8638d06887c480267489085b8e8f2413176acdaf
[mesa.git] / src / glsl / builtins / 110 / mix
1 ((function mix
2 (signature float
3 (parameters
4 (declare (in) float arg0)
5 (declare (in) float arg1)
6 (declare (in) float arg2))
7 ((return (expression float + (expression float * (var_ref arg0) (expression float - (constant float (1.000000)) (var_ref arg2))) (expression float * (var_ref arg1) (var_ref arg2))))))
8
9 (signature vec2
10 (parameters
11 (declare (in) vec2 arg0)
12 (declare (in) vec2 arg1)
13 (declare (in) vec2 arg2))
14 ((return (expression vec2 + (expression vec2 * (var_ref arg0) (expression vec2 - (constant float (1.000000)) (var_ref arg2))) (expression vec2 * (var_ref arg1) (var_ref arg2))))))
15
16 (signature vec3
17 (parameters
18 (declare (in) vec3 arg0)
19 (declare (in) vec3 arg1)
20 (declare (in) vec3 arg2))
21 ((return (expression vec3 + (expression vec3 * (var_ref arg0) (expression vec3 - (constant float (1.000000)) (var_ref arg2))) (expression vec3 * (var_ref arg1) (var_ref arg2))))))
22
23 (signature vec4
24 (parameters
25 (declare (in) vec4 arg0)
26 (declare (in) vec4 arg1)
27 (declare (in) vec4 arg2))
28 ((return (expression vec4 + (expression vec4 * (var_ref arg0) (expression vec4 - (constant float (1.000000)) (var_ref arg2))) (expression vec4 * (var_ref arg1) (var_ref arg2))))))
29
30 (signature vec2
31 (parameters
32 (declare (in) vec2 arg0)
33 (declare (in) vec2 arg1)
34 (declare (in) float arg2))
35 ((return (expression vec2 + (expression vec2 * (var_ref arg0) (expression float - (constant float (1.000000)) (var_ref arg2))) (expression vec2 * (var_ref arg1) (var_ref arg2))))))
36
37 (signature vec3
38 (parameters
39 (declare (in) vec3 arg0)
40 (declare (in) vec3 arg1)
41 (declare (in) float arg2))
42 ((return (expression vec3 + (expression vec3 * (var_ref arg0) (expression float - (constant float (1.000000)) (var_ref arg2))) (expression vec3 * (var_ref arg1) (var_ref arg2))))))
43
44 (signature vec4
45 (parameters
46 (declare (in) vec4 arg0)
47 (declare (in) vec4 arg1)
48 (declare (in) float arg2))
49 ((return (expression vec4 + (expression vec4 * (var_ref arg0) (expression float - (constant float (1.000000)) (var_ref arg2))) (expression vec4 * (var_ref arg1) (var_ref arg2))))))
50 ))