1 #extension GL_ARB_texture_rectangle : enable
2 vec4 texture2DRect(sampler2DRect sampler, vec2 coord);
3 vec4 texture2DRectProj(sampler2DRect sampler, vec3 coord);
4 vec4 texture2DRectProj(sampler2DRect sampler, vec4 coord);
6 vec4 shadow2DRect(sampler2DRectShadow sampler, vec3 coord);
7 vec4 shadow2DRectProj(sampler2DRectShadow sampler, vec4 coord);