2 * Copyright © 2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
27 ast_type_specifier::print(void) const
32 printf("%s ", type_name
);
35 if (array_specifier
) {
36 array_specifier
->print();
41 ast_fully_specified_type::has_qualifiers() const
43 /* 'subroutine' isnt a real qualifier. */
44 ast_type_qualifier subroutine_only
;
45 subroutine_only
.flags
.i
= 0;
46 subroutine_only
.flags
.q
.subroutine
= 1;
47 subroutine_only
.flags
.q
.subroutine_def
= 1;
48 return (this->qualifier
.flags
.i
& ~subroutine_only
.flags
.i
) != 0;
51 bool ast_type_qualifier::has_interpolation() const
53 return this->flags
.q
.smooth
55 || this->flags
.q
.noperspective
;
59 ast_type_qualifier::has_layout() const
61 return this->flags
.q
.origin_upper_left
62 || this->flags
.q
.pixel_center_integer
63 || this->flags
.q
.depth_any
64 || this->flags
.q
.depth_greater
65 || this->flags
.q
.depth_less
66 || this->flags
.q
.depth_unchanged
67 || this->flags
.q
.std140
68 || this->flags
.q
.std430
69 || this->flags
.q
.shared
70 || this->flags
.q
.column_major
71 || this->flags
.q
.row_major
72 || this->flags
.q
.packed
73 || this->flags
.q
.explicit_location
74 || this->flags
.q
.explicit_index
75 || this->flags
.q
.explicit_binding
76 || this->flags
.q
.explicit_offset
;
80 ast_type_qualifier::has_storage() const
82 return this->flags
.q
.constant
83 || this->flags
.q
.attribute
84 || this->flags
.q
.varying
87 || this->flags
.q
.uniform
88 || this->flags
.q
.buffer
89 || this->flags
.q
.shared_storage
;
93 ast_type_qualifier::has_auxiliary_storage() const
95 return this->flags
.q
.centroid
96 || this->flags
.q
.sample
97 || this->flags
.q
.patch
;
101 ast_type_qualifier::interpolation_string() const
103 if (this->flags
.q
.smooth
)
105 else if (this->flags
.q
.flat
)
107 else if (this->flags
.q
.noperspective
)
108 return "noperspective";
114 ast_type_qualifier::merge_qualifier(YYLTYPE
*loc
,
115 _mesa_glsl_parse_state
*state
,
116 ast_type_qualifier q
)
118 ast_type_qualifier ubo_mat_mask
;
119 ubo_mat_mask
.flags
.i
= 0;
120 ubo_mat_mask
.flags
.q
.row_major
= 1;
121 ubo_mat_mask
.flags
.q
.column_major
= 1;
123 ast_type_qualifier ubo_layout_mask
;
124 ubo_layout_mask
.flags
.i
= 0;
125 ubo_layout_mask
.flags
.q
.std140
= 1;
126 ubo_layout_mask
.flags
.q
.packed
= 1;
127 ubo_layout_mask
.flags
.q
.shared
= 1;
128 ubo_layout_mask
.flags
.q
.std430
= 1;
130 ast_type_qualifier ubo_binding_mask
;
131 ubo_binding_mask
.flags
.i
= 0;
132 ubo_binding_mask
.flags
.q
.explicit_binding
= 1;
133 ubo_binding_mask
.flags
.q
.explicit_offset
= 1;
135 ast_type_qualifier stream_layout_mask
;
136 stream_layout_mask
.flags
.i
= 0;
137 stream_layout_mask
.flags
.q
.stream
= 1;
139 /* Uniform block layout qualifiers get to overwrite each
140 * other (rightmost having priority), while all other
141 * qualifiers currently don't allow duplicates.
143 ast_type_qualifier allowed_duplicates_mask
;
144 allowed_duplicates_mask
.flags
.i
=
145 ubo_mat_mask
.flags
.i
|
146 ubo_layout_mask
.flags
.i
|
147 ubo_binding_mask
.flags
.i
;
149 /* Geometry shaders can have several layout qualifiers
150 * assigning different stream values.
152 if (state
->stage
== MESA_SHADER_GEOMETRY
)
153 allowed_duplicates_mask
.flags
.i
|=
154 stream_layout_mask
.flags
.i
;
156 if ((this->flags
.i
& q
.flags
.i
& ~allowed_duplicates_mask
.flags
.i
) != 0) {
157 _mesa_glsl_error(loc
, state
,
158 "duplicate layout qualifiers used");
162 if (q
.flags
.q
.prim_type
) {
163 if (this->flags
.q
.prim_type
&& this->prim_type
!= q
.prim_type
) {
164 _mesa_glsl_error(loc
, state
,
165 "conflicting primitive type qualifiers used");
168 this->prim_type
= q
.prim_type
;
171 if (q
.flags
.q
.max_vertices
) {
172 if (this->flags
.q
.max_vertices
&& this->max_vertices
!= q
.max_vertices
) {
173 _mesa_glsl_error(loc
, state
,
174 "geometry shader set conflicting max_vertices "
175 "(%d and %d)", this->max_vertices
, q
.max_vertices
);
178 this->max_vertices
= q
.max_vertices
;
181 if (q
.flags
.q
.invocations
) {
182 if (this->flags
.q
.invocations
&& this->invocations
!= q
.invocations
) {
183 _mesa_glsl_error(loc
, state
,
184 "geometry shader set conflicting invocations "
185 "(%d and %d)", this->invocations
, q
.invocations
);
188 this->invocations
= q
.invocations
;
191 if (state
->stage
== MESA_SHADER_GEOMETRY
&&
192 state
->has_explicit_attrib_stream()) {
193 if (q
.flags
.q
.stream
&& q
.stream
>= state
->ctx
->Const
.MaxVertexStreams
) {
194 _mesa_glsl_error(loc
, state
,
195 "`stream' value is larger than MAX_VERTEX_STREAMS - 1 "
197 q
.stream
, state
->ctx
->Const
.MaxVertexStreams
- 1);
199 if (this->flags
.q
.explicit_stream
&&
200 this->stream
>= state
->ctx
->Const
.MaxVertexStreams
) {
201 _mesa_glsl_error(loc
, state
,
202 "`stream' value is larger than MAX_VERTEX_STREAMS - 1 "
204 this->stream
, state
->ctx
->Const
.MaxVertexStreams
- 1);
207 if (!this->flags
.q
.explicit_stream
) {
208 if (q
.flags
.q
.stream
) {
209 this->flags
.q
.stream
= 1;
210 this->stream
= q
.stream
;
211 } else if (!this->flags
.q
.stream
&& this->flags
.q
.out
) {
212 /* Assign default global stream value */
213 this->flags
.q
.stream
= 1;
214 this->stream
= state
->out_qualifier
->stream
;
217 if (q
.flags
.q
.explicit_stream
) {
218 _mesa_glsl_error(loc
, state
,
219 "duplicate layout `stream' qualifier");
224 if (q
.flags
.q
.vertices
) {
225 if (this->flags
.q
.vertices
&& this->vertices
!= q
.vertices
) {
226 _mesa_glsl_error(loc
, state
,
227 "tessellation control shader set conflicting "
228 "vertices (%d and %d)",
229 this->vertices
, q
.vertices
);
232 this->vertices
= q
.vertices
;
235 if (q
.flags
.q
.vertex_spacing
) {
236 if (this->flags
.q
.vertex_spacing
&& this->vertex_spacing
!= q
.vertex_spacing
) {
237 _mesa_glsl_error(loc
, state
,
238 "conflicting vertex spacing used");
241 this->vertex_spacing
= q
.vertex_spacing
;
244 if (q
.flags
.q
.ordering
) {
245 if (this->flags
.q
.ordering
&& this->ordering
!= q
.ordering
) {
246 _mesa_glsl_error(loc
, state
,
247 "conflicting ordering used");
250 this->ordering
= q
.ordering
;
253 if (q
.flags
.q
.point_mode
) {
254 if (this->flags
.q
.point_mode
&& this->point_mode
!= q
.point_mode
) {
255 _mesa_glsl_error(loc
, state
,
256 "conflicting point mode used");
259 this->point_mode
= q
.point_mode
;
262 if ((q
.flags
.i
& ubo_mat_mask
.flags
.i
) != 0)
263 this->flags
.i
&= ~ubo_mat_mask
.flags
.i
;
264 if ((q
.flags
.i
& ubo_layout_mask
.flags
.i
) != 0)
265 this->flags
.i
&= ~ubo_layout_mask
.flags
.i
;
267 for (int i
= 0; i
< 3; i
++) {
268 if (q
.flags
.q
.local_size
& (1 << i
)) {
269 if ((this->flags
.q
.local_size
& (1 << i
)) &&
270 this->local_size
[i
] != q
.local_size
[i
]) {
271 _mesa_glsl_error(loc
, state
,
272 "compute shader set conflicting values for "
273 "local_size_%c (%d and %d)", 'x' + i
,
274 this->local_size
[i
], q
.local_size
[i
]);
277 this->local_size
[i
] = q
.local_size
[i
];
281 this->flags
.i
|= q
.flags
.i
;
283 if (q
.flags
.q
.explicit_location
)
284 this->location
= q
.location
;
286 if (q
.flags
.q
.explicit_index
)
287 this->index
= q
.index
;
289 if (q
.flags
.q
.explicit_binding
)
290 this->binding
= q
.binding
;
292 if (q
.flags
.q
.explicit_offset
)
293 this->offset
= q
.offset
;
295 if (q
.precision
!= ast_precision_none
)
296 this->precision
= q
.precision
;
298 if (q
.flags
.q
.explicit_image_format
) {
299 this->image_format
= q
.image_format
;
300 this->image_base_type
= q
.image_base_type
;
307 ast_type_qualifier::merge_out_qualifier(YYLTYPE
*loc
,
308 _mesa_glsl_parse_state
*state
,
309 ast_type_qualifier q
,
312 void *mem_ctx
= state
;
313 const bool r
= this->merge_qualifier(loc
, state
, q
);
315 if (state
->stage
== MESA_SHADER_TESS_CTRL
) {
316 node
= new(mem_ctx
) ast_tcs_output_layout(*loc
, q
.vertices
);
323 ast_type_qualifier::merge_in_qualifier(YYLTYPE
*loc
,
324 _mesa_glsl_parse_state
*state
,
325 ast_type_qualifier q
,
328 void *mem_ctx
= state
;
329 bool create_gs_ast
= false;
330 bool create_cs_ast
= false;
331 ast_type_qualifier valid_in_mask
;
332 valid_in_mask
.flags
.i
= 0;
334 switch (state
->stage
) {
335 case MESA_SHADER_TESS_EVAL
:
336 if (q
.flags
.q
.prim_type
) {
337 /* Make sure this is a valid input primitive type. */
338 switch (q
.prim_type
) {
344 _mesa_glsl_error(loc
, state
,
345 "invalid tessellation evaluation "
346 "shader input primitive type");
351 valid_in_mask
.flags
.q
.prim_type
= 1;
352 valid_in_mask
.flags
.q
.vertex_spacing
= 1;
353 valid_in_mask
.flags
.q
.ordering
= 1;
354 valid_in_mask
.flags
.q
.point_mode
= 1;
356 case MESA_SHADER_GEOMETRY
:
357 if (q
.flags
.q
.prim_type
) {
358 /* Make sure this is a valid input primitive type. */
359 switch (q
.prim_type
) {
362 case GL_LINES_ADJACENCY
:
364 case GL_TRIANGLES_ADJACENCY
:
367 _mesa_glsl_error(loc
, state
,
368 "invalid geometry shader input primitive type");
374 q
.flags
.q
.prim_type
&&
375 !state
->in_qualifier
->flags
.q
.prim_type
;
377 valid_in_mask
.flags
.q
.prim_type
= 1;
378 valid_in_mask
.flags
.q
.invocations
= 1;
380 case MESA_SHADER_FRAGMENT
:
381 valid_in_mask
.flags
.q
.early_fragment_tests
= 1;
383 case MESA_SHADER_COMPUTE
:
385 q
.flags
.q
.local_size
!= 0 &&
386 state
->in_qualifier
->flags
.q
.local_size
== 0;
388 valid_in_mask
.flags
.q
.local_size
= 7;
391 _mesa_glsl_error(loc
, state
,
392 "input layout qualifiers only valid in "
393 "geometry, fragment and compute shaders");
397 /* Generate an error when invalid input layout qualifiers are used. */
398 if ((q
.flags
.i
& ~valid_in_mask
.flags
.i
) != 0) {
399 _mesa_glsl_error(loc
, state
,
400 "invalid input layout qualifiers used");
404 /* Input layout qualifiers can be specified multiple
405 * times in separate declarations, as long as they match.
407 if (this->flags
.q
.prim_type
) {
408 if (q
.flags
.q
.prim_type
&&
409 this->prim_type
!= q
.prim_type
) {
410 _mesa_glsl_error(loc
, state
,
411 "conflicting input primitive %s specified",
412 state
->stage
== MESA_SHADER_GEOMETRY
?
415 } else if (q
.flags
.q
.prim_type
) {
416 state
->in_qualifier
->flags
.q
.prim_type
= 1;
417 state
->in_qualifier
->prim_type
= q
.prim_type
;
420 if (this->flags
.q
.invocations
&&
421 q
.flags
.q
.invocations
&&
422 this->invocations
!= q
.invocations
) {
423 _mesa_glsl_error(loc
, state
,
424 "conflicting invocations counts specified");
426 } else if (q
.flags
.q
.invocations
) {
427 this->flags
.q
.invocations
= 1;
428 this->invocations
= q
.invocations
;
431 if (q
.flags
.q
.early_fragment_tests
) {
432 state
->fs_early_fragment_tests
= true;
435 if (this->flags
.q
.vertex_spacing
) {
436 if (q
.flags
.q
.vertex_spacing
&&
437 this->vertex_spacing
!= q
.vertex_spacing
) {
438 _mesa_glsl_error(loc
, state
,
439 "conflicting vertex spacing specified");
441 } else if (q
.flags
.q
.vertex_spacing
) {
442 this->flags
.q
.vertex_spacing
= 1;
443 this->vertex_spacing
= q
.vertex_spacing
;
446 if (this->flags
.q
.ordering
) {
447 if (q
.flags
.q
.ordering
&&
448 this->ordering
!= q
.ordering
) {
449 _mesa_glsl_error(loc
, state
,
450 "conflicting ordering specified");
452 } else if (q
.flags
.q
.ordering
) {
453 this->flags
.q
.ordering
= 1;
454 this->ordering
= q
.ordering
;
457 if (this->flags
.q
.point_mode
) {
458 if (q
.flags
.q
.point_mode
&&
459 this->point_mode
!= q
.point_mode
) {
460 _mesa_glsl_error(loc
, state
,
461 "conflicting point mode specified");
463 } else if (q
.flags
.q
.point_mode
) {
464 this->flags
.q
.point_mode
= 1;
465 this->point_mode
= q
.point_mode
;
469 node
= new(mem_ctx
) ast_gs_input_layout(*loc
, q
.prim_type
);
470 } else if (create_cs_ast
) {
471 /* Infer a local_size of 1 for every unspecified dimension */
472 unsigned local_size
[3];
473 for (int i
= 0; i
< 3; i
++) {
474 if (q
.flags
.q
.local_size
& (1 << i
))
475 local_size
[i
] = q
.local_size
[i
];
479 node
= new(mem_ctx
) ast_cs_input_layout(*loc
, local_size
);