1cf4571e5a9e869fa5ff04665004fcf7f7df46a5
[mesa.git] / src / glsl / glsl_parser_extras.cpp
1 /*
2 * Copyright © 2008, 2009 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23 #include <stdio.h>
24 #include <stdarg.h>
25 #include <string.h>
26 #include <assert.h>
27
28 extern "C" {
29 #include "main/core.h" /* for struct gl_context */
30 #include "main/context.h"
31 }
32
33 #include "ralloc.h"
34 #include "ast.h"
35 #include "glsl_parser_extras.h"
36 #include "glsl_parser.h"
37 #include "ir_optimization.h"
38 #include "loop_analysis.h"
39
40 /**
41 * Format a short human-readable description of the given GLSL version.
42 */
43 const char *
44 glsl_compute_version_string(void *mem_ctx, bool is_es, unsigned version)
45 {
46 return ralloc_asprintf(mem_ctx, "GLSL%s %d.%02d", is_es ? " ES" : "",
47 version / 100, version % 100);
48 }
49
50 _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
51 GLenum target, void *mem_ctx)
52 : ctx(_ctx)
53 {
54 switch (target) {
55 case GL_VERTEX_SHADER: this->target = vertex_shader; break;
56 case GL_FRAGMENT_SHADER: this->target = fragment_shader; break;
57 case GL_GEOMETRY_SHADER: this->target = geometry_shader; break;
58 }
59
60 this->scanner = NULL;
61 this->translation_unit.make_empty();
62 this->symbols = new(mem_ctx) glsl_symbol_table;
63 this->info_log = ralloc_strdup(mem_ctx, "");
64 this->error = false;
65 this->loop_nesting_ast = NULL;
66 this->switch_state.switch_nesting_ast = NULL;
67
68 this->num_builtins_to_link = 0;
69
70 /* Set default language version and extensions */
71 this->language_version = 110;
72 this->es_shader = false;
73 this->ARB_texture_rectangle_enable = true;
74
75 /* OpenGL ES 2.0 has different defaults from desktop GL. */
76 if (ctx->API == API_OPENGLES2) {
77 this->language_version = 100;
78 this->es_shader = true;
79 this->ARB_texture_rectangle_enable = false;
80 }
81
82 this->extensions = &ctx->Extensions;
83
84 this->Const.MaxLights = ctx->Const.MaxLights;
85 this->Const.MaxClipPlanes = ctx->Const.MaxClipPlanes;
86 this->Const.MaxTextureUnits = ctx->Const.MaxTextureUnits;
87 this->Const.MaxTextureCoords = ctx->Const.MaxTextureCoordUnits;
88 this->Const.MaxVertexAttribs = ctx->Const.VertexProgram.MaxAttribs;
89 this->Const.MaxVertexUniformComponents = ctx->Const.VertexProgram.MaxUniformComponents;
90 this->Const.MaxVaryingFloats = ctx->Const.MaxVarying * 4;
91 this->Const.MaxVertexTextureImageUnits = ctx->Const.MaxVertexTextureImageUnits;
92 this->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxCombinedTextureImageUnits;
93 this->Const.MaxTextureImageUnits = ctx->Const.MaxTextureImageUnits;
94 this->Const.MaxFragmentUniformComponents = ctx->Const.FragmentProgram.MaxUniformComponents;
95 this->Const.MinProgramTexelOffset = ctx->Const.MinProgramTexelOffset;
96 this->Const.MaxProgramTexelOffset = ctx->Const.MaxProgramTexelOffset;
97
98 this->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers;
99
100 const unsigned lowest_version =
101 (ctx->API == API_OPENGLES2) || ctx->Extensions.ARB_ES2_compatibility
102 ? 100 : 110;
103 const unsigned highest_version =
104 _mesa_is_desktop_gl(ctx) ? ctx->Const.GLSLVersion : 100;
105 char *supported = ralloc_strdup(this, "");
106
107 for (unsigned ver = lowest_version; ver <= highest_version; ver += 10) {
108 const char *const prefix = (ver == lowest_version)
109 ? ""
110 : ((ver == highest_version) ? ", and " : ", ");
111
112 ralloc_asprintf_append(& supported, "%s%d.%02d%s",
113 prefix,
114 ver / 100, ver % 100,
115 (ver == 100) ? " ES" : "");
116 }
117
118 this->supported_version_string = supported;
119
120 if (ctx->Const.ForceGLSLExtensionsWarn)
121 _mesa_glsl_process_extension("all", NULL, "warn", NULL, this);
122
123 this->default_uniform_qualifier = new(this) ast_type_qualifier();
124 this->default_uniform_qualifier->flags.q.shared = 1;
125 this->default_uniform_qualifier->flags.q.column_major = 1;
126 }
127
128 /**
129 * Determine whether the current GLSL version is sufficiently high to support
130 * a certain feature, and generate an error message if it isn't.
131 *
132 * \param required_glsl_version and \c required_glsl_es_version are
133 * interpreted as they are in _mesa_glsl_parse_state::is_version().
134 *
135 * \param locp is the parser location where the error should be reported.
136 *
137 * \param fmt (and additional arguments) constitute a printf-style error
138 * message to report if the version check fails. Information about the
139 * current and required GLSL versions will be appended. So, for example, if
140 * the GLSL version being compiled is 1.20, and check_version(130, 300, locp,
141 * "foo unsupported") is called, the error message will be "foo unsupported in
142 * GLSL 1.20 (GLSL 1.30 or GLSL 3.00 ES required)".
143 */
144 bool
145 _mesa_glsl_parse_state::check_version(unsigned required_glsl_version,
146 unsigned required_glsl_es_version,
147 YYLTYPE *locp, const char *fmt, ...)
148 {
149 if (this->is_version(required_glsl_version, required_glsl_es_version))
150 return true;
151
152 va_list args;
153 va_start(args, fmt);
154 char *problem = ralloc_vasprintf(ctx, fmt, args);
155 va_end(args);
156 const char *glsl_version_string
157 = glsl_compute_version_string(ctx, false, required_glsl_version);
158 const char *glsl_es_version_string
159 = glsl_compute_version_string(ctx, true, required_glsl_es_version);
160 const char *requirement_string = "";
161 if (required_glsl_version && required_glsl_es_version) {
162 requirement_string = ralloc_asprintf(ctx, " (%s or %s required)",
163 glsl_version_string,
164 glsl_es_version_string);
165 } else if (required_glsl_version) {
166 requirement_string = ralloc_asprintf(ctx, " (%s required)",
167 glsl_version_string);
168 } else if (required_glsl_es_version) {
169 requirement_string = ralloc_asprintf(ctx, " (%s required)",
170 glsl_es_version_string);
171 }
172 _mesa_glsl_error(locp, this, "%s in %s%s.",
173 problem, this->get_version_string(),
174 requirement_string);
175
176 return false;
177 }
178
179 /**
180 * Process a GLSL #version directive.
181 *
182 * \param version is the integer that follows the #version token.
183 *
184 * \param ident is a string identifier that follows the integer, if any is
185 * present. Otherwise NULL.
186 */
187 void
188 _mesa_glsl_parse_state::process_version_directive(YYLTYPE *locp, int version,
189 const char *ident)
190 {
191 bool es_token_present = false;
192 if (ident) {
193 if (strcmp(ident, "es") == 0) {
194 es_token_present = true;
195 } else {
196 _mesa_glsl_error(locp, this,
197 "Illegal text following version number\n");
198 }
199 }
200
201 bool supported = false;
202
203 if (es_token_present) {
204 this->es_shader = true;
205 switch (version) {
206 case 100:
207 _mesa_glsl_error(locp, this,
208 "GLSL 1.00 ES should be selected using "
209 "`#version 100'\n");
210 supported = this->ctx->API == API_OPENGLES2 ||
211 this->ctx->Extensions.ARB_ES2_compatibility;
212 break;
213 case 300:
214 supported = _mesa_is_gles3(this->ctx) ||
215 this->ctx->Extensions.ARB_ES3_compatibility;
216 break;
217 default:
218 supported = false;
219 break;
220 }
221 } else {
222 switch (version) {
223 case 100:
224 this->es_shader = true;
225 supported = this->ctx->API == API_OPENGLES2 ||
226 this->ctx->Extensions.ARB_ES2_compatibility;
227 break;
228 case 110:
229 case 120:
230 /* FINISHME: Once the OpenGL 3.0 'forward compatible' context or
231 * the OpenGL 3.2 Core context is supported, this logic will need
232 * change. Older versions of GLSL are no longer supported
233 * outside the compatibility contexts of 3.x.
234 */
235 case 130:
236 case 140:
237 case 150:
238 case 330:
239 case 400:
240 case 410:
241 case 420:
242 supported = _mesa_is_desktop_gl(this->ctx) &&
243 ((unsigned) version) <= this->ctx->Const.GLSLVersion;
244 break;
245 default:
246 supported = false;
247 break;
248 }
249 }
250
251 this->language_version = version;
252
253 if (!supported) {
254 _mesa_glsl_error(locp, this, "%s is not supported. "
255 "Supported versions are: %s\n",
256 this->get_version_string(),
257 this->supported_version_string);
258
259 /* On exit, the language_version must be set to a valid value.
260 * Later calls to _mesa_glsl_initialize_types will misbehave if
261 * the version is invalid.
262 */
263 switch (this->ctx->API) {
264 case API_OPENGL_COMPAT:
265 case API_OPENGL_CORE:
266 this->language_version = this->ctx->Const.GLSLVersion;
267 break;
268
269 case API_OPENGLES:
270 assert(!"Should not get here.");
271 /* FALLTHROUGH */
272
273 case API_OPENGLES2:
274 this->language_version = 100;
275 break;
276 }
277 }
278
279 if (this->language_version >= 140) {
280 this->ARB_uniform_buffer_object_enable = true;
281 }
282 }
283
284 const char *
285 _mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target)
286 {
287 switch (target) {
288 case vertex_shader: return "vertex";
289 case fragment_shader: return "fragment";
290 case geometry_shader: return "geometry";
291 }
292
293 assert(!"Should not get here.");
294 return "unknown";
295 }
296
297 /* This helper function will append the given message to the shader's
298 info log and report it via GL_ARB_debug_output. Per that extension,
299 'type' is one of the enum values classifying the message, and
300 'id' is the implementation-defined ID of the given message. */
301 static void
302 _mesa_glsl_msg(const YYLTYPE *locp, _mesa_glsl_parse_state *state,
303 GLenum type, GLuint id, const char *fmt, va_list ap)
304 {
305 bool error = (type == GL_DEBUG_TYPE_ERROR_ARB);
306
307 assert(state->info_log != NULL);
308
309 /* Get the offset that the new message will be written to. */
310 int msg_offset = strlen(state->info_log);
311
312 ralloc_asprintf_append(&state->info_log, "%u:%u(%u): %s: ",
313 locp->source,
314 locp->first_line,
315 locp->first_column,
316 error ? "error" : "warning");
317 ralloc_vasprintf_append(&state->info_log, fmt, ap);
318
319 const char *const msg = &state->info_log[msg_offset];
320 struct gl_context *ctx = state->ctx;
321 /* Report the error via GL_ARB_debug_output. */
322 if (error)
323 _mesa_shader_debug(ctx, type, id, msg, strlen(msg));
324
325 ralloc_strcat(&state->info_log, "\n");
326 }
327
328 void
329 _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
330 const char *fmt, ...)
331 {
332 va_list ap;
333 GLenum type = GL_DEBUG_TYPE_ERROR_ARB;
334
335 state->error = true;
336
337 va_start(ap, fmt);
338 _mesa_glsl_msg(locp, state, type, SHADER_ERROR_UNKNOWN, fmt, ap);
339 va_end(ap);
340 }
341
342
343 void
344 _mesa_glsl_warning(const YYLTYPE *locp, _mesa_glsl_parse_state *state,
345 const char *fmt, ...)
346 {
347 va_list ap;
348 GLenum type = GL_DEBUG_TYPE_OTHER_ARB;
349
350 va_start(ap, fmt);
351 _mesa_glsl_msg(locp, state, type, 0, fmt, ap);
352 va_end(ap);
353 }
354
355
356 /**
357 * Enum representing the possible behaviors that can be specified in
358 * an #extension directive.
359 */
360 enum ext_behavior {
361 extension_disable,
362 extension_enable,
363 extension_require,
364 extension_warn
365 };
366
367 /**
368 * Element type for _mesa_glsl_supported_extensions
369 */
370 struct _mesa_glsl_extension {
371 /**
372 * Name of the extension when referred to in a GLSL extension
373 * statement
374 */
375 const char *name;
376
377 /** True if this extension is available to vertex shaders */
378 bool avail_in_VS;
379
380 /** True if this extension is available to geometry shaders */
381 bool avail_in_GS;
382
383 /** True if this extension is available to fragment shaders */
384 bool avail_in_FS;
385
386 /** True if this extension is available to desktop GL shaders */
387 bool avail_in_GL;
388
389 /** True if this extension is available to GLES shaders */
390 bool avail_in_ES;
391
392 /**
393 * Flag in the gl_extensions struct indicating whether this
394 * extension is supported by the driver, or
395 * &gl_extensions::dummy_true if supported by all drivers.
396 *
397 * Note: the type (GLboolean gl_extensions::*) is a "pointer to
398 * member" type, the type-safe alternative to the "offsetof" macro.
399 * In a nutshell:
400 *
401 * - foo bar::* p declares p to be an "offset" to a field of type
402 * foo that exists within struct bar
403 * - &bar::baz computes the "offset" of field baz within struct bar
404 * - x.*p accesses the field of x that exists at "offset" p
405 * - x->*p is equivalent to (*x).*p
406 */
407 const GLboolean gl_extensions::* supported_flag;
408
409 /**
410 * Flag in the _mesa_glsl_parse_state struct that should be set
411 * when this extension is enabled.
412 *
413 * See note in _mesa_glsl_extension::supported_flag about "pointer
414 * to member" types.
415 */
416 bool _mesa_glsl_parse_state::* enable_flag;
417
418 /**
419 * Flag in the _mesa_glsl_parse_state struct that should be set
420 * when the shader requests "warn" behavior for this extension.
421 *
422 * See note in _mesa_glsl_extension::supported_flag about "pointer
423 * to member" types.
424 */
425 bool _mesa_glsl_parse_state::* warn_flag;
426
427
428 bool compatible_with_state(const _mesa_glsl_parse_state *state) const;
429 void set_flags(_mesa_glsl_parse_state *state, ext_behavior behavior) const;
430 };
431
432 #define EXT(NAME, VS, GS, FS, GL, ES, SUPPORTED_FLAG) \
433 { "GL_" #NAME, VS, GS, FS, GL, ES, &gl_extensions::SUPPORTED_FLAG, \
434 &_mesa_glsl_parse_state::NAME##_enable, \
435 &_mesa_glsl_parse_state::NAME##_warn }
436
437 /**
438 * Table of extensions that can be enabled/disabled within a shader,
439 * and the conditions under which they are supported.
440 */
441 static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
442 /* target availability API availability */
443 /* name VS GS FS GL ES supported flag */
444 EXT(ARB_conservative_depth, false, false, true, true, false, ARB_conservative_depth),
445 EXT(ARB_draw_buffers, false, false, true, true, false, dummy_true),
446 EXT(ARB_draw_instanced, true, false, false, true, false, ARB_draw_instanced),
447 EXT(ARB_explicit_attrib_location, true, false, true, true, false, ARB_explicit_attrib_location),
448 EXT(ARB_fragment_coord_conventions, true, false, true, true, false, ARB_fragment_coord_conventions),
449 EXT(ARB_texture_rectangle, true, false, true, true, false, dummy_true),
450 EXT(EXT_texture_array, true, false, true, true, false, EXT_texture_array),
451 EXT(ARB_shader_texture_lod, true, false, true, true, false, ARB_shader_texture_lod),
452 EXT(ARB_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export),
453 EXT(AMD_conservative_depth, false, false, true, true, false, ARB_conservative_depth),
454 EXT(AMD_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export),
455 EXT(OES_texture_3D, true, false, true, false, true, EXT_texture3D),
456 EXT(OES_EGL_image_external, true, false, true, false, true, OES_EGL_image_external),
457 EXT(ARB_shader_bit_encoding, true, true, true, true, false, ARB_shader_bit_encoding),
458 EXT(ARB_uniform_buffer_object, true, false, true, true, false, ARB_uniform_buffer_object),
459 EXT(OES_standard_derivatives, false, false, true, false, true, OES_standard_derivatives),
460 EXT(ARB_texture_cube_map_array, true, false, true, true, false, ARB_texture_cube_map_array),
461 };
462
463 #undef EXT
464
465
466 /**
467 * Determine whether a given extension is compatible with the target,
468 * API, and extension information in the current parser state.
469 */
470 bool _mesa_glsl_extension::compatible_with_state(const _mesa_glsl_parse_state *
471 state) const
472 {
473 /* Check that this extension matches the type of shader we are
474 * compiling to.
475 */
476 switch (state->target) {
477 case vertex_shader:
478 if (!this->avail_in_VS) {
479 return false;
480 }
481 break;
482 case geometry_shader:
483 if (!this->avail_in_GS) {
484 return false;
485 }
486 break;
487 case fragment_shader:
488 if (!this->avail_in_FS) {
489 return false;
490 }
491 break;
492 default:
493 assert (!"Unrecognized shader target");
494 return false;
495 }
496
497 /* Check that this extension matches whether we are compiling
498 * for desktop GL or GLES.
499 */
500 if (state->es_shader) {
501 if (!this->avail_in_ES) return false;
502 } else {
503 if (!this->avail_in_GL) return false;
504 }
505
506 /* Check that this extension is supported by the OpenGL
507 * implementation.
508 *
509 * Note: the ->* operator indexes into state->extensions by the
510 * offset this->supported_flag. See
511 * _mesa_glsl_extension::supported_flag for more info.
512 */
513 return state->extensions->*(this->supported_flag);
514 }
515
516 /**
517 * Set the appropriate flags in the parser state to establish the
518 * given behavior for this extension.
519 */
520 void _mesa_glsl_extension::set_flags(_mesa_glsl_parse_state *state,
521 ext_behavior behavior) const
522 {
523 /* Note: the ->* operator indexes into state by the
524 * offsets this->enable_flag and this->warn_flag. See
525 * _mesa_glsl_extension::supported_flag for more info.
526 */
527 state->*(this->enable_flag) = (behavior != extension_disable);
528 state->*(this->warn_flag) = (behavior == extension_warn);
529 }
530
531 /**
532 * Find an extension by name in _mesa_glsl_supported_extensions. If
533 * the name is not found, return NULL.
534 */
535 static const _mesa_glsl_extension *find_extension(const char *name)
536 {
537 for (unsigned i = 0; i < Elements(_mesa_glsl_supported_extensions); ++i) {
538 if (strcmp(name, _mesa_glsl_supported_extensions[i].name) == 0) {
539 return &_mesa_glsl_supported_extensions[i];
540 }
541 }
542 return NULL;
543 }
544
545
546 bool
547 _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
548 const char *behavior_string, YYLTYPE *behavior_locp,
549 _mesa_glsl_parse_state *state)
550 {
551 ext_behavior behavior;
552 if (strcmp(behavior_string, "warn") == 0) {
553 behavior = extension_warn;
554 } else if (strcmp(behavior_string, "require") == 0) {
555 behavior = extension_require;
556 } else if (strcmp(behavior_string, "enable") == 0) {
557 behavior = extension_enable;
558 } else if (strcmp(behavior_string, "disable") == 0) {
559 behavior = extension_disable;
560 } else {
561 _mesa_glsl_error(behavior_locp, state,
562 "Unknown extension behavior `%s'",
563 behavior_string);
564 return false;
565 }
566
567 if (strcmp(name, "all") == 0) {
568 if ((behavior == extension_enable) || (behavior == extension_require)) {
569 _mesa_glsl_error(name_locp, state, "Cannot %s all extensions",
570 (behavior == extension_enable)
571 ? "enable" : "require");
572 return false;
573 } else {
574 for (unsigned i = 0;
575 i < Elements(_mesa_glsl_supported_extensions); ++i) {
576 const _mesa_glsl_extension *extension
577 = &_mesa_glsl_supported_extensions[i];
578 if (extension->compatible_with_state(state)) {
579 _mesa_glsl_supported_extensions[i].set_flags(state, behavior);
580 }
581 }
582 }
583 } else {
584 const _mesa_glsl_extension *extension = find_extension(name);
585 if (extension && extension->compatible_with_state(state)) {
586 extension->set_flags(state, behavior);
587 } else {
588 static const char *const fmt = "extension `%s' unsupported in %s shader";
589
590 if (behavior == extension_require) {
591 _mesa_glsl_error(name_locp, state, fmt,
592 name, _mesa_glsl_shader_target_name(state->target));
593 return false;
594 } else {
595 _mesa_glsl_warning(name_locp, state, fmt,
596 name, _mesa_glsl_shader_target_name(state->target));
597 }
598 }
599 }
600
601 return true;
602 }
603
604 void
605 _mesa_ast_type_qualifier_print(const struct ast_type_qualifier *q)
606 {
607 if (q->flags.q.constant)
608 printf("const ");
609
610 if (q->flags.q.invariant)
611 printf("invariant ");
612
613 if (q->flags.q.attribute)
614 printf("attribute ");
615
616 if (q->flags.q.varying)
617 printf("varying ");
618
619 if (q->flags.q.in && q->flags.q.out)
620 printf("inout ");
621 else {
622 if (q->flags.q.in)
623 printf("in ");
624
625 if (q->flags.q.out)
626 printf("out ");
627 }
628
629 if (q->flags.q.centroid)
630 printf("centroid ");
631 if (q->flags.q.uniform)
632 printf("uniform ");
633 if (q->flags.q.smooth)
634 printf("smooth ");
635 if (q->flags.q.flat)
636 printf("flat ");
637 if (q->flags.q.noperspective)
638 printf("noperspective ");
639 }
640
641
642 void
643 ast_node::print(void) const
644 {
645 printf("unhandled node ");
646 }
647
648
649 ast_node::ast_node(void)
650 {
651 this->location.source = 0;
652 this->location.line = 0;
653 this->location.column = 0;
654 }
655
656
657 static void
658 ast_opt_array_size_print(bool is_array, const ast_expression *array_size)
659 {
660 if (is_array) {
661 printf("[ ");
662
663 if (array_size)
664 array_size->print();
665
666 printf("] ");
667 }
668 }
669
670
671 void
672 ast_compound_statement::print(void) const
673 {
674 printf("{\n");
675
676 foreach_list_const(n, &this->statements) {
677 ast_node *ast = exec_node_data(ast_node, n, link);
678 ast->print();
679 }
680
681 printf("}\n");
682 }
683
684
685 ast_compound_statement::ast_compound_statement(int new_scope,
686 ast_node *statements)
687 {
688 this->new_scope = new_scope;
689
690 if (statements != NULL) {
691 this->statements.push_degenerate_list_at_head(&statements->link);
692 }
693 }
694
695
696 void
697 ast_expression::print(void) const
698 {
699 switch (oper) {
700 case ast_assign:
701 case ast_mul_assign:
702 case ast_div_assign:
703 case ast_mod_assign:
704 case ast_add_assign:
705 case ast_sub_assign:
706 case ast_ls_assign:
707 case ast_rs_assign:
708 case ast_and_assign:
709 case ast_xor_assign:
710 case ast_or_assign:
711 subexpressions[0]->print();
712 printf("%s ", operator_string(oper));
713 subexpressions[1]->print();
714 break;
715
716 case ast_field_selection:
717 subexpressions[0]->print();
718 printf(". %s ", primary_expression.identifier);
719 break;
720
721 case ast_plus:
722 case ast_neg:
723 case ast_bit_not:
724 case ast_logic_not:
725 case ast_pre_inc:
726 case ast_pre_dec:
727 printf("%s ", operator_string(oper));
728 subexpressions[0]->print();
729 break;
730
731 case ast_post_inc:
732 case ast_post_dec:
733 subexpressions[0]->print();
734 printf("%s ", operator_string(oper));
735 break;
736
737 case ast_conditional:
738 subexpressions[0]->print();
739 printf("? ");
740 subexpressions[1]->print();
741 printf(": ");
742 subexpressions[2]->print();
743 break;
744
745 case ast_array_index:
746 subexpressions[0]->print();
747 printf("[ ");
748 subexpressions[1]->print();
749 printf("] ");
750 break;
751
752 case ast_function_call: {
753 subexpressions[0]->print();
754 printf("( ");
755
756 foreach_list_const (n, &this->expressions) {
757 if (n != this->expressions.get_head())
758 printf(", ");
759
760 ast_node *ast = exec_node_data(ast_node, n, link);
761 ast->print();
762 }
763
764 printf(") ");
765 break;
766 }
767
768 case ast_identifier:
769 printf("%s ", primary_expression.identifier);
770 break;
771
772 case ast_int_constant:
773 printf("%d ", primary_expression.int_constant);
774 break;
775
776 case ast_uint_constant:
777 printf("%u ", primary_expression.uint_constant);
778 break;
779
780 case ast_float_constant:
781 printf("%f ", primary_expression.float_constant);
782 break;
783
784 case ast_bool_constant:
785 printf("%s ",
786 primary_expression.bool_constant
787 ? "true" : "false");
788 break;
789
790 case ast_sequence: {
791 printf("( ");
792 foreach_list_const(n, & this->expressions) {
793 if (n != this->expressions.get_head())
794 printf(", ");
795
796 ast_node *ast = exec_node_data(ast_node, n, link);
797 ast->print();
798 }
799 printf(") ");
800 break;
801 }
802
803 default:
804 assert(0);
805 break;
806 }
807 }
808
809 ast_expression::ast_expression(int oper,
810 ast_expression *ex0,
811 ast_expression *ex1,
812 ast_expression *ex2)
813 {
814 this->oper = ast_operators(oper);
815 this->subexpressions[0] = ex0;
816 this->subexpressions[1] = ex1;
817 this->subexpressions[2] = ex2;
818 this->non_lvalue_description = NULL;
819 }
820
821
822 void
823 ast_expression_statement::print(void) const
824 {
825 if (expression)
826 expression->print();
827
828 printf("; ");
829 }
830
831
832 ast_expression_statement::ast_expression_statement(ast_expression *ex) :
833 expression(ex)
834 {
835 /* empty */
836 }
837
838
839 void
840 ast_function::print(void) const
841 {
842 return_type->print();
843 printf(" %s (", identifier);
844
845 foreach_list_const(n, & this->parameters) {
846 ast_node *ast = exec_node_data(ast_node, n, link);
847 ast->print();
848 }
849
850 printf(")");
851 }
852
853
854 ast_function::ast_function(void)
855 : is_definition(false), signature(NULL)
856 {
857 /* empty */
858 }
859
860
861 void
862 ast_fully_specified_type::print(void) const
863 {
864 _mesa_ast_type_qualifier_print(& qualifier);
865 specifier->print();
866 }
867
868
869 void
870 ast_parameter_declarator::print(void) const
871 {
872 type->print();
873 if (identifier)
874 printf("%s ", identifier);
875 ast_opt_array_size_print(is_array, array_size);
876 }
877
878
879 void
880 ast_function_definition::print(void) const
881 {
882 prototype->print();
883 body->print();
884 }
885
886
887 void
888 ast_declaration::print(void) const
889 {
890 printf("%s ", identifier);
891 ast_opt_array_size_print(is_array, array_size);
892
893 if (initializer) {
894 printf("= ");
895 initializer->print();
896 }
897 }
898
899
900 ast_declaration::ast_declaration(const char *identifier, int is_array,
901 ast_expression *array_size,
902 ast_expression *initializer)
903 {
904 this->identifier = identifier;
905 this->is_array = is_array;
906 this->array_size = array_size;
907 this->initializer = initializer;
908 }
909
910
911 void
912 ast_declarator_list::print(void) const
913 {
914 assert(type || invariant);
915
916 if (type)
917 type->print();
918 else
919 printf("invariant ");
920
921 foreach_list_const (ptr, & this->declarations) {
922 if (ptr != this->declarations.get_head())
923 printf(", ");
924
925 ast_node *ast = exec_node_data(ast_node, ptr, link);
926 ast->print();
927 }
928
929 printf("; ");
930 }
931
932
933 ast_declarator_list::ast_declarator_list(ast_fully_specified_type *type)
934 {
935 this->type = type;
936 this->invariant = false;
937 this->ubo_qualifiers_valid = false;
938 }
939
940 void
941 ast_jump_statement::print(void) const
942 {
943 switch (mode) {
944 case ast_continue:
945 printf("continue; ");
946 break;
947 case ast_break:
948 printf("break; ");
949 break;
950 case ast_return:
951 printf("return ");
952 if (opt_return_value)
953 opt_return_value->print();
954
955 printf("; ");
956 break;
957 case ast_discard:
958 printf("discard; ");
959 break;
960 }
961 }
962
963
964 ast_jump_statement::ast_jump_statement(int mode, ast_expression *return_value)
965 {
966 this->mode = ast_jump_modes(mode);
967
968 if (mode == ast_return)
969 opt_return_value = return_value;
970 }
971
972
973 void
974 ast_selection_statement::print(void) const
975 {
976 printf("if ( ");
977 condition->print();
978 printf(") ");
979
980 then_statement->print();
981
982 if (else_statement) {
983 printf("else ");
984 else_statement->print();
985 }
986
987 }
988
989
990 ast_selection_statement::ast_selection_statement(ast_expression *condition,
991 ast_node *then_statement,
992 ast_node *else_statement)
993 {
994 this->condition = condition;
995 this->then_statement = then_statement;
996 this->else_statement = else_statement;
997 }
998
999
1000 void
1001 ast_switch_statement::print(void) const
1002 {
1003 printf("switch ( ");
1004 test_expression->print();
1005 printf(") ");
1006
1007 body->print();
1008 }
1009
1010
1011 ast_switch_statement::ast_switch_statement(ast_expression *test_expression,
1012 ast_node *body)
1013 {
1014 this->test_expression = test_expression;
1015 this->body = body;
1016 }
1017
1018
1019 void
1020 ast_switch_body::print(void) const
1021 {
1022 printf("{\n");
1023 if (stmts != NULL) {
1024 stmts->print();
1025 }
1026 printf("}\n");
1027 }
1028
1029
1030 ast_switch_body::ast_switch_body(ast_case_statement_list *stmts)
1031 {
1032 this->stmts = stmts;
1033 }
1034
1035
1036 void ast_case_label::print(void) const
1037 {
1038 if (test_value != NULL) {
1039 printf("case ");
1040 test_value->print();
1041 printf(": ");
1042 } else {
1043 printf("default: ");
1044 }
1045 }
1046
1047
1048 ast_case_label::ast_case_label(ast_expression *test_value)
1049 {
1050 this->test_value = test_value;
1051 }
1052
1053
1054 void ast_case_label_list::print(void) const
1055 {
1056 foreach_list_const(n, & this->labels) {
1057 ast_node *ast = exec_node_data(ast_node, n, link);
1058 ast->print();
1059 }
1060 printf("\n");
1061 }
1062
1063
1064 ast_case_label_list::ast_case_label_list(void)
1065 {
1066 }
1067
1068
1069 void ast_case_statement::print(void) const
1070 {
1071 labels->print();
1072 foreach_list_const(n, & this->stmts) {
1073 ast_node *ast = exec_node_data(ast_node, n, link);
1074 ast->print();
1075 printf("\n");
1076 }
1077 }
1078
1079
1080 ast_case_statement::ast_case_statement(ast_case_label_list *labels)
1081 {
1082 this->labels = labels;
1083 }
1084
1085
1086 void ast_case_statement_list::print(void) const
1087 {
1088 foreach_list_const(n, & this->cases) {
1089 ast_node *ast = exec_node_data(ast_node, n, link);
1090 ast->print();
1091 }
1092 }
1093
1094
1095 ast_case_statement_list::ast_case_statement_list(void)
1096 {
1097 }
1098
1099
1100 void
1101 ast_iteration_statement::print(void) const
1102 {
1103 switch (mode) {
1104 case ast_for:
1105 printf("for( ");
1106 if (init_statement)
1107 init_statement->print();
1108 printf("; ");
1109
1110 if (condition)
1111 condition->print();
1112 printf("; ");
1113
1114 if (rest_expression)
1115 rest_expression->print();
1116 printf(") ");
1117
1118 body->print();
1119 break;
1120
1121 case ast_while:
1122 printf("while ( ");
1123 if (condition)
1124 condition->print();
1125 printf(") ");
1126 body->print();
1127 break;
1128
1129 case ast_do_while:
1130 printf("do ");
1131 body->print();
1132 printf("while ( ");
1133 if (condition)
1134 condition->print();
1135 printf("); ");
1136 break;
1137 }
1138 }
1139
1140
1141 ast_iteration_statement::ast_iteration_statement(int mode,
1142 ast_node *init,
1143 ast_node *condition,
1144 ast_expression *rest_expression,
1145 ast_node *body)
1146 {
1147 this->mode = ast_iteration_modes(mode);
1148 this->init_statement = init;
1149 this->condition = condition;
1150 this->rest_expression = rest_expression;
1151 this->body = body;
1152 }
1153
1154
1155 void
1156 ast_struct_specifier::print(void) const
1157 {
1158 printf("struct %s { ", name);
1159 foreach_list_const(n, &this->declarations) {
1160 ast_node *ast = exec_node_data(ast_node, n, link);
1161 ast->print();
1162 }
1163 printf("} ");
1164 }
1165
1166
1167 ast_struct_specifier::ast_struct_specifier(const char *identifier,
1168 ast_declarator_list *declarator_list)
1169 {
1170 if (identifier == NULL) {
1171 static unsigned anon_count = 1;
1172 identifier = ralloc_asprintf(this, "#anon_struct_%04x", anon_count);
1173 anon_count++;
1174 }
1175 name = identifier;
1176 this->declarations.push_degenerate_list_at_head(&declarator_list->link);
1177 }
1178
1179 /**
1180 * Do the set of common optimizations passes
1181 *
1182 * \param ir List of instructions to be optimized
1183 * \param linked Is the shader linked? This enables
1184 * optimizations passes that remove code at
1185 * global scope and could cause linking to
1186 * fail.
1187 * \param uniform_locations_assigned Have locations already been assigned for
1188 * uniforms? This prevents the declarations
1189 * of unused uniforms from being removed.
1190 * The setting of this flag only matters if
1191 * \c linked is \c true.
1192 * \param max_unroll_iterations Maximum number of loop iterations to be
1193 * unrolled. Setting to 0 forces all loops
1194 * to be unrolled.
1195 */
1196 bool
1197 do_common_optimization(exec_list *ir, bool linked,
1198 bool uniform_locations_assigned,
1199 unsigned max_unroll_iterations)
1200 {
1201 GLboolean progress = GL_FALSE;
1202
1203 progress = lower_instructions(ir, SUB_TO_ADD_NEG) || progress;
1204
1205 if (linked) {
1206 progress = do_function_inlining(ir) || progress;
1207 progress = do_dead_functions(ir) || progress;
1208 progress = do_structure_splitting(ir) || progress;
1209 }
1210 progress = do_if_simplification(ir) || progress;
1211 progress = do_copy_propagation(ir) || progress;
1212 progress = do_copy_propagation_elements(ir) || progress;
1213 if (linked)
1214 progress = do_dead_code(ir, uniform_locations_assigned) || progress;
1215 else
1216 progress = do_dead_code_unlinked(ir) || progress;
1217 progress = do_dead_code_local(ir) || progress;
1218 progress = do_tree_grafting(ir) || progress;
1219 progress = do_constant_propagation(ir) || progress;
1220 if (linked)
1221 progress = do_constant_variable(ir) || progress;
1222 else
1223 progress = do_constant_variable_unlinked(ir) || progress;
1224 progress = do_constant_folding(ir) || progress;
1225 progress = do_algebraic(ir) || progress;
1226 progress = do_lower_jumps(ir) || progress;
1227 progress = do_vec_index_to_swizzle(ir) || progress;
1228 progress = do_swizzle_swizzle(ir) || progress;
1229 progress = do_noop_swizzle(ir) || progress;
1230
1231 progress = optimize_split_arrays(ir, linked) || progress;
1232 progress = optimize_redundant_jumps(ir) || progress;
1233
1234 loop_state *ls = analyze_loop_variables(ir);
1235 if (ls->loop_found) {
1236 progress = set_loop_controls(ir, ls) || progress;
1237 progress = unroll_loops(ir, ls, max_unroll_iterations) || progress;
1238 }
1239 delete ls;
1240
1241 return progress;
1242 }
1243
1244 extern "C" {
1245
1246 /**
1247 * To be called at GL teardown time, this frees compiler datastructures.
1248 *
1249 * After calling this, any previously compiled shaders and shader
1250 * programs would be invalid. So this should happen at approximately
1251 * program exit.
1252 */
1253 void
1254 _mesa_destroy_shader_compiler(void)
1255 {
1256 _mesa_destroy_shader_compiler_caches();
1257
1258 _mesa_glsl_release_types();
1259 }
1260
1261 /**
1262 * Releases compiler caches to trade off performance for memory.
1263 *
1264 * Intended to be used with glReleaseShaderCompiler().
1265 */
1266 void
1267 _mesa_destroy_shader_compiler_caches(void)
1268 {
1269 _mesa_glsl_release_functions();
1270 }
1271
1272 }