android: glsl: the stlport over the limited Android STL
[mesa.git] / src / glsl / glsl_lexer.ll
1 %{
2 /*
3 * Copyright © 2008, 2009 Intel Corporation
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24 #include <ctype.h>
25 #include <limits.h>
26 #include "strtod.h"
27 #include "ast.h"
28 #include "glsl_parser_extras.h"
29 #include "glsl_parser.h"
30
31 static int classify_identifier(struct _mesa_glsl_parse_state *, const char *);
32
33 #ifdef _MSC_VER
34 #define YY_NO_UNISTD_H
35 #endif
36
37 #define YY_USER_ACTION \
38 do { \
39 yylloc->source = 0; \
40 yylloc->first_column = yycolumn + 1; \
41 yylloc->first_line = yylloc->last_line = yylineno + 1; \
42 yycolumn += yyleng; \
43 yylloc->last_column = yycolumn + 1; \
44 } while(0);
45
46 #define YY_USER_INIT yylineno = 0; yycolumn = 0;
47
48 /* A macro for handling reserved words and keywords across language versions.
49 *
50 * Certain words start out as identifiers, become reserved words in
51 * later language revisions, and finally become language keywords.
52 * This may happen at different times in desktop GLSL and GLSL ES.
53 *
54 * For example, consider the following lexer rule:
55 * samplerBuffer KEYWORD(130, 0, 140, 0, SAMPLERBUFFER)
56 *
57 * This means that "samplerBuffer" will be treated as:
58 * - a keyword (SAMPLERBUFFER token) ...in GLSL >= 1.40
59 * - a reserved word - error ...in GLSL >= 1.30
60 * - an identifier ...in GLSL < 1.30 or GLSL ES
61 */
62 #define KEYWORD(reserved_glsl, reserved_glsl_es, \
63 allowed_glsl, allowed_glsl_es, token) \
64 KEYWORD_WITH_ALT(reserved_glsl, reserved_glsl_es, \
65 allowed_glsl, allowed_glsl_es, false, token)
66
67 /**
68 * Like the KEYWORD macro, but the word is also treated as a keyword
69 * if the given boolean expression is true.
70 */
71 #define KEYWORD_WITH_ALT(reserved_glsl, reserved_glsl_es, \
72 allowed_glsl, allowed_glsl_es, \
73 alt_expr, token) \
74 do { \
75 if (yyextra->is_version(allowed_glsl, allowed_glsl_es) \
76 || (alt_expr)) { \
77 return token; \
78 } else if (yyextra->is_version(reserved_glsl, \
79 reserved_glsl_es)) { \
80 _mesa_glsl_error(yylloc, yyextra, \
81 "illegal use of reserved word `%s'", yytext); \
82 return ERROR_TOK; \
83 } else { \
84 yylval->identifier = strdup(yytext); \
85 return classify_identifier(yyextra, yytext); \
86 } \
87 } while (0)
88
89 /**
90 * A macro for handling keywords that have been present in GLSL since
91 * its origin, but were changed into reserved words in GLSL 3.00 ES.
92 */
93 #define DEPRECATED_ES_KEYWORD(token) \
94 do { \
95 if (yyextra->is_version(0, 300)) { \
96 _mesa_glsl_error(yylloc, yyextra, \
97 "illegal use of reserved word `%s'", yytext); \
98 return ERROR_TOK; \
99 } else { \
100 return token; \
101 } \
102 } while (0)
103
104 static int
105 literal_integer(char *text, int len, struct _mesa_glsl_parse_state *state,
106 YYSTYPE *lval, YYLTYPE *lloc, int base)
107 {
108 bool is_uint = (text[len - 1] == 'u' ||
109 text[len - 1] == 'U');
110 const char *digits = text;
111
112 /* Skip "0x" */
113 if (base == 16)
114 digits += 2;
115
116 #ifdef _MSC_VER
117 unsigned __int64 value = _strtoui64(digits, NULL, base);
118 #else
119 unsigned long long value = strtoull(digits, NULL, base);
120 #endif
121
122 lval->n = (int)value;
123
124 if (value > UINT_MAX) {
125 /* Note that signed 0xffffffff is valid, not out of range! */
126 if (state->is_version(130, 300)) {
127 _mesa_glsl_error(lloc, state,
128 "literal value `%s' out of range", text);
129 } else {
130 _mesa_glsl_warning(lloc, state,
131 "literal value `%s' out of range", text);
132 }
133 } else if (base == 10 && !is_uint && (unsigned)value > (unsigned)INT_MAX + 1) {
134 /* Tries to catch unintentionally providing a negative value.
135 * Note that -2147483648 is parsed as -(2147483648), so we don't
136 * want to warn for INT_MAX.
137 */
138 _mesa_glsl_warning(lloc, state,
139 "signed literal value `%s' is interpreted as %d",
140 text, lval->n);
141 }
142 return is_uint ? UINTCONSTANT : INTCONSTANT;
143 }
144
145 #define LITERAL_INTEGER(base) \
146 literal_integer(yytext, yyleng, yyextra, yylval, yylloc, base)
147
148 %}
149
150 %option bison-bridge bison-locations reentrant noyywrap
151 %option nounput noyy_top_state
152 %option never-interactive
153 %option prefix="_mesa_glsl_lexer_"
154 %option extra-type="struct _mesa_glsl_parse_state *"
155 %option warn nodefault
156
157 /* Note: When adding any start conditions to this list, you must also
158 * update the "Internal compiler error" catch-all rule near the end of
159 * this file. */
160 %x PP PRAGMA
161
162 DEC_INT [1-9][0-9]*
163 HEX_INT 0[xX][0-9a-fA-F]+
164 OCT_INT 0[0-7]*
165 INT ({DEC_INT}|{HEX_INT}|{OCT_INT})
166 SPC [ \t]*
167 SPCP [ \t]+
168 HASH ^{SPC}#{SPC}
169 %%
170
171 [ \r\t]+ ;
172
173 /* Preprocessor tokens. */
174 ^[ \t]*#[ \t]*$ ;
175 ^[ \t]*#[ \t]*version { BEGIN PP; return VERSION_TOK; }
176 ^[ \t]*#[ \t]*extension { BEGIN PP; return EXTENSION; }
177 {HASH}line{SPCP}{INT}{SPCP}{INT}{SPC}$ {
178 /* Eat characters until the first digit is
179 * encountered
180 */
181 char *ptr = yytext;
182 while (!isdigit(*ptr))
183 ptr++;
184
185 /* Subtract one from the line number because
186 * yylineno is zero-based instead of
187 * one-based.
188 */
189 yylineno = strtol(ptr, &ptr, 0) - 1;
190 yylloc->source = strtol(ptr, NULL, 0);
191 }
192 {HASH}line{SPCP}{INT}{SPC}$ {
193 /* Eat characters until the first digit is
194 * encountered
195 */
196 char *ptr = yytext;
197 while (!isdigit(*ptr))
198 ptr++;
199
200 /* Subtract one from the line number because
201 * yylineno is zero-based instead of
202 * one-based.
203 */
204 yylineno = strtol(ptr, &ptr, 0) - 1;
205 }
206 ^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}on{SPC}\) {
207 BEGIN PP;
208 return PRAGMA_DEBUG_ON;
209 }
210 ^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}off{SPC}\) {
211 BEGIN PP;
212 return PRAGMA_DEBUG_OFF;
213 }
214 ^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}on{SPC}\) {
215 BEGIN PP;
216 return PRAGMA_OPTIMIZE_ON;
217 }
218 ^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}off{SPC}\) {
219 BEGIN PP;
220 return PRAGMA_OPTIMIZE_OFF;
221 }
222 ^{SPC}#{SPC}pragma{SPCP}STDGL{SPCP}invariant{SPC}\({SPC}all{SPC}\) {
223 BEGIN PP;
224 return PRAGMA_INVARIANT_ALL;
225 }
226 ^{SPC}#{SPC}pragma{SPCP} { BEGIN PRAGMA; }
227
228 <PRAGMA>\n { BEGIN 0; yylineno++; yycolumn = 0; }
229 <PRAGMA>. { }
230
231 <PP>\/\/[^\n]* { }
232 <PP>[ \t\r]* { }
233 <PP>: return COLON;
234 <PP>[_a-zA-Z][_a-zA-Z0-9]* {
235 yylval->identifier = strdup(yytext);
236 return IDENTIFIER;
237 }
238 <PP>[1-9][0-9]* {
239 yylval->n = strtol(yytext, NULL, 10);
240 return INTCONSTANT;
241 }
242 <PP>\n { BEGIN 0; yylineno++; yycolumn = 0; return EOL; }
243 <PP>. { return yytext[0]; }
244
245 \n { yylineno++; yycolumn = 0; }
246
247 attribute DEPRECATED_ES_KEYWORD(ATTRIBUTE);
248 const return CONST_TOK;
249 bool return BOOL_TOK;
250 float return FLOAT_TOK;
251 int return INT_TOK;
252 uint KEYWORD(130, 300, 130, 300, UINT_TOK);
253
254 break return BREAK;
255 continue return CONTINUE;
256 do return DO;
257 while return WHILE;
258 else return ELSE;
259 for return FOR;
260 if return IF;
261 discard return DISCARD;
262 return return RETURN;
263
264 bvec2 return BVEC2;
265 bvec3 return BVEC3;
266 bvec4 return BVEC4;
267 ivec2 return IVEC2;
268 ivec3 return IVEC3;
269 ivec4 return IVEC4;
270 uvec2 KEYWORD(130, 300, 130, 300, UVEC2);
271 uvec3 KEYWORD(130, 300, 130, 300, UVEC3);
272 uvec4 KEYWORD(130, 300, 130, 300, UVEC4);
273 vec2 return VEC2;
274 vec3 return VEC3;
275 vec4 return VEC4;
276 mat2 return MAT2X2;
277 mat3 return MAT3X3;
278 mat4 return MAT4X4;
279 mat2x2 KEYWORD(120, 300, 120, 300, MAT2X2);
280 mat2x3 KEYWORD(120, 300, 120, 300, MAT2X3);
281 mat2x4 KEYWORD(120, 300, 120, 300, MAT2X4);
282 mat3x2 KEYWORD(120, 300, 120, 300, MAT3X2);
283 mat3x3 KEYWORD(120, 300, 120, 300, MAT3X3);
284 mat3x4 KEYWORD(120, 300, 120, 300, MAT3X4);
285 mat4x2 KEYWORD(120, 300, 120, 300, MAT4X2);
286 mat4x3 KEYWORD(120, 300, 120, 300, MAT4X3);
287 mat4x4 KEYWORD(120, 300, 120, 300, MAT4X4);
288
289 in return IN_TOK;
290 out return OUT_TOK;
291 inout return INOUT_TOK;
292 uniform return UNIFORM;
293 varying DEPRECATED_ES_KEYWORD(VARYING);
294 centroid KEYWORD(120, 300, 120, 300, CENTROID);
295 invariant KEYWORD(120, 100, 120, 100, INVARIANT);
296 flat KEYWORD(130, 100, 130, 300, FLAT);
297 smooth KEYWORD(130, 300, 130, 300, SMOOTH);
298 noperspective KEYWORD(130, 300, 130, 0, NOPERSPECTIVE);
299
300 sampler1D DEPRECATED_ES_KEYWORD(SAMPLER1D);
301 sampler2D return SAMPLER2D;
302 sampler3D return SAMPLER3D;
303 samplerCube return SAMPLERCUBE;
304 sampler1DArray KEYWORD(130, 300, 130, 0, SAMPLER1DARRAY);
305 sampler2DArray KEYWORD(130, 300, 130, 300, SAMPLER2DARRAY);
306 sampler1DShadow DEPRECATED_ES_KEYWORD(SAMPLER1DSHADOW);
307 sampler2DShadow return SAMPLER2DSHADOW;
308 samplerCubeShadow KEYWORD(130, 300, 130, 300, SAMPLERCUBESHADOW);
309 sampler1DArrayShadow KEYWORD(130, 300, 130, 0, SAMPLER1DARRAYSHADOW);
310 sampler2DArrayShadow KEYWORD(130, 300, 130, 300, SAMPLER2DARRAYSHADOW);
311 isampler1D KEYWORD(130, 300, 130, 0, ISAMPLER1D);
312 isampler2D KEYWORD(130, 300, 130, 300, ISAMPLER2D);
313 isampler3D KEYWORD(130, 300, 130, 300, ISAMPLER3D);
314 isamplerCube KEYWORD(130, 300, 130, 300, ISAMPLERCUBE);
315 isampler1DArray KEYWORD(130, 300, 130, 0, ISAMPLER1DARRAY);
316 isampler2DArray KEYWORD(130, 300, 130, 300, ISAMPLER2DARRAY);
317 usampler1D KEYWORD(130, 300, 130, 0, USAMPLER1D);
318 usampler2D KEYWORD(130, 300, 130, 300, USAMPLER2D);
319 usampler3D KEYWORD(130, 300, 130, 300, USAMPLER3D);
320 usamplerCube KEYWORD(130, 300, 130, 300, USAMPLERCUBE);
321 usampler1DArray KEYWORD(130, 300, 130, 0, USAMPLER1DARRAY);
322 usampler2DArray KEYWORD(130, 300, 130, 300, USAMPLER2DARRAY);
323
324 /* additional keywords in ARB_texture_multisample, included in GLSL 1.50 */
325 /* these are reserved but not defined in GLSL 3.00 */
326 sampler2DMS KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, SAMPLER2DMS);
327 isampler2DMS KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, ISAMPLER2DMS);
328 usampler2DMS KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, USAMPLER2DMS);
329 sampler2DMSArray KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, SAMPLER2DMSARRAY);
330 isampler2DMSArray KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, ISAMPLER2DMSARRAY);
331 usampler2DMSArray KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, USAMPLER2DMSARRAY);
332
333 /* keywords available with ARB_texture_cube_map_array_enable extension on desktop GLSL */
334 samplerCubeArray KEYWORD_WITH_ALT(400, 0, 400, 0, yyextra->ARB_texture_cube_map_array_enable, SAMPLERCUBEARRAY);
335 isamplerCubeArray KEYWORD_WITH_ALT(400, 0, 400, 0, yyextra->ARB_texture_cube_map_array_enable, ISAMPLERCUBEARRAY);
336 usamplerCubeArray KEYWORD_WITH_ALT(400, 0, 400, 0, yyextra->ARB_texture_cube_map_array_enable, USAMPLERCUBEARRAY);
337 samplerCubeArrayShadow KEYWORD_WITH_ALT(400, 0, 400, 0, yyextra->ARB_texture_cube_map_array_enable, SAMPLERCUBEARRAYSHADOW);
338
339 samplerExternalOES {
340 if (yyextra->OES_EGL_image_external_enable)
341 return SAMPLEREXTERNALOES;
342 else
343 return IDENTIFIER;
344 }
345
346 /* keywords available with ARB_gpu_shader5 */
347 precise KEYWORD_WITH_ALT(400, 0, 400, 0, yyextra->ARB_gpu_shader5_enable, PRECISE);
348
349 /* keywords available with ARB_shader_image_load_store */
350 image1D KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGE1D);
351 image2D KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGE2D);
352 image3D KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGE3D);
353 image2DRect KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGE2DRECT);
354 imageCube KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGECUBE);
355 imageBuffer KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGEBUFFER);
356 image1DArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGE1DARRAY);
357 image2DArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGE2DARRAY);
358 imageCubeArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGECUBEARRAY);
359 image2DMS KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGE2DMS);
360 image2DMSArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGE2DMSARRAY);
361 iimage1D KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGE1D);
362 iimage2D KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGE2D);
363 iimage3D KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGE3D);
364 iimage2DRect KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGE2DRECT);
365 iimageCube KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGECUBE);
366 iimageBuffer KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGEBUFFER);
367 iimage1DArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGE1DARRAY);
368 iimage2DArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGE2DARRAY);
369 iimageCubeArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGECUBEARRAY);
370 iimage2DMS KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGE2DMS);
371 iimage2DMSArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGE2DMSARRAY);
372 uimage1D KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGE1D);
373 uimage2D KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGE2D);
374 uimage3D KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGE3D);
375 uimage2DRect KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGE2DRECT);
376 uimageCube KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGECUBE);
377 uimageBuffer KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGEBUFFER);
378 uimage1DArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGE1DARRAY);
379 uimage2DArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGE2DARRAY);
380 uimageCubeArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGECUBEARRAY);
381 uimage2DMS KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGE2DMS);
382 uimage2DMSArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGE2DMSARRAY);
383 image1DShadow KEYWORD(130, 300, 0, 0, IMAGE1DSHADOW);
384 image2DShadow KEYWORD(130, 300, 0, 0, IMAGE2DSHADOW);
385 image1DArrayShadow KEYWORD(130, 300, 0, 0, IMAGE1DARRAYSHADOW);
386 image2DArrayShadow KEYWORD(130, 300, 0, 0, IMAGE2DARRAYSHADOW);
387
388 coherent KEYWORD_WITH_ALT(420, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, COHERENT);
389 volatile KEYWORD_WITH_ALT(110, 100, 420, 0, yyextra->ARB_shader_image_load_store_enable, VOLATILE);
390 restrict KEYWORD_WITH_ALT(420, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, RESTRICT);
391 readonly KEYWORD_WITH_ALT(420, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, READONLY);
392 writeonly KEYWORD_WITH_ALT(420, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, WRITEONLY);
393
394 atomic_uint KEYWORD_WITH_ALT(420, 300, 420, 0, yyextra->ARB_shader_atomic_counters_enable, ATOMIC_UINT);
395
396 struct return STRUCT;
397 void return VOID_TOK;
398
399 layout {
400 if ((yyextra->is_version(140, 300))
401 || yyextra->AMD_conservative_depth_enable
402 || yyextra->ARB_conservative_depth_enable
403 || yyextra->ARB_explicit_attrib_location_enable
404 || yyextra->ARB_explicit_uniform_location_enable
405 || yyextra->has_separate_shader_objects()
406 || yyextra->ARB_uniform_buffer_object_enable
407 || yyextra->ARB_fragment_coord_conventions_enable
408 || yyextra->ARB_shading_language_420pack_enable
409 || yyextra->ARB_compute_shader_enable) {
410 return LAYOUT_TOK;
411 } else {
412 yylval->identifier = strdup(yytext);
413 return classify_identifier(yyextra, yytext);
414 }
415 }
416
417 \+\+ return INC_OP;
418 -- return DEC_OP;
419 \<= return LE_OP;
420 >= return GE_OP;
421 == return EQ_OP;
422 != return NE_OP;
423 && return AND_OP;
424 \|\| return OR_OP;
425 "^^" return XOR_OP;
426 "<<" return LEFT_OP;
427 ">>" return RIGHT_OP;
428
429 \*= return MUL_ASSIGN;
430 \/= return DIV_ASSIGN;
431 \+= return ADD_ASSIGN;
432 \%= return MOD_ASSIGN;
433 \<\<= return LEFT_ASSIGN;
434 >>= return RIGHT_ASSIGN;
435 &= return AND_ASSIGN;
436 "^=" return XOR_ASSIGN;
437 \|= return OR_ASSIGN;
438 -= return SUB_ASSIGN;
439
440 [1-9][0-9]*[uU]? {
441 return LITERAL_INTEGER(10);
442 }
443 0[xX][0-9a-fA-F]+[uU]? {
444 return LITERAL_INTEGER(16);
445 }
446 0[0-7]*[uU]? {
447 return LITERAL_INTEGER(8);
448 }
449
450 [0-9]+\.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
451 yylval->real = glsl_strtof(yytext, NULL);
452 return FLOATCONSTANT;
453 }
454 \.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
455 yylval->real = glsl_strtof(yytext, NULL);
456 return FLOATCONSTANT;
457 }
458 [0-9]+\.([eE][+-]?[0-9]+)?[fF]? {
459 yylval->real = glsl_strtof(yytext, NULL);
460 return FLOATCONSTANT;
461 }
462 [0-9]+[eE][+-]?[0-9]+[fF]? {
463 yylval->real = glsl_strtof(yytext, NULL);
464 return FLOATCONSTANT;
465 }
466 [0-9]+[fF] {
467 yylval->real = glsl_strtof(yytext, NULL);
468 return FLOATCONSTANT;
469 }
470
471 true {
472 yylval->n = 1;
473 return BOOLCONSTANT;
474 }
475 false {
476 yylval->n = 0;
477 return BOOLCONSTANT;
478 }
479
480
481 /* Reserved words in GLSL 1.10. */
482 asm KEYWORD(110, 100, 0, 0, ASM);
483 class KEYWORD(110, 100, 0, 0, CLASS);
484 union KEYWORD(110, 100, 0, 0, UNION);
485 enum KEYWORD(110, 100, 0, 0, ENUM);
486 typedef KEYWORD(110, 100, 0, 0, TYPEDEF);
487 template KEYWORD(110, 100, 0, 0, TEMPLATE);
488 this KEYWORD(110, 100, 0, 0, THIS);
489 packed KEYWORD_WITH_ALT(110, 100, 140, 300, yyextra->ARB_uniform_buffer_object_enable, PACKED_TOK);
490 goto KEYWORD(110, 100, 0, 0, GOTO);
491 switch KEYWORD(110, 100, 130, 300, SWITCH);
492 default KEYWORD(110, 100, 130, 300, DEFAULT);
493 inline KEYWORD(110, 100, 0, 0, INLINE_TOK);
494 noinline KEYWORD(110, 100, 0, 0, NOINLINE);
495 public KEYWORD(110, 100, 0, 0, PUBLIC_TOK);
496 static KEYWORD(110, 100, 0, 0, STATIC);
497 extern KEYWORD(110, 100, 0, 0, EXTERN);
498 external KEYWORD(110, 100, 0, 0, EXTERNAL);
499 interface KEYWORD(110, 100, 0, 0, INTERFACE);
500 long KEYWORD(110, 100, 0, 0, LONG_TOK);
501 short KEYWORD(110, 100, 0, 0, SHORT_TOK);
502 double KEYWORD(110, 100, 400, 0, DOUBLE_TOK);
503 half KEYWORD(110, 100, 0, 0, HALF);
504 fixed KEYWORD(110, 100, 0, 0, FIXED_TOK);
505 unsigned KEYWORD(110, 100, 0, 0, UNSIGNED);
506 input KEYWORD(110, 100, 0, 0, INPUT_TOK);
507 output KEYWORD(110, 100, 0, 0, OUTPUT);
508 hvec2 KEYWORD(110, 100, 0, 0, HVEC2);
509 hvec3 KEYWORD(110, 100, 0, 0, HVEC3);
510 hvec4 KEYWORD(110, 100, 0, 0, HVEC4);
511 dvec2 KEYWORD(110, 100, 400, 0, DVEC2);
512 dvec3 KEYWORD(110, 100, 400, 0, DVEC3);
513 dvec4 KEYWORD(110, 100, 400, 0, DVEC4);
514 fvec2 KEYWORD(110, 100, 0, 0, FVEC2);
515 fvec3 KEYWORD(110, 100, 0, 0, FVEC3);
516 fvec4 KEYWORD(110, 100, 0, 0, FVEC4);
517 sampler2DRect DEPRECATED_ES_KEYWORD(SAMPLER2DRECT);
518 sampler3DRect KEYWORD(110, 100, 0, 0, SAMPLER3DRECT);
519 sampler2DRectShadow DEPRECATED_ES_KEYWORD(SAMPLER2DRECTSHADOW);
520 sizeof KEYWORD(110, 100, 0, 0, SIZEOF);
521 cast KEYWORD(110, 100, 0, 0, CAST);
522 namespace KEYWORD(110, 100, 0, 0, NAMESPACE);
523 using KEYWORD(110, 100, 0, 0, USING);
524
525 /* Additional reserved words in GLSL 1.20. */
526 lowp KEYWORD(120, 100, 130, 100, LOWP);
527 mediump KEYWORD(120, 100, 130, 100, MEDIUMP);
528 highp KEYWORD(120, 100, 130, 100, HIGHP);
529 precision KEYWORD(120, 100, 130, 100, PRECISION);
530
531 /* Additional reserved words in GLSL 1.30. */
532 case KEYWORD(130, 300, 130, 300, CASE);
533 common KEYWORD(130, 300, 0, 0, COMMON);
534 partition KEYWORD(130, 300, 0, 0, PARTITION);
535 active KEYWORD(130, 300, 0, 0, ACTIVE);
536 superp KEYWORD(130, 100, 0, 0, SUPERP);
537 samplerBuffer KEYWORD(130, 300, 140, 0, SAMPLERBUFFER);
538 filter KEYWORD(130, 300, 0, 0, FILTER);
539 row_major KEYWORD_WITH_ALT(130, 0, 140, 0, yyextra->ARB_uniform_buffer_object_enable && !yyextra->es_shader, ROW_MAJOR);
540
541 /* Additional reserved words in GLSL 1.40 */
542 isampler2DRect KEYWORD(140, 300, 140, 0, ISAMPLER2DRECT);
543 usampler2DRect KEYWORD(140, 300, 140, 0, USAMPLER2DRECT);
544 isamplerBuffer KEYWORD(140, 300, 140, 0, ISAMPLERBUFFER);
545 usamplerBuffer KEYWORD(140, 300, 140, 0, USAMPLERBUFFER);
546
547 /* Additional reserved words in GLSL ES 3.00 */
548 resource KEYWORD(0, 300, 0, 0, RESOURCE);
549 patch KEYWORD(0, 300, 0, 0, PATCH);
550 sample KEYWORD_WITH_ALT(400, 300, 400, 0, yyextra->ARB_gpu_shader5_enable, SAMPLE);
551 subroutine KEYWORD(0, 300, 0, 0, SUBROUTINE);
552
553
554 [_a-zA-Z][_a-zA-Z0-9]* {
555 struct _mesa_glsl_parse_state *state = yyextra;
556 void *ctx = state;
557 yylval->identifier = ralloc_strdup(ctx, yytext);
558 return classify_identifier(state, yytext);
559 }
560
561 . { return yytext[0]; }
562
563 %%
564
565 int
566 classify_identifier(struct _mesa_glsl_parse_state *state, const char *name)
567 {
568 if (state->symbols->get_variable(name) || state->symbols->get_function(name))
569 return IDENTIFIER;
570 else if (state->symbols->get_type(name))
571 return TYPE_IDENTIFIER;
572 else
573 return NEW_IDENTIFIER;
574 }
575
576 void
577 _mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state, const char *string)
578 {
579 yylex_init_extra(state, & state->scanner);
580 yy_scan_string(string, state->scanner);
581 }
582
583 void
584 _mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state)
585 {
586 yylex_destroy(state->scanner);
587 }