glsl: Implement GLSL 1.30's literal integer range restrictions.
[mesa.git] / src / glsl / glsl_lexer.ll
1 %{
2 /*
3 * Copyright © 2008, 2009 Intel Corporation
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
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10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24 #include <ctype.h>
25 #include <limits.h>
26 #include "strtod.h"
27 #include "ast.h"
28 #include "glsl_parser_extras.h"
29 #include "glsl_parser.h"
30
31 static int classify_identifier(struct _mesa_glsl_parse_state *, const char *);
32
33 #ifdef _MSC_VER
34 #define YY_NO_UNISTD_H
35 #endif
36
37 #define YY_USER_ACTION \
38 do { \
39 yylloc->source = 0; \
40 yylloc->first_column = yycolumn + 1; \
41 yylloc->first_line = yylineno + 1; \
42 yycolumn += yyleng; \
43 } while(0);
44
45 #define YY_USER_INIT yylineno = 0; yycolumn = 0;
46
47 /* A macro for handling reserved words and keywords across language versions.
48 *
49 * Certain words start out as identifiers, become reserved words in
50 * later language revisions, and finally become language keywords.
51 *
52 * For example, consider the following lexer rule:
53 * samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER)
54 *
55 * This means that "samplerBuffer" will be treated as:
56 * - a keyword (SAMPLERBUFFER token) ...in GLSL >= 1.40
57 * - a reserved word - error ...in GLSL >= 1.30
58 * - an identifier ...in GLSL < 1.30
59 */
60 #define KEYWORD(reserved_version, allowed_version, token) \
61 do { \
62 if (yyextra->language_version >= allowed_version) { \
63 return token; \
64 } else if (yyextra->language_version >= reserved_version) { \
65 _mesa_glsl_error(yylloc, yyextra, \
66 "Illegal use of reserved word `%s'", yytext); \
67 return ERROR_TOK; \
68 } else { \
69 yylval->identifier = strdup(yytext); \
70 return classify_identifier(yyextra, yytext); \
71 } \
72 } while (0)
73
74 /* The ES macro can be used in KEYWORD checks:
75 *
76 * word KEYWORD(110 || ES, 400, TOKEN)
77 * ...means the word is reserved in GLSL ES 1.00, while
78 *
79 * word KEYWORD(110, 130 || ES, TOKEN)
80 * ...means the word is a legal keyword in GLSL ES 1.00.
81 */
82 #define ES yyextra->es_shader
83
84 static int
85 literal_integer(char *text, int len, struct _mesa_glsl_parse_state *state,
86 YYSTYPE *lval, YYLTYPE *lloc, int base)
87 {
88 bool is_uint = (text[len - 1] == 'u' ||
89 text[len - 1] == 'U');
90 const char *digits = text;
91
92 /* Skip "0x" */
93 if (base == 16)
94 digits += 2;
95
96 unsigned long long value = strtoull(digits, NULL, base);
97
98 lval->n = (int)value;
99
100 if (value > UINT_MAX) {
101 /* Note that signed 0xffffffff is valid, not out of range! */
102 if (state->language_version >= 130) {
103 _mesa_glsl_error(lloc, state,
104 "Literal value `%s' out of range", text);
105 } else {
106 _mesa_glsl_warning(lloc, state,
107 "Literal value `%s' out of range", text);
108 }
109 } else if (base == 10 && !is_uint && (unsigned)value > (unsigned)INT_MAX + 1) {
110 /* Tries to catch unintentionally providing a negative value.
111 * Note that -2147483648 is parsed as -(2147483648), so we don't
112 * want to warn for INT_MAX.
113 */
114 _mesa_glsl_warning(lloc, state,
115 "Signed literal value `%s' is interpreted as %d",
116 text, lval->n);
117 }
118 return is_uint ? UINTCONSTANT : INTCONSTANT;
119 }
120
121 #define LITERAL_INTEGER(base) \
122 literal_integer(yytext, yyleng, yyextra, yylval, yylloc, base)
123
124 %}
125
126 %option bison-bridge bison-locations reentrant noyywrap
127 %option nounput noyy_top_state
128 %option never-interactive
129 %option prefix="_mesa_glsl_"
130 %option extra-type="struct _mesa_glsl_parse_state *"
131
132 %x PP PRAGMA
133
134 DEC_INT [1-9][0-9]*
135 HEX_INT 0[xX][0-9a-fA-F]+
136 OCT_INT 0[0-7]*
137 INT ({DEC_INT}|{HEX_INT}|{OCT_INT})
138 SPC [ \t]*
139 SPCP [ \t]+
140 HASH ^{SPC}#{SPC}
141 %%
142
143 [ \r\t]+ ;
144
145 /* Preprocessor tokens. */
146 ^[ \t]*#[ \t]*$ ;
147 ^[ \t]*#[ \t]*version { BEGIN PP; return VERSION; }
148 ^[ \t]*#[ \t]*extension { BEGIN PP; return EXTENSION; }
149 {HASH}line{SPCP}{INT}{SPCP}{INT}{SPC}$ {
150 /* Eat characters until the first digit is
151 * encountered
152 */
153 char *ptr = yytext;
154 while (!isdigit(*ptr))
155 ptr++;
156
157 /* Subtract one from the line number because
158 * yylineno is zero-based instead of
159 * one-based.
160 */
161 yylineno = strtol(ptr, &ptr, 0) - 1;
162 yylloc->source = strtol(ptr, NULL, 0);
163 }
164 {HASH}line{SPCP}{INT}{SPC}$ {
165 /* Eat characters until the first digit is
166 * encountered
167 */
168 char *ptr = yytext;
169 while (!isdigit(*ptr))
170 ptr++;
171
172 /* Subtract one from the line number because
173 * yylineno is zero-based instead of
174 * one-based.
175 */
176 yylineno = strtol(ptr, &ptr, 0) - 1;
177 }
178 ^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}on{SPC}\) {
179 BEGIN PP;
180 return PRAGMA_DEBUG_ON;
181 }
182 ^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}off{SPC}\) {
183 BEGIN PP;
184 return PRAGMA_DEBUG_OFF;
185 }
186 ^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}on{SPC}\) {
187 BEGIN PP;
188 return PRAGMA_OPTIMIZE_ON;
189 }
190 ^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}off{SPC}\) {
191 BEGIN PP;
192 return PRAGMA_OPTIMIZE_OFF;
193 }
194 ^{SPC}#{SPC}pragma{SPCP}STDGL{SPCP}invariant{SPC}\({SPC}all{SPC}\) {
195 BEGIN PP;
196 return PRAGMA_INVARIANT_ALL;
197 }
198 ^{SPC}#{SPC}pragma{SPCP} { BEGIN PRAGMA; }
199
200 <PRAGMA>\n { BEGIN 0; yylineno++; yycolumn = 0; }
201 <PRAGMA>. { }
202
203 <PP>\/\/[^\n]* { }
204 <PP>[ \t\r]* { }
205 <PP>: return COLON;
206 <PP>[_a-zA-Z][_a-zA-Z0-9]* {
207 yylval->identifier = strdup(yytext);
208 return IDENTIFIER;
209 }
210 <PP>[1-9][0-9]* {
211 yylval->n = strtol(yytext, NULL, 10);
212 return INTCONSTANT;
213 }
214 <PP>\n { BEGIN 0; yylineno++; yycolumn = 0; return EOL; }
215
216 \n { yylineno++; yycolumn = 0; }
217
218 attribute return ATTRIBUTE;
219 const return CONST_TOK;
220 bool return BOOL_TOK;
221 float return FLOAT_TOK;
222 int return INT_TOK;
223 uint KEYWORD(130, 130, UINT_TOK);
224
225 break return BREAK;
226 continue return CONTINUE;
227 do return DO;
228 while return WHILE;
229 else return ELSE;
230 for return FOR;
231 if return IF;
232 discard return DISCARD;
233 return return RETURN;
234
235 bvec2 return BVEC2;
236 bvec3 return BVEC3;
237 bvec4 return BVEC4;
238 ivec2 return IVEC2;
239 ivec3 return IVEC3;
240 ivec4 return IVEC4;
241 uvec2 KEYWORD(130, 130, UVEC2);
242 uvec3 KEYWORD(130, 130, UVEC3);
243 uvec4 KEYWORD(130, 130, UVEC4);
244 vec2 return VEC2;
245 vec3 return VEC3;
246 vec4 return VEC4;
247 mat2 return MAT2X2;
248 mat3 return MAT3X3;
249 mat4 return MAT4X4;
250 mat2x2 KEYWORD(120, 120, MAT2X2);
251 mat2x3 KEYWORD(120, 120, MAT2X3);
252 mat2x4 KEYWORD(120, 120, MAT2X4);
253 mat3x2 KEYWORD(120, 120, MAT3X2);
254 mat3x3 KEYWORD(120, 120, MAT3X3);
255 mat3x4 KEYWORD(120, 120, MAT3X4);
256 mat4x2 KEYWORD(120, 120, MAT4X2);
257 mat4x3 KEYWORD(120, 120, MAT4X3);
258 mat4x4 KEYWORD(120, 120, MAT4X4);
259
260 in return IN_TOK;
261 out return OUT_TOK;
262 inout return INOUT_TOK;
263 uniform return UNIFORM;
264 varying return VARYING;
265 centroid KEYWORD(120, 120, CENTROID);
266 invariant KEYWORD(120 || ES, 120 || ES, INVARIANT);
267 flat KEYWORD(130 || ES, 130, FLAT);
268 smooth KEYWORD(130, 130, SMOOTH);
269 noperspective KEYWORD(130, 130, NOPERSPECTIVE);
270
271 sampler1D return SAMPLER1D;
272 sampler2D return SAMPLER2D;
273 sampler3D return SAMPLER3D;
274 samplerCube return SAMPLERCUBE;
275 sampler1DArray KEYWORD(130, 130, SAMPLER1DARRAY);
276 sampler2DArray KEYWORD(130, 130, SAMPLER2DARRAY);
277 sampler1DShadow return SAMPLER1DSHADOW;
278 sampler2DShadow return SAMPLER2DSHADOW;
279 samplerCubeShadow KEYWORD(130, 130, SAMPLERCUBESHADOW);
280 sampler1DArrayShadow KEYWORD(130, 130, SAMPLER1DARRAYSHADOW);
281 sampler2DArrayShadow KEYWORD(130, 130, SAMPLER2DARRAYSHADOW);
282 isampler1D KEYWORD(130, 130, ISAMPLER1D);
283 isampler2D KEYWORD(130, 130, ISAMPLER2D);
284 isampler3D KEYWORD(130, 130, ISAMPLER3D);
285 isamplerCube KEYWORD(130, 130, ISAMPLERCUBE);
286 isampler1DArray KEYWORD(130, 130, ISAMPLER1DARRAY);
287 isampler2DArray KEYWORD(130, 130, ISAMPLER2DARRAY);
288 usampler1D KEYWORD(130, 130, USAMPLER1D);
289 usampler2D KEYWORD(130, 130, USAMPLER2D);
290 usampler3D KEYWORD(130, 130, USAMPLER3D);
291 usamplerCube KEYWORD(130, 130, USAMPLERCUBE);
292 usampler1DArray KEYWORD(130, 130, USAMPLER1DARRAY);
293 usampler2DArray KEYWORD(130, 130, USAMPLER2DARRAY);
294
295
296 struct return STRUCT;
297 void return VOID_TOK;
298
299 layout {
300 if ((yyextra->language_version >= 140)
301 || yyextra->AMD_conservative_depth_enable
302 || yyextra->ARB_explicit_attrib_location_enable
303 || yyextra->ARB_fragment_coord_conventions_enable) {
304 return LAYOUT_TOK;
305 } else {
306 yylval->identifier = strdup(yytext);
307 return IDENTIFIER;
308 }
309 }
310
311 \+\+ return INC_OP;
312 -- return DEC_OP;
313 \<= return LE_OP;
314 >= return GE_OP;
315 == return EQ_OP;
316 != return NE_OP;
317 && return AND_OP;
318 \|\| return OR_OP;
319 "^^" return XOR_OP;
320 "<<" return LEFT_OP;
321 ">>" return RIGHT_OP;
322
323 \*= return MUL_ASSIGN;
324 \/= return DIV_ASSIGN;
325 \+= return ADD_ASSIGN;
326 \%= return MOD_ASSIGN;
327 \<\<= return LEFT_ASSIGN;
328 >>= return RIGHT_ASSIGN;
329 &= return AND_ASSIGN;
330 "^=" return XOR_ASSIGN;
331 \|= return OR_ASSIGN;
332 -= return SUB_ASSIGN;
333
334 [1-9][0-9]*[uU]? {
335 return LITERAL_INTEGER(10);
336 }
337 0[xX][0-9a-fA-F]+[uU]? {
338 return LITERAL_INTEGER(16);
339 }
340 0[0-7]*[uU]? {
341 return LITERAL_INTEGER(8);
342 }
343
344 [0-9]+\.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
345 yylval->real = glsl_strtod(yytext, NULL);
346 return FLOATCONSTANT;
347 }
348 \.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
349 yylval->real = glsl_strtod(yytext, NULL);
350 return FLOATCONSTANT;
351 }
352 [0-9]+\.([eE][+-]?[0-9]+)?[fF]? {
353 yylval->real = glsl_strtod(yytext, NULL);
354 return FLOATCONSTANT;
355 }
356 [0-9]+[eE][+-]?[0-9]+[fF]? {
357 yylval->real = glsl_strtod(yytext, NULL);
358 return FLOATCONSTANT;
359 }
360 [0-9]+[fF] {
361 yylval->real = glsl_strtod(yytext, NULL);
362 return FLOATCONSTANT;
363 }
364
365 true {
366 yylval->n = 1;
367 return BOOLCONSTANT;
368 }
369 false {
370 yylval->n = 0;
371 return BOOLCONSTANT;
372 }
373
374
375 /* Reserved words in GLSL 1.10. */
376 asm KEYWORD(110 || ES, 999, ASM);
377 class KEYWORD(110 || ES, 999, CLASS);
378 union KEYWORD(110 || ES, 999, UNION);
379 enum KEYWORD(110 || ES, 999, ENUM);
380 typedef KEYWORD(110 || ES, 999, TYPEDEF);
381 template KEYWORD(110 || ES, 999, TEMPLATE);
382 this KEYWORD(110 || ES, 999, THIS);
383 packed KEYWORD(110 || ES, 999, PACKED_TOK);
384 goto KEYWORD(110 || ES, 999, GOTO);
385 switch KEYWORD(110 || ES, 130, SWITCH);
386 default KEYWORD(110 || ES, 130, DEFAULT);
387 inline KEYWORD(110 || ES, 999, INLINE_TOK);
388 noinline KEYWORD(110 || ES, 999, NOINLINE);
389 volatile KEYWORD(110 || ES, 999, VOLATILE);
390 public KEYWORD(110 || ES, 999, PUBLIC_TOK);
391 static KEYWORD(110 || ES, 999, STATIC);
392 extern KEYWORD(110 || ES, 999, EXTERN);
393 external KEYWORD(110 || ES, 999, EXTERNAL);
394 interface KEYWORD(110 || ES, 999, INTERFACE);
395 long KEYWORD(110 || ES, 999, LONG_TOK);
396 short KEYWORD(110 || ES, 999, SHORT_TOK);
397 double KEYWORD(110 || ES, 400, DOUBLE_TOK);
398 half KEYWORD(110 || ES, 999, HALF);
399 fixed KEYWORD(110 || ES, 999, FIXED_TOK);
400 unsigned KEYWORD(110 || ES, 999, UNSIGNED);
401 input KEYWORD(110 || ES, 999, INPUT_TOK);
402 output KEYWORD(110 || ES, 999, OUTPUT);
403 hvec2 KEYWORD(110 || ES, 999, HVEC2);
404 hvec3 KEYWORD(110 || ES, 999, HVEC3);
405 hvec4 KEYWORD(110 || ES, 999, HVEC4);
406 dvec2 KEYWORD(110 || ES, 400, DVEC2);
407 dvec3 KEYWORD(110 || ES, 400, DVEC3);
408 dvec4 KEYWORD(110 || ES, 400, DVEC4);
409 fvec2 KEYWORD(110 || ES, 999, FVEC2);
410 fvec3 KEYWORD(110 || ES, 999, FVEC3);
411 fvec4 KEYWORD(110 || ES, 999, FVEC4);
412 sampler2DRect return SAMPLER2DRECT;
413 sampler3DRect KEYWORD(110 || ES, 999, SAMPLER3DRECT);
414 sampler2DRectShadow return SAMPLER2DRECTSHADOW;
415 sizeof KEYWORD(110 || ES, 999, SIZEOF);
416 cast KEYWORD(110 || ES, 999, CAST);
417 namespace KEYWORD(110 || ES, 999, NAMESPACE);
418 using KEYWORD(110 || ES, 999, USING);
419
420 /* Additional reserved words in GLSL 1.20. */
421 lowp KEYWORD(120, 130 || ES, LOWP);
422 mediump KEYWORD(120, 130 || ES, MEDIUMP);
423 highp KEYWORD(120, 130 || ES, HIGHP);
424 precision KEYWORD(120, 130 || ES, PRECISION);
425
426 /* Additional reserved words in GLSL 1.30. */
427 case KEYWORD(130, 130, CASE);
428 common KEYWORD(130, 999, COMMON);
429 partition KEYWORD(130, 999, PARTITION);
430 active KEYWORD(130, 999, ACTIVE);
431 superp KEYWORD(130 || ES, 999, SUPERP);
432 samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER);
433 filter KEYWORD(130, 999, FILTER);
434 image1D KEYWORD(130, 999, IMAGE1D);
435 image2D KEYWORD(130, 999, IMAGE2D);
436 image3D KEYWORD(130, 999, IMAGE3D);
437 imageCube KEYWORD(130, 999, IMAGECUBE);
438 iimage1D KEYWORD(130, 999, IIMAGE1D);
439 iimage2D KEYWORD(130, 999, IIMAGE2D);
440 iimage3D KEYWORD(130, 999, IIMAGE3D);
441 iimageCube KEYWORD(130, 999, IIMAGECUBE);
442 uimage1D KEYWORD(130, 999, UIMAGE1D);
443 uimage2D KEYWORD(130, 999, UIMAGE2D);
444 uimage3D KEYWORD(130, 999, UIMAGE3D);
445 uimageCube KEYWORD(130, 999, UIMAGECUBE);
446 image1DArray KEYWORD(130, 999, IMAGE1DARRAY);
447 image2DArray KEYWORD(130, 999, IMAGE2DARRAY);
448 iimage1DArray KEYWORD(130, 999, IIMAGE1DARRAY);
449 iimage2DArray KEYWORD(130, 999, IIMAGE2DARRAY);
450 uimage1DArray KEYWORD(130, 999, UIMAGE1DARRAY);
451 uimage2DArray KEYWORD(130, 999, UIMAGE2DARRAY);
452 image1DShadow KEYWORD(130, 999, IMAGE1DSHADOW);
453 image2DShadow KEYWORD(130, 999, IMAGE2DSHADOW);
454 image1DArrayShadow KEYWORD(130, 999, IMAGE1DARRAYSHADOW);
455 image2DArrayShadow KEYWORD(130, 999, IMAGE2DARRAYSHADOW);
456 imageBuffer KEYWORD(130, 999, IMAGEBUFFER);
457 iimageBuffer KEYWORD(130, 999, IIMAGEBUFFER);
458 uimageBuffer KEYWORD(130, 999, UIMAGEBUFFER);
459 row_major KEYWORD(130, 999, ROW_MAJOR);
460
461 [_a-zA-Z][_a-zA-Z0-9]* {
462 struct _mesa_glsl_parse_state *state = yyextra;
463 void *ctx = state;
464 yylval->identifier = ralloc_strdup(ctx, yytext);
465 return classify_identifier(state, yytext);
466 }
467
468 . { return yytext[0]; }
469
470 %%
471
472 int
473 classify_identifier(struct _mesa_glsl_parse_state *state, const char *name)
474 {
475 if (state->symbols->get_variable(name) || state->symbols->get_function(name))
476 return IDENTIFIER;
477 else if (state->symbols->get_type(name))
478 return TYPE_IDENTIFIER;
479 else
480 return NEW_IDENTIFIER;
481 }
482
483 void
484 _mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state, const char *string)
485 {
486 yylex_init_extra(state, & state->scanner);
487 yy_scan_string(string, state->scanner);
488 }
489
490 void
491 _mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state)
492 {
493 yylex_destroy(state->scanner);
494 }