array_size() returns 0 for non-array types. This means
110 * that we don't need to verify that the type is an array before
111 * doing the bounds checking.
113 if ((array
->type
->array_size() > 0)
114 && (array
->type
->array_size() <= idx
)) {
116 bound
= array
->type
->array_size();
121 _mesa_glsl_error(& loc
, state
, "%s index must be < %u",
123 } else if (idx
< 0) {
124 _mesa_glsl_error(& loc
, state
, "%s index must be >= 0",
128 if (array
->type
->is_array())
129 update_max_array_access(array
, idx
, &loc
, state
);
130 } else if (const_index
== NULL
&& array
->type
->is_array()) {
131 if (array
->type
->array_size() == 0) {
132 _mesa_glsl_error(&loc
, state
, "unsized array index must be constant");
133 } else if (array
->type
->fields
.array
->is_interface()
134 && array
->variable_referenced()->mode
== ir_var_uniform
) {
135 /* Page 46 in section 4.3.7 of the OpenGL ES 3.00 spec says:
137 * "All indexes used to index a uniform block array must be
138 * constant integral expressions."
140 _mesa_glsl_error(&loc
, state
,
141 "uniform block array index must be constant");
143 /* whole_variable_referenced can return NULL if the array is a
144 * member of a structure. In this case it is safe to not update
145 * the max_array_access field because it is never used for fields
148 ir_variable
*v
= array
->whole_variable_referenced();
150 v
->max_array_access
= array
->type
->array_size() - 1;
153 /* From page 23 (29 of the PDF) of the GLSL 1.30 spec:
155 * "Samplers aggregated into arrays within a shader (using square
156 * brackets [ ]) can only be indexed with integral constant
157 * expressions [...]."
159 * This restriction was added in GLSL 1.30. Shaders using earlier
160 * version of the language should not be rejected by the compiler
161 * front-end for using this construct. This allows useful things such
162 * as using a loop counter as the index to an array of samplers. If the
163 * loop in unrolled, the code should compile correctly. Instead, emit a
166 if (array
->type
->element_type()->is_sampler()) {
167 if (!state
->is_version(130, 100)) {
168 if (state
->es_shader
) {
169 _mesa_glsl_warning(&loc
, state
,
170 "sampler arrays indexed with non-constant "
171 "expressions is optional in %s",
172 state
->get_version_string());
174 _mesa_glsl_warning(&loc
, state
,
175 "sampler arrays indexed with non-constant "
176 "expressions will be forbidden in GLSL 1.30 "
180 _mesa_glsl_error(&loc
, state
,
181 "sampler arrays indexed with non-constant "
182 "expressions is forbidden in GLSL 1.30 and "
188 /* After performing all of the error checking, generate the IR for the
191 if (array
->type
->is_array()
192 || array
->type
->is_matrix()) {
193 return new(mem_ctx
) ir_dereference_array(array
, idx
);
194 } else if (array
->type
->is_vector()) {
195 return new(mem_ctx
) ir_expression(ir_binop_vector_extract
, array
, idx
);
196 } else if (array
->type
->is_error()) {
199 ir_rvalue
*result
= new(mem_ctx
) ir_dereference_array(array
, idx
);
200 result
->type
= glsl_type::error_type
;