mesa: Add ARB_ES3_compatibility flag.
[mesa.git] / src / glsl / builtins / profiles / 120.vert
1 #version 120
2
3 vec4 ftransform();
4
5 vec4 texture1DLod (sampler1D sampler, float coord, float lod);
6 vec4 texture1DProjLod(sampler1D sampler, vec2 coord, float lod);
7 vec4 texture1DProjLod(sampler1D sampler, vec4 coord, float lod);
8
9 vec4 texture2DLod (sampler2D sampler, vec2 coord, float lod);
10 vec4 texture2DProjLod(sampler2D sampler, vec3 coord, float lod);
11 vec4 texture2DProjLod(sampler2D sampler, vec4 coord, float lod);
12
13 vec4 texture3DLod (sampler3D sampler, vec3 coord, float lod);
14 vec4 texture3DProjLod(sampler3D sampler, vec4 coord, float lod);
15
16 vec4 textureCubeLod (samplerCube sampler, vec3 coord, float lod);
17
18 vec4 shadow1DLod (sampler1DShadow sampler, vec3 coord, float lod);
19 vec4 shadow2DLod (sampler2DShadow sampler, vec3 coord, float lod);
20 vec4 shadow1DProjLod(sampler1DShadow sampler, vec4 coord, float lod);
21 vec4 shadow2DProjLod(sampler2DShadow sampler, vec4 coord, float lod);