glsl: new glsl_strtod() wrapper to fix decimal point interpretation
[mesa.git] / src / glsl / glsl_lexer.lpp
1 %{
2 /*
3 * Copyright © 2008, 2009 Intel Corporation
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24 #include <ctype.h>
25 #include "strtod.h"
26 #include "ast.h"
27 #include "glsl_parser_extras.h"
28 #include "glsl_parser.h"
29
30 #define YY_USER_ACTION \
31 do { \
32 yylloc->source = 0; \
33 yylloc->first_column = yycolumn + 1; \
34 yylloc->first_line = yylineno + 1; \
35 yycolumn += yyleng; \
36 } while(0);
37
38 #define YY_USER_INIT yylineno = 0; yycolumn = 0;
39
40 #define IS_UINT (yytext[yyleng - 1] == 'u' || yytext[yyleng - 1] == 'U')
41
42 /* A macro for handling reserved words and keywords across language versions.
43 *
44 * Certain words start out as identifiers, become reserved words in
45 * later language revisions, and finally become language keywords.
46 *
47 * For example, consider the following lexer rule:
48 * samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER)
49 *
50 * This means that "samplerBuffer" will be treated as:
51 * - a keyword (SAMPLERBUFFER token) ...in GLSL >= 1.40
52 * - a reserved word - error ...in GLSL >= 1.30
53 * - an identifier ...in GLSL < 1.30
54 */
55 #define KEYWORD(reserved_version, allowed_version, token) \
56 do { \
57 if (yyextra->language_version >= allowed_version) { \
58 return token; \
59 } else if (yyextra->language_version >= reserved_version) { \
60 _mesa_glsl_error(yylloc, yyextra, \
61 "Illegal use of reserved word `%s'", yytext); \
62 return ERROR_TOK; \
63 } else { \
64 yylval->identifier = strdup(yytext); \
65 return IDENTIFIER; \
66 } \
67 } while (0)
68
69 /* The ES macro can be used in KEYWORD checks:
70 *
71 * word KEYWORD(110 || ES, 400, TOKEN)
72 * ...means the word is reserved in GLSL ES 1.00, while
73 *
74 * word KEYWORD(110, 130 || ES, TOKEN)
75 * ...means the word is a legal keyword in GLSL ES 1.00.
76 */
77 #define ES yyextra->es_shader
78 %}
79
80 %option bison-bridge bison-locations reentrant noyywrap
81 %option nounput noyy_top_state
82 %option never-interactive
83 %option prefix="_mesa_glsl_"
84 %option extra-type="struct _mesa_glsl_parse_state *"
85
86 %x PP PRAGMA
87
88 DEC_INT [1-9][0-9]*
89 HEX_INT 0[xX][0-9a-fA-F]+
90 OCT_INT 0[0-7]*
91 INT ({DEC_INT}|{HEX_INT}|{OCT_INT})
92 SPC [ \t]*
93 SPCP [ \t]+
94 HASH ^{SPC}#{SPC}
95 %%
96
97 [ \r\t]+ ;
98
99 /* Preprocessor tokens. */
100 ^[ \t]*#[ \t]*$ ;
101 ^[ \t]*#[ \t]*version { BEGIN PP; return VERSION; }
102 ^[ \t]*#[ \t]*extension { BEGIN PP; return EXTENSION; }
103 {HASH}line{SPCP}{INT}{SPCP}{INT}{SPC}$ {
104 /* Eat characters until the first digit is
105 * encountered
106 */
107 char *ptr = yytext;
108 while (!isdigit(*ptr))
109 ptr++;
110
111 /* Subtract one from the line number because
112 * yylineno is zero-based instead of
113 * one-based.
114 */
115 yylineno = strtol(ptr, &ptr, 0) - 1;
116 yylloc->source = strtol(ptr, NULL, 0);
117 }
118 {HASH}line{SPCP}{INT}{SPC}$ {
119 /* Eat characters until the first digit is
120 * encountered
121 */
122 char *ptr = yytext;
123 while (!isdigit(*ptr))
124 ptr++;
125
126 /* Subtract one from the line number because
127 * yylineno is zero-based instead of
128 * one-based.
129 */
130 yylineno = strtol(ptr, &ptr, 0) - 1;
131 }
132 ^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}on{SPC}\) {
133 BEGIN PP;
134 return PRAGMA_DEBUG_ON;
135 }
136 ^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}off{SPC}\) {
137 BEGIN PP;
138 return PRAGMA_DEBUG_OFF;
139 }
140 ^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}on{SPC}\) {
141 BEGIN PP;
142 return PRAGMA_OPTIMIZE_ON;
143 }
144 ^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}off{SPC}\) {
145 BEGIN PP;
146 return PRAGMA_OPTIMIZE_OFF;
147 }
148 ^{SPC}#{SPC}pragma{SPCP} { BEGIN PRAGMA; }
149
150 <PRAGMA>\n { BEGIN 0; yylineno++; yycolumn = 0; }
151 <PRAGMA>. { }
152
153 <PP>\/\/[^\n]* { }
154 <PP>[ \t\r]* { }
155 <PP>: return COLON;
156 <PP>[_a-zA-Z][_a-zA-Z0-9]* {
157 yylval->identifier = strdup(yytext);
158 return IDENTIFIER;
159 }
160 <PP>[1-9][0-9]* {
161 yylval->n = strtol(yytext, NULL, 10);
162 return INTCONSTANT;
163 }
164 <PP>\n { BEGIN 0; yylineno++; yycolumn = 0; return EOL; }
165
166 \n { yylineno++; yycolumn = 0; }
167
168 attribute return ATTRIBUTE;
169 const return CONST_TOK;
170 bool return BOOL_TOK;
171 float return FLOAT_TOK;
172 int return INT_TOK;
173 uint KEYWORD(130, 130, UINT_TOK);
174
175 break return BREAK;
176 continue return CONTINUE;
177 do return DO;
178 while return WHILE;
179 else return ELSE;
180 for return FOR;
181 if return IF;
182 discard return DISCARD;
183 return return RETURN;
184
185 bvec2 return BVEC2;
186 bvec3 return BVEC3;
187 bvec4 return BVEC4;
188 ivec2 return IVEC2;
189 ivec3 return IVEC3;
190 ivec4 return IVEC4;
191 uvec2 KEYWORD(130, 130, UVEC2);
192 uvec3 KEYWORD(130, 130, UVEC3);
193 uvec4 KEYWORD(130, 130, UVEC4);
194 vec2 return VEC2;
195 vec3 return VEC3;
196 vec4 return VEC4;
197 mat2 return MAT2X2;
198 mat3 return MAT3X3;
199 mat4 return MAT4X4;
200 mat2x2 KEYWORD(120, 120, MAT2X2);
201 mat2x3 KEYWORD(120, 120, MAT2X3);
202 mat2x4 KEYWORD(120, 120, MAT2X4);
203 mat3x2 KEYWORD(120, 120, MAT3X2);
204 mat3x3 KEYWORD(120, 120, MAT3X3);
205 mat3x4 KEYWORD(120, 120, MAT3X4);
206 mat4x2 KEYWORD(120, 120, MAT4X2);
207 mat4x3 KEYWORD(120, 120, MAT4X3);
208 mat4x4 KEYWORD(120, 120, MAT4X4);
209
210 in return IN_TOK;
211 out return OUT_TOK;
212 inout return INOUT_TOK;
213 uniform return UNIFORM;
214 varying return VARYING;
215 centroid KEYWORD(120, 120, CENTROID);
216 invariant KEYWORD(120 || ES, 120 || ES, INVARIANT);
217 flat KEYWORD(130 || ES, 130, FLAT);
218 smooth KEYWORD(130, 130, SMOOTH);
219 noperspective KEYWORD(130, 130, NOPERSPECTIVE);
220
221 sampler1D return SAMPLER1D;
222 sampler2D return SAMPLER2D;
223 sampler3D return SAMPLER3D;
224 samplerCube return SAMPLERCUBE;
225 sampler1DArray KEYWORD(130, 130, SAMPLER1DARRAY);
226 sampler2DArray KEYWORD(130, 130, SAMPLER2DARRAY);
227 sampler1DShadow return SAMPLER1DSHADOW;
228 sampler2DShadow return SAMPLER2DSHADOW;
229 samplerCubeShadow KEYWORD(130, 130, SAMPLERCUBESHADOW);
230 sampler1DArrayShadow KEYWORD(130, 130, SAMPLER1DARRAYSHADOW);
231 sampler2DArrayShadow KEYWORD(130, 130, SAMPLER2DARRAYSHADOW);
232 isampler1D KEYWORD(130, 130, ISAMPLER1D);
233 isampler2D KEYWORD(130, 130, ISAMPLER2D);
234 isampler3D KEYWORD(130, 130, ISAMPLER3D);
235 isamplerCube KEYWORD(130, 130, ISAMPLERCUBE);
236 isampler1DArray KEYWORD(130, 130, ISAMPLER1DARRAY);
237 isampler2DArray KEYWORD(130, 130, ISAMPLER2DARRAY);
238 usampler1D KEYWORD(130, 130, USAMPLER1D);
239 usampler2D KEYWORD(130, 130, USAMPLER2D);
240 usampler3D KEYWORD(130, 130, USAMPLER3D);
241 usamplerCube KEYWORD(130, 130, USAMPLERCUBE);
242 usampler1DArray KEYWORD(130, 130, USAMPLER1DARRAY);
243 usampler2DArray KEYWORD(130, 130, USAMPLER2DARRAY);
244
245
246 struct return STRUCT;
247 void return VOID_TOK;
248
249 layout {
250 if ((yyextra->language_version >= 140)
251 || yyextra->ARB_explicit_attrib_location_enable
252 || (yyextra->ARB_fragment_coord_conventions_enable)){
253 return LAYOUT_TOK;
254 } else {
255 yylval->identifier = strdup(yytext);
256 return IDENTIFIER;
257 }
258 }
259
260 \+\+ return INC_OP;
261 -- return DEC_OP;
262 \<= return LE_OP;
263 >= return GE_OP;
264 == return EQ_OP;
265 != return NE_OP;
266 && return AND_OP;
267 \|\| return OR_OP;
268 "^^" return XOR_OP;
269 "<<" return LEFT_OP;
270 ">>" return RIGHT_OP;
271
272 \*= return MUL_ASSIGN;
273 \/= return DIV_ASSIGN;
274 \+= return ADD_ASSIGN;
275 \%= return MOD_ASSIGN;
276 \<\<= return LEFT_ASSIGN;
277 >>= return RIGHT_ASSIGN;
278 &= return AND_ASSIGN;
279 "^=" return XOR_ASSIGN;
280 \|= return OR_ASSIGN;
281 -= return SUB_ASSIGN;
282
283 [1-9][0-9]*[uU]? {
284 yylval->n = strtol(yytext, NULL, 10);
285 return IS_UINT ? UINTCONSTANT : INTCONSTANT;
286 }
287 0[xX][0-9a-fA-F]+[uU]? {
288 yylval->n = strtol(yytext + 2, NULL, 16);
289 return IS_UINT ? UINTCONSTANT : INTCONSTANT;
290 }
291 0[0-7]*[uU]? {
292 yylval->n = strtol(yytext, NULL, 8);
293 return IS_UINT ? UINTCONSTANT : INTCONSTANT;
294 }
295
296 [0-9]+\.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
297 yylval->real = glsl_strtod(yytext, NULL);
298 return FLOATCONSTANT;
299 }
300 \.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
301 yylval->real = glsl_strtod(yytext, NULL);
302 return FLOATCONSTANT;
303 }
304 [0-9]+\.([eE][+-]?[0-9]+)?[fF]? {
305 yylval->real = glsl_strtod(yytext, NULL);
306 return FLOATCONSTANT;
307 }
308 [0-9]+[eE][+-]?[0-9]+[fF]? {
309 yylval->real = glsl_strtod(yytext, NULL);
310 return FLOATCONSTANT;
311 }
312 [0-9]+[fF] {
313 yylval->real = glsl_strtod(yytext, NULL);
314 return FLOATCONSTANT;
315 }
316
317 true {
318 yylval->n = 1;
319 return BOOLCONSTANT;
320 }
321 false {
322 yylval->n = 0;
323 return BOOLCONSTANT;
324 }
325
326
327 /* Reserved words in GLSL 1.10. */
328 asm KEYWORD(110 || ES, 999, ASM);
329 class KEYWORD(110 || ES, 999, CLASS);
330 union KEYWORD(110 || ES, 999, UNION);
331 enum KEYWORD(110 || ES, 999, ENUM);
332 typedef KEYWORD(110 || ES, 999, TYPEDEF);
333 template KEYWORD(110 || ES, 999, TEMPLATE);
334 this KEYWORD(110 || ES, 999, THIS);
335 packed KEYWORD(110 || ES, 999, PACKED_TOK);
336 goto KEYWORD(110 || ES, 999, GOTO);
337 switch KEYWORD(110 || ES, 130, SWITCH);
338 default KEYWORD(110 || ES, 130, DEFAULT);
339 inline KEYWORD(110 || ES, 999, INLINE_TOK);
340 noinline KEYWORD(110 || ES, 999, NOINLINE);
341 volatile KEYWORD(110 || ES, 999, VOLATILE);
342 public KEYWORD(110 || ES, 999, PUBLIC_TOK);
343 static KEYWORD(110 || ES, 999, STATIC);
344 extern KEYWORD(110 || ES, 999, EXTERN);
345 external KEYWORD(110 || ES, 999, EXTERNAL);
346 interface KEYWORD(110 || ES, 999, INTERFACE);
347 long KEYWORD(110 || ES, 999, LONG_TOK);
348 short KEYWORD(110 || ES, 999, SHORT_TOK);
349 double KEYWORD(110 || ES, 400, DOUBLE_TOK);
350 half KEYWORD(110 || ES, 999, HALF);
351 fixed KEYWORD(110 || ES, 999, FIXED_TOK);
352 unsigned KEYWORD(110 || ES, 999, UNSIGNED);
353 input KEYWORD(110 || ES, 999, INPUT_TOK);
354 output KEYWORD(110 || ES, 999, OUTPUT);
355 hvec2 KEYWORD(110 || ES, 999, HVEC2);
356 hvec3 KEYWORD(110 || ES, 999, HVEC3);
357 hvec4 KEYWORD(110 || ES, 999, HVEC4);
358 dvec2 KEYWORD(110 || ES, 400, DVEC2);
359 dvec3 KEYWORD(110 || ES, 400, DVEC3);
360 dvec4 KEYWORD(110 || ES, 400, DVEC4);
361 fvec2 KEYWORD(110 || ES, 999, FVEC2);
362 fvec3 KEYWORD(110 || ES, 999, FVEC3);
363 fvec4 KEYWORD(110 || ES, 999, FVEC4);
364 sampler2DRect return SAMPLER2DRECT;
365 sampler3DRect KEYWORD(110 || ES, 999, SAMPLER3DRECT);
366 sampler2DRectShadow return SAMPLER2DRECTSHADOW;
367 sizeof KEYWORD(110 || ES, 999, SIZEOF);
368 cast KEYWORD(110 || ES, 999, CAST);
369 namespace KEYWORD(110 || ES, 999, NAMESPACE);
370 using KEYWORD(110 || ES, 999, USING);
371
372 /* Additional reserved words in GLSL 1.20. */
373 lowp KEYWORD(120, 130 || ES, LOWP);
374 mediump KEYWORD(120, 130 || ES, MEDIUMP);
375 highp KEYWORD(120, 130 || ES, HIGHP);
376 precision KEYWORD(120, 130 || ES, PRECISION);
377
378 /* Additional reserved words in GLSL 1.30. */
379 case KEYWORD(130, 130, CASE);
380 common KEYWORD(130, 999, COMMON);
381 partition KEYWORD(130, 999, PARTITION);
382 active KEYWORD(130, 999, ACTIVE);
383 superp KEYWORD(130 || ES, 999, SUPERP);
384 samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER);
385 filter KEYWORD(130, 999, FILTER);
386 image1D KEYWORD(130, 999, IMAGE1D);
387 image2D KEYWORD(130, 999, IMAGE2D);
388 image3D KEYWORD(130, 999, IMAGE3D);
389 imageCube KEYWORD(130, 999, IMAGECUBE);
390 iimage1D KEYWORD(130, 999, IIMAGE1D);
391 iimage2D KEYWORD(130, 999, IIMAGE2D);
392 iimage3D KEYWORD(130, 999, IIMAGE3D);
393 iimageCube KEYWORD(130, 999, IIMAGECUBE);
394 uimage1D KEYWORD(130, 999, UIMAGE1D);
395 uimage2D KEYWORD(130, 999, UIMAGE2D);
396 uimage3D KEYWORD(130, 999, UIMAGE3D);
397 uimageCube KEYWORD(130, 999, UIMAGECUBE);
398 image1DArray KEYWORD(130, 999, IMAGE1DARRAY);
399 image2DArray KEYWORD(130, 999, IMAGE2DARRAY);
400 iimage1DArray KEYWORD(130, 999, IIMAGE1DARRAY);
401 iimage2DArray KEYWORD(130, 999, IIMAGE2DARRAY);
402 uimage1DArray KEYWORD(130, 999, UIMAGE1DARRAY);
403 uimage2DArray KEYWORD(130, 999, UIMAGE2DARRAY);
404 image1DShadow KEYWORD(130, 999, IMAGE1DSHADOW);
405 image2DShadow KEYWORD(130, 999, IMAGE2DSHADOW);
406 image1DArrayShadow KEYWORD(130, 999, IMAGE1DARRAYSHADOW);
407 image2DArrayShadow KEYWORD(130, 999, IMAGE2DARRAYSHADOW);
408 imageBuffer KEYWORD(130, 999, IMAGEBUFFER);
409 iimageBuffer KEYWORD(130, 999, IIMAGEBUFFER);
410 uimageBuffer KEYWORD(130, 999, UIMAGEBUFFER);
411 row_major KEYWORD(130, 999, ROW_MAJOR);
412
413 [_a-zA-Z][_a-zA-Z0-9]* {
414 struct _mesa_glsl_parse_state *state = yyextra;
415 void *ctx = state;
416 yylval->identifier = talloc_strdup(ctx, yytext);
417 return IDENTIFIER;
418 }
419
420 . { return yytext[0]; }
421
422 %%
423
424 void
425 _mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state, const char *string)
426 {
427 yylex_init_extra(state, & state->scanner);
428 yy_scan_string(string, state->scanner);
429 }
430
431 void
432 _mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state)
433 {
434 yylex_destroy(state->scanner);
435 }