glsl2: Rework builtin function generation.
[mesa.git] / src / glsl / builtins / ir / cos
1 ((function cos
2 (signature float
3 (parameters
4 (declare (in) float angle))
5 ((return (expression float cos (var_ref angle)))))
6
7 (signature vec2
8 (parameters
9 (declare (in) vec2 angle))
10 ((return (expression vec2 cos (var_ref angle)))))
11
12 (signature vec3
13 (parameters
14 (declare (in) vec3 angle))
15 ((return (expression vec3 cos (var_ref angle)))))
16
17 (signature vec4
18 (parameters
19 (declare (in) vec4 angle))
20 ((return (expression vec4 cos (var_ref angle)))))
21 ))