46f21dd076cc159eaff5098e80ba9bc3854b4ab3
[mesa.git] / src / glsl / glsl_parser_extras.cpp
1 /*
2 * Copyright © 2008, 2009 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23 #include <stdio.h>
24 #include <stdarg.h>
25 #include <string.h>
26 #include <assert.h>
27
28 extern "C" {
29 #include "main/core.h" /* for struct gl_context */
30 }
31
32 #include "ralloc.h"
33 #include "ast.h"
34 #include "glsl_parser_extras.h"
35 #include "glsl_parser.h"
36 #include "ir_optimization.h"
37 #include "loop_analysis.h"
38
39 _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
40 GLenum target, void *mem_ctx)
41 : ctx(_ctx)
42 {
43 switch (target) {
44 case GL_VERTEX_SHADER: this->target = vertex_shader; break;
45 case GL_FRAGMENT_SHADER: this->target = fragment_shader; break;
46 case GL_GEOMETRY_SHADER: this->target = geometry_shader; break;
47 }
48
49 this->scanner = NULL;
50 this->translation_unit.make_empty();
51 this->symbols = new(mem_ctx) glsl_symbol_table;
52 this->info_log = ralloc_strdup(mem_ctx, "");
53 this->error = false;
54 this->loop_nesting_ast = NULL;
55 this->switch_state.switch_nesting_ast = NULL;
56
57 this->num_builtins_to_link = 0;
58
59 /* Set default language version and extensions */
60 this->language_version = 110;
61 this->es_shader = false;
62 this->ARB_texture_rectangle_enable = true;
63
64 /* OpenGL ES 2.0 has different defaults from desktop GL. */
65 if (ctx->API == API_OPENGLES2) {
66 this->language_version = 100;
67 this->es_shader = true;
68 this->ARB_texture_rectangle_enable = false;
69 }
70
71 this->extensions = &ctx->Extensions;
72
73 this->Const.MaxLights = ctx->Const.MaxLights;
74 this->Const.MaxClipPlanes = ctx->Const.MaxClipPlanes;
75 this->Const.MaxTextureUnits = ctx->Const.MaxTextureUnits;
76 this->Const.MaxTextureCoords = ctx->Const.MaxTextureCoordUnits;
77 this->Const.MaxVertexAttribs = ctx->Const.VertexProgram.MaxAttribs;
78 this->Const.MaxVertexUniformComponents = ctx->Const.VertexProgram.MaxUniformComponents;
79 this->Const.MaxVaryingFloats = ctx->Const.MaxVarying * 4;
80 this->Const.MaxVertexTextureImageUnits = ctx->Const.MaxVertexTextureImageUnits;
81 this->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxCombinedTextureImageUnits;
82 this->Const.MaxTextureImageUnits = ctx->Const.MaxTextureImageUnits;
83 this->Const.MaxFragmentUniformComponents = ctx->Const.FragmentProgram.MaxUniformComponents;
84
85 this->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers;
86
87 /* Note: Once the OpenGL 3.0 'forward compatible' context or the OpenGL 3.2
88 * Core context is supported, this logic will need change. Older versions of
89 * GLSL are no longer supported outside the compatibility contexts of 3.x.
90 */
91 this->Const.GLSL_100ES = (ctx->API == API_OPENGLES2)
92 || ctx->Extensions.ARB_ES2_compatibility;
93 this->Const.GLSL_110 = (ctx->API == API_OPENGL);
94 this->Const.GLSL_120 = (ctx->API == API_OPENGL)
95 && (ctx->Const.GLSLVersion >= 120);
96 this->Const.GLSL_130 = (ctx->API == API_OPENGL)
97 && (ctx->Const.GLSLVersion >= 130);
98 this->Const.GLSL_140 = (ctx->API == API_OPENGL)
99 && (ctx->Const.GLSLVersion >= 140);
100
101 const unsigned lowest_version =
102 (ctx->API == API_OPENGLES2) || ctx->Extensions.ARB_ES2_compatibility
103 ? 100 : 110;
104 const unsigned highest_version =
105 (ctx->API == API_OPENGL) ? ctx->Const.GLSLVersion : 100;
106 char *supported = ralloc_strdup(this, "");
107
108 for (unsigned ver = lowest_version; ver <= highest_version; ver += 10) {
109 const char *const prefix = (ver == lowest_version)
110 ? ""
111 : ((ver == highest_version) ? ", and " : ", ");
112
113 ralloc_asprintf_append(& supported, "%s%d.%02d%s",
114 prefix,
115 ver / 100, ver % 100,
116 (ver == 100) ? " ES" : "");
117 }
118
119 this->supported_version_string = supported;
120
121 if (ctx->Const.ForceGLSLExtensionsWarn)
122 _mesa_glsl_process_extension("all", NULL, "warn", NULL, this);
123 }
124
125 const char *
126 _mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target)
127 {
128 switch (target) {
129 case vertex_shader: return "vertex";
130 case fragment_shader: return "fragment";
131 case geometry_shader: return "geometry";
132 }
133
134 assert(!"Should not get here.");
135 return "unknown";
136 }
137
138 /* This helper function will append the given message to the shader's
139 info log and report it via GL_ARB_debug_output. Per that extension,
140 'type' is one of the enum values classifying the message, and
141 'id' is the implementation-defined ID of the given message. */
142 static void
143 _mesa_glsl_msg(const YYLTYPE *locp, _mesa_glsl_parse_state *state,
144 GLenum type, GLuint id, const char *fmt, va_list ap)
145 {
146 bool error = (type == GL_DEBUG_TYPE_ERROR_ARB);
147
148 assert(state->info_log != NULL);
149
150 /* Get the offset that the new message will be written to. */
151 int msg_offset = strlen(state->info_log);
152
153 ralloc_asprintf_append(&state->info_log, "%u:%u(%u): %s: ",
154 locp->source,
155 locp->first_line,
156 locp->first_column,
157 error ? "error" : "warning");
158 ralloc_vasprintf_append(&state->info_log, fmt, ap);
159
160 const char *const msg = &state->info_log[msg_offset];
161 struct gl_context *ctx = state->ctx;
162 /* Report the error via GL_ARB_debug_output. */
163 if (error)
164 _mesa_shader_debug(ctx, type, id, msg, strlen(msg));
165
166 ralloc_strcat(&state->info_log, "\n");
167 }
168
169 void
170 _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
171 const char *fmt, ...)
172 {
173 va_list ap;
174 GLenum type = GL_DEBUG_TYPE_ERROR_ARB;
175
176 state->error = true;
177
178 va_start(ap, fmt);
179 _mesa_glsl_msg(locp, state, type, SHADER_ERROR_UNKNOWN, fmt, ap);
180 va_end(ap);
181 }
182
183
184 void
185 _mesa_glsl_warning(const YYLTYPE *locp, _mesa_glsl_parse_state *state,
186 const char *fmt, ...)
187 {
188 va_list ap;
189 GLenum type = GL_DEBUG_TYPE_OTHER_ARB;
190
191 va_start(ap, fmt);
192 _mesa_glsl_msg(locp, state, type, 0, fmt, ap);
193 va_end(ap);
194 }
195
196
197 /**
198 * Enum representing the possible behaviors that can be specified in
199 * an #extension directive.
200 */
201 enum ext_behavior {
202 extension_disable,
203 extension_enable,
204 extension_require,
205 extension_warn
206 };
207
208 /**
209 * Element type for _mesa_glsl_supported_extensions
210 */
211 struct _mesa_glsl_extension {
212 /**
213 * Name of the extension when referred to in a GLSL extension
214 * statement
215 */
216 const char *name;
217
218 /** True if this extension is available to vertex shaders */
219 bool avail_in_VS;
220
221 /** True if this extension is available to geometry shaders */
222 bool avail_in_GS;
223
224 /** True if this extension is available to fragment shaders */
225 bool avail_in_FS;
226
227 /** True if this extension is available to desktop GL shaders */
228 bool avail_in_GL;
229
230 /** True if this extension is available to GLES shaders */
231 bool avail_in_ES;
232
233 /**
234 * Flag in the gl_extensions struct indicating whether this
235 * extension is supported by the driver, or
236 * &gl_extensions::dummy_true if supported by all drivers.
237 *
238 * Note: the type (GLboolean gl_extensions::*) is a "pointer to
239 * member" type, the type-safe alternative to the "offsetof" macro.
240 * In a nutshell:
241 *
242 * - foo bar::* p declares p to be an "offset" to a field of type
243 * foo that exists within struct bar
244 * - &bar::baz computes the "offset" of field baz within struct bar
245 * - x.*p accesses the field of x that exists at "offset" p
246 * - x->*p is equivalent to (*x).*p
247 */
248 const GLboolean gl_extensions::* supported_flag;
249
250 /**
251 * Flag in the _mesa_glsl_parse_state struct that should be set
252 * when this extension is enabled.
253 *
254 * See note in _mesa_glsl_extension::supported_flag about "pointer
255 * to member" types.
256 */
257 bool _mesa_glsl_parse_state::* enable_flag;
258
259 /**
260 * Flag in the _mesa_glsl_parse_state struct that should be set
261 * when the shader requests "warn" behavior for this extension.
262 *
263 * See note in _mesa_glsl_extension::supported_flag about "pointer
264 * to member" types.
265 */
266 bool _mesa_glsl_parse_state::* warn_flag;
267
268
269 bool compatible_with_state(const _mesa_glsl_parse_state *state) const;
270 void set_flags(_mesa_glsl_parse_state *state, ext_behavior behavior) const;
271 };
272
273 #define EXT(NAME, VS, GS, FS, GL, ES, SUPPORTED_FLAG) \
274 { "GL_" #NAME, VS, GS, FS, GL, ES, &gl_extensions::SUPPORTED_FLAG, \
275 &_mesa_glsl_parse_state::NAME##_enable, \
276 &_mesa_glsl_parse_state::NAME##_warn }
277
278 /**
279 * Table of extensions that can be enabled/disabled within a shader,
280 * and the conditions under which they are supported.
281 */
282 static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
283 /* target availability API availability */
284 /* name VS GS FS GL ES supported flag */
285 EXT(ARB_conservative_depth, false, false, true, true, false, ARB_conservative_depth),
286 EXT(ARB_draw_buffers, false, false, true, true, false, dummy_true),
287 EXT(ARB_draw_instanced, true, false, false, true, false, ARB_draw_instanced),
288 EXT(ARB_explicit_attrib_location, true, false, true, true, false, ARB_explicit_attrib_location),
289 EXT(ARB_fragment_coord_conventions, true, false, true, true, false, ARB_fragment_coord_conventions),
290 EXT(ARB_texture_rectangle, true, false, true, true, false, dummy_true),
291 EXT(EXT_texture_array, true, false, true, true, false, EXT_texture_array),
292 EXT(ARB_shader_texture_lod, true, false, true, true, false, ARB_shader_texture_lod),
293 EXT(ARB_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export),
294 EXT(AMD_conservative_depth, false, false, true, true, false, ARB_conservative_depth),
295 EXT(AMD_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export),
296 EXT(OES_texture_3D, true, false, true, false, true, EXT_texture3D),
297 EXT(OES_EGL_image_external, true, false, true, false, true, OES_EGL_image_external),
298 };
299
300 #undef EXT
301
302
303 /**
304 * Determine whether a given extension is compatible with the target,
305 * API, and extension information in the current parser state.
306 */
307 bool _mesa_glsl_extension::compatible_with_state(const _mesa_glsl_parse_state *
308 state) const
309 {
310 /* Check that this extension matches the type of shader we are
311 * compiling to.
312 */
313 switch (state->target) {
314 case vertex_shader:
315 if (!this->avail_in_VS) {
316 return false;
317 }
318 break;
319 case geometry_shader:
320 if (!this->avail_in_GS) {
321 return false;
322 }
323 break;
324 case fragment_shader:
325 if (!this->avail_in_FS) {
326 return false;
327 }
328 break;
329 default:
330 assert (!"Unrecognized shader target");
331 return false;
332 }
333
334 /* Check that this extension matches whether we are compiling
335 * for desktop GL or GLES.
336 */
337 if (state->es_shader) {
338 if (!this->avail_in_ES) return false;
339 } else {
340 if (!this->avail_in_GL) return false;
341 }
342
343 /* Check that this extension is supported by the OpenGL
344 * implementation.
345 *
346 * Note: the ->* operator indexes into state->extensions by the
347 * offset this->supported_flag. See
348 * _mesa_glsl_extension::supported_flag for more info.
349 */
350 return state->extensions->*(this->supported_flag);
351 }
352
353 /**
354 * Set the appropriate flags in the parser state to establish the
355 * given behavior for this extension.
356 */
357 void _mesa_glsl_extension::set_flags(_mesa_glsl_parse_state *state,
358 ext_behavior behavior) const
359 {
360 /* Note: the ->* operator indexes into state by the
361 * offsets this->enable_flag and this->warn_flag. See
362 * _mesa_glsl_extension::supported_flag for more info.
363 */
364 state->*(this->enable_flag) = (behavior != extension_disable);
365 state->*(this->warn_flag) = (behavior == extension_warn);
366 }
367
368 /**
369 * Find an extension by name in _mesa_glsl_supported_extensions. If
370 * the name is not found, return NULL.
371 */
372 static const _mesa_glsl_extension *find_extension(const char *name)
373 {
374 for (unsigned i = 0; i < Elements(_mesa_glsl_supported_extensions); ++i) {
375 if (strcmp(name, _mesa_glsl_supported_extensions[i].name) == 0) {
376 return &_mesa_glsl_supported_extensions[i];
377 }
378 }
379 return NULL;
380 }
381
382
383 bool
384 _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
385 const char *behavior_string, YYLTYPE *behavior_locp,
386 _mesa_glsl_parse_state *state)
387 {
388 ext_behavior behavior;
389 if (strcmp(behavior_string, "warn") == 0) {
390 behavior = extension_warn;
391 } else if (strcmp(behavior_string, "require") == 0) {
392 behavior = extension_require;
393 } else if (strcmp(behavior_string, "enable") == 0) {
394 behavior = extension_enable;
395 } else if (strcmp(behavior_string, "disable") == 0) {
396 behavior = extension_disable;
397 } else {
398 _mesa_glsl_error(behavior_locp, state,
399 "Unknown extension behavior `%s'",
400 behavior_string);
401 return false;
402 }
403
404 if (strcmp(name, "all") == 0) {
405 if ((behavior == extension_enable) || (behavior == extension_require)) {
406 _mesa_glsl_error(name_locp, state, "Cannot %s all extensions",
407 (behavior == extension_enable)
408 ? "enable" : "require");
409 return false;
410 } else {
411 for (unsigned i = 0;
412 i < Elements(_mesa_glsl_supported_extensions); ++i) {
413 const _mesa_glsl_extension *extension
414 = &_mesa_glsl_supported_extensions[i];
415 if (extension->compatible_with_state(state)) {
416 _mesa_glsl_supported_extensions[i].set_flags(state, behavior);
417 }
418 }
419 }
420 } else {
421 const _mesa_glsl_extension *extension = find_extension(name);
422 if (extension && extension->compatible_with_state(state)) {
423 extension->set_flags(state, behavior);
424 } else {
425 static const char *const fmt = "extension `%s' unsupported in %s shader";
426
427 if (behavior == extension_require) {
428 _mesa_glsl_error(name_locp, state, fmt,
429 name, _mesa_glsl_shader_target_name(state->target));
430 return false;
431 } else {
432 _mesa_glsl_warning(name_locp, state, fmt,
433 name, _mesa_glsl_shader_target_name(state->target));
434 }
435 }
436 }
437
438 return true;
439 }
440
441 void
442 _mesa_ast_type_qualifier_print(const struct ast_type_qualifier *q)
443 {
444 if (q->flags.q.constant)
445 printf("const ");
446
447 if (q->flags.q.invariant)
448 printf("invariant ");
449
450 if (q->flags.q.attribute)
451 printf("attribute ");
452
453 if (q->flags.q.varying)
454 printf("varying ");
455
456 if (q->flags.q.in && q->flags.q.out)
457 printf("inout ");
458 else {
459 if (q->flags.q.in)
460 printf("in ");
461
462 if (q->flags.q.out)
463 printf("out ");
464 }
465
466 if (q->flags.q.centroid)
467 printf("centroid ");
468 if (q->flags.q.uniform)
469 printf("uniform ");
470 if (q->flags.q.smooth)
471 printf("smooth ");
472 if (q->flags.q.flat)
473 printf("flat ");
474 if (q->flags.q.noperspective)
475 printf("noperspective ");
476 }
477
478
479 void
480 ast_node::print(void) const
481 {
482 printf("unhandled node ");
483 }
484
485
486 ast_node::ast_node(void)
487 {
488 this->location.source = 0;
489 this->location.line = 0;
490 this->location.column = 0;
491 }
492
493
494 static void
495 ast_opt_array_size_print(bool is_array, const ast_expression *array_size)
496 {
497 if (is_array) {
498 printf("[ ");
499
500 if (array_size)
501 array_size->print();
502
503 printf("] ");
504 }
505 }
506
507
508 void
509 ast_compound_statement::print(void) const
510 {
511 printf("{\n");
512
513 foreach_list_const(n, &this->statements) {
514 ast_node *ast = exec_node_data(ast_node, n, link);
515 ast->print();
516 }
517
518 printf("}\n");
519 }
520
521
522 ast_compound_statement::ast_compound_statement(int new_scope,
523 ast_node *statements)
524 {
525 this->new_scope = new_scope;
526
527 if (statements != NULL) {
528 this->statements.push_degenerate_list_at_head(&statements->link);
529 }
530 }
531
532
533 void
534 ast_expression::print(void) const
535 {
536 switch (oper) {
537 case ast_assign:
538 case ast_mul_assign:
539 case ast_div_assign:
540 case ast_mod_assign:
541 case ast_add_assign:
542 case ast_sub_assign:
543 case ast_ls_assign:
544 case ast_rs_assign:
545 case ast_and_assign:
546 case ast_xor_assign:
547 case ast_or_assign:
548 subexpressions[0]->print();
549 printf("%s ", operator_string(oper));
550 subexpressions[1]->print();
551 break;
552
553 case ast_field_selection:
554 subexpressions[0]->print();
555 printf(". %s ", primary_expression.identifier);
556 break;
557
558 case ast_plus:
559 case ast_neg:
560 case ast_bit_not:
561 case ast_logic_not:
562 case ast_pre_inc:
563 case ast_pre_dec:
564 printf("%s ", operator_string(oper));
565 subexpressions[0]->print();
566 break;
567
568 case ast_post_inc:
569 case ast_post_dec:
570 subexpressions[0]->print();
571 printf("%s ", operator_string(oper));
572 break;
573
574 case ast_conditional:
575 subexpressions[0]->print();
576 printf("? ");
577 subexpressions[1]->print();
578 printf(": ");
579 subexpressions[2]->print();
580 break;
581
582 case ast_array_index:
583 subexpressions[0]->print();
584 printf("[ ");
585 subexpressions[1]->print();
586 printf("] ");
587 break;
588
589 case ast_function_call: {
590 subexpressions[0]->print();
591 printf("( ");
592
593 foreach_list_const (n, &this->expressions) {
594 if (n != this->expressions.get_head())
595 printf(", ");
596
597 ast_node *ast = exec_node_data(ast_node, n, link);
598 ast->print();
599 }
600
601 printf(") ");
602 break;
603 }
604
605 case ast_identifier:
606 printf("%s ", primary_expression.identifier);
607 break;
608
609 case ast_int_constant:
610 printf("%d ", primary_expression.int_constant);
611 break;
612
613 case ast_uint_constant:
614 printf("%u ", primary_expression.uint_constant);
615 break;
616
617 case ast_float_constant:
618 printf("%f ", primary_expression.float_constant);
619 break;
620
621 case ast_bool_constant:
622 printf("%s ",
623 primary_expression.bool_constant
624 ? "true" : "false");
625 break;
626
627 case ast_sequence: {
628 printf("( ");
629 foreach_list_const(n, & this->expressions) {
630 if (n != this->expressions.get_head())
631 printf(", ");
632
633 ast_node *ast = exec_node_data(ast_node, n, link);
634 ast->print();
635 }
636 printf(") ");
637 break;
638 }
639
640 default:
641 assert(0);
642 break;
643 }
644 }
645
646 ast_expression::ast_expression(int oper,
647 ast_expression *ex0,
648 ast_expression *ex1,
649 ast_expression *ex2)
650 {
651 this->oper = ast_operators(oper);
652 this->subexpressions[0] = ex0;
653 this->subexpressions[1] = ex1;
654 this->subexpressions[2] = ex2;
655 this->non_lvalue_description = NULL;
656 }
657
658
659 void
660 ast_expression_statement::print(void) const
661 {
662 if (expression)
663 expression->print();
664
665 printf("; ");
666 }
667
668
669 ast_expression_statement::ast_expression_statement(ast_expression *ex) :
670 expression(ex)
671 {
672 /* empty */
673 }
674
675
676 void
677 ast_function::print(void) const
678 {
679 return_type->print();
680 printf(" %s (", identifier);
681
682 foreach_list_const(n, & this->parameters) {
683 ast_node *ast = exec_node_data(ast_node, n, link);
684 ast->print();
685 }
686
687 printf(")");
688 }
689
690
691 ast_function::ast_function(void)
692 : is_definition(false), signature(NULL)
693 {
694 /* empty */
695 }
696
697
698 void
699 ast_fully_specified_type::print(void) const
700 {
701 _mesa_ast_type_qualifier_print(& qualifier);
702 specifier->print();
703 }
704
705
706 void
707 ast_parameter_declarator::print(void) const
708 {
709 type->print();
710 if (identifier)
711 printf("%s ", identifier);
712 ast_opt_array_size_print(is_array, array_size);
713 }
714
715
716 void
717 ast_function_definition::print(void) const
718 {
719 prototype->print();
720 body->print();
721 }
722
723
724 void
725 ast_declaration::print(void) const
726 {
727 printf("%s ", identifier);
728 ast_opt_array_size_print(is_array, array_size);
729
730 if (initializer) {
731 printf("= ");
732 initializer->print();
733 }
734 }
735
736
737 ast_declaration::ast_declaration(const char *identifier, int is_array,
738 ast_expression *array_size,
739 ast_expression *initializer)
740 {
741 this->identifier = identifier;
742 this->is_array = is_array;
743 this->array_size = array_size;
744 this->initializer = initializer;
745 }
746
747
748 void
749 ast_declarator_list::print(void) const
750 {
751 assert(type || invariant);
752
753 if (type)
754 type->print();
755 else
756 printf("invariant ");
757
758 foreach_list_const (ptr, & this->declarations) {
759 if (ptr != this->declarations.get_head())
760 printf(", ");
761
762 ast_node *ast = exec_node_data(ast_node, ptr, link);
763 ast->print();
764 }
765
766 printf("; ");
767 }
768
769
770 ast_declarator_list::ast_declarator_list(ast_fully_specified_type *type)
771 {
772 this->type = type;
773 this->invariant = false;
774 }
775
776 void
777 ast_jump_statement::print(void) const
778 {
779 switch (mode) {
780 case ast_continue:
781 printf("continue; ");
782 break;
783 case ast_break:
784 printf("break; ");
785 break;
786 case ast_return:
787 printf("return ");
788 if (opt_return_value)
789 opt_return_value->print();
790
791 printf("; ");
792 break;
793 case ast_discard:
794 printf("discard; ");
795 break;
796 }
797 }
798
799
800 ast_jump_statement::ast_jump_statement(int mode, ast_expression *return_value)
801 {
802 this->mode = ast_jump_modes(mode);
803
804 if (mode == ast_return)
805 opt_return_value = return_value;
806 }
807
808
809 void
810 ast_selection_statement::print(void) const
811 {
812 printf("if ( ");
813 condition->print();
814 printf(") ");
815
816 then_statement->print();
817
818 if (else_statement) {
819 printf("else ");
820 else_statement->print();
821 }
822
823 }
824
825
826 ast_selection_statement::ast_selection_statement(ast_expression *condition,
827 ast_node *then_statement,
828 ast_node *else_statement)
829 {
830 this->condition = condition;
831 this->then_statement = then_statement;
832 this->else_statement = else_statement;
833 }
834
835
836 void
837 ast_switch_statement::print(void) const
838 {
839 printf("switch ( ");
840 test_expression->print();
841 printf(") ");
842
843 body->print();
844 }
845
846
847 ast_switch_statement::ast_switch_statement(ast_expression *test_expression,
848 ast_node *body)
849 {
850 this->test_expression = test_expression;
851 this->body = body;
852 }
853
854
855 void
856 ast_switch_body::print(void) const
857 {
858 printf("{\n");
859 if (stmts != NULL) {
860 stmts->print();
861 }
862 printf("}\n");
863 }
864
865
866 ast_switch_body::ast_switch_body(ast_case_statement_list *stmts)
867 {
868 this->stmts = stmts;
869 }
870
871
872 void ast_case_label::print(void) const
873 {
874 if (test_value != NULL) {
875 printf("case ");
876 test_value->print();
877 printf(": ");
878 } else {
879 printf("default: ");
880 }
881 }
882
883
884 ast_case_label::ast_case_label(ast_expression *test_value)
885 {
886 this->test_value = test_value;
887 }
888
889
890 void ast_case_label_list::print(void) const
891 {
892 foreach_list_const(n, & this->labels) {
893 ast_node *ast = exec_node_data(ast_node, n, link);
894 ast->print();
895 }
896 printf("\n");
897 }
898
899
900 ast_case_label_list::ast_case_label_list(void)
901 {
902 }
903
904
905 void ast_case_statement::print(void) const
906 {
907 labels->print();
908 foreach_list_const(n, & this->stmts) {
909 ast_node *ast = exec_node_data(ast_node, n, link);
910 ast->print();
911 printf("\n");
912 }
913 }
914
915
916 ast_case_statement::ast_case_statement(ast_case_label_list *labels)
917 {
918 this->labels = labels;
919 }
920
921
922 void ast_case_statement_list::print(void) const
923 {
924 foreach_list_const(n, & this->cases) {
925 ast_node *ast = exec_node_data(ast_node, n, link);
926 ast->print();
927 }
928 }
929
930
931 ast_case_statement_list::ast_case_statement_list(void)
932 {
933 }
934
935
936 void
937 ast_iteration_statement::print(void) const
938 {
939 switch (mode) {
940 case ast_for:
941 printf("for( ");
942 if (init_statement)
943 init_statement->print();
944 printf("; ");
945
946 if (condition)
947 condition->print();
948 printf("; ");
949
950 if (rest_expression)
951 rest_expression->print();
952 printf(") ");
953
954 body->print();
955 break;
956
957 case ast_while:
958 printf("while ( ");
959 if (condition)
960 condition->print();
961 printf(") ");
962 body->print();
963 break;
964
965 case ast_do_while:
966 printf("do ");
967 body->print();
968 printf("while ( ");
969 if (condition)
970 condition->print();
971 printf("); ");
972 break;
973 }
974 }
975
976
977 ast_iteration_statement::ast_iteration_statement(int mode,
978 ast_node *init,
979 ast_node *condition,
980 ast_expression *rest_expression,
981 ast_node *body)
982 {
983 this->mode = ast_iteration_modes(mode);
984 this->init_statement = init;
985 this->condition = condition;
986 this->rest_expression = rest_expression;
987 this->body = body;
988 }
989
990
991 void
992 ast_struct_specifier::print(void) const
993 {
994 printf("struct %s { ", name);
995 foreach_list_const(n, &this->declarations) {
996 ast_node *ast = exec_node_data(ast_node, n, link);
997 ast->print();
998 }
999 printf("} ");
1000 }
1001
1002
1003 ast_struct_specifier::ast_struct_specifier(const char *identifier,
1004 ast_node *declarator_list)
1005 {
1006 if (identifier == NULL) {
1007 static unsigned anon_count = 1;
1008 identifier = ralloc_asprintf(this, "#anon_struct_%04x", anon_count);
1009 anon_count++;
1010 }
1011 name = identifier;
1012 this->declarations.push_degenerate_list_at_head(&declarator_list->link);
1013 }
1014
1015 /**
1016 * Do the set of common optimizations passes
1017 *
1018 * \param ir List of instructions to be optimized
1019 * \param linked Is the shader linked? This enables
1020 * optimizations passes that remove code at
1021 * global scope and could cause linking to
1022 * fail.
1023 * \param uniform_locations_assigned Have locations already been assigned for
1024 * uniforms? This prevents the declarations
1025 * of unused uniforms from being removed.
1026 * The setting of this flag only matters if
1027 * \c linked is \c true.
1028 * \param max_unroll_iterations Maximum number of loop iterations to be
1029 * unrolled. Setting to 0 forces all loops
1030 * to be unrolled.
1031 */
1032 bool
1033 do_common_optimization(exec_list *ir, bool linked,
1034 bool uniform_locations_assigned,
1035 unsigned max_unroll_iterations)
1036 {
1037 GLboolean progress = GL_FALSE;
1038
1039 progress = lower_instructions(ir, SUB_TO_ADD_NEG) || progress;
1040
1041 if (linked) {
1042 progress = do_function_inlining(ir) || progress;
1043 progress = do_dead_functions(ir) || progress;
1044 progress = do_structure_splitting(ir) || progress;
1045 }
1046 progress = do_if_simplification(ir) || progress;
1047 progress = do_copy_propagation(ir) || progress;
1048 progress = do_copy_propagation_elements(ir) || progress;
1049 if (linked)
1050 progress = do_dead_code(ir, uniform_locations_assigned) || progress;
1051 else
1052 progress = do_dead_code_unlinked(ir) || progress;
1053 progress = do_dead_code_local(ir) || progress;
1054 progress = do_tree_grafting(ir) || progress;
1055 progress = do_constant_propagation(ir) || progress;
1056 if (linked)
1057 progress = do_constant_variable(ir) || progress;
1058 else
1059 progress = do_constant_variable_unlinked(ir) || progress;
1060 progress = do_constant_folding(ir) || progress;
1061 progress = do_algebraic(ir) || progress;
1062 progress = do_lower_jumps(ir) || progress;
1063 progress = do_vec_index_to_swizzle(ir) || progress;
1064 progress = do_swizzle_swizzle(ir) || progress;
1065 progress = do_noop_swizzle(ir) || progress;
1066
1067 progress = optimize_split_arrays(ir, linked) || progress;
1068 progress = optimize_redundant_jumps(ir) || progress;
1069
1070 loop_state *ls = analyze_loop_variables(ir);
1071 if (ls->loop_found) {
1072 progress = set_loop_controls(ir, ls) || progress;
1073 progress = unroll_loops(ir, ls, max_unroll_iterations) || progress;
1074 }
1075 delete ls;
1076
1077 return progress;
1078 }
1079
1080 extern "C" {
1081
1082 /**
1083 * To be called at GL teardown time, this frees compiler datastructures.
1084 *
1085 * After calling this, any previously compiled shaders and shader
1086 * programs would be invalid. So this should happen at approximately
1087 * program exit.
1088 */
1089 void
1090 _mesa_destroy_shader_compiler(void)
1091 {
1092 _mesa_destroy_shader_compiler_caches();
1093
1094 _mesa_glsl_release_types();
1095 }
1096
1097 /**
1098 * Releases compiler caches to trade off performance for memory.
1099 *
1100 * Intended to be used with glReleaseShaderCompiler().
1101 */
1102 void
1103 _mesa_destroy_shader_compiler_caches(void)
1104 {
1105 _mesa_glsl_release_functions();
1106 }
1107
1108 }