mesa: Rename API_OPENGL to API_OPENGL_COMPAT.
[mesa.git] / src / glsl / builtins / profiles / 100.vert
1 #version 100
2 vec4 texture2DLod (sampler2D sampler, vec2 coord, float lod);
3 vec4 texture2DProjLod(sampler2D sampler, vec3 coord, float lod);
4 vec4 texture2DProjLod(sampler2D sampler, vec4 coord, float lod);
5
6 vec4 textureCubeLod (samplerCube sampler, vec3 coord, float lod);