glsl: Add a new ast_type_qualifier::has_storage() method.
[mesa.git] / src / glsl / ast_type.cpp
1 /*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "ast.h"
25
26 void
27 ast_type_specifier::print(void) const
28 {
29 if (structure) {
30 structure->print();
31 } else {
32 printf("%s ", type_name);
33 }
34
35 if (is_array) {
36 printf("[ ");
37
38 if (array_size) {
39 array_size->print();
40 }
41
42 printf("] ");
43 }
44 }
45
46 bool
47 ast_fully_specified_type::has_qualifiers() const
48 {
49 return this->qualifier.flags.i != 0;
50 }
51
52 bool ast_type_qualifier::has_interpolation() const
53 {
54 return this->flags.q.smooth
55 || this->flags.q.flat
56 || this->flags.q.noperspective;
57 }
58
59 bool
60 ast_type_qualifier::has_layout() const
61 {
62 return this->flags.q.origin_upper_left
63 || this->flags.q.pixel_center_integer
64 || this->flags.q.depth_any
65 || this->flags.q.depth_greater
66 || this->flags.q.depth_less
67 || this->flags.q.depth_unchanged
68 || this->flags.q.std140
69 || this->flags.q.shared
70 || this->flags.q.column_major
71 || this->flags.q.row_major
72 || this->flags.q.packed
73 || this->flags.q.explicit_location
74 || this->flags.q.explicit_index;
75 }
76
77 bool
78 ast_type_qualifier::has_storage() const
79 {
80 return this->flags.q.constant
81 || this->flags.q.attribute
82 || this->flags.q.varying
83 || this->flags.q.in
84 || this->flags.q.out
85 || this->flags.q.uniform;
86 }
87
88 const char*
89 ast_type_qualifier::interpolation_string() const
90 {
91 if (this->flags.q.smooth)
92 return "smooth";
93 else if (this->flags.q.flat)
94 return "flat";
95 else if (this->flags.q.noperspective)
96 return "noperspective";
97 else
98 return NULL;
99 }
100
101 bool
102 ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
103 _mesa_glsl_parse_state *state,
104 ast_type_qualifier q)
105 {
106 ast_type_qualifier ubo_mat_mask;
107 ubo_mat_mask.flags.i = 0;
108 ubo_mat_mask.flags.q.row_major = 1;
109 ubo_mat_mask.flags.q.column_major = 1;
110
111 ast_type_qualifier ubo_layout_mask;
112 ubo_layout_mask.flags.i = 0;
113 ubo_layout_mask.flags.q.std140 = 1;
114 ubo_layout_mask.flags.q.packed = 1;
115 ubo_layout_mask.flags.q.shared = 1;
116
117 /* Uniform block layout qualifiers get to overwrite each
118 * other (rightmost having priority), while all other
119 * qualifiers currently don't allow duplicates.
120 */
121
122 if ((this->flags.i & q.flags.i & ~(ubo_mat_mask.flags.i |
123 ubo_layout_mask.flags.i)) != 0) {
124 _mesa_glsl_error(loc, state,
125 "duplicate layout qualifiers used\n");
126 return false;
127 }
128
129 if ((q.flags.i & ubo_mat_mask.flags.i) != 0)
130 this->flags.i &= ~ubo_mat_mask.flags.i;
131 if ((q.flags.i & ubo_layout_mask.flags.i) != 0)
132 this->flags.i &= ~ubo_layout_mask.flags.i;
133
134 this->flags.i |= q.flags.i;
135
136 if (q.flags.q.explicit_location)
137 this->location = q.location;
138
139 if (q.flags.q.explicit_index)
140 this->index = q.index;
141
142 return true;
143 }
144