2 * Copyright © 2010 Intel Corporation
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5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
26 #include "program/symbol_table.h"
30 ast_type_specifier::print(void) const
35 printf("%s ", type_name
);
50 ast_fully_specified_type::has_qualifiers() const
52 return this->qualifier
.flags
.i
!= 0;
55 bool ast_type_qualifier::has_interpolation() const
57 return this->flags
.q
.smooth
59 || this->flags
.q
.noperspective
;
63 ast_type_qualifier::interpolation_string() const
65 if (this->flags
.q
.smooth
)
67 else if (this->flags
.q
.flat
)
69 else if (this->flags
.q
.noperspective
)
70 return "noperspective";
76 ast_type_qualifier::merge_qualifier(YYLTYPE
*loc
,
77 _mesa_glsl_parse_state
*state
,
80 ast_type_qualifier ubo_mat_mask
;
81 ubo_mat_mask
.flags
.i
= 0;
82 ubo_mat_mask
.flags
.q
.row_major
= 1;
83 ubo_mat_mask
.flags
.q
.column_major
= 1;
85 ast_type_qualifier ubo_layout_mask
;
86 ubo_layout_mask
.flags
.i
= 0;
87 ubo_layout_mask
.flags
.q
.std140
= 1;
88 ubo_layout_mask
.flags
.q
.packed
= 1;
89 ubo_layout_mask
.flags
.q
.shared
= 1;
91 /* Uniform block layout qualifiers get to overwrite each
92 * other (rightmost having priority), while all other
93 * qualifiers currently don't allow duplicates.
96 if ((this->flags
.i
& q
.flags
.i
& ~(ubo_mat_mask
.flags
.i
|
97 ubo_layout_mask
.flags
.i
)) != 0) {
98 _mesa_glsl_error(loc
, state
,
99 "duplicate layout qualifiers used\n");
103 if ((q
.flags
.i
& ubo_mat_mask
.flags
.i
) != 0)
104 this->flags
.i
&= ~ubo_mat_mask
.flags
.i
;
105 if ((q
.flags
.i
& ubo_layout_mask
.flags
.i
) != 0)
106 this->flags
.i
&= ~ubo_layout_mask
.flags
.i
;
108 this->flags
.i
|= q
.flags
.i
;
110 if (q
.flags
.q
.explicit_location
)
111 this->location
= q
.location
;
113 if (q
.flags
.q
.explicit_index
)
114 this->index
= q
.index
;