glsl: Add unsized array support to glsl_type::std140_size()
[mesa.git] / src / glsl / glsl_parser.yy
1 %{
2 /*
3 * Copyright © 2008, 2009 Intel Corporation
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #ifndef _MSC_VER
28 #include <strings.h>
29 #endif
30 #include <assert.h>
31
32 #include "ast.h"
33 #include "glsl_parser_extras.h"
34 #include "glsl_types.h"
35 #include "main/context.h"
36
37 #ifdef _MSC_VER
38 #pragma warning( disable : 4065 ) // switch statement contains 'default' but no 'case' labels
39 #endif
40
41 #undef yyerror
42
43 static void yyerror(YYLTYPE *loc, _mesa_glsl_parse_state *st, const char *msg)
44 {
45 _mesa_glsl_error(loc, st, "%s", msg);
46 }
47
48 static int
49 _mesa_glsl_lex(YYSTYPE *val, YYLTYPE *loc, _mesa_glsl_parse_state *state)
50 {
51 return _mesa_glsl_lexer_lex(val, loc, state->scanner);
52 }
53
54 static bool match_layout_qualifier(const char *s1, const char *s2,
55 _mesa_glsl_parse_state *state)
56 {
57 /* From the GLSL 1.50 spec, section 4.3.8 (Layout Qualifiers):
58 *
59 * "The tokens in any layout-qualifier-id-list ... are not case
60 * sensitive, unless explicitly noted otherwise."
61 *
62 * The text "unless explicitly noted otherwise" appears to be
63 * vacuous--no desktop GLSL spec (up through GLSL 4.40) notes
64 * otherwise.
65 *
66 * However, the GLSL ES 3.00 spec says, in section 4.3.8 (Layout
67 * Qualifiers):
68 *
69 * "As for other identifiers, they are case sensitive."
70 *
71 * So we need to do a case-sensitive or a case-insensitive match,
72 * depending on whether we are compiling for GLSL ES.
73 */
74 if (state->es_shader)
75 return strcmp(s1, s2);
76 else
77 return strcasecmp(s1, s2);
78 }
79 %}
80
81 %expect 0
82
83 %pure-parser
84 %error-verbose
85
86 %locations
87 %initial-action {
88 @$.first_line = 1;
89 @$.first_column = 1;
90 @$.last_line = 1;
91 @$.last_column = 1;
92 @$.source = 0;
93 }
94
95 %lex-param {struct _mesa_glsl_parse_state *state}
96 %parse-param {struct _mesa_glsl_parse_state *state}
97
98 %union {
99 int n;
100 float real;
101 double dreal;
102 const char *identifier;
103
104 struct ast_type_qualifier type_qualifier;
105
106 ast_node *node;
107 ast_type_specifier *type_specifier;
108 ast_array_specifier *array_specifier;
109 ast_fully_specified_type *fully_specified_type;
110 ast_function *function;
111 ast_parameter_declarator *parameter_declarator;
112 ast_function_definition *function_definition;
113 ast_compound_statement *compound_statement;
114 ast_expression *expression;
115 ast_declarator_list *declarator_list;
116 ast_struct_specifier *struct_specifier;
117 ast_declaration *declaration;
118 ast_switch_body *switch_body;
119 ast_case_label *case_label;
120 ast_case_label_list *case_label_list;
121 ast_case_statement *case_statement;
122 ast_case_statement_list *case_statement_list;
123 ast_interface_block *interface_block;
124 ast_subroutine_list *subroutine_list;
125 struct {
126 ast_node *cond;
127 ast_expression *rest;
128 } for_rest_statement;
129
130 struct {
131 ast_node *then_statement;
132 ast_node *else_statement;
133 } selection_rest_statement;
134 }
135
136 %token ATTRIBUTE CONST_TOK BOOL_TOK FLOAT_TOK INT_TOK UINT_TOK DOUBLE_TOK
137 %token BREAK BUFFER CONTINUE DO ELSE FOR IF DISCARD RETURN SWITCH CASE DEFAULT
138 %token BVEC2 BVEC3 BVEC4 IVEC2 IVEC3 IVEC4 UVEC2 UVEC3 UVEC4 VEC2 VEC3 VEC4 DVEC2 DVEC3 DVEC4
139 %token CENTROID IN_TOK OUT_TOK INOUT_TOK UNIFORM VARYING SAMPLE
140 %token NOPERSPECTIVE FLAT SMOOTH
141 %token MAT2X2 MAT2X3 MAT2X4
142 %token MAT3X2 MAT3X3 MAT3X4
143 %token MAT4X2 MAT4X3 MAT4X4
144 %token DMAT2X2 DMAT2X3 DMAT2X4
145 %token DMAT3X2 DMAT3X3 DMAT3X4
146 %token DMAT4X2 DMAT4X3 DMAT4X4
147 %token SAMPLER1D SAMPLER2D SAMPLER3D SAMPLERCUBE SAMPLER1DSHADOW SAMPLER2DSHADOW
148 %token SAMPLERCUBESHADOW SAMPLER1DARRAY SAMPLER2DARRAY SAMPLER1DARRAYSHADOW
149 %token SAMPLER2DARRAYSHADOW SAMPLERCUBEARRAY SAMPLERCUBEARRAYSHADOW
150 %token ISAMPLER1D ISAMPLER2D ISAMPLER3D ISAMPLERCUBE
151 %token ISAMPLER1DARRAY ISAMPLER2DARRAY ISAMPLERCUBEARRAY
152 %token USAMPLER1D USAMPLER2D USAMPLER3D USAMPLERCUBE USAMPLER1DARRAY
153 %token USAMPLER2DARRAY USAMPLERCUBEARRAY
154 %token SAMPLER2DRECT ISAMPLER2DRECT USAMPLER2DRECT SAMPLER2DRECTSHADOW
155 %token SAMPLERBUFFER ISAMPLERBUFFER USAMPLERBUFFER
156 %token SAMPLER2DMS ISAMPLER2DMS USAMPLER2DMS
157 %token SAMPLER2DMSARRAY ISAMPLER2DMSARRAY USAMPLER2DMSARRAY
158 %token SAMPLEREXTERNALOES
159 %token IMAGE1D IMAGE2D IMAGE3D IMAGE2DRECT IMAGECUBE IMAGEBUFFER
160 %token IMAGE1DARRAY IMAGE2DARRAY IMAGECUBEARRAY IMAGE2DMS IMAGE2DMSARRAY
161 %token IIMAGE1D IIMAGE2D IIMAGE3D IIMAGE2DRECT IIMAGECUBE IIMAGEBUFFER
162 %token IIMAGE1DARRAY IIMAGE2DARRAY IIMAGECUBEARRAY IIMAGE2DMS IIMAGE2DMSARRAY
163 %token UIMAGE1D UIMAGE2D UIMAGE3D UIMAGE2DRECT UIMAGECUBE UIMAGEBUFFER
164 %token UIMAGE1DARRAY UIMAGE2DARRAY UIMAGECUBEARRAY UIMAGE2DMS UIMAGE2DMSARRAY
165 %token IMAGE1DSHADOW IMAGE2DSHADOW IMAGE1DARRAYSHADOW IMAGE2DARRAYSHADOW
166 %token COHERENT VOLATILE RESTRICT READONLY WRITEONLY
167 %token ATOMIC_UINT
168 %token STRUCT VOID_TOK WHILE
169 %token <identifier> IDENTIFIER TYPE_IDENTIFIER NEW_IDENTIFIER
170 %type <identifier> any_identifier
171 %type <interface_block> instance_name_opt
172 %token <real> FLOATCONSTANT
173 %token <dreal> DOUBLECONSTANT
174 %token <n> INTCONSTANT UINTCONSTANT BOOLCONSTANT
175 %token <identifier> FIELD_SELECTION
176 %token LEFT_OP RIGHT_OP
177 %token INC_OP DEC_OP LE_OP GE_OP EQ_OP NE_OP
178 %token AND_OP OR_OP XOR_OP MUL_ASSIGN DIV_ASSIGN ADD_ASSIGN
179 %token MOD_ASSIGN LEFT_ASSIGN RIGHT_ASSIGN AND_ASSIGN XOR_ASSIGN OR_ASSIGN
180 %token SUB_ASSIGN
181 %token INVARIANT PRECISE
182 %token LOWP MEDIUMP HIGHP SUPERP PRECISION
183
184 %token VERSION_TOK EXTENSION LINE COLON EOL INTERFACE OUTPUT
185 %token PRAGMA_DEBUG_ON PRAGMA_DEBUG_OFF
186 %token PRAGMA_OPTIMIZE_ON PRAGMA_OPTIMIZE_OFF
187 %token PRAGMA_INVARIANT_ALL
188 %token LAYOUT_TOK
189 %token DOT_TOK
190 /* Reserved words that are not actually used in the grammar.
191 */
192 %token ASM CLASS UNION ENUM TYPEDEF TEMPLATE THIS PACKED_TOK GOTO
193 %token INLINE_TOK NOINLINE PUBLIC_TOK STATIC EXTERN EXTERNAL
194 %token LONG_TOK SHORT_TOK HALF FIXED_TOK UNSIGNED INPUT_TOK
195 %token HVEC2 HVEC3 HVEC4 FVEC2 FVEC3 FVEC4
196 %token SAMPLER3DRECT
197 %token SIZEOF CAST NAMESPACE USING
198 %token RESOURCE PATCH
199 %token SUBROUTINE
200
201 %token ERROR_TOK
202
203 %token COMMON PARTITION ACTIVE FILTER ROW_MAJOR
204
205 %type <identifier> variable_identifier
206 %type <node> statement
207 %type <node> statement_list
208 %type <node> simple_statement
209 %type <n> precision_qualifier
210 %type <type_qualifier> type_qualifier
211 %type <type_qualifier> auxiliary_storage_qualifier
212 %type <type_qualifier> storage_qualifier
213 %type <type_qualifier> interpolation_qualifier
214 %type <type_qualifier> layout_qualifier
215 %type <type_qualifier> layout_qualifier_id_list layout_qualifier_id
216 %type <type_qualifier> interface_block_layout_qualifier
217 %type <type_qualifier> memory_qualifier
218 %type <type_qualifier> subroutine_qualifier
219 %type <subroutine_list> subroutine_type_list
220 %type <type_qualifier> interface_qualifier
221 %type <type_specifier> type_specifier
222 %type <type_specifier> type_specifier_nonarray
223 %type <array_specifier> array_specifier
224 %type <identifier> basic_type_specifier_nonarray
225 %type <fully_specified_type> fully_specified_type
226 %type <function> function_prototype
227 %type <function> function_header
228 %type <function> function_header_with_parameters
229 %type <function> function_declarator
230 %type <parameter_declarator> parameter_declarator
231 %type <parameter_declarator> parameter_declaration
232 %type <type_qualifier> parameter_qualifier
233 %type <type_qualifier> parameter_direction_qualifier
234 %type <type_specifier> parameter_type_specifier
235 %type <function_definition> function_definition
236 %type <compound_statement> compound_statement_no_new_scope
237 %type <compound_statement> compound_statement
238 %type <node> statement_no_new_scope
239 %type <node> expression_statement
240 %type <expression> expression
241 %type <expression> primary_expression
242 %type <expression> assignment_expression
243 %type <expression> conditional_expression
244 %type <expression> logical_or_expression
245 %type <expression> logical_xor_expression
246 %type <expression> logical_and_expression
247 %type <expression> inclusive_or_expression
248 %type <expression> exclusive_or_expression
249 %type <expression> and_expression
250 %type <expression> equality_expression
251 %type <expression> relational_expression
252 %type <expression> shift_expression
253 %type <expression> additive_expression
254 %type <expression> multiplicative_expression
255 %type <expression> unary_expression
256 %type <expression> constant_expression
257 %type <expression> integer_expression
258 %type <expression> postfix_expression
259 %type <expression> function_call_header_with_parameters
260 %type <expression> function_call_header_no_parameters
261 %type <expression> function_call_header
262 %type <expression> function_call_generic
263 %type <expression> function_call_or_method
264 %type <expression> function_call
265 %type <n> assignment_operator
266 %type <n> unary_operator
267 %type <expression> function_identifier
268 %type <node> external_declaration
269 %type <declarator_list> init_declarator_list
270 %type <declarator_list> single_declaration
271 %type <expression> initializer
272 %type <expression> initializer_list
273 %type <node> declaration
274 %type <node> declaration_statement
275 %type <node> jump_statement
276 %type <node> interface_block
277 %type <interface_block> basic_interface_block
278 %type <struct_specifier> struct_specifier
279 %type <declarator_list> struct_declaration_list
280 %type <declarator_list> struct_declaration
281 %type <declaration> struct_declarator
282 %type <declaration> struct_declarator_list
283 %type <declarator_list> member_list
284 %type <declarator_list> member_declaration
285 %type <node> selection_statement
286 %type <selection_rest_statement> selection_rest_statement
287 %type <node> switch_statement
288 %type <switch_body> switch_body
289 %type <case_label_list> case_label_list
290 %type <case_label> case_label
291 %type <case_statement> case_statement
292 %type <case_statement_list> case_statement_list
293 %type <node> iteration_statement
294 %type <node> condition
295 %type <node> conditionopt
296 %type <node> for_init_statement
297 %type <for_rest_statement> for_rest_statement
298 %type <n> integer_constant
299 %type <node> layout_defaults
300
301 %right THEN ELSE
302 %%
303
304 translation_unit:
305 version_statement extension_statement_list
306 {
307 _mesa_glsl_initialize_types(state);
308 }
309 external_declaration_list
310 {
311 delete state->symbols;
312 state->symbols = new(ralloc_parent(state)) glsl_symbol_table;
313 _mesa_glsl_initialize_types(state);
314 }
315 ;
316
317 version_statement:
318 /* blank - no #version specified: defaults are already set */
319 | VERSION_TOK INTCONSTANT EOL
320 {
321 state->process_version_directive(&@2, $2, NULL);
322 if (state->error) {
323 YYERROR;
324 }
325 }
326 | VERSION_TOK INTCONSTANT any_identifier EOL
327 {
328 state->process_version_directive(&@2, $2, $3);
329 if (state->error) {
330 YYERROR;
331 }
332 }
333 ;
334
335 pragma_statement:
336 PRAGMA_DEBUG_ON EOL
337 | PRAGMA_DEBUG_OFF EOL
338 | PRAGMA_OPTIMIZE_ON EOL
339 | PRAGMA_OPTIMIZE_OFF EOL
340 | PRAGMA_INVARIANT_ALL EOL
341 {
342 /* Pragma invariant(all) cannot be used in a fragment shader.
343 *
344 * Page 27 of the GLSL 1.20 spec, Page 53 of the GLSL ES 3.00 spec:
345 *
346 * "It is an error to use this pragma in a fragment shader."
347 */
348 if (state->is_version(120, 300) &&
349 state->stage == MESA_SHADER_FRAGMENT) {
350 _mesa_glsl_error(& @1, state,
351 "pragma `invariant(all)' cannot be used "
352 "in a fragment shader.");
353 } else if (!state->is_version(120, 100)) {
354 _mesa_glsl_warning(& @1, state,
355 "pragma `invariant(all)' not supported in %s "
356 "(GLSL ES 1.00 or GLSL 1.20 required)",
357 state->get_version_string());
358 } else {
359 state->all_invariant = true;
360 }
361 }
362 ;
363
364 extension_statement_list:
365
366 | extension_statement_list extension_statement
367 ;
368
369 any_identifier:
370 IDENTIFIER
371 | TYPE_IDENTIFIER
372 | NEW_IDENTIFIER
373 ;
374
375 extension_statement:
376 EXTENSION any_identifier COLON any_identifier EOL
377 {
378 if (!_mesa_glsl_process_extension($2, & @2, $4, & @4, state)) {
379 YYERROR;
380 }
381 }
382 ;
383
384 external_declaration_list:
385 external_declaration
386 {
387 /* FINISHME: The NULL test is required because pragmas are set to
388 * FINISHME: NULL. (See production rule for external_declaration.)
389 */
390 if ($1 != NULL)
391 state->translation_unit.push_tail(& $1->link);
392 }
393 | external_declaration_list external_declaration
394 {
395 /* FINISHME: The NULL test is required because pragmas are set to
396 * FINISHME: NULL. (See production rule for external_declaration.)
397 */
398 if ($2 != NULL)
399 state->translation_unit.push_tail(& $2->link);
400 }
401 | external_declaration_list extension_statement {
402 if (!state->allow_extension_directive_midshader) {
403 _mesa_glsl_error(& @2, state,
404 "#extension directive is not allowed "
405 "in the middle of a shader");
406 YYERROR;
407 }
408 }
409 ;
410
411 variable_identifier:
412 IDENTIFIER
413 | NEW_IDENTIFIER
414 ;
415
416 primary_expression:
417 variable_identifier
418 {
419 void *ctx = state;
420 $$ = new(ctx) ast_expression(ast_identifier, NULL, NULL, NULL);
421 $$->set_location(@1);
422 $$->primary_expression.identifier = $1;
423 }
424 | INTCONSTANT
425 {
426 void *ctx = state;
427 $$ = new(ctx) ast_expression(ast_int_constant, NULL, NULL, NULL);
428 $$->set_location(@1);
429 $$->primary_expression.int_constant = $1;
430 }
431 | UINTCONSTANT
432 {
433 void *ctx = state;
434 $$ = new(ctx) ast_expression(ast_uint_constant, NULL, NULL, NULL);
435 $$->set_location(@1);
436 $$->primary_expression.uint_constant = $1;
437 }
438 | FLOATCONSTANT
439 {
440 void *ctx = state;
441 $$ = new(ctx) ast_expression(ast_float_constant, NULL, NULL, NULL);
442 $$->set_location(@1);
443 $$->primary_expression.float_constant = $1;
444 }
445 | DOUBLECONSTANT
446 {
447 void *ctx = state;
448 $$ = new(ctx) ast_expression(ast_double_constant, NULL, NULL, NULL);
449 $$->set_location(@1);
450 $$->primary_expression.double_constant = $1;
451 }
452 | BOOLCONSTANT
453 {
454 void *ctx = state;
455 $$ = new(ctx) ast_expression(ast_bool_constant, NULL, NULL, NULL);
456 $$->set_location(@1);
457 $$->primary_expression.bool_constant = $1;
458 }
459 | '(' expression ')'
460 {
461 $$ = $2;
462 }
463 ;
464
465 postfix_expression:
466 primary_expression
467 | postfix_expression '[' integer_expression ']'
468 {
469 void *ctx = state;
470 $$ = new(ctx) ast_expression(ast_array_index, $1, $3, NULL);
471 $$->set_location_range(@1, @4);
472 }
473 | function_call
474 {
475 $$ = $1;
476 }
477 | postfix_expression DOT_TOK FIELD_SELECTION
478 {
479 void *ctx = state;
480 $$ = new(ctx) ast_expression(ast_field_selection, $1, NULL, NULL);
481 $$->set_location_range(@1, @3);
482 $$->primary_expression.identifier = $3;
483 }
484 | postfix_expression INC_OP
485 {
486 void *ctx = state;
487 $$ = new(ctx) ast_expression(ast_post_inc, $1, NULL, NULL);
488 $$->set_location_range(@1, @2);
489 }
490 | postfix_expression DEC_OP
491 {
492 void *ctx = state;
493 $$ = new(ctx) ast_expression(ast_post_dec, $1, NULL, NULL);
494 $$->set_location_range(@1, @2);
495 }
496 ;
497
498 integer_expression:
499 expression
500 ;
501
502 function_call:
503 function_call_or_method
504 ;
505
506 function_call_or_method:
507 function_call_generic
508 ;
509
510 function_call_generic:
511 function_call_header_with_parameters ')'
512 | function_call_header_no_parameters ')'
513 ;
514
515 function_call_header_no_parameters:
516 function_call_header VOID_TOK
517 | function_call_header
518 ;
519
520 function_call_header_with_parameters:
521 function_call_header assignment_expression
522 {
523 $$ = $1;
524 $$->set_location(@1);
525 $$->expressions.push_tail(& $2->link);
526 }
527 | function_call_header_with_parameters ',' assignment_expression
528 {
529 $$ = $1;
530 $$->set_location(@1);
531 $$->expressions.push_tail(& $3->link);
532 }
533 ;
534
535 // Grammar Note: Constructors look like functions, but lexical
536 // analysis recognized most of them as keywords. They are now
537 // recognized through "type_specifier".
538 function_call_header:
539 function_identifier '('
540 ;
541
542 function_identifier:
543 type_specifier
544 {
545 void *ctx = state;
546 $$ = new(ctx) ast_function_expression($1);
547 $$->set_location(@1);
548 }
549 | postfix_expression
550 {
551 void *ctx = state;
552 $$ = new(ctx) ast_function_expression($1);
553 $$->set_location(@1);
554 }
555 ;
556
557 // Grammar Note: Constructors look like methods, but lexical
558 // analysis recognized most of them as keywords. They are now
559 // recognized through "type_specifier".
560
561 // Grammar Note: No traditional style type casts.
562 unary_expression:
563 postfix_expression
564 | INC_OP unary_expression
565 {
566 void *ctx = state;
567 $$ = new(ctx) ast_expression(ast_pre_inc, $2, NULL, NULL);
568 $$->set_location(@1);
569 }
570 | DEC_OP unary_expression
571 {
572 void *ctx = state;
573 $$ = new(ctx) ast_expression(ast_pre_dec, $2, NULL, NULL);
574 $$->set_location(@1);
575 }
576 | unary_operator unary_expression
577 {
578 void *ctx = state;
579 $$ = new(ctx) ast_expression($1, $2, NULL, NULL);
580 $$->set_location_range(@1, @2);
581 }
582 ;
583
584 // Grammar Note: No '*' or '&' unary ops. Pointers are not supported.
585 unary_operator:
586 '+' { $$ = ast_plus; }
587 | '-' { $$ = ast_neg; }
588 | '!' { $$ = ast_logic_not; }
589 | '~' { $$ = ast_bit_not; }
590 ;
591
592 multiplicative_expression:
593 unary_expression
594 | multiplicative_expression '*' unary_expression
595 {
596 void *ctx = state;
597 $$ = new(ctx) ast_expression_bin(ast_mul, $1, $3);
598 $$->set_location_range(@1, @3);
599 }
600 | multiplicative_expression '/' unary_expression
601 {
602 void *ctx = state;
603 $$ = new(ctx) ast_expression_bin(ast_div, $1, $3);
604 $$->set_location_range(@1, @3);
605 }
606 | multiplicative_expression '%' unary_expression
607 {
608 void *ctx = state;
609 $$ = new(ctx) ast_expression_bin(ast_mod, $1, $3);
610 $$->set_location_range(@1, @3);
611 }
612 ;
613
614 additive_expression:
615 multiplicative_expression
616 | additive_expression '+' multiplicative_expression
617 {
618 void *ctx = state;
619 $$ = new(ctx) ast_expression_bin(ast_add, $1, $3);
620 $$->set_location_range(@1, @3);
621 }
622 | additive_expression '-' multiplicative_expression
623 {
624 void *ctx = state;
625 $$ = new(ctx) ast_expression_bin(ast_sub, $1, $3);
626 $$->set_location_range(@1, @3);
627 }
628 ;
629
630 shift_expression:
631 additive_expression
632 | shift_expression LEFT_OP additive_expression
633 {
634 void *ctx = state;
635 $$ = new(ctx) ast_expression_bin(ast_lshift, $1, $3);
636 $$->set_location_range(@1, @3);
637 }
638 | shift_expression RIGHT_OP additive_expression
639 {
640 void *ctx = state;
641 $$ = new(ctx) ast_expression_bin(ast_rshift, $1, $3);
642 $$->set_location_range(@1, @3);
643 }
644 ;
645
646 relational_expression:
647 shift_expression
648 | relational_expression '<' shift_expression
649 {
650 void *ctx = state;
651 $$ = new(ctx) ast_expression_bin(ast_less, $1, $3);
652 $$->set_location_range(@1, @3);
653 }
654 | relational_expression '>' shift_expression
655 {
656 void *ctx = state;
657 $$ = new(ctx) ast_expression_bin(ast_greater, $1, $3);
658 $$->set_location_range(@1, @3);
659 }
660 | relational_expression LE_OP shift_expression
661 {
662 void *ctx = state;
663 $$ = new(ctx) ast_expression_bin(ast_lequal, $1, $3);
664 $$->set_location_range(@1, @3);
665 }
666 | relational_expression GE_OP shift_expression
667 {
668 void *ctx = state;
669 $$ = new(ctx) ast_expression_bin(ast_gequal, $1, $3);
670 $$->set_location_range(@1, @3);
671 }
672 ;
673
674 equality_expression:
675 relational_expression
676 | equality_expression EQ_OP relational_expression
677 {
678 void *ctx = state;
679 $$ = new(ctx) ast_expression_bin(ast_equal, $1, $3);
680 $$->set_location_range(@1, @3);
681 }
682 | equality_expression NE_OP relational_expression
683 {
684 void *ctx = state;
685 $$ = new(ctx) ast_expression_bin(ast_nequal, $1, $3);
686 $$->set_location_range(@1, @3);
687 }
688 ;
689
690 and_expression:
691 equality_expression
692 | and_expression '&' equality_expression
693 {
694 void *ctx = state;
695 $$ = new(ctx) ast_expression_bin(ast_bit_and, $1, $3);
696 $$->set_location_range(@1, @3);
697 }
698 ;
699
700 exclusive_or_expression:
701 and_expression
702 | exclusive_or_expression '^' and_expression
703 {
704 void *ctx = state;
705 $$ = new(ctx) ast_expression_bin(ast_bit_xor, $1, $3);
706 $$->set_location_range(@1, @3);
707 }
708 ;
709
710 inclusive_or_expression:
711 exclusive_or_expression
712 | inclusive_or_expression '|' exclusive_or_expression
713 {
714 void *ctx = state;
715 $$ = new(ctx) ast_expression_bin(ast_bit_or, $1, $3);
716 $$->set_location_range(@1, @3);
717 }
718 ;
719
720 logical_and_expression:
721 inclusive_or_expression
722 | logical_and_expression AND_OP inclusive_or_expression
723 {
724 void *ctx = state;
725 $$ = new(ctx) ast_expression_bin(ast_logic_and, $1, $3);
726 $$->set_location_range(@1, @3);
727 }
728 ;
729
730 logical_xor_expression:
731 logical_and_expression
732 | logical_xor_expression XOR_OP logical_and_expression
733 {
734 void *ctx = state;
735 $$ = new(ctx) ast_expression_bin(ast_logic_xor, $1, $3);
736 $$->set_location_range(@1, @3);
737 }
738 ;
739
740 logical_or_expression:
741 logical_xor_expression
742 | logical_or_expression OR_OP logical_xor_expression
743 {
744 void *ctx = state;
745 $$ = new(ctx) ast_expression_bin(ast_logic_or, $1, $3);
746 $$->set_location_range(@1, @3);
747 }
748 ;
749
750 conditional_expression:
751 logical_or_expression
752 | logical_or_expression '?' expression ':' assignment_expression
753 {
754 void *ctx = state;
755 $$ = new(ctx) ast_expression(ast_conditional, $1, $3, $5);
756 $$->set_location_range(@1, @5);
757 }
758 ;
759
760 assignment_expression:
761 conditional_expression
762 | unary_expression assignment_operator assignment_expression
763 {
764 void *ctx = state;
765 $$ = new(ctx) ast_expression($2, $1, $3, NULL);
766 $$->set_location_range(@1, @3);
767 }
768 ;
769
770 assignment_operator:
771 '=' { $$ = ast_assign; }
772 | MUL_ASSIGN { $$ = ast_mul_assign; }
773 | DIV_ASSIGN { $$ = ast_div_assign; }
774 | MOD_ASSIGN { $$ = ast_mod_assign; }
775 | ADD_ASSIGN { $$ = ast_add_assign; }
776 | SUB_ASSIGN { $$ = ast_sub_assign; }
777 | LEFT_ASSIGN { $$ = ast_ls_assign; }
778 | RIGHT_ASSIGN { $$ = ast_rs_assign; }
779 | AND_ASSIGN { $$ = ast_and_assign; }
780 | XOR_ASSIGN { $$ = ast_xor_assign; }
781 | OR_ASSIGN { $$ = ast_or_assign; }
782 ;
783
784 expression:
785 assignment_expression
786 {
787 $$ = $1;
788 }
789 | expression ',' assignment_expression
790 {
791 void *ctx = state;
792 if ($1->oper != ast_sequence) {
793 $$ = new(ctx) ast_expression(ast_sequence, NULL, NULL, NULL);
794 $$->set_location_range(@1, @3);
795 $$->expressions.push_tail(& $1->link);
796 } else {
797 $$ = $1;
798 }
799
800 $$->expressions.push_tail(& $3->link);
801 }
802 ;
803
804 constant_expression:
805 conditional_expression
806 ;
807
808 declaration:
809 function_prototype ';'
810 {
811 state->symbols->pop_scope();
812 $$ = $1;
813 }
814 | init_declarator_list ';'
815 {
816 $$ = $1;
817 }
818 | PRECISION precision_qualifier type_specifier ';'
819 {
820 $3->default_precision = $2;
821 $$ = $3;
822 }
823 | interface_block
824 {
825 $$ = $1;
826 }
827 ;
828
829 function_prototype:
830 function_declarator ')'
831 ;
832
833 function_declarator:
834 function_header
835 | function_header_with_parameters
836 ;
837
838 function_header_with_parameters:
839 function_header parameter_declaration
840 {
841 $$ = $1;
842 $$->parameters.push_tail(& $2->link);
843 }
844 | function_header_with_parameters ',' parameter_declaration
845 {
846 $$ = $1;
847 $$->parameters.push_tail(& $3->link);
848 }
849 ;
850
851 function_header:
852 fully_specified_type variable_identifier '('
853 {
854 void *ctx = state;
855 $$ = new(ctx) ast_function();
856 $$->set_location(@2);
857 $$->return_type = $1;
858 $$->identifier = $2;
859
860 if ($1->qualifier.flags.q.subroutine) {
861 /* add type for IDENTIFIER search */
862 state->symbols->add_type($2, glsl_type::get_subroutine_instance($2));
863 } else
864 state->symbols->add_function(new(state) ir_function($2));
865 state->symbols->push_scope();
866 }
867 ;
868
869 parameter_declarator:
870 type_specifier any_identifier
871 {
872 void *ctx = state;
873 $$ = new(ctx) ast_parameter_declarator();
874 $$->set_location_range(@1, @2);
875 $$->type = new(ctx) ast_fully_specified_type();
876 $$->type->set_location(@1);
877 $$->type->specifier = $1;
878 $$->identifier = $2;
879 }
880 | type_specifier any_identifier array_specifier
881 {
882 void *ctx = state;
883 $$ = new(ctx) ast_parameter_declarator();
884 $$->set_location_range(@1, @3);
885 $$->type = new(ctx) ast_fully_specified_type();
886 $$->type->set_location(@1);
887 $$->type->specifier = $1;
888 $$->identifier = $2;
889 $$->array_specifier = $3;
890 }
891 ;
892
893 parameter_declaration:
894 parameter_qualifier parameter_declarator
895 {
896 $$ = $2;
897 $$->type->qualifier = $1;
898 }
899 | parameter_qualifier parameter_type_specifier
900 {
901 void *ctx = state;
902 $$ = new(ctx) ast_parameter_declarator();
903 $$->set_location(@2);
904 $$->type = new(ctx) ast_fully_specified_type();
905 $$->type->set_location_range(@1, @2);
906 $$->type->qualifier = $1;
907 $$->type->specifier = $2;
908 }
909 ;
910
911 parameter_qualifier:
912 /* empty */
913 {
914 memset(& $$, 0, sizeof($$));
915 }
916 | CONST_TOK parameter_qualifier
917 {
918 if ($2.flags.q.constant)
919 _mesa_glsl_error(&@1, state, "duplicate const qualifier");
920
921 $$ = $2;
922 $$.flags.q.constant = 1;
923 }
924 | PRECISE parameter_qualifier
925 {
926 if ($2.flags.q.precise)
927 _mesa_glsl_error(&@1, state, "duplicate precise qualifier");
928
929 $$ = $2;
930 $$.flags.q.precise = 1;
931 }
932 | parameter_direction_qualifier parameter_qualifier
933 {
934 if (($1.flags.q.in || $1.flags.q.out) && ($2.flags.q.in || $2.flags.q.out))
935 _mesa_glsl_error(&@1, state, "duplicate in/out/inout qualifier");
936
937 if (!state->has_420pack() && $2.flags.q.constant)
938 _mesa_glsl_error(&@1, state, "in/out/inout must come after const "
939 "or precise");
940
941 $$ = $1;
942 $$.merge_qualifier(&@1, state, $2);
943 }
944 | precision_qualifier parameter_qualifier
945 {
946 if ($2.precision != ast_precision_none)
947 _mesa_glsl_error(&@1, state, "duplicate precision qualifier");
948
949 if (!state->has_420pack() && $2.flags.i != 0)
950 _mesa_glsl_error(&@1, state, "precision qualifiers must come last");
951
952 $$ = $2;
953 $$.precision = $1;
954 }
955 | memory_qualifier parameter_qualifier
956 {
957 $$ = $1;
958 $$.merge_qualifier(&@1, state, $2);
959 }
960
961 parameter_direction_qualifier:
962 IN_TOK
963 {
964 memset(& $$, 0, sizeof($$));
965 $$.flags.q.in = 1;
966 }
967 | OUT_TOK
968 {
969 memset(& $$, 0, sizeof($$));
970 $$.flags.q.out = 1;
971 }
972 | INOUT_TOK
973 {
974 memset(& $$, 0, sizeof($$));
975 $$.flags.q.in = 1;
976 $$.flags.q.out = 1;
977 }
978 ;
979
980 parameter_type_specifier:
981 type_specifier
982 ;
983
984 init_declarator_list:
985 single_declaration
986 | init_declarator_list ',' any_identifier
987 {
988 void *ctx = state;
989 ast_declaration *decl = new(ctx) ast_declaration($3, NULL, NULL);
990 decl->set_location(@3);
991
992 $$ = $1;
993 $$->declarations.push_tail(&decl->link);
994 state->symbols->add_variable(new(state) ir_variable(NULL, $3, ir_var_auto));
995 }
996 | init_declarator_list ',' any_identifier array_specifier
997 {
998 void *ctx = state;
999 ast_declaration *decl = new(ctx) ast_declaration($3, $4, NULL);
1000 decl->set_location_range(@3, @4);
1001
1002 $$ = $1;
1003 $$->declarations.push_tail(&decl->link);
1004 state->symbols->add_variable(new(state) ir_variable(NULL, $3, ir_var_auto));
1005 }
1006 | init_declarator_list ',' any_identifier array_specifier '=' initializer
1007 {
1008 void *ctx = state;
1009 ast_declaration *decl = new(ctx) ast_declaration($3, $4, $6);
1010 decl->set_location_range(@3, @4);
1011
1012 $$ = $1;
1013 $$->declarations.push_tail(&decl->link);
1014 state->symbols->add_variable(new(state) ir_variable(NULL, $3, ir_var_auto));
1015 }
1016 | init_declarator_list ',' any_identifier '=' initializer
1017 {
1018 void *ctx = state;
1019 ast_declaration *decl = new(ctx) ast_declaration($3, NULL, $5);
1020 decl->set_location(@3);
1021
1022 $$ = $1;
1023 $$->declarations.push_tail(&decl->link);
1024 state->symbols->add_variable(new(state) ir_variable(NULL, $3, ir_var_auto));
1025 }
1026 ;
1027
1028 // Grammar Note: No 'enum', or 'typedef'.
1029 single_declaration:
1030 fully_specified_type
1031 {
1032 void *ctx = state;
1033 /* Empty declaration list is valid. */
1034 $$ = new(ctx) ast_declarator_list($1);
1035 $$->set_location(@1);
1036 }
1037 | fully_specified_type any_identifier
1038 {
1039 void *ctx = state;
1040 ast_declaration *decl = new(ctx) ast_declaration($2, NULL, NULL);
1041 decl->set_location(@2);
1042
1043 $$ = new(ctx) ast_declarator_list($1);
1044 $$->set_location_range(@1, @2);
1045 $$->declarations.push_tail(&decl->link);
1046 }
1047 | fully_specified_type any_identifier array_specifier
1048 {
1049 void *ctx = state;
1050 ast_declaration *decl = new(ctx) ast_declaration($2, $3, NULL);
1051 decl->set_location_range(@2, @3);
1052
1053 $$ = new(ctx) ast_declarator_list($1);
1054 $$->set_location_range(@1, @3);
1055 $$->declarations.push_tail(&decl->link);
1056 }
1057 | fully_specified_type any_identifier array_specifier '=' initializer
1058 {
1059 void *ctx = state;
1060 ast_declaration *decl = new(ctx) ast_declaration($2, $3, $5);
1061 decl->set_location_range(@2, @3);
1062
1063 $$ = new(ctx) ast_declarator_list($1);
1064 $$->set_location_range(@1, @3);
1065 $$->declarations.push_tail(&decl->link);
1066 }
1067 | fully_specified_type any_identifier '=' initializer
1068 {
1069 void *ctx = state;
1070 ast_declaration *decl = new(ctx) ast_declaration($2, NULL, $4);
1071 decl->set_location(@2);
1072
1073 $$ = new(ctx) ast_declarator_list($1);
1074 $$->set_location_range(@1, @2);
1075 $$->declarations.push_tail(&decl->link);
1076 }
1077 | INVARIANT variable_identifier
1078 {
1079 void *ctx = state;
1080 ast_declaration *decl = new(ctx) ast_declaration($2, NULL, NULL);
1081 decl->set_location(@2);
1082
1083 $$ = new(ctx) ast_declarator_list(NULL);
1084 $$->set_location_range(@1, @2);
1085 $$->invariant = true;
1086
1087 $$->declarations.push_tail(&decl->link);
1088 }
1089 | PRECISE variable_identifier
1090 {
1091 void *ctx = state;
1092 ast_declaration *decl = new(ctx) ast_declaration($2, NULL, NULL);
1093 decl->set_location(@2);
1094
1095 $$ = new(ctx) ast_declarator_list(NULL);
1096 $$->set_location_range(@1, @2);
1097 $$->precise = true;
1098
1099 $$->declarations.push_tail(&decl->link);
1100 }
1101 ;
1102
1103 fully_specified_type:
1104 type_specifier
1105 {
1106 void *ctx = state;
1107 $$ = new(ctx) ast_fully_specified_type();
1108 $$->set_location(@1);
1109 $$->specifier = $1;
1110 }
1111 | type_qualifier type_specifier
1112 {
1113 void *ctx = state;
1114 $$ = new(ctx) ast_fully_specified_type();
1115 $$->set_location_range(@1, @2);
1116 $$->qualifier = $1;
1117 $$->specifier = $2;
1118 }
1119 ;
1120
1121 layout_qualifier:
1122 LAYOUT_TOK '(' layout_qualifier_id_list ')'
1123 {
1124 $$ = $3;
1125 }
1126 ;
1127
1128 layout_qualifier_id_list:
1129 layout_qualifier_id
1130 | layout_qualifier_id_list ',' layout_qualifier_id
1131 {
1132 $$ = $1;
1133 if (!$$.merge_qualifier(& @3, state, $3)) {
1134 YYERROR;
1135 }
1136 }
1137 ;
1138
1139 integer_constant:
1140 INTCONSTANT { $$ = $1; }
1141 | UINTCONSTANT { $$ = $1; }
1142 ;
1143
1144 layout_qualifier_id:
1145 any_identifier
1146 {
1147 memset(& $$, 0, sizeof($$));
1148
1149 /* Layout qualifiers for ARB_fragment_coord_conventions. */
1150 if (!$$.flags.i && (state->ARB_fragment_coord_conventions_enable ||
1151 state->is_version(150, 0))) {
1152 if (match_layout_qualifier($1, "origin_upper_left", state) == 0) {
1153 $$.flags.q.origin_upper_left = 1;
1154 } else if (match_layout_qualifier($1, "pixel_center_integer",
1155 state) == 0) {
1156 $$.flags.q.pixel_center_integer = 1;
1157 }
1158
1159 if ($$.flags.i && state->ARB_fragment_coord_conventions_warn) {
1160 _mesa_glsl_warning(& @1, state,
1161 "GL_ARB_fragment_coord_conventions layout "
1162 "identifier `%s' used", $1);
1163 }
1164 }
1165
1166 /* Layout qualifiers for AMD/ARB_conservative_depth. */
1167 if (!$$.flags.i &&
1168 (state->AMD_conservative_depth_enable ||
1169 state->ARB_conservative_depth_enable ||
1170 state->is_version(420, 0))) {
1171 if (match_layout_qualifier($1, "depth_any", state) == 0) {
1172 $$.flags.q.depth_any = 1;
1173 } else if (match_layout_qualifier($1, "depth_greater", state) == 0) {
1174 $$.flags.q.depth_greater = 1;
1175 } else if (match_layout_qualifier($1, "depth_less", state) == 0) {
1176 $$.flags.q.depth_less = 1;
1177 } else if (match_layout_qualifier($1, "depth_unchanged",
1178 state) == 0) {
1179 $$.flags.q.depth_unchanged = 1;
1180 }
1181
1182 if ($$.flags.i && state->AMD_conservative_depth_warn) {
1183 _mesa_glsl_warning(& @1, state,
1184 "GL_AMD_conservative_depth "
1185 "layout qualifier `%s' is used", $1);
1186 }
1187 if ($$.flags.i && state->ARB_conservative_depth_warn) {
1188 _mesa_glsl_warning(& @1, state,
1189 "GL_ARB_conservative_depth "
1190 "layout qualifier `%s' is used", $1);
1191 }
1192 }
1193
1194 /* See also interface_block_layout_qualifier. */
1195 if (!$$.flags.i && state->has_uniform_buffer_objects()) {
1196 if (match_layout_qualifier($1, "std140", state) == 0) {
1197 $$.flags.q.std140 = 1;
1198 } else if (match_layout_qualifier($1, "shared", state) == 0) {
1199 $$.flags.q.shared = 1;
1200 } else if (match_layout_qualifier($1, "column_major", state) == 0) {
1201 $$.flags.q.column_major = 1;
1202 /* "row_major" is a reserved word in GLSL 1.30+. Its token is parsed
1203 * below in the interface_block_layout_qualifier rule.
1204 *
1205 * It is not a reserved word in GLSL ES 3.00, so it's handled here as
1206 * an identifier.
1207 *
1208 * Also, this takes care of alternate capitalizations of
1209 * "row_major" (which is necessary because layout qualifiers
1210 * are case-insensitive in desktop GLSL).
1211 */
1212 } else if (match_layout_qualifier($1, "row_major", state) == 0) {
1213 $$.flags.q.row_major = 1;
1214 /* "packed" is a reserved word in GLSL, and its token is
1215 * parsed below in the interface_block_layout_qualifier rule.
1216 * However, we must take care of alternate capitalizations of
1217 * "packed", because layout qualifiers are case-insensitive
1218 * in desktop GLSL.
1219 */
1220 } else if (match_layout_qualifier($1, "packed", state) == 0) {
1221 $$.flags.q.packed = 1;
1222 }
1223
1224 if ($$.flags.i && state->ARB_uniform_buffer_object_warn) {
1225 _mesa_glsl_warning(& @1, state,
1226 "#version 140 / GL_ARB_uniform_buffer_object "
1227 "layout qualifier `%s' is used", $1);
1228 }
1229 }
1230
1231 /* Layout qualifiers for GLSL 1.50 geometry shaders. */
1232 if (!$$.flags.i) {
1233 static const struct {
1234 const char *s;
1235 GLenum e;
1236 } map[] = {
1237 { "points", GL_POINTS },
1238 { "lines", GL_LINES },
1239 { "lines_adjacency", GL_LINES_ADJACENCY },
1240 { "line_strip", GL_LINE_STRIP },
1241 { "triangles", GL_TRIANGLES },
1242 { "triangles_adjacency", GL_TRIANGLES_ADJACENCY },
1243 { "triangle_strip", GL_TRIANGLE_STRIP },
1244 };
1245 for (unsigned i = 0; i < ARRAY_SIZE(map); i++) {
1246 if (match_layout_qualifier($1, map[i].s, state) == 0) {
1247 $$.flags.q.prim_type = 1;
1248 $$.prim_type = map[i].e;
1249 break;
1250 }
1251 }
1252
1253 if ($$.flags.i && !state->is_version(150, 0)) {
1254 _mesa_glsl_error(& @1, state, "#version 150 layout "
1255 "qualifier `%s' used", $1);
1256 }
1257 }
1258
1259 /* Layout qualifiers for ARB_shader_image_load_store. */
1260 if (state->ARB_shader_image_load_store_enable ||
1261 state->is_version(420, 310)) {
1262 if (!$$.flags.i) {
1263 static const struct {
1264 const char *name;
1265 GLenum format;
1266 glsl_base_type base_type;
1267 /** Minimum desktop GLSL version required for the image
1268 * format. Use 130 if already present in the original
1269 * ARB extension.
1270 */
1271 unsigned required_glsl;
1272 /** Minimum GLSL ES version required for the image format. */
1273 unsigned required_essl;
1274 } map[] = {
1275 { "rgba32f", GL_RGBA32F, GLSL_TYPE_FLOAT, 130, 310 },
1276 { "rgba16f", GL_RGBA16F, GLSL_TYPE_FLOAT, 130, 310 },
1277 { "rg32f", GL_RG32F, GLSL_TYPE_FLOAT, 130, 0 },
1278 { "rg16f", GL_RG16F, GLSL_TYPE_FLOAT, 130, 0 },
1279 { "r11f_g11f_b10f", GL_R11F_G11F_B10F, GLSL_TYPE_FLOAT, 130, 0 },
1280 { "r32f", GL_R32F, GLSL_TYPE_FLOAT, 130, 310 },
1281 { "r16f", GL_R16F, GLSL_TYPE_FLOAT, 130, 0 },
1282 { "rgba32ui", GL_RGBA32UI, GLSL_TYPE_UINT, 130, 310 },
1283 { "rgba16ui", GL_RGBA16UI, GLSL_TYPE_UINT, 130, 310 },
1284 { "rgb10_a2ui", GL_RGB10_A2UI, GLSL_TYPE_UINT, 130, 0 },
1285 { "rgba8ui", GL_RGBA8UI, GLSL_TYPE_UINT, 130, 310 },
1286 { "rg32ui", GL_RG32UI, GLSL_TYPE_UINT, 130, 0 },
1287 { "rg16ui", GL_RG16UI, GLSL_TYPE_UINT, 130, 0 },
1288 { "rg8ui", GL_RG8UI, GLSL_TYPE_UINT, 130, 0 },
1289 { "r32ui", GL_R32UI, GLSL_TYPE_UINT, 130, 310 },
1290 { "r16ui", GL_R16UI, GLSL_TYPE_UINT, 130, 0 },
1291 { "r8ui", GL_R8UI, GLSL_TYPE_UINT, 130, 0 },
1292 { "rgba32i", GL_RGBA32I, GLSL_TYPE_INT, 130, 310 },
1293 { "rgba16i", GL_RGBA16I, GLSL_TYPE_INT, 130, 310 },
1294 { "rgba8i", GL_RGBA8I, GLSL_TYPE_INT, 130, 310 },
1295 { "rg32i", GL_RG32I, GLSL_TYPE_INT, 130, 0 },
1296 { "rg16i", GL_RG16I, GLSL_TYPE_INT, 130, 0 },
1297 { "rg8i", GL_RG8I, GLSL_TYPE_INT, 130, 0 },
1298 { "r32i", GL_R32I, GLSL_TYPE_INT, 130, 310 },
1299 { "r16i", GL_R16I, GLSL_TYPE_INT, 130, 0 },
1300 { "r8i", GL_R8I, GLSL_TYPE_INT, 130, 0 },
1301 { "rgba16", GL_RGBA16, GLSL_TYPE_FLOAT, 130, 0 },
1302 { "rgb10_a2", GL_RGB10_A2, GLSL_TYPE_FLOAT, 130, 0 },
1303 { "rgba8", GL_RGBA8, GLSL_TYPE_FLOAT, 130, 310 },
1304 { "rg16", GL_RG16, GLSL_TYPE_FLOAT, 130, 0 },
1305 { "rg8", GL_RG8, GLSL_TYPE_FLOAT, 130, 0 },
1306 { "r16", GL_R16, GLSL_TYPE_FLOAT, 130, 0 },
1307 { "r8", GL_R8, GLSL_TYPE_FLOAT, 130, 0 },
1308 { "rgba16_snorm", GL_RGBA16_SNORM, GLSL_TYPE_FLOAT, 130, 0 },
1309 { "rgba8_snorm", GL_RGBA8_SNORM, GLSL_TYPE_FLOAT, 130, 310 },
1310 { "rg16_snorm", GL_RG16_SNORM, GLSL_TYPE_FLOAT, 130, 0 },
1311 { "rg8_snorm", GL_RG8_SNORM, GLSL_TYPE_FLOAT, 130, 0 },
1312 { "r16_snorm", GL_R16_SNORM, GLSL_TYPE_FLOAT, 130, 0 },
1313 { "r8_snorm", GL_R8_SNORM, GLSL_TYPE_FLOAT, 130, 0 }
1314 };
1315
1316 for (unsigned i = 0; i < ARRAY_SIZE(map); i++) {
1317 if (state->is_version(map[i].required_glsl,
1318 map[i].required_essl) &&
1319 match_layout_qualifier($1, map[i].name, state) == 0) {
1320 $$.flags.q.explicit_image_format = 1;
1321 $$.image_format = map[i].format;
1322 $$.image_base_type = map[i].base_type;
1323 break;
1324 }
1325 }
1326 }
1327
1328 if (!$$.flags.i &&
1329 match_layout_qualifier($1, "early_fragment_tests", state) == 0) {
1330 /* From section 4.4.1.3 of the GLSL 4.50 specification
1331 * (Fragment Shader Inputs):
1332 *
1333 * "Fragment shaders also allow the following layout
1334 * qualifier on in only (not with variable declarations)
1335 * layout-qualifier-id
1336 * early_fragment_tests
1337 * [...]"
1338 */
1339 if (state->stage != MESA_SHADER_FRAGMENT) {
1340 _mesa_glsl_error(& @1, state,
1341 "early_fragment_tests layout qualifier only "
1342 "valid in fragment shaders");
1343 }
1344
1345 $$.flags.q.early_fragment_tests = 1;
1346 }
1347 }
1348
1349 /* Layout qualifiers for tessellation evaluation shaders. */
1350 if (!$$.flags.i) {
1351 struct {
1352 const char *s;
1353 GLenum e;
1354 } map[] = {
1355 /* triangles already parsed by gs-specific code */
1356 { "quads", GL_QUADS },
1357 { "isolines", GL_ISOLINES },
1358 };
1359 for (unsigned i = 0; i < ARRAY_SIZE(map); i++) {
1360 if (match_layout_qualifier($1, map[i].s, state) == 0) {
1361 $$.flags.q.prim_type = 1;
1362 $$.prim_type = map[i].e;
1363 break;
1364 }
1365 }
1366
1367 if ($$.flags.i &&
1368 !state->ARB_tessellation_shader_enable &&
1369 !state->is_version(400, 0)) {
1370 _mesa_glsl_error(& @1, state,
1371 "primitive mode qualifier `%s' requires "
1372 "GLSL 4.00 or ARB_tessellation_shader", $1);
1373 }
1374 }
1375 if (!$$.flags.i) {
1376 struct {
1377 const char *s;
1378 GLenum e;
1379 } map[] = {
1380 { "equal_spacing", GL_EQUAL },
1381 { "fractional_odd_spacing", GL_FRACTIONAL_ODD },
1382 { "fractional_even_spacing", GL_FRACTIONAL_EVEN },
1383 };
1384 for (unsigned i = 0; i < ARRAY_SIZE(map); i++) {
1385 if (match_layout_qualifier($1, map[i].s, state) == 0) {
1386 $$.flags.q.vertex_spacing = 1;
1387 $$.vertex_spacing = map[i].e;
1388 break;
1389 }
1390 }
1391
1392 if ($$.flags.i &&
1393 !state->ARB_tessellation_shader_enable &&
1394 !state->is_version(400, 0)) {
1395 _mesa_glsl_error(& @1, state,
1396 "vertex spacing qualifier `%s' requires "
1397 "GLSL 4.00 or ARB_tessellation_shader", $1);
1398 }
1399 }
1400 if (!$$.flags.i) {
1401 if (match_layout_qualifier($1, "cw", state) == 0) {
1402 $$.flags.q.ordering = 1;
1403 $$.ordering = GL_CW;
1404 } else if (match_layout_qualifier($1, "ccw", state) == 0) {
1405 $$.flags.q.ordering = 1;
1406 $$.ordering = GL_CCW;
1407 }
1408
1409 if ($$.flags.i &&
1410 !state->ARB_tessellation_shader_enable &&
1411 !state->is_version(400, 0)) {
1412 _mesa_glsl_error(& @1, state,
1413 "ordering qualifier `%s' requires "
1414 "GLSL 4.00 or ARB_tessellation_shader", $1);
1415 }
1416 }
1417 if (!$$.flags.i) {
1418 if (match_layout_qualifier($1, "point_mode", state) == 0) {
1419 $$.flags.q.point_mode = 1;
1420 $$.point_mode = true;
1421 }
1422
1423 if ($$.flags.i &&
1424 !state->ARB_tessellation_shader_enable &&
1425 !state->is_version(400, 0)) {
1426 _mesa_glsl_error(& @1, state,
1427 "qualifier `point_mode' requires "
1428 "GLSL 4.00 or ARB_tessellation_shader");
1429 }
1430 }
1431
1432 if (!$$.flags.i) {
1433 _mesa_glsl_error(& @1, state, "unrecognized layout identifier "
1434 "`%s'", $1);
1435 YYERROR;
1436 }
1437 }
1438 | any_identifier '=' integer_constant
1439 {
1440 memset(& $$, 0, sizeof($$));
1441
1442 if (match_layout_qualifier("location", $1, state) == 0) {
1443 $$.flags.q.explicit_location = 1;
1444
1445 if ($$.flags.q.attribute == 1 &&
1446 state->ARB_explicit_attrib_location_warn) {
1447 _mesa_glsl_warning(& @1, state,
1448 "GL_ARB_explicit_attrib_location layout "
1449 "identifier `%s' used", $1);
1450 }
1451
1452 if ($3 >= 0) {
1453 $$.location = $3;
1454 } else {
1455 _mesa_glsl_error(& @3, state, "invalid location %d specified", $3);
1456 YYERROR;
1457 }
1458 }
1459
1460 if (match_layout_qualifier("index", $1, state) == 0) {
1461 $$.flags.q.explicit_index = 1;
1462
1463 if ($3 >= 0) {
1464 $$.index = $3;
1465 } else {
1466 _mesa_glsl_error(& @3, state, "invalid index %d specified", $3);
1467 YYERROR;
1468 }
1469 }
1470
1471 if ((state->has_420pack() ||
1472 state->has_atomic_counters() ||
1473 state->has_shader_storage_buffer_objects()) &&
1474 match_layout_qualifier("binding", $1, state) == 0) {
1475 $$.flags.q.explicit_binding = 1;
1476 $$.binding = $3;
1477 }
1478
1479 if (state->has_atomic_counters() &&
1480 match_layout_qualifier("offset", $1, state) == 0) {
1481 $$.flags.q.explicit_offset = 1;
1482 $$.offset = $3;
1483 }
1484
1485 if (match_layout_qualifier("max_vertices", $1, state) == 0) {
1486 $$.flags.q.max_vertices = 1;
1487
1488 if ($3 < 0) {
1489 _mesa_glsl_error(& @3, state,
1490 "invalid max_vertices %d specified", $3);
1491 YYERROR;
1492 } else {
1493 $$.max_vertices = $3;
1494 if (!state->is_version(150, 0)) {
1495 _mesa_glsl_error(& @3, state,
1496 "#version 150 max_vertices qualifier "
1497 "specified", $3);
1498 }
1499 }
1500 }
1501
1502 if (state->stage == MESA_SHADER_GEOMETRY) {
1503 if (match_layout_qualifier("stream", $1, state) == 0 &&
1504 state->check_explicit_attrib_stream_allowed(& @3)) {
1505 $$.flags.q.stream = 1;
1506
1507 if ($3 < 0) {
1508 _mesa_glsl_error(& @3, state,
1509 "invalid stream %d specified", $3);
1510 YYERROR;
1511 } else {
1512 $$.flags.q.explicit_stream = 1;
1513 $$.stream = $3;
1514 }
1515 }
1516 }
1517
1518 static const char * const local_size_qualifiers[3] = {
1519 "local_size_x",
1520 "local_size_y",
1521 "local_size_z",
1522 };
1523 for (int i = 0; i < 3; i++) {
1524 if (match_layout_qualifier(local_size_qualifiers[i], $1,
1525 state) == 0) {
1526 if ($3 <= 0) {
1527 _mesa_glsl_error(& @3, state,
1528 "invalid %s of %d specified",
1529 local_size_qualifiers[i], $3);
1530 YYERROR;
1531 } else if (!state->has_compute_shader()) {
1532 _mesa_glsl_error(& @3, state,
1533 "%s qualifier requires GLSL 4.30 or "
1534 "GLSL ES 3.10 or ARB_compute_shader",
1535 local_size_qualifiers[i]);
1536 YYERROR;
1537 } else {
1538 $$.flags.q.local_size |= (1 << i);
1539 $$.local_size[i] = $3;
1540 }
1541 break;
1542 }
1543 }
1544
1545 if (match_layout_qualifier("invocations", $1, state) == 0) {
1546 $$.flags.q.invocations = 1;
1547
1548 if ($3 <= 0) {
1549 _mesa_glsl_error(& @3, state,
1550 "invalid invocations %d specified", $3);
1551 YYERROR;
1552 } else if ($3 > MAX_GEOMETRY_SHADER_INVOCATIONS) {
1553 _mesa_glsl_error(& @3, state,
1554 "invocations (%d) exceeds "
1555 "GL_MAX_GEOMETRY_SHADER_INVOCATIONS", $3);
1556 YYERROR;
1557 } else {
1558 $$.invocations = $3;
1559 if (!state->is_version(400, 0) &&
1560 !state->ARB_gpu_shader5_enable) {
1561 _mesa_glsl_error(& @3, state,
1562 "GL_ARB_gpu_shader5 invocations "
1563 "qualifier specified", $3);
1564 }
1565 }
1566 }
1567
1568 /* Layout qualifiers for tessellation control shaders. */
1569 if (match_layout_qualifier("vertices", $1, state) == 0) {
1570 $$.flags.q.vertices = 1;
1571
1572 if ($3 <= 0) {
1573 _mesa_glsl_error(& @3, state,
1574 "invalid vertices (%d) specified", $3);
1575 YYERROR;
1576 } else if ($3 > (int)state->Const.MaxPatchVertices) {
1577 _mesa_glsl_error(& @3, state,
1578 "vertices (%d) exceeds "
1579 "GL_MAX_PATCH_VERTICES", $3);
1580 YYERROR;
1581 } else {
1582 $$.vertices = $3;
1583 if (!state->ARB_tessellation_shader_enable &&
1584 !state->is_version(400, 0)) {
1585 _mesa_glsl_error(& @1, state,
1586 "vertices qualifier requires GLSL 4.00 or "
1587 "ARB_tessellation_shader");
1588 }
1589 }
1590 }
1591
1592 /* If the identifier didn't match any known layout identifiers,
1593 * emit an error.
1594 */
1595 if (!$$.flags.i) {
1596 _mesa_glsl_error(& @1, state, "unrecognized layout identifier "
1597 "`%s'", $1);
1598 YYERROR;
1599 }
1600 }
1601 | interface_block_layout_qualifier
1602 {
1603 $$ = $1;
1604 /* Layout qualifiers for ARB_uniform_buffer_object. */
1605 if ($$.flags.q.uniform && !state->has_uniform_buffer_objects()) {
1606 _mesa_glsl_error(& @1, state,
1607 "#version 140 / GL_ARB_uniform_buffer_object "
1608 "layout qualifier `%s' is used", $1);
1609 } else if ($$.flags.q.uniform && state->ARB_uniform_buffer_object_warn) {
1610 _mesa_glsl_warning(& @1, state,
1611 "#version 140 / GL_ARB_uniform_buffer_object "
1612 "layout qualifier `%s' is used", $1);
1613 }
1614 }
1615 ;
1616
1617 /* This is a separate language rule because we parse these as tokens
1618 * (due to them being reserved keywords) instead of identifiers like
1619 * most qualifiers. See the any_identifier path of
1620 * layout_qualifier_id for the others.
1621 *
1622 * Note that since layout qualifiers are case-insensitive in desktop
1623 * GLSL, all of these qualifiers need to be handled as identifiers as
1624 * well (by the any_identifier path of layout_qualifier_id).
1625 */
1626 interface_block_layout_qualifier:
1627 ROW_MAJOR
1628 {
1629 memset(& $$, 0, sizeof($$));
1630 $$.flags.q.row_major = 1;
1631 }
1632 | PACKED_TOK
1633 {
1634 memset(& $$, 0, sizeof($$));
1635 $$.flags.q.packed = 1;
1636 }
1637 ;
1638
1639 subroutine_qualifier:
1640 SUBROUTINE
1641 {
1642 memset(& $$, 0, sizeof($$));
1643 $$.flags.q.subroutine = 1;
1644 }
1645 | SUBROUTINE '(' subroutine_type_list ')'
1646 {
1647 memset(& $$, 0, sizeof($$));
1648 $$.flags.q.subroutine_def = 1;
1649 $$.subroutine_list = $3;
1650 }
1651 ;
1652
1653 subroutine_type_list:
1654 any_identifier
1655 {
1656 void *ctx = state;
1657 ast_declaration *decl = new(ctx) ast_declaration($1, NULL, NULL);
1658 decl->set_location(@1);
1659
1660 $$ = new(ctx) ast_subroutine_list();
1661 $$->declarations.push_tail(&decl->link);
1662 }
1663 | subroutine_type_list ',' any_identifier
1664 {
1665 void *ctx = state;
1666 ast_declaration *decl = new(ctx) ast_declaration($3, NULL, NULL);
1667 decl->set_location(@3);
1668
1669 $$ = $1;
1670 $$->declarations.push_tail(&decl->link);
1671 }
1672 ;
1673
1674 interpolation_qualifier:
1675 SMOOTH
1676 {
1677 memset(& $$, 0, sizeof($$));
1678 $$.flags.q.smooth = 1;
1679 }
1680 | FLAT
1681 {
1682 memset(& $$, 0, sizeof($$));
1683 $$.flags.q.flat = 1;
1684 }
1685 | NOPERSPECTIVE
1686 {
1687 memset(& $$, 0, sizeof($$));
1688 $$.flags.q.noperspective = 1;
1689 }
1690 ;
1691
1692 type_qualifier:
1693 /* Single qualifiers */
1694 INVARIANT
1695 {
1696 memset(& $$, 0, sizeof($$));
1697 $$.flags.q.invariant = 1;
1698 }
1699 | PRECISE
1700 {
1701 memset(& $$, 0, sizeof($$));
1702 $$.flags.q.precise = 1;
1703 }
1704 | auxiliary_storage_qualifier
1705 | storage_qualifier
1706 | interpolation_qualifier
1707 | layout_qualifier
1708 | memory_qualifier
1709 | subroutine_qualifier
1710 | precision_qualifier
1711 {
1712 memset(&$$, 0, sizeof($$));
1713 $$.precision = $1;
1714 }
1715
1716 /* Multiple qualifiers:
1717 * In GLSL 4.20, these can be specified in any order. In earlier versions,
1718 * they appear in this order (see GLSL 1.50 section 4.7 & comments below):
1719 *
1720 * invariant interpolation auxiliary storage precision ...or...
1721 * layout storage precision
1722 *
1723 * Each qualifier's rule ensures that the accumulated qualifiers on the right
1724 * side don't contain any that must appear on the left hand side.
1725 * For example, when processing a storage qualifier, we check that there are
1726 * no auxiliary, interpolation, layout, invariant, or precise qualifiers to the right.
1727 */
1728 | PRECISE type_qualifier
1729 {
1730 if ($2.flags.q.precise)
1731 _mesa_glsl_error(&@1, state, "duplicate \"precise\" qualifier");
1732
1733 $$ = $2;
1734 $$.flags.q.precise = 1;
1735 }
1736 | INVARIANT type_qualifier
1737 {
1738 if ($2.flags.q.invariant)
1739 _mesa_glsl_error(&@1, state, "duplicate \"invariant\" qualifier");
1740
1741 if (!state->has_420pack() && $2.flags.q.precise)
1742 _mesa_glsl_error(&@1, state,
1743 "\"invariant\" must come after \"precise\"");
1744
1745 $$ = $2;
1746 $$.flags.q.invariant = 1;
1747
1748 /* GLSL ES 3.00 spec, section 4.6.1 "The Invariant Qualifier":
1749 *
1750 * "Only variables output from a shader can be candidates for invariance.
1751 * This includes user-defined output variables and the built-in output
1752 * variables. As only outputs can be declared as invariant, an invariant
1753 * output from one shader stage will still match an input of a subsequent
1754 * stage without the input being declared as invariant."
1755 */
1756 if (state->es_shader && state->language_version >= 300 && $$.flags.q.in)
1757 _mesa_glsl_error(&@1, state, "invariant qualifiers cannot be used with shader inputs");
1758 }
1759 | interpolation_qualifier type_qualifier
1760 {
1761 /* Section 4.3 of the GLSL 1.40 specification states:
1762 * "...qualified with one of these interpolation qualifiers"
1763 *
1764 * GLSL 1.30 claims to allow "one or more", but insists that:
1765 * "These interpolation qualifiers may only precede the qualifiers in,
1766 * centroid in, out, or centroid out in a declaration."
1767 *
1768 * ...which means that e.g. smooth can't precede smooth, so there can be
1769 * only one after all, and the 1.40 text is a clarification, not a change.
1770 */
1771 if ($2.has_interpolation())
1772 _mesa_glsl_error(&@1, state, "duplicate interpolation qualifier");
1773
1774 if (!state->has_420pack() &&
1775 ($2.flags.q.precise || $2.flags.q.invariant)) {
1776 _mesa_glsl_error(&@1, state, "interpolation qualifiers must come "
1777 "after \"precise\" or \"invariant\"");
1778 }
1779
1780 $$ = $1;
1781 $$.merge_qualifier(&@1, state, $2);
1782 }
1783 | layout_qualifier type_qualifier
1784 {
1785 /* In the absence of ARB_shading_language_420pack, layout qualifiers may
1786 * appear no later than auxiliary storage qualifiers. There is no
1787 * particularly clear spec language mandating this, but in all examples
1788 * the layout qualifier precedes the storage qualifier.
1789 *
1790 * We allow combinations of layout with interpolation, invariant or
1791 * precise qualifiers since these are useful in ARB_separate_shader_objects.
1792 * There is no clear spec guidance on this either.
1793 */
1794 if (!state->has_420pack() && $2.has_layout())
1795 _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers");
1796
1797 $$ = $1;
1798 $$.merge_qualifier(&@1, state, $2);
1799 }
1800 | subroutine_qualifier type_qualifier
1801 {
1802 $$ = $1;
1803 $$.merge_qualifier(&@1, state, $2);
1804 }
1805 | auxiliary_storage_qualifier type_qualifier
1806 {
1807 if ($2.has_auxiliary_storage()) {
1808 _mesa_glsl_error(&@1, state,
1809 "duplicate auxiliary storage qualifier (centroid or sample)");
1810 }
1811
1812 if (!state->has_420pack() &&
1813 ($2.flags.q.precise || $2.flags.q.invariant ||
1814 $2.has_interpolation() || $2.has_layout())) {
1815 _mesa_glsl_error(&@1, state, "auxiliary storage qualifiers must come "
1816 "just before storage qualifiers");
1817 }
1818 $$ = $1;
1819 $$.merge_qualifier(&@1, state, $2);
1820 }
1821 | storage_qualifier type_qualifier
1822 {
1823 /* Section 4.3 of the GLSL 1.20 specification states:
1824 * "Variable declarations may have a storage qualifier specified..."
1825 * 1.30 clarifies this to "may have one storage qualifier".
1826 */
1827 if ($2.has_storage())
1828 _mesa_glsl_error(&@1, state, "duplicate storage qualifier");
1829
1830 if (!state->has_420pack() &&
1831 ($2.flags.q.precise || $2.flags.q.invariant || $2.has_interpolation() ||
1832 $2.has_layout() || $2.has_auxiliary_storage())) {
1833 _mesa_glsl_error(&@1, state, "storage qualifiers must come after "
1834 "precise, invariant, interpolation, layout and auxiliary "
1835 "storage qualifiers");
1836 }
1837
1838 $$ = $1;
1839 $$.merge_qualifier(&@1, state, $2);
1840 }
1841 | precision_qualifier type_qualifier
1842 {
1843 if ($2.precision != ast_precision_none)
1844 _mesa_glsl_error(&@1, state, "duplicate precision qualifier");
1845
1846 if (!state->has_420pack() && $2.flags.i != 0)
1847 _mesa_glsl_error(&@1, state, "precision qualifiers must come last");
1848
1849 $$ = $2;
1850 $$.precision = $1;
1851 }
1852 | memory_qualifier type_qualifier
1853 {
1854 $$ = $1;
1855 $$.merge_qualifier(&@1, state, $2);
1856 }
1857 ;
1858
1859 auxiliary_storage_qualifier:
1860 CENTROID
1861 {
1862 memset(& $$, 0, sizeof($$));
1863 $$.flags.q.centroid = 1;
1864 }
1865 | SAMPLE
1866 {
1867 memset(& $$, 0, sizeof($$));
1868 $$.flags.q.sample = 1;
1869 }
1870 | PATCH
1871 {
1872 memset(& $$, 0, sizeof($$));
1873 $$.flags.q.patch = 1;
1874 }
1875
1876 storage_qualifier:
1877 CONST_TOK
1878 {
1879 memset(& $$, 0, sizeof($$));
1880 $$.flags.q.constant = 1;
1881 }
1882 | ATTRIBUTE
1883 {
1884 memset(& $$, 0, sizeof($$));
1885 $$.flags.q.attribute = 1;
1886 }
1887 | VARYING
1888 {
1889 memset(& $$, 0, sizeof($$));
1890 $$.flags.q.varying = 1;
1891 }
1892 | IN_TOK
1893 {
1894 memset(& $$, 0, sizeof($$));
1895 $$.flags.q.in = 1;
1896 }
1897 | OUT_TOK
1898 {
1899 memset(& $$, 0, sizeof($$));
1900 $$.flags.q.out = 1;
1901
1902 if (state->stage == MESA_SHADER_GEOMETRY &&
1903 state->has_explicit_attrib_stream()) {
1904 /* Section 4.3.8.2 (Output Layout Qualifiers) of the GLSL 4.00
1905 * spec says:
1906 *
1907 * "If the block or variable is declared with the stream
1908 * identifier, it is associated with the specified stream;
1909 * otherwise, it is associated with the current default stream."
1910 */
1911 $$.flags.q.stream = 1;
1912 $$.flags.q.explicit_stream = 0;
1913 $$.stream = state->out_qualifier->stream;
1914 }
1915 }
1916 | UNIFORM
1917 {
1918 memset(& $$, 0, sizeof($$));
1919 $$.flags.q.uniform = 1;
1920 }
1921 | BUFFER
1922 {
1923 memset(& $$, 0, sizeof($$));
1924 $$.flags.q.buffer = 1;
1925 }
1926 ;
1927
1928 memory_qualifier:
1929 COHERENT
1930 {
1931 memset(& $$, 0, sizeof($$));
1932 $$.flags.q.coherent = 1;
1933 }
1934 | VOLATILE
1935 {
1936 memset(& $$, 0, sizeof($$));
1937 $$.flags.q._volatile = 1;
1938 }
1939 | RESTRICT
1940 {
1941 STATIC_ASSERT(sizeof($$.flags.q) <= sizeof($$.flags.i));
1942 memset(& $$, 0, sizeof($$));
1943 $$.flags.q.restrict_flag = 1;
1944 }
1945 | READONLY
1946 {
1947 memset(& $$, 0, sizeof($$));
1948 $$.flags.q.read_only = 1;
1949 }
1950 | WRITEONLY
1951 {
1952 memset(& $$, 0, sizeof($$));
1953 $$.flags.q.write_only = 1;
1954 }
1955 ;
1956
1957 array_specifier:
1958 '[' ']'
1959 {
1960 void *ctx = state;
1961 $$ = new(ctx) ast_array_specifier(@1);
1962 $$->set_location_range(@1, @2);
1963 }
1964 | '[' constant_expression ']'
1965 {
1966 void *ctx = state;
1967 $$ = new(ctx) ast_array_specifier(@1, $2);
1968 $$->set_location_range(@1, @3);
1969 }
1970 | array_specifier '[' ']'
1971 {
1972 $$ = $1;
1973
1974 if (!state->ARB_arrays_of_arrays_enable) {
1975 _mesa_glsl_error(& @1, state,
1976 "GL_ARB_arrays_of_arrays "
1977 "required for defining arrays of arrays");
1978 } else {
1979 _mesa_glsl_error(& @1, state,
1980 "only the outermost array dimension can "
1981 "be unsized");
1982 }
1983 }
1984 | array_specifier '[' constant_expression ']'
1985 {
1986 $$ = $1;
1987
1988 if (!state->ARB_arrays_of_arrays_enable) {
1989 _mesa_glsl_error(& @1, state,
1990 "GL_ARB_arrays_of_arrays "
1991 "required for defining arrays of arrays");
1992 }
1993
1994 $$->add_dimension($3);
1995 }
1996 ;
1997
1998 type_specifier:
1999 type_specifier_nonarray
2000 | type_specifier_nonarray array_specifier
2001 {
2002 $$ = $1;
2003 $$->array_specifier = $2;
2004 }
2005 ;
2006
2007 type_specifier_nonarray:
2008 basic_type_specifier_nonarray
2009 {
2010 void *ctx = state;
2011 $$ = new(ctx) ast_type_specifier($1);
2012 $$->set_location(@1);
2013 }
2014 | struct_specifier
2015 {
2016 void *ctx = state;
2017 $$ = new(ctx) ast_type_specifier($1);
2018 $$->set_location(@1);
2019 }
2020 | TYPE_IDENTIFIER
2021 {
2022 void *ctx = state;
2023 $$ = new(ctx) ast_type_specifier($1);
2024 $$->set_location(@1);
2025 }
2026 ;
2027
2028 basic_type_specifier_nonarray:
2029 VOID_TOK { $$ = "void"; }
2030 | FLOAT_TOK { $$ = "float"; }
2031 | DOUBLE_TOK { $$ = "double"; }
2032 | INT_TOK { $$ = "int"; }
2033 | UINT_TOK { $$ = "uint"; }
2034 | BOOL_TOK { $$ = "bool"; }
2035 | VEC2 { $$ = "vec2"; }
2036 | VEC3 { $$ = "vec3"; }
2037 | VEC4 { $$ = "vec4"; }
2038 | BVEC2 { $$ = "bvec2"; }
2039 | BVEC3 { $$ = "bvec3"; }
2040 | BVEC4 { $$ = "bvec4"; }
2041 | IVEC2 { $$ = "ivec2"; }
2042 | IVEC3 { $$ = "ivec3"; }
2043 | IVEC4 { $$ = "ivec4"; }
2044 | UVEC2 { $$ = "uvec2"; }
2045 | UVEC3 { $$ = "uvec3"; }
2046 | UVEC4 { $$ = "uvec4"; }
2047 | DVEC2 { $$ = "dvec2"; }
2048 | DVEC3 { $$ = "dvec3"; }
2049 | DVEC4 { $$ = "dvec4"; }
2050 | MAT2X2 { $$ = "mat2"; }
2051 | MAT2X3 { $$ = "mat2x3"; }
2052 | MAT2X4 { $$ = "mat2x4"; }
2053 | MAT3X2 { $$ = "mat3x2"; }
2054 | MAT3X3 { $$ = "mat3"; }
2055 | MAT3X4 { $$ = "mat3x4"; }
2056 | MAT4X2 { $$ = "mat4x2"; }
2057 | MAT4X3 { $$ = "mat4x3"; }
2058 | MAT4X4 { $$ = "mat4"; }
2059 | DMAT2X2 { $$ = "dmat2"; }
2060 | DMAT2X3 { $$ = "dmat2x3"; }
2061 | DMAT2X4 { $$ = "dmat2x4"; }
2062 | DMAT3X2 { $$ = "dmat3x2"; }
2063 | DMAT3X3 { $$ = "dmat3"; }
2064 | DMAT3X4 { $$ = "dmat3x4"; }
2065 | DMAT4X2 { $$ = "dmat4x2"; }
2066 | DMAT4X3 { $$ = "dmat4x3"; }
2067 | DMAT4X4 { $$ = "dmat4"; }
2068 | SAMPLER1D { $$ = "sampler1D"; }
2069 | SAMPLER2D { $$ = "sampler2D"; }
2070 | SAMPLER2DRECT { $$ = "sampler2DRect"; }
2071 | SAMPLER3D { $$ = "sampler3D"; }
2072 | SAMPLERCUBE { $$ = "samplerCube"; }
2073 | SAMPLEREXTERNALOES { $$ = "samplerExternalOES"; }
2074 | SAMPLER1DSHADOW { $$ = "sampler1DShadow"; }
2075 | SAMPLER2DSHADOW { $$ = "sampler2DShadow"; }
2076 | SAMPLER2DRECTSHADOW { $$ = "sampler2DRectShadow"; }
2077 | SAMPLERCUBESHADOW { $$ = "samplerCubeShadow"; }
2078 | SAMPLER1DARRAY { $$ = "sampler1DArray"; }
2079 | SAMPLER2DARRAY { $$ = "sampler2DArray"; }
2080 | SAMPLER1DARRAYSHADOW { $$ = "sampler1DArrayShadow"; }
2081 | SAMPLER2DARRAYSHADOW { $$ = "sampler2DArrayShadow"; }
2082 | SAMPLERBUFFER { $$ = "samplerBuffer"; }
2083 | SAMPLERCUBEARRAY { $$ = "samplerCubeArray"; }
2084 | SAMPLERCUBEARRAYSHADOW { $$ = "samplerCubeArrayShadow"; }
2085 | ISAMPLER1D { $$ = "isampler1D"; }
2086 | ISAMPLER2D { $$ = "isampler2D"; }
2087 | ISAMPLER2DRECT { $$ = "isampler2DRect"; }
2088 | ISAMPLER3D { $$ = "isampler3D"; }
2089 | ISAMPLERCUBE { $$ = "isamplerCube"; }
2090 | ISAMPLER1DARRAY { $$ = "isampler1DArray"; }
2091 | ISAMPLER2DARRAY { $$ = "isampler2DArray"; }
2092 | ISAMPLERBUFFER { $$ = "isamplerBuffer"; }
2093 | ISAMPLERCUBEARRAY { $$ = "isamplerCubeArray"; }
2094 | USAMPLER1D { $$ = "usampler1D"; }
2095 | USAMPLER2D { $$ = "usampler2D"; }
2096 | USAMPLER2DRECT { $$ = "usampler2DRect"; }
2097 | USAMPLER3D { $$ = "usampler3D"; }
2098 | USAMPLERCUBE { $$ = "usamplerCube"; }
2099 | USAMPLER1DARRAY { $$ = "usampler1DArray"; }
2100 | USAMPLER2DARRAY { $$ = "usampler2DArray"; }
2101 | USAMPLERBUFFER { $$ = "usamplerBuffer"; }
2102 | USAMPLERCUBEARRAY { $$ = "usamplerCubeArray"; }
2103 | SAMPLER2DMS { $$ = "sampler2DMS"; }
2104 | ISAMPLER2DMS { $$ = "isampler2DMS"; }
2105 | USAMPLER2DMS { $$ = "usampler2DMS"; }
2106 | SAMPLER2DMSARRAY { $$ = "sampler2DMSArray"; }
2107 | ISAMPLER2DMSARRAY { $$ = "isampler2DMSArray"; }
2108 | USAMPLER2DMSARRAY { $$ = "usampler2DMSArray"; }
2109 | IMAGE1D { $$ = "image1D"; }
2110 | IMAGE2D { $$ = "image2D"; }
2111 | IMAGE3D { $$ = "image3D"; }
2112 | IMAGE2DRECT { $$ = "image2DRect"; }
2113 | IMAGECUBE { $$ = "imageCube"; }
2114 | IMAGEBUFFER { $$ = "imageBuffer"; }
2115 | IMAGE1DARRAY { $$ = "image1DArray"; }
2116 | IMAGE2DARRAY { $$ = "image2DArray"; }
2117 | IMAGECUBEARRAY { $$ = "imageCubeArray"; }
2118 | IMAGE2DMS { $$ = "image2DMS"; }
2119 | IMAGE2DMSARRAY { $$ = "image2DMSArray"; }
2120 | IIMAGE1D { $$ = "iimage1D"; }
2121 | IIMAGE2D { $$ = "iimage2D"; }
2122 | IIMAGE3D { $$ = "iimage3D"; }
2123 | IIMAGE2DRECT { $$ = "iimage2DRect"; }
2124 | IIMAGECUBE { $$ = "iimageCube"; }
2125 | IIMAGEBUFFER { $$ = "iimageBuffer"; }
2126 | IIMAGE1DARRAY { $$ = "iimage1DArray"; }
2127 | IIMAGE2DARRAY { $$ = "iimage2DArray"; }
2128 | IIMAGECUBEARRAY { $$ = "iimageCubeArray"; }
2129 | IIMAGE2DMS { $$ = "iimage2DMS"; }
2130 | IIMAGE2DMSARRAY { $$ = "iimage2DMSArray"; }
2131 | UIMAGE1D { $$ = "uimage1D"; }
2132 | UIMAGE2D { $$ = "uimage2D"; }
2133 | UIMAGE3D { $$ = "uimage3D"; }
2134 | UIMAGE2DRECT { $$ = "uimage2DRect"; }
2135 | UIMAGECUBE { $$ = "uimageCube"; }
2136 | UIMAGEBUFFER { $$ = "uimageBuffer"; }
2137 | UIMAGE1DARRAY { $$ = "uimage1DArray"; }
2138 | UIMAGE2DARRAY { $$ = "uimage2DArray"; }
2139 | UIMAGECUBEARRAY { $$ = "uimageCubeArray"; }
2140 | UIMAGE2DMS { $$ = "uimage2DMS"; }
2141 | UIMAGE2DMSARRAY { $$ = "uimage2DMSArray"; }
2142 | ATOMIC_UINT { $$ = "atomic_uint"; }
2143 ;
2144
2145 precision_qualifier:
2146 HIGHP
2147 {
2148 state->check_precision_qualifiers_allowed(&@1);
2149 $$ = ast_precision_high;
2150 }
2151 | MEDIUMP
2152 {
2153 state->check_precision_qualifiers_allowed(&@1);
2154 $$ = ast_precision_medium;
2155 }
2156 | LOWP
2157 {
2158 state->check_precision_qualifiers_allowed(&@1);
2159 $$ = ast_precision_low;
2160 }
2161 ;
2162
2163 struct_specifier:
2164 STRUCT any_identifier '{' struct_declaration_list '}'
2165 {
2166 void *ctx = state;
2167 $$ = new(ctx) ast_struct_specifier($2, $4);
2168 $$->set_location_range(@2, @5);
2169 state->symbols->add_type($2, glsl_type::void_type);
2170 }
2171 | STRUCT '{' struct_declaration_list '}'
2172 {
2173 void *ctx = state;
2174 $$ = new(ctx) ast_struct_specifier(NULL, $3);
2175 $$->set_location_range(@2, @4);
2176 }
2177 ;
2178
2179 struct_declaration_list:
2180 struct_declaration
2181 {
2182 $$ = $1;
2183 $1->link.self_link();
2184 }
2185 | struct_declaration_list struct_declaration
2186 {
2187 $$ = $1;
2188 $$->link.insert_before(& $2->link);
2189 }
2190 ;
2191
2192 struct_declaration:
2193 fully_specified_type struct_declarator_list ';'
2194 {
2195 void *ctx = state;
2196 ast_fully_specified_type *const type = $1;
2197 type->set_location(@1);
2198
2199 if (type->qualifier.flags.i != 0)
2200 _mesa_glsl_error(&@1, state,
2201 "only precision qualifiers may be applied to "
2202 "structure members");
2203
2204 $$ = new(ctx) ast_declarator_list(type);
2205 $$->set_location(@2);
2206
2207 $$->declarations.push_degenerate_list_at_head(& $2->link);
2208 }
2209 ;
2210
2211 struct_declarator_list:
2212 struct_declarator
2213 {
2214 $$ = $1;
2215 $1->link.self_link();
2216 }
2217 | struct_declarator_list ',' struct_declarator
2218 {
2219 $$ = $1;
2220 $$->link.insert_before(& $3->link);
2221 }
2222 ;
2223
2224 struct_declarator:
2225 any_identifier
2226 {
2227 void *ctx = state;
2228 $$ = new(ctx) ast_declaration($1, NULL, NULL);
2229 $$->set_location(@1);
2230 }
2231 | any_identifier array_specifier
2232 {
2233 void *ctx = state;
2234 $$ = new(ctx) ast_declaration($1, $2, NULL);
2235 $$->set_location_range(@1, @2);
2236 }
2237 ;
2238
2239 initializer:
2240 assignment_expression
2241 | '{' initializer_list '}'
2242 {
2243 $$ = $2;
2244 }
2245 | '{' initializer_list ',' '}'
2246 {
2247 $$ = $2;
2248 }
2249 ;
2250
2251 initializer_list:
2252 initializer
2253 {
2254 void *ctx = state;
2255 $$ = new(ctx) ast_aggregate_initializer();
2256 $$->set_location(@1);
2257 $$->expressions.push_tail(& $1->link);
2258 }
2259 | initializer_list ',' initializer
2260 {
2261 $1->expressions.push_tail(& $3->link);
2262 }
2263 ;
2264
2265 declaration_statement:
2266 declaration
2267 ;
2268
2269 // Grammar Note: labeled statements for SWITCH only; 'goto' is not
2270 // supported.
2271 statement:
2272 compound_statement { $$ = (ast_node *) $1; }
2273 | simple_statement
2274 ;
2275
2276 simple_statement:
2277 declaration_statement
2278 | expression_statement
2279 | selection_statement
2280 | switch_statement
2281 | iteration_statement
2282 | jump_statement
2283 ;
2284
2285 compound_statement:
2286 '{' '}'
2287 {
2288 void *ctx = state;
2289 $$ = new(ctx) ast_compound_statement(true, NULL);
2290 $$->set_location_range(@1, @2);
2291 }
2292 | '{'
2293 {
2294 state->symbols->push_scope();
2295 }
2296 statement_list '}'
2297 {
2298 void *ctx = state;
2299 $$ = new(ctx) ast_compound_statement(true, $3);
2300 $$->set_location_range(@1, @4);
2301 state->symbols->pop_scope();
2302 }
2303 ;
2304
2305 statement_no_new_scope:
2306 compound_statement_no_new_scope { $$ = (ast_node *) $1; }
2307 | simple_statement
2308 ;
2309
2310 compound_statement_no_new_scope:
2311 '{' '}'
2312 {
2313 void *ctx = state;
2314 $$ = new(ctx) ast_compound_statement(false, NULL);
2315 $$->set_location_range(@1, @2);
2316 }
2317 | '{' statement_list '}'
2318 {
2319 void *ctx = state;
2320 $$ = new(ctx) ast_compound_statement(false, $2);
2321 $$->set_location_range(@1, @3);
2322 }
2323 ;
2324
2325 statement_list:
2326 statement
2327 {
2328 if ($1 == NULL) {
2329 _mesa_glsl_error(& @1, state, "<nil> statement");
2330 assert($1 != NULL);
2331 }
2332
2333 $$ = $1;
2334 $$->link.self_link();
2335 }
2336 | statement_list statement
2337 {
2338 if ($2 == NULL) {
2339 _mesa_glsl_error(& @2, state, "<nil> statement");
2340 assert($2 != NULL);
2341 }
2342 $$ = $1;
2343 $$->link.insert_before(& $2->link);
2344 }
2345 ;
2346
2347 expression_statement:
2348 ';'
2349 {
2350 void *ctx = state;
2351 $$ = new(ctx) ast_expression_statement(NULL);
2352 $$->set_location(@1);
2353 }
2354 | expression ';'
2355 {
2356 void *ctx = state;
2357 $$ = new(ctx) ast_expression_statement($1);
2358 $$->set_location(@1);
2359 }
2360 ;
2361
2362 selection_statement:
2363 IF '(' expression ')' selection_rest_statement
2364 {
2365 $$ = new(state) ast_selection_statement($3, $5.then_statement,
2366 $5.else_statement);
2367 $$->set_location_range(@1, @5);
2368 }
2369 ;
2370
2371 selection_rest_statement:
2372 statement ELSE statement
2373 {
2374 $$.then_statement = $1;
2375 $$.else_statement = $3;
2376 }
2377 | statement %prec THEN
2378 {
2379 $$.then_statement = $1;
2380 $$.else_statement = NULL;
2381 }
2382 ;
2383
2384 condition:
2385 expression
2386 {
2387 $$ = (ast_node *) $1;
2388 }
2389 | fully_specified_type any_identifier '=' initializer
2390 {
2391 void *ctx = state;
2392 ast_declaration *decl = new(ctx) ast_declaration($2, NULL, $4);
2393 ast_declarator_list *declarator = new(ctx) ast_declarator_list($1);
2394 decl->set_location_range(@2, @4);
2395 declarator->set_location(@1);
2396
2397 declarator->declarations.push_tail(&decl->link);
2398 $$ = declarator;
2399 }
2400 ;
2401
2402 /*
2403 * switch_statement grammar is based on the syntax described in the body
2404 * of the GLSL spec, not in it's appendix!!!
2405 */
2406 switch_statement:
2407 SWITCH '(' expression ')' switch_body
2408 {
2409 $$ = new(state) ast_switch_statement($3, $5);
2410 $$->set_location_range(@1, @5);
2411 }
2412 ;
2413
2414 switch_body:
2415 '{' '}'
2416 {
2417 $$ = new(state) ast_switch_body(NULL);
2418 $$->set_location_range(@1, @2);
2419 }
2420 | '{' case_statement_list '}'
2421 {
2422 $$ = new(state) ast_switch_body($2);
2423 $$->set_location_range(@1, @3);
2424 }
2425 ;
2426
2427 case_label:
2428 CASE expression ':'
2429 {
2430 $$ = new(state) ast_case_label($2);
2431 $$->set_location(@2);
2432 }
2433 | DEFAULT ':'
2434 {
2435 $$ = new(state) ast_case_label(NULL);
2436 $$->set_location(@2);
2437 }
2438 ;
2439
2440 case_label_list:
2441 case_label
2442 {
2443 ast_case_label_list *labels = new(state) ast_case_label_list();
2444
2445 labels->labels.push_tail(& $1->link);
2446 $$ = labels;
2447 $$->set_location(@1);
2448 }
2449 | case_label_list case_label
2450 {
2451 $$ = $1;
2452 $$->labels.push_tail(& $2->link);
2453 }
2454 ;
2455
2456 case_statement:
2457 case_label_list statement
2458 {
2459 ast_case_statement *stmts = new(state) ast_case_statement($1);
2460 stmts->set_location(@2);
2461
2462 stmts->stmts.push_tail(& $2->link);
2463 $$ = stmts;
2464 }
2465 | case_statement statement
2466 {
2467 $$ = $1;
2468 $$->stmts.push_tail(& $2->link);
2469 }
2470 ;
2471
2472 case_statement_list:
2473 case_statement
2474 {
2475 ast_case_statement_list *cases= new(state) ast_case_statement_list();
2476 cases->set_location(@1);
2477
2478 cases->cases.push_tail(& $1->link);
2479 $$ = cases;
2480 }
2481 | case_statement_list case_statement
2482 {
2483 $$ = $1;
2484 $$->cases.push_tail(& $2->link);
2485 }
2486 ;
2487
2488 iteration_statement:
2489 WHILE '(' condition ')' statement_no_new_scope
2490 {
2491 void *ctx = state;
2492 $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_while,
2493 NULL, $3, NULL, $5);
2494 $$->set_location_range(@1, @4);
2495 }
2496 | DO statement WHILE '(' expression ')' ';'
2497 {
2498 void *ctx = state;
2499 $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_do_while,
2500 NULL, $5, NULL, $2);
2501 $$->set_location_range(@1, @6);
2502 }
2503 | FOR '(' for_init_statement for_rest_statement ')' statement_no_new_scope
2504 {
2505 void *ctx = state;
2506 $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_for,
2507 $3, $4.cond, $4.rest, $6);
2508 $$->set_location_range(@1, @6);
2509 }
2510 ;
2511
2512 for_init_statement:
2513 expression_statement
2514 | declaration_statement
2515 ;
2516
2517 conditionopt:
2518 condition
2519 | /* empty */
2520 {
2521 $$ = NULL;
2522 }
2523 ;
2524
2525 for_rest_statement:
2526 conditionopt ';'
2527 {
2528 $$.cond = $1;
2529 $$.rest = NULL;
2530 }
2531 | conditionopt ';' expression
2532 {
2533 $$.cond = $1;
2534 $$.rest = $3;
2535 }
2536 ;
2537
2538 // Grammar Note: No 'goto'. Gotos are not supported.
2539 jump_statement:
2540 CONTINUE ';'
2541 {
2542 void *ctx = state;
2543 $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_continue, NULL);
2544 $$->set_location(@1);
2545 }
2546 | BREAK ';'
2547 {
2548 void *ctx = state;
2549 $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_break, NULL);
2550 $$->set_location(@1);
2551 }
2552 | RETURN ';'
2553 {
2554 void *ctx = state;
2555 $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, NULL);
2556 $$->set_location(@1);
2557 }
2558 | RETURN expression ';'
2559 {
2560 void *ctx = state;
2561 $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, $2);
2562 $$->set_location_range(@1, @2);
2563 }
2564 | DISCARD ';' // Fragment shader only.
2565 {
2566 void *ctx = state;
2567 $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_discard, NULL);
2568 $$->set_location(@1);
2569 }
2570 ;
2571
2572 external_declaration:
2573 function_definition { $$ = $1; }
2574 | declaration { $$ = $1; }
2575 | pragma_statement { $$ = NULL; }
2576 | layout_defaults { $$ = $1; }
2577 ;
2578
2579 function_definition:
2580 function_prototype compound_statement_no_new_scope
2581 {
2582 void *ctx = state;
2583 $$ = new(ctx) ast_function_definition();
2584 $$->set_location_range(@1, @2);
2585 $$->prototype = $1;
2586 $$->body = $2;
2587
2588 state->symbols->pop_scope();
2589 }
2590 ;
2591
2592 /* layout_qualifieropt is packed into this rule */
2593 interface_block:
2594 basic_interface_block
2595 {
2596 $$ = $1;
2597 }
2598 | layout_qualifier basic_interface_block
2599 {
2600 ast_interface_block *block = $2;
2601 if (!block->layout.merge_qualifier(& @1, state, $1)) {
2602 YYERROR;
2603 }
2604
2605 foreach_list_typed (ast_declarator_list, member, link, &block->declarations) {
2606 ast_type_qualifier& qualifier = member->type->qualifier;
2607 if (qualifier.flags.q.stream && qualifier.stream != block->layout.stream) {
2608 _mesa_glsl_error(& @1, state,
2609 "stream layout qualifier on "
2610 "interface block member does not match "
2611 "the interface block (%d vs %d)",
2612 qualifier.stream, block->layout.stream);
2613 YYERROR;
2614 }
2615 }
2616 $$ = block;
2617 }
2618 ;
2619
2620 basic_interface_block:
2621 interface_qualifier NEW_IDENTIFIER '{' member_list '}' instance_name_opt ';'
2622 {
2623 ast_interface_block *const block = $6;
2624
2625 block->block_name = $2;
2626 block->declarations.push_degenerate_list_at_head(& $4->link);
2627
2628 if ($1.flags.q.buffer) {
2629 if (!state->has_shader_storage_buffer_objects()) {
2630 _mesa_glsl_error(& @1, state,
2631 "#version 430 / GL_ARB_shader_storage_buffer_object "
2632 "required for defining shader storage blocks");
2633 } else if (state->ARB_shader_storage_buffer_object_warn) {
2634 _mesa_glsl_warning(& @1, state,
2635 "#version 430 / GL_ARB_shader_storage_buffer_object "
2636 "required for defining shader storage blocks");
2637 }
2638 } else if ($1.flags.q.uniform) {
2639 if (!state->has_uniform_buffer_objects()) {
2640 _mesa_glsl_error(& @1, state,
2641 "#version 140 / GL_ARB_uniform_buffer_object "
2642 "required for defining uniform blocks");
2643 } else if (state->ARB_uniform_buffer_object_warn) {
2644 _mesa_glsl_warning(& @1, state,
2645 "#version 140 / GL_ARB_uniform_buffer_object "
2646 "required for defining uniform blocks");
2647 }
2648 } else {
2649 if (state->es_shader || state->language_version < 150) {
2650 _mesa_glsl_error(& @1, state,
2651 "#version 150 required for using "
2652 "interface blocks");
2653 }
2654 }
2655
2656 /* From the GLSL 1.50.11 spec, section 4.3.7 ("Interface Blocks"):
2657 * "It is illegal to have an input block in a vertex shader
2658 * or an output block in a fragment shader"
2659 */
2660 if ((state->stage == MESA_SHADER_VERTEX) && $1.flags.q.in) {
2661 _mesa_glsl_error(& @1, state,
2662 "`in' interface block is not allowed for "
2663 "a vertex shader");
2664 } else if ((state->stage == MESA_SHADER_FRAGMENT) && $1.flags.q.out) {
2665 _mesa_glsl_error(& @1, state,
2666 "`out' interface block is not allowed for "
2667 "a fragment shader");
2668 }
2669
2670 /* Since block arrays require names, and both features are added in
2671 * the same language versions, we don't have to explicitly
2672 * version-check both things.
2673 */
2674 if (block->instance_name != NULL) {
2675 state->check_version(150, 300, & @1, "interface blocks with "
2676 "an instance name are not allowed");
2677 }
2678
2679 uint64_t interface_type_mask;
2680 struct ast_type_qualifier temp_type_qualifier;
2681
2682 /* Get a bitmask containing only the in/out/uniform/buffer
2683 * flags, allowing us to ignore other irrelevant flags like
2684 * interpolation qualifiers.
2685 */
2686 temp_type_qualifier.flags.i = 0;
2687 temp_type_qualifier.flags.q.uniform = true;
2688 temp_type_qualifier.flags.q.buffer = true;
2689 temp_type_qualifier.flags.q.in = true;
2690 temp_type_qualifier.flags.q.out = true;
2691 interface_type_mask = temp_type_qualifier.flags.i;
2692
2693 /* Get the block's interface qualifier. The interface_qualifier
2694 * production rule guarantees that only one bit will be set (and
2695 * it will be in/out/uniform).
2696 */
2697 uint64_t block_interface_qualifier = $1.flags.i;
2698
2699 block->layout.flags.i |= block_interface_qualifier;
2700
2701 if (state->stage == MESA_SHADER_GEOMETRY &&
2702 state->has_explicit_attrib_stream()) {
2703 /* Assign global layout's stream value. */
2704 block->layout.flags.q.stream = 1;
2705 block->layout.flags.q.explicit_stream = 0;
2706 block->layout.stream = state->out_qualifier->stream;
2707 }
2708
2709 foreach_list_typed (ast_declarator_list, member, link, &block->declarations) {
2710 ast_type_qualifier& qualifier = member->type->qualifier;
2711 if ((qualifier.flags.i & interface_type_mask) == 0) {
2712 /* GLSLangSpec.1.50.11, 4.3.7 (Interface Blocks):
2713 * "If no optional qualifier is used in a member declaration, the
2714 * qualifier of the variable is just in, out, or uniform as declared
2715 * by interface-qualifier."
2716 */
2717 qualifier.flags.i |= block_interface_qualifier;
2718 } else if ((qualifier.flags.i & interface_type_mask) !=
2719 block_interface_qualifier) {
2720 /* GLSLangSpec.1.50.11, 4.3.7 (Interface Blocks):
2721 * "If optional qualifiers are used, they can include interpolation
2722 * and storage qualifiers and they must declare an input, output,
2723 * or uniform variable consistent with the interface qualifier of
2724 * the block."
2725 */
2726 _mesa_glsl_error(& @1, state,
2727 "uniform/in/out qualifier on "
2728 "interface block member does not match "
2729 "the interface block");
2730 }
2731
2732 /* From GLSL ES 3.0, chapter 4.3.7 "Interface Blocks":
2733 *
2734 * "GLSL ES 3.0 does not support interface blocks for shader inputs or
2735 * outputs."
2736 *
2737 * And from GLSL ES 3.0, chapter 4.6.1 "The invariant qualifier":.
2738 *
2739 * "Only variables output from a shader can be candidates for
2740 * invariance."
2741 *
2742 * From GLSL 4.40 and GLSL 1.50, section "Interface Blocks":
2743 *
2744 * "If optional qualifiers are used, they can include interpolation
2745 * qualifiers, auxiliary storage qualifiers, and storage qualifiers
2746 * and they must declare an input, output, or uniform member
2747 * consistent with the interface qualifier of the block"
2748 */
2749 if (qualifier.flags.q.invariant)
2750 _mesa_glsl_error(&@1, state,
2751 "invariant qualifiers cannot be used "
2752 "with interface blocks members");
2753 }
2754
2755 $$ = block;
2756 }
2757 ;
2758
2759 interface_qualifier:
2760 IN_TOK
2761 {
2762 memset(& $$, 0, sizeof($$));
2763 $$.flags.q.in = 1;
2764 }
2765 | OUT_TOK
2766 {
2767 memset(& $$, 0, sizeof($$));
2768 $$.flags.q.out = 1;
2769 }
2770 | UNIFORM
2771 {
2772 memset(& $$, 0, sizeof($$));
2773 $$.flags.q.uniform = 1;
2774 }
2775 | BUFFER
2776 {
2777 memset(& $$, 0, sizeof($$));
2778 $$.flags.q.buffer = 1;
2779 }
2780 ;
2781
2782 instance_name_opt:
2783 /* empty */
2784 {
2785 $$ = new(state) ast_interface_block(*state->default_uniform_qualifier,
2786 NULL, NULL);
2787 }
2788 | NEW_IDENTIFIER
2789 {
2790 $$ = new(state) ast_interface_block(*state->default_uniform_qualifier,
2791 $1, NULL);
2792 $$->set_location(@1);
2793 }
2794 | NEW_IDENTIFIER array_specifier
2795 {
2796 $$ = new(state) ast_interface_block(*state->default_uniform_qualifier,
2797 $1, $2);
2798 $$->set_location_range(@1, @2);
2799 }
2800 ;
2801
2802 member_list:
2803 member_declaration
2804 {
2805 $$ = $1;
2806 $1->link.self_link();
2807 }
2808 | member_declaration member_list
2809 {
2810 $$ = $1;
2811 $2->link.insert_before(& $$->link);
2812 }
2813 ;
2814
2815 member_declaration:
2816 fully_specified_type struct_declarator_list ';'
2817 {
2818 void *ctx = state;
2819 ast_fully_specified_type *type = $1;
2820 type->set_location(@1);
2821
2822 if (type->qualifier.flags.q.attribute) {
2823 _mesa_glsl_error(& @1, state,
2824 "keyword 'attribute' cannot be used with "
2825 "interface block member");
2826 } else if (type->qualifier.flags.q.varying) {
2827 _mesa_glsl_error(& @1, state,
2828 "keyword 'varying' cannot be used with "
2829 "interface block member");
2830 }
2831
2832 $$ = new(ctx) ast_declarator_list(type);
2833 $$->set_location(@2);
2834
2835 $$->declarations.push_degenerate_list_at_head(& $2->link);
2836 }
2837 ;
2838
2839 layout_defaults:
2840 layout_qualifier UNIFORM ';'
2841 {
2842 if (!state->default_uniform_qualifier->merge_qualifier(& @1, state, $1)) {
2843 YYERROR;
2844 }
2845 $$ = NULL;
2846 }
2847
2848 | layout_qualifier IN_TOK ';'
2849 {
2850 $$ = NULL;
2851 if (!state->in_qualifier->merge_in_qualifier(& @1, state, $1, $$)) {
2852 YYERROR;
2853 }
2854 }
2855
2856 | layout_qualifier OUT_TOK ';'
2857 {
2858 $$ = NULL;
2859 if (state->stage == MESA_SHADER_GEOMETRY) {
2860 if ($1.flags.q.prim_type) {
2861 /* Make sure this is a valid output primitive type. */
2862 switch ($1.prim_type) {
2863 case GL_POINTS:
2864 case GL_LINE_STRIP:
2865 case GL_TRIANGLE_STRIP:
2866 break;
2867 default:
2868 _mesa_glsl_error(&@1, state, "invalid geometry shader output "
2869 "primitive type");
2870 break;
2871 }
2872 }
2873 if (!state->out_qualifier->merge_qualifier(& @1, state, $1))
2874 YYERROR;
2875
2876 /* Allow future assigments of global out's stream id value */
2877 state->out_qualifier->flags.q.explicit_stream = 0;
2878 } else if (state->stage == MESA_SHADER_TESS_CTRL) {
2879 if (!state->out_qualifier->merge_out_qualifier(& @1, state, $1, $$))
2880 YYERROR;
2881 } else {
2882 _mesa_glsl_error(& @1, state,
2883 "out layout qualifiers only valid in "
2884 "tessellation control or geometry shaders");
2885 }
2886 }